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A concern about ME:Next


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#76
Sanunes

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caldas wrote...

I like shooting a lot, and ME 1 e 2 gave us a lot of that, ME3 gave us the best shooting but thats it.
Omega: just shooting, weak plot, plus Shepard had nothing to do there besides take orders and kill everything that moves, thats not why I play RPGs.


The problem with talking about Omega having a weak plot is that in any of the Mass Effect games you can point out missions that have a weak plot.  Think of all the loyalty missions in Mass Effect 2 to me they aren't any stronger plot wise for they are just a person you know asking for help with a task, you go there shoot a bunch of enemies and move on to the next person to help.

#77
Guest_EntropicAngel_*

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Mcfly616 wrote...

@Armass81

I agree that they are incomparable, as they are two different type of games. However, the comparison was made due to the fact that both franchises were taken over by a new studio during uncertain times. That is all.



Also, Halo's "lore" is certainly on par with Mass Effect's. However, it's story and narrative is not reflected on-screen as well as Mass Effect's.


Hmm...I'd agree that the two lore's are about equal, but I would say that when it comes to non game material, like books, Halo takes out the combat boots and walks all over just about every other video game franchise. They have really quality novels, non of this video game half-fanfic half-official game novel stuff.

#78
katamuro

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At this point I think a new perspective plus some experience of work with the original team would be welcome. Sure they will probably deviate from what we know and do stuff differently from what we expect but it might be a nice surprise plus ME franchise is only entering its 4th game when Halo franchise by the time Halo 4 came out was squeezed for quite a bit. Also unlike Halo which relies on being an exclusive on a single platform and milking the same hero ME4 as we know already does not have Shepard so there is a key difference here.

#79
Guest_StreetMagic_*

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EntropicAngel wrote...

Mcfly616 wrote...

@Armass81

I agree that they are incomparable, as they are two different type of games. However, the comparison was made due to the fact that both franchises were taken over by a new studio during uncertain times. That is all.



Also, Halo's "lore" is certainly on par with Mass Effect's. However, it's story and narrative is not reflected on-screen as well as Mass Effect's.


Hmm...I'd agree that the two lore's are about equal, but I would say that when it comes to non game material, like books, Halo takes out the combat boots and walks all over just about every other video game franchise. They have really quality novels, non of this video game half-fanfic half-official game novel stuff.


There's nothing fanfic based about ME novels at least (they don't even deal much with well known characters. Kahlee Sanders is the most dominant character... then Anderson). The real fault lies when Drew points to unnecessary technicalities from the games (for example, he often describes exact weapon models characters are using.. like an Armax shotgun or Volkov sniper rifle).

#80
KevShep

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SwobyJ wrote...

KevShep wrote...

SwobyJ wrote...

None of the DLC's 'push' you to pick anything. They have themes (which go all over the place), information (which often actually trends towards Control, and maybe Synth), and stuff like character feedback (most henchmen are clearly for Destroy, yet have details about their journeys that may deviate away from that), but it's all left ambiguous enough that you'll still have to make your own decision about what it is and what it's trying to say to you.

You know, like a painting.


The leviathans can take down reaper with no problem so the only choice that saves organics is synthesis and I hate synthesis with a passion.


I think you need to take a good look at the ending, the DLC, and the series again. Synthesis solves nothing. It's only a step towards that.


i dont think that your understanding me at all...

I never said that the ending to ME3 solves anything...I am saying that the way that the devs have made the story it is only clear that the ONLY way to stop the Leviathans ACCORDING to what the leviathans are ABLE to do and GOING to do suggests that synthesis is the only choice or the only hope. It never says that one choice is the right anwser for there to actually be a right choice. It does not have to be presented to the player, only suggested.

#81
Sanunes

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StreetMagic wrote...

EntropicAngel wrote...

Mcfly616 wrote...

@Armass81

I agree that they are incomparable, as they are two different type of games. However, the comparison was made due to the fact that both franchises were taken over by a new studio during uncertain times. That is all.



Also, Halo's "lore" is certainly on par with Mass Effect's. However, it's story and narrative is not reflected on-screen as well as Mass Effect's.


Hmm...I'd agree that the two lore's are about equal, but I would say that when it comes to non game material, like books, Halo takes out the combat boots and walks all over just about every other video game franchise. They have really quality novels, non of this video game half-fanfic half-official game novel stuff.


There's nothing fanfic based about ME novels at least (they don't even deal much with well known characters. Kahlee Sanders is the most dominant character... then Anderson). The real fault lies when Drew points to unnecessary technicalities from the games (for example, he often describes exact weapon models characters are using.. like an Armax shotgun or Volkov sniper rifle).


I think the ability for a player to make a choice in the game is what really hampers the novels, Drew made Uldina Humanity's representative so it was made canon in Mass Effect 3.  So these books get hampered by player choices and if it counteracts with what a player did do it hurts the reader's experience or if it becomes canonized in future games it can negatively hurt a player's experience.

#82
ImaginaryMatter

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I think the MEU books should have solely stuck to building character's backgrounds or expanding upon the lore. Basically I feel like the alternative mediums shouldn't have taken place after 2183 CE.

#83
Mcfly616

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I don't think the next game should take place after 2183....


But then again, I really don't care.

#84
spinachdiaper

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With regards to the OP on Halo 4 and ME 4. Halo died at Reach and was reborn with Halo 4. Expect the same with ME4 and frankly I think scifi games need to be redirected every 2 to 4 games or the story goes stagnant from being confined within the same material too long.