Multiclassing - malee+caster
#1
Posté 01 février 2014 - 07:57
I was also thinking between sorceror and warrior? What about wizard and rouge? Suggestions welcome.
One more question, when to take another class? Early on or later on? Is it better to have low multiclass penalty (wizard 2, rouge 1, level 3 character, early on) or to gain some feats and spells before you take another class (monk 5, sorceror 1, level 6 caracter, later on)?
So? What do you think?
#2
Posté 01 février 2014 - 10:56
#3
Posté 02 février 2014 - 08:19
#4
Posté 02 février 2014 - 11:17
Wizard 2/rogue 1 doesn't have a penalty. Anyway, it's usually better to focus on the casting class mainly, and then take a prestige class that advances spellcasting.One more question, when to take another class? Early on or later on? Is it better to have low multiclass penalty (wizard 2, rouge 1, level 3 character, early on) or to gain some feats and spells before you take another class (monk 5, sorceror 1, level 6 caracter, later on)?
Sacred fist is the obvious class here. Some examples:Naeryna wrote...
I was thinking about mix between monk and clerics, as both of them need their wisdom high.
Level 20: http://nwn2db.com/build/?127057
Level 30: http://nwn2db.com/build/?90024
Make an eldritch knight.I was also thinking between sorceror and warrior?
Level 20, sorcerer: http://nwn2db.com/build/?74711
Level 30, wizard (this is about the most basic EK you can make): http://nwn2db.com/build/?979
You could make an arcane trickster, but those work better pre-epic IMO. Also, beware that the official campaigns feature many enemies who are immune to sneak attacks. That said, at level 20 you could play something like this, or this, or this. At level 30 you can play this.What about wizard and rouge?
Modifié par Arkalezth, 03 février 2014 - 04:59 .
#5
Posté 03 février 2014 - 05:09
I almost always play an arcane-caster/rogue mix as my lead character. High intelligence and dexterity are must haves so that you have decent AC, spell-casting levels, and high rogue skills. You will need dexterity above 15 to dual-wield, which makes sense since you won't be carrying a shield. I start with rogue levels first so that you get the intelligence bonus for first level applied to your rogue skills, which are many. Don't waste skill points on arcane-casting skills when you are leveling up rogue.
Regards
#6
Posté 03 février 2014 - 10:16
#7
Posté 03 février 2014 - 10:52
SOZ is a new campaign and you do not use your character from the OC/MoTB. You start at level 4 and can create a party. Depending on what you do you will likely be in the high teen levels by the end, though you can grind higher levels.Naeryna wrote...
I'm planning to reach level 20/21, I'm playing OC, but it would be helpful if you say something about MOTB AND SOZ
#8
Posté 05 février 2014 - 12:53
#9
Posté 08 février 2014 - 07:30
With Monk/Cleric/Sacred Fist you cannot use weapons without getting a penalty.
I would put Wisdom to around 16-18 and raise it with Periapts of Wisdom.
You only need STR since you cannot dual-wield Kamas for example and you can wear Light Armor with Sacred Fist while keeping your WIS bonus.
You can also craft a Mithral Breastplate which still counts as Light Armor.
Good races are Gray Orc (my favorite for Sacred Fists) STR and WIS bonuses, Aasimar and Humans.
For a melee and Sorcerer, you can either go Paladin/Sorcerer/Eldritch Knight and worship Mystra for example.
Or Sorcerer/Blackguard/Eldritch Knight if you're evil.
Cleric/Sorcerer/Eldritch Knight but you need a god with a martial weapon or just take it as a feat.
The simple Fighter/Sorcerer/Eldritch Knight works also.
Best class for a Paladin/Sorcerer/Eldritch is probably Aasimar, then Human.
For a Rogue/Wizard, you want to put INT as high as possible, get Spellcasting Prodigy also and don't forget the Practiced Spellcaster feat with any multiclass with a caster.
Best races for Rogue/Wizards is probably Tiefling, Air Genasi (but you get a multiclass penalty), Moon Elf/Sun Elf for Dex/Int bonuses, proficiencies and Keen Senses.
Though I like my Tricksters to be Tieflings, personal thing.
If you want someone that can wear armor and has offensive spells and buffs, you can also go pure Cleric or Favored Soul or Druid/Spirit Shaman.
Modifié par Luminus, 08 février 2014 - 07:40 .
#10
Posté 01 mars 2014 - 02:39
Eldritch Knight is my favorite class to play. I've always been a Battlemage or Fighter/Mage type of guy. It's a fun class to play.
Storm of Zehir adds the Swashbuckler class, which makes an ideal pairing with the Wizard class for an EK. Swashbuckler has some nice bonuses that work in concert with a Wizard; bonuses that other fighter types won't get. Max your INT for both classes and you're golden.
A Swashbuckler gets an INT bonus to damage at 3rd level. Since you're a Wizard as well, and need high INT, this ends up being ideal. A decent EK can be made by focusing on INT and DEX.
You don't need a high CON or a lot of HP because you're going to use Wizard spells to basically make yourself unhittable (Mirror Image is the cat's meow). I played through the OC with a Swashbuckler/Wizard/EK that wore a robe (battle robe, etc.).
You just have to make sure you are buffing the heck out of yourself. You have more than enough spells.
For Feats, I took short swords and dual wielding. By the end of MoTB you can get Perfect Two-Weapon Fighting. It's just.. fun.
#11
Posté 26 mars 2014 - 12:06
I took a few levels of rouge once. Sure it boosted my charisma, but it was annoying having to remove it every time I rested, then reapply it again the next morning.
What do you mean? What are you removing and reapplying?
#12
Posté 26 mars 2014 - 12:11
rouge, Groove, rouge ...
to quote Shakespeare:
It's rogue, dammit!
/jk.
#13
Posté 26 mars 2014 - 02:19

#14
Posté 26 mars 2014 - 02:50
#15
Posté 26 mars 2014 - 07:02
#16
Posté 26 mars 2014 - 10:51
If you don't have the feat Able Learner, they cost double to raise.
#17
Posté 26 mars 2014 - 06:55
#18
Posté 26 mars 2014 - 09:45
Holy mother of... Thanks for telling me that. My character is extremely innefficient and dis-optimized in so many ways.
I find flawed characters much more fun to play. Otherwise you turn the game into a bad American action movie (surely a tautology) where the 'hero' is completely unstoppable, and hence boring to play.
#19
Posté 26 mars 2014 - 11:49
#20
Posté 28 mars 2014 - 05:04
By the way, while Able Learner is necessary if you're planning to go into epic levels, it's not necessary for the OC or pre-epic.
You can switch between Rogue and Wizard until you get Arcane Trickster. So going Rogue 1/Wizard 1/Rogue 2/ Wizard 2-3/Rogue 3/Wizard 4-5 and then Arcane Trickster (which advances your Rogue skills).
You'll be wanting Two-Weapon Fighting, Weapon Finesse, Practiced Spellcaster and maybe Spellcasting Prodigy in the beginning instead of Able Learner.
So it can really wait until level 9-12 etc. Extend and Persistent Spell are musts also.
By the way, people complain that playing a Rogue in the OC and MotB is a bad idea but they're forgetting a really simple thing. Crafting.
You can craft Holy/Disruption/Elemental weapons and then cast Greater Magic Weapon on them.
On epic, you get Epic Precision, 'nough said.
Then a Rogue/Arcane Trickster becomes an undead killing machine instead of useless because they get so many buffs, enchants, plus an extra attack from Persistent Haste.
Even without those, an Arcane Trickster is still a mage that can summon stuff and destroy undead with spells.
#21
Posté 28 mars 2014 - 11:39
By the way, people complain that playing a Rogue in the OC and MotB is a bad idea but they're forgetting a really simple thing. Crafting
No, they're not. But crafting or not, you still lose your main source of damage, whereas other character types don't. Also, not everyone is into crafting or weapons of 100d100. Crafting is supposed to be optional and not a requirement.
You can finish the OC with a rogue, and likely could with a commoner as well if that was possible to do in game, but that doesn't mean it's a "good idea".
As for the bad American action movie, playing a female is a good start.
#22
Posté 28 mars 2014 - 02:48
Still reading! Lot's of helpful advices.
#23
Posté 28 mars 2014 - 10:55
By the way, while Able Learner is necessary if you're planning to go into epic levels, it's not necessary for the OC or pre-epic.
You can switch between Rogue and Wizard until you get Arcane Trickster. So going Rogue 1/Wizard 1/Rogue 2/ Wizard 2-3/Rogue 3/Wizard 4-5 and then Arcane Trickster (which advances your Rogue skills).
You'll be wanting Two-Weapon Fighting, Weapon Finesse, Practiced Spellcaster and maybe Spellcasting Prodigy in the beginning instead of Able Learner.
So it can really wait until level 9-12 etc. Extend and Persistent Spell are musts also.
By the way, people complain that playing a Rogue in the OC and MotB is a bad idea but they're forgetting a really simple thing. Crafting.
You can craft Holy/Disruption/Elemental weapons and then cast Greater Magic Weapon on them.
On epic, you get Epic Precision, 'nough said.
Then a Rogue/Arcane Trickster becomes an undead killing machine instead of useless because they get so many buffs, enchants, plus an extra attack from Persistent Haste.
Even without those, an Arcane Trickster is still a mage that can summon stuff and destroy undead with spells.
Why do you need Able Lerner for the pestige levels?
#24
Posté 28 mars 2014 - 10:55
#25
Posté 28 mars 2014 - 11:49
My favourite is some combination of Mage, Eldritch Knight, Duellist and swashbuckler. You play an Dex/Int fighter where the Int can be used for spell casting.
Most important point is take three levels in Swashbuckler for Insightful strike.
Then three levels of Mage for ghostly visage.
Otherwise pick and choose. At around level eight can select Duellist, best fighter class as uses int for defence.
I tend to switch back and forth between Eldritch.KnightMage and Duellist/Swashbuckler so as to conserve skill points.
So at level 30 looking at anything form
17 swashbuckler / 10 Duellist / 3Mage
3 Swashbuckler /6 Duellist / 11 Mage/10 Eldritch Knight.





Retour en haut








