Rassler wrote...
You have got to be kidding me, your damage immunity is just temporary.
So are your spells but I'm not seeing you take than into account.
The resistance check doesn't mean it will always resist, the fact that its two spells one of them will most definitely connect.
Yes it does. That is exactly what it means. With enough Constitution, you can just shrug all spells that have to pass a check off.
There is misdirection hex, goodbye damage. Storm of century while anti magic ward is on myself. You are dead.
Oh please, is that supposed to be impressive?
Cleanse Area removes both the hex and the storm.
Or I can just tank it with Bulwark of the Ages.
Or if I can't use either at the moment, I'll just use my super speed gained from Blood Thirst and Blessing of the Fade to move out of the affected area. And neither of them have a time limit and thus, they'll outlive your storm.
Or I can just use the 25% Spell Resistance from Blessing of the Fade plus the natural Constitution from being a Shield Warrior to just tank the storm as I use my super speed to reach you and use heavy hitter attacks such as Peon's Plight.
Plus, Storm of the Century takes a ton of time to cast
The last resort is blood wound of blood mage which CANNOT BE RESISTED BY ANY MEANS as stated in the spell's description, its a crowd control with very decent damage.
Bulwark of the Ages makes you immune to ALL damage period. That includes Blood Wound.
Plus I won't be paralyzed.
Modifié par MisterJB, 31 janvier 2014 - 10:35 .