Will Morrigan or the Warden look for one another and what about the Warden's companions from DA:O/Awakening ?
#1
Posté 31 janvier 2014 - 05:22
- You romanced her, and had a child wither her
- You befriended her and had a child with her
- You can not agree with the ritual and she will leave, yet if you had a one night stand with her before the final battle, then she is with child
etc.
- you could have done either of the following yet in witch hunt you could have either
A. try to kill her
B. Go with her
or
C. Do not go with her.
The problem wit this is nobody knows where the Warden is. Now it makes sense if the Warden went with Morrigan and such, yet if the warden did not ( I don't mean taking the final blow and not having take the ritual on the eve of battle).
There is a problem. I mean they can't just write the Warden off like that. Sure some will argue the warden's story is over, yet I say that if Morrigan is back, then the Warden if not dead SHOULD be be a playable character at LEAST for a bit. I am not saying the Warden takes the show, but I mean although some fans like a new character per every game.....this goes back to DA:O.......this IS a big deal, and can not be ignored as such.
With possibility of the child, previous choices from DA:O coming into DA: I.......I mean come on this is just perfect, but what bothers me is HOW did Morrigan come back? I mean witch hunt explains it all, although it would make no sense if Bioware wrote that off as non canon, or canon yet they do not go along with that because that makes no sense not to include witch hunt which is the final event leading up to a bit of DA:2, but primarily to DA:i.
Moreover what is going to happen with all of our other companions from DA:O/awakening? I mean we are given epilogues about their lives, yet DA:I just in a sense ruins it. I mean it's not complete. Since DA:I happens in the same AGE, I do not think Bioware can ignore them. I mean Sten is a prime example. Sure Sten can die, as can so many of our companions, yet if you saved Sten, and helped him find his sword, and have him call you Kadan.....and since he goes back to his people, and the Qunari are invading, and how the Warden IF lived at the end of DA:O can tell Sten "And one day I will come to collect on that" if you helped Sten out. Yet Sten will tell you basically it will depend on the situation he is in. I can go on, but you get the point.
I hope Bioware does consider on having you play as the Warden for THESE plots that were first brought to the Warden. I would just hate it if I was not the Warden when confronting Sten, other important companions or Morrigan if it was a huge plot point in the story. I mean sure the inquisition is there to restore, or bring chaos, yet having the Warden there will better ease the situation the Inquisition will face.
Same can go with Hawke, but I will best honest I didn't find Hawke that interesting. Mainly because DA:2 felt like it was just there as a " Here is a good side story while we work on the real sequel to DA:O."
#2
Posté 31 janvier 2014 - 05:25
#3
Posté 31 janvier 2014 - 05:43
#4
Posté 31 janvier 2014 - 05:49
- Keladrie aime ceci
#5
Posté 31 janvier 2014 - 05:53
TheKomandorShepard wrote...
They should do with warden pretty much what other devs mostly do with blank protagonists in rpg games left them alone with open ending so everyone headcanon what is doing their warden... i have little reason to see character that i shaped appeard as alien npc.
Maybe if you did the Dark Ritual and went through the Eluvian with Morrigan, then the Warden off protecting their child in some hidden location while Morrigan is doing her thing?
#6
Posté 31 janvier 2014 - 05:58
SgtSteel91 wrote...
TheKomandorShepard wrote...
They should do with warden pretty much what other devs mostly do with blank protagonists in rpg games left them alone with open ending so everyone headcanon what is doing their warden... i have little reason to see character that i shaped appeard as alien npc.
Maybe if you did the Dark Ritual and went through the Eluvian with Morrigan, then the Warden off protecting their child in some hidden location while Morrigan is doing her thing?
That does make sense, yet The warden if he, or she did not go with Morrigan, or didn't do witch hunt, or well there are so many things and yes head canon, but......it always ends up to the Warden going missing, just like hawke in DA2. Something just doesn't feel right, yet at the same time there are just to many what ifs, and Bioware has to either create all of theses head canons, or just pick the best that can go with the story in DA:I
And ya having our Warden as an NPC, while it feels good to have the Warden there....it just does not feel the same, thus I think it would be good to play the Warden for a bit, yet for some plot points.
#7
Posté 31 janvier 2014 - 06:02
SgtSteel91 wrote...
TheKomandorShepard wrote...
They should do with warden pretty much what other devs mostly do with blank protagonists in rpg games left them alone with open ending so everyone headcanon what is doing their warden... i have little reason to see character that i shaped appeard as alien npc.
Maybe if you did the Dark Ritual and went through the Eluvian with Morrigan, then the Warden off protecting their child in some hidden location while Morrigan is doing her thing?
see you got it
#8
Posté 31 janvier 2014 - 06:03
SgtSteel91 wrote...
Maybe if you did the Dark Ritual and went through the Eluvian with Morrigan, then the Warden off protecting their child in some hidden location while Morrigan is doing her thing?
I know Warden is a badass, so let's just call it like it is, he's babysitting.
#9
Posté 31 janvier 2014 - 06:17
So what if you romanced Alistair, Leliana, or Zevran? Those players are equally anxious to find out what happened to their Warden. Imagine being married to Alistair, the beloved of Leliana, or supposedly traveling with Zevran, but never having subsequent games acknowledge it. It's just as frustrating.
I, too, hope that DA:I (or future games) tells us what happened to our Wardens, especially if they bring the LIs back but not our Wardens. My Warden made a promise to Zevran at the end of DA:O, to stay with him always and to travel together, and yet in both DA:A and DA2 he and Zevran are separated.
To be honest, I think the Warden and his/her LI is a lost cause. They've really messed with the storyline so much, and made some of the LIs major characters (especially Morrigan and Leliana), that I'm sort of grateful I romanced the guy the writers don't seem to really care much about. At least I can pretend they're together.
I'm hoping they will leave Hawke and his/her LI alone. The last thing I want to see in DA:I is a lone Fenris showing up, leaving me wondering all over again WHY I apparently abandoned my beloved. Just so frustrating.
Modifié par motomotogirl, 31 janvier 2014 - 06:17 .
#10
Posté 31 janvier 2014 - 06:22
This is true. I should point out as well, however, that Inquisition is not "Dragon Age: Origins - the Warden's Continued Adventures". If one's question begins with "Will my Warden be able to...?" the answer is very likely, "no."
- Feryx, wolfsite, WoolyJoe et 4 autres aiment ceci
#11
Posté 31 janvier 2014 - 06:29
David Gaider wrote...
This is true. I should point out as well, however, that Inquisition is not "Dragon Age: Origins - the Warden's Continued Adventures". If one's question begins with "Will my Warden be able to...?" the answer is very likely, "no."
Will there at least be a cameo.
#12
Posté 31 janvier 2014 - 06:37
#13
Posté 31 janvier 2014 - 06:44
David Gaider wrote...
This is true. I should point out as well, however, that Inquisition is not "Dragon Age: Origins - the Warden's Continued Adventures". If one's question begins with "Will my Warden be able to...?" the answer is very likely, "no."
I, for one, am very happy about this. I can't wait to see the new PC and have some new adventures!
#14
Posté 31 janvier 2014 - 06:48
x-aizen-x wrote...
Will there at least be a cameo.
Probably not, how do you imagine they could get down the look of our Warden, their voice and behaviour?
Impossible.
#15
Posté 31 janvier 2014 - 06:52
#16
Posté 31 janvier 2014 - 07:35
Akka le Vil wrote...
Especially considering the Warden is dead making the ultimate sacrifice, anyway.
Yes in one of my saves also in the blank Bioware version (if you import nothing).
#17
Posté 01 février 2014 - 02:24
#18
Posté 01 février 2014 - 02:47
motomotogirl wrote...
Your question seems to only acknowledge male Wardens, especially straight male Wardens... if you had a female Warden or gay male Warden, Alistair or Loghain could have slept with Morrigan. The Warden could have no particular relationship with her whatsoever, other than "we traveled together during the Blight."
So what if you romanced Alistair, Leliana, or Zevran? Those players are equally anxious to find out what happened to their Warden. Imagine being married to Alistair, the beloved of Leliana, or supposedly traveling with Zevran, but never having subsequent games acknowledge it. It's just as frustrating.
I, too, hope that DA:I (or future games) tells us what happened to our Wardens, especially if they bring the LIs back but not our Wardens. My Warden made a promise to Zevran at the end of DA:O, to stay with him always and to travel together, and yet in both DA:A and DA2 he and Zevran are separated.
To be honest, I think the Warden and his/her LI is a lost cause. They've really messed with the storyline so much, and made some of the LIs major characters (especially Morrigan and Leliana), that I'm sort of grateful I romanced the guy the writers don't seem to really care much about. At least I can pretend they're together.
I'm hoping they will leave Hawke and his/her LI alone. The last thing I want to see in DA:I is a lone Fenris showing up, leaving me wondering all over again WHY I apparently abandoned my beloved. Just so frustrating.
I fall into this category with you Moto. Every warden I have made (all females) have either romanced Alistair or Zevran, and as much as I would like to know what happened to my warden (and Alistair for that fact with the ones that married him) and my Hawke's, if they are reduced to being references, then that's fine with me.
Because of all the various outcomes with each decision players make, there are a lot of tangents to try and tie together. In Witch Hunt, i befriended Morrigan and let her leave through the Eluvian on her own every time. It would be nice to know how she got back and if she brought the child with her, but that's as far as my curiosity goes concerning that whole thing.
Plus if the Warden and Hawke did have cameos that would be weird considering all the cusromized/modded ones we all have.
#19
Posté 01 février 2014 - 02:55
phunx wrote...
x-aizen-x wrote...
Will there at least be a cameo.
Probably not, how do you imagine they could get down the look of our Warden, their voice and behaviour?
Impossible.
Sigh the possibility of them appearing still remains and he's repeated this numerous times, they have a plan for them which may involve them physically appearing in DAI as npc's in somekind of plot beyond a cameo or they wouldn't bother with it. If they are in the game they will not tell us, they will not give any indication what they're roles might be due to it being a part of the plot and regardless of they appear or not bioware will use them in some fashion and their disappearance will be addressed.
What he's saying no to is them going here or there doing this or that and having adventures and stuff like that since we have absolutely no control over them or their futures that's all, he wasn't ruling them out or anything along those lines, but if this were to work the only way would be to give us control over their physical appearance which ideally should be up to us according to Gaider and absolutely everything I just said is from him besides the only way it will work part.
They only have a few options on how this might happen, so why don't we wait and see what they'redoing first bbefore making assumptions.
#20
Posté 01 février 2014 - 06:09
David Gaider wrote...
This is true. I should point out as well, however, that Inquisition is not "Dragon Age: Origins - the Warden's Continued Adventures". If one's question begins with "Will my Warden be able to...?" the answer is very likely, "no."
I understand, yet I can not help but feel that if Warden can be a playable character in a side quest, or in upcoming plot, it would be nice, and yes while it's a new game new game, new character. The fact that the Warden, and Hawke are still apart of the story that has grown into events leading up to DA:I, it really tells me they should have some part in DA:I rather than what choices they made. yet getting rid of characters out of the bloom for just no reason is just not right unless given proper evidence on why the warden, and hawke went missing because if they just went missing and there is nothing but they went missing then that's just not right. However I believe you do have something planned, yet I and many fans would like to have our two former characters at least make a cameo appearance just for some major plot points or side quest.
I mean it's not that hard to do from what I can see, though i am not a game designer so i may be wrong, yet I do say at least try to see it from what we are coming from, which I am sure you are/have, yet this is still in the same world where the Warden, and Hawke are in. I mean having them not do nothing is just a waste, and to me personally it feels like they have no meaning anymore. I get it new character and all again, but if not playable in a side quest or main plot point at least mention Hawke, and the Warden doing stuff that based on your choices from DA:O and DA II, Your Warden, and Hawke may do events that will help or cause chaos towards the Inquisition. Just a thought. I am sure you have thought of this, and so have many others.
Thank you for replying.
#21
Posté 01 février 2014 - 08:00
Then at another table Hawke is there with LI and the champion helmet is busted/stuck on his head like in A Knight's Tale.
If the game doesn't have both of these specific scenarios I will never buy the game!
#22
Posté 01 février 2014 - 10:04
Origins is a very personal game to me, I don't want 'generic warden #6' popping up in Inquisition gushing over Morrigan's baby. How on earth would they implement this? 1) The original PC had no voice. 2) The original graphics engine won't be used so the warden won't look how he/she was originally created AND suddenly now he/she has a voice that won't be what I envisioned when reading the text of her answers in DA:O.
No, I have no desire for Bioware to attempt to integrate a physical presence of my warden in this game, in any context. I'm content just hearing 'rumors' or reading in a codex somewhere about his/her exploits. This includes Morrigan mentioning him in passing if he is her child's father.
OGB isn't canon, so it may be entirely possible no mention is made at all as it will in all likelihood have little impact other than background for Morrigan on the story. We don't even know what role she will be playing. Early concept art of DA2 showed a white haired witchy woman with horns/horned headdress and people on the boards went speculating it was 1) Future Morrigan 2) Grown up OGB. I said "that's Flemeth" and a lot of people just laughed at me. It did turn out to be Flemeth and she had only a scattering of dialogue lines, amounting to little impact on the overall story aside from getting Hawke out of Ferelden. It may be Morrigan has a similar role in DAI. We already know she's not slated to be a companion, I suspect her role will be small as well.
I'd rather have Bioware devote resources on new content, not rehashing old stuff just for nostalgia's sake.
Modifié par sylvanaerie, 01 février 2014 - 12:07 .
- Maria13 aime ceci
#23
Posté 01 février 2014 - 01:52
I hope not. It will be impossible to recreate my Wardens' appearance in DAI and a face enclosed in a helmet will not be very appealing, *and* out of character. I'd rather have letters informing me of their doings.x-aizen-x wrote...
David Gaider wrote...
This is true. I should point out as well, however, that Inquisition is not "Dragon Age: Origins - the Warden's Continued Adventures". If one's question begins with "Will my Warden be able to...?" the answer is very likely, "no."
Will there at least be a cameo.
#24
Posté 01 février 2014 - 01:57
"I ran into this Gray Warden feller who was at the siege of Ostagar and ................ "
Same thing with Hawke.
Personally this is the path of least resistance for them, avoids fan backlash, and in this case, can't see why they wouldn't do it that way.
Modifié par CybAnt1, 01 février 2014 - 01:59 .
#25
Posté 01 février 2014 - 03:29
sylvanaerie wrote...
My warden is either: traveling as a grey warden with Leliana, ruling Ferelden with Anora, at King Alistair's side, traveling with Grey Warden Alistair or dead. I never romanced Morrigan, and your post doesn't address anyone who isn't in a relationship with her. What if your warden couldn't stand the **** and told her get the hell out of camp, not even befriending her?
Frankly, I couldn't care less what Morrigan is doing to be honest, my warden has other things going on in his/her life than worrying about her. Once the decision was made, it was made. Domestic duties with the baby mama wasn't on the warden's agenda, even if it's what he wanted.
Origins is a very personal game to me, I don't want 'generic warden #6' popping up in Inquisition gushing over Morrigan's baby. How on earth would they implement this? 1) The original PC had no voice. 2) The original graphics engine won't be used so the warden won't look how he/she was originally created AND suddenly now he/she has a voice that won't be what I envisioned when reading the text of her answers in DA:O.
No, I have no desire for Bioware to attempt to integrate a physical presence of my warden in this game, in any context. I'm content just hearing 'rumors' or reading in a codex somewhere about his/her exploits. This includes Morrigan mentioning him in passing if he is her child's father.
OGB isn't canon, so it may be entirely possible no mention is made at all as it will in all likelihood have little impact other than background for Morrigan on the story. We don't even know what role she will be playing. Early concept art of DA2 showed a white haired witchy woman with horns/horned headdress and people on the boards went speculating it was 1) Future Morrigan
2) Grown up OGB. I said "that's Flemeth" and a lot of people just laughed at me. It did turn out to be Flemeth and she had only a scattering of dialogue lines, amounting to little impact on the overall story aside from getting Hawke out of Ferelden. It may be Morrigan has a similar role in DAI. We already know she's not slated to be a companion, I suspect her role will be small as well.
I'd rather have Bioware devote resources on new content, not rehashing old stuff just for nostalgia's sake.
Your warden is not doing that sorry, every single warden without exception has disappeared if they were alive by 9:40 dragon which was stated by Leliana and confirmed by the devs.
Your warden is not roaming around with Leliana and they do not accept headcanon like that and their response is that they don't except them, view that stuff as imaginary and might contravene it if they appear or not.
Why is that a false expectation? Obviously it's a plot thread we intend to play with. It's not going to be with you playing as the Warden, however -- ultimately that character is ours now, and while we'll tread as carefully as we can, the fact remains that new plots may use them in some capacity.
Contravention of headcanon is always a possibility whenever a sequel's involved. Gosh, I can't imagine the gnashing of teeth that would have occurred if we had used the Warden as the protagonist in DA2 and had something happen to them that they didn't imagine in their head-- like Leliana being alive. Oh noes! On that point, I'm afraid we will simply have to invoke authorial prerogative.
Sorry. Hope it all makes sense once you see it play out, and thus eases your concern... but I can't promise that'll be the case.
You left wondering what happened to your Warden if you entered the Eluvian with Morrigan is more about closure... but that's another term that people like to invoke a bit too freely. An amiguous ending-- "walking off into the sunset"-- is often something that is done deliberately to allow the player to imagine where they went and what they did. Some people claim, however, that they will not ever get proper closure so long as there's still something they imagine their hero doing.
They want to know what happened to them and Alistair, how they ruled Ferelden, where they went with Morrigan... if there's even a hint that it might have been something exciting, they consider that an unfinished story rather than a brand-new one.
But it would be a brand-new story, as the previous one was indeed resolved. The conflict ended, even if a new one began. The idea that we would have to either kill the hero or effectively kill all interest in their future in order to provide real closure is a bit ludicrous.
As for the territoriality involved in that character, as in the player feeling the character is "theirs" even if they've moved onto a new story and a new protagonist, that's probably inevitable. Short of skipping to another side of the world or another time, there's bound to be some contravention of headcanon ("I didn't imagine MY character doing THAT!"). Generally the rule is that we'll approach any use of the previous PC much more carefully than characters around the PC (like, say, Alistair or Morrigan).
Inevitably it's possible we'll contravene the player's headcanon no matter what, and that's a possibility that exists the moment you stop playing the character, but we'll do our best to steer around it whenever we can.
Possibly.
Plot threads exist to be picked up and played with, like cats with string.
If they return (and are alive to do so), it would be as an NPC-- and we've said previously that, if we include them, it would be important to do it right and not as an unsatisfying cameo that would just make the very people they're included for unhappy. If we can't do that, then we just won't have them appear.
Whether they appear or not, however, the question of their disappearance will need to be addressed.
What we're doing, exactly? That's a question I can't/won't answer, along with so many other questions people will have about DA3 at this point.
http://social.biowar...ndex/14151999/4
It's a "no matter what we do with them in the story as NPC's". They've already "disappeared", so you already have some going "but my X wouldn't have disappeared! They went off to do Y!" Says who? "Says me!" Well, too bad. As of the end of the game, you are no longer playing that character. "But I don't like that! You should leave that character alone forever, and never bring up any other character as a cameo unless it's vitally important ot the story (and I approve of their usage)!"
Again: too bad, sorry. We'll do our best to respect the choices that were made, but take no responsibility for headcanon with regards to what you believe those choices led to after the end of the game in which those characters appeared
Some people also headcanon the epilogues. If Hawke romanced Isabela in DA2, it's mentioned that they remained together afterwards... but doing what? For how long? Some people claim that means they went sailing off on Isabela's new ship, and why would Hawke ever leave her side for even a single minute? We contradict that by saying Hawke disappeared and suddenly it's a clash with headcanon-- despite "Hawke remains with Isabela forever" not being a choice we offered.
At any rate, I'm not going to get into a big discussion about it. We realize some people are very precious about their PC's, and we're not apt to go out of our way to have them do things that violate headcanon... but they obviously did something, and that involves a plot that may not be what someone had in mind. Just be aware
http://social.biowar...ndex/17130247/4
I've said it before and I'll say it again: if Hawke and/or the Warden appear, they will not be playable. They are now NPC's. Ideally the player will have a say in their import state (and thus their appearance), but that does not extend to control over their actions following the end of the stories they originally appeared in. That said, I doubt we would go out of our way to have them do things which would be wildly problematic... but that really depends on what one personally considers "wildly problematic", particularly if they have very specific headcanon regarding what they believe their former PC's went on to do
http://social.biowar...ndex/17301622/2
Just as an addendum to this:
Yes, those who are concerned will need to come to terms with the idea that Hawke and/or the Warden may appear in DAI. If so, they will not be under your control.
As I have said previously, we'll respect the decisions that were made-- but those are actual decisions that were in the game, not things one imagines them doing after the game was over. As with other choices, those decisions may not have results that you imagined-- but neither are we going to contradict them. Meaning that, if your former PC was in a romance, we are not suddenly going to give them a new romance or say that romance never existed.
We are not, however. going to outline exactly how these characters will appear-- if they do-- or what they will or won't be doing. That's part of the plot.
If someone is determined that they definitely don't want to see them at all, or simply doesn't trust us to not have things happen which are wildly contradictory to previously-established events, then now would definitely be the time to panic
http://social.biowar...ndex/17405252/2
A lot of assumptions in this thread, I see.
If we brought Hawke or the Warden back into the game, and that's if, it need not be them taking a side in the mage-templar conflict-- that's not the entirety of what DAI is about, after all. Or, if they did, it need not involve them explaining at length why they are doing so.
I get that people can imagine things we could have their former PC's do or say that they wouldn't like. That's not hard. Thing is, we're well aware of the risks. We're also aware, however, that no matter what we do there's bound to be some people who are unhappy-- even if we do nothing. That being the case, we're going to proceed with what we think makes for a more compelling story, knowing that some people won't like it. You can assume we'll do it carelessly, but if one's solution is that we should avoid doing anything at all because someone might be unhappy with it... that's not going to happen.
Like I said, whatever we do some people will be unhappy. Guaranteed. Many of them will be here on these forums, because this is where the most hardcore fans hang out (if you're here a year before the game's release, and more than a year after the previous one's release, you qualify), so that's no surprise.
There will be upset posts on Tumblr, DAConfessions about how they wish we'd done something else, but that will happen regardless. It's enough to make us cautious, but not so cautious as to avoid doing what we think works best for the story (and game) as a whole
http://social.biowar...ndex/17422939/3
It won't be. The DA Keep should ensure that import bugs are a thing of the past, but there are always going to be items that people will believe we didn't respect enough-- by rendering irrelevant or what have you. Ideally that's not the same as actively contradicting a choice, but there will probably be no shortage of people who will read into the tone of a line to extract meaning not said (like those who held up the tone Leliana spoke some of her lines in DA2 as proof she now hated mages) or who will claim "my character wouldn't do/say that" even if motivation never comes up at all.
We'll do our best, but considering some like yourself say they just don't trust us that's hardly going to assuage your fears-- some people are going to spend their time imagining the absolute worst way we could do this, assume that's what we're going to do, and then demand we disprove their fears immediately lest the lack of disproving be taken as confirmation... which we will not do. So you'll just have to wait and see how it turns out, or panic in the meantime, whichever is your preference.
Not to sound insensitive, but that is simply how it is-- "preorder canceled!" declarations notwithstanding.
http://social.biowar...ndex/17405252/7
I really could just keep going but whether they appear or not they still disappear and that disappearence plot line will be used no matter what, I really don't get this headcanon thing I mean they've said once we're done playing them that's it and they are no longer ours and they don't have the capability to read minds to know what a person considers headcanon so they will disregard those.
It's pretty much a case of you say, this person says, that person says, Gaider says in which case Gaider trumps us, all of those are from him and indicate that they might use the no matter what, might contravene the headcanon thing tthough they might not completely violate the stuff in the epilogues that doesn't include your and other peoples headcanon.
People with specific headcanons are going to be the ones the most angry with this though I'm not sure why people do it since it's not a very good idea for all those reasons.
As for how they might have them appear, who knows but it seems some assume that that won't use them which isn't the case, or assume the worset case scenario when we have no information on how they might handle their physical appearance, they will give them a voice, their personality etc why don't people just wait for more info.
As for Morrigan she has a fairly significant role in DAI and her fate will likely be decided.
Modifié par Spectre slayer, 01 février 2014 - 03:33 .





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