Custom Content Challenge: February 2014: Gothic
#76
Posté 13 février 2014 - 09:47
#77
Posté 13 février 2014 - 10:32
@Shemsu:
Great vampire, any chance of adding his head as a PC head model?
Modifié par Kendaric Varkellen, 13 février 2014 - 10:35 .
#78
Posté 13 février 2014 - 12:38
That's awesome.
@Tiberius_Morguhn
Whoa, gorgeous. That's an amazing level of detail.
In a private part of a mansion's vast and wild garden, by moonlight, a noblewoman dressed in mournful black grieves over the death of her husband - a brave and courageous knight fallen in the war against the encroaching undead hordes - and, unbeknownst to her, he is standing yonder by the trees and watching her, unseen.
Whether or not he's still sentient enough not to eat her is a matter of the reader's personal taste (and the setting's approach to undeath), I suppose.
-----
On a related note, is there a particular number I should give the robes (and chest-pieces) and whatever other bodyparts I may yet add, and should I provide the corresponding .mdls for the nonhuman versions or just hand in the human ones (so that they can be renumbered as required and ran through that thing that automatically resizes them for the other races), and should I add large, large mounted, normal jousting and large jousting or does nobody ever use those anywhere anyway, making them unnecessary clutter and a waste of time and effort?
Also, woo! Inventory icons are fix'd! Guess I should try tackling the making-the-models-a-tad-neater-and-more-compact thing now.
#79
Posté 13 février 2014 - 06:02
#80
Posté 13 février 2014 - 06:10
Kendaric Varkellen wrote...
Great vampire, any chance of adding his head as a PC head model?
All the chances. I have been planning that from the beginning.....
#81
Posté 13 février 2014 - 06:12
#82
Posté 13 février 2014 - 06:37
#83
Posté 13 février 2014 - 07:58
#84
Posté 14 février 2014 - 02:50
The Reaver: A marine fish-like humanoid that preys on humans. These savage creatures have stalked the coasts of Ravenloft's Sea of Sorrows for years.

(The reaver was inspired by the classic 1954 Universal horror movie "The Creature from the Black Lagoon. See images from that film below)


The Wereray: A lycanthrope of the sea. Its alternate forms are a large manta ray and a manta ray/humanoid hybrid.

(it wouldn't hurt to get a manta ray model to be used along with this
The Skin Thief: A bear-like humanoid with eight-fingered, clawed hands, this horrid creature flays its victims alive and wears their skins as a disguise.

The Goblyn: Not to be confused with traditional D&D goblins, the goblyn is the result of a curse. What was once a normal human or demihuman instead becomes a horrid creature with a huge, wide mouth full of needle-sharp teeth. A goblyn is a slave to the dark sorcerer who places the curse upon them. They are typically 4 to 6 feet tall.

Undead Lake Serpent: This unique creature, dubbed "Agatha" or "Aggie" dwells in Forlorn's Lake of Red Tears. The undead lake monster is a rare sight. It is an ancient, gargantuan, undead water serpent with grayish-green skin and a huge mouth lined with needle-sharp teeth. Its scaly hide is reminiscent of the skin of a zombie, rotten-smelling and marked with rents and gaps though which pale white bones show. When swimming on the surface, it often appears to be a head followed by a series of rounded humps.

Boneless (or Forsaken Shell) Boneless are without doubt the most foul result of all dark inquiries into necromancy. Created out of corpses from which the bones have been stripped, these mindless creatures exist only to execute the commands of their creator.
Boneless appear to be lanky humanoid creatures with long withered limbs and small wrinkled ball-like heads atop a flexible cord of a neck. The creases and folds of their puckered, fetid skin have a translucent reddish-brown hue. They are sometimes clothed in loose-fitting rags that are often stitched directly to their flesh. They move with a lurching uncertainty, sometimes dropping to all fours for a burst of speed or added stability.

The Backwards Man: Backwards men are aberrations that exist only for mayhem. They resemble the naked forms of wrinkled old men who walk backwards on their hands and feet, in a crab-like fashion. Their heads have been twisted all the way around so that they can leer out in front of them.
Backwards men have long, purplish tentacles that slither out of their mouths. They can shoot a tentacle out from their mouths to attack creatures at a distance and sprout additional tentacles from the wounds if attacked with slashing or piercing weapons.
Modifié par Bluebomber4evr, 14 février 2014 - 06:06 .
#85
Posté 14 février 2014 - 03:21
backwards_man.jpg
http://www.ravenloft...ckwards_man.jpg
It stopped the image from loading.
FP!
#86
Posté 14 février 2014 - 06:07
Strange, must be a false positive. I went ahead and changed the link to a different version of the image anyway.Fester Pot wrote...
My virus detection fired on this thread.
backwards_man.jpg
http://www.ravenloft...ckwards_man.jpg
It stopped the image from loading.
FP!
#87
Posté 14 février 2014 - 09:53

Here is the female counterpart of my vampire noble. It's another great model made by Tiziana at opengameart.org. So It's under the same license conditions.

License according to the original author
This model is released under Creative Commons Licence, Attribution 2.0
for informations see:
http://creativecommons.org
http://creativecommo...icenses/by/2.0/
feel free to use and improve it.
It is strictly prohibited to use it in stuff containg:
Racism and hatred instigation.
War promotion.
Cruelty toward animals.
Political an religious propaganda.
Pornography.
Outlaw and unethical behaviours encouragement.
By Tiziana aka TiZeta.
www.offcircle.net
posta@offcircle.net
tialo@tiscali.it
##################

Neither it's an override. After testing standard and fencing animations, I finally have decided that she works better with standard animations.
Modifié par Shemsu-Heru, 14 février 2014 - 09:55 .
#88
Posté 15 février 2014 - 01:02
A quick question: the standar animations are the animations of the vanilla female model or the succubus/female vampire model of Bioware? I said that because the last have a sort of "bite movement"...
#89
Posté 15 février 2014 - 08:48
Female vanilla, I thought that succubus and female vampire used that too....
--------------------------------------------------------------------------------------------------------------------------------------------
I have been testing that; And succubus use standard Vanilla female animations, but vampire female uses vampire male animations. I have found those animations too masculine so I prefer to keep her with the standard female animations.
However thanks your note, I have added vampire male animations, plus fencing animations, to my previous vampire noble.
Modifié par Shemsu-Heru, 15 février 2014 - 11:01 .
#90
Posté 15 février 2014 - 10:28
@ia.Pepper - I sent you the rigged version of your broomstick - let me know if you're happy to publish it.Proleric1 wrote...
Frith5 wrote...
Hey, do the broom! ...
JFK
If ia.Pepper sends me the model, I'll rig it for flying.
I'll like to keep the CEP variant, too, as it's one of two archetypes that crops up regularly on Google Images (the other being the twiggy one)...
Modifié par Proleric1, 15 février 2014 - 11:42 .
#91
Posté 15 février 2014 - 10:53
#92
Posté 15 février 2014 - 10:56
Tarot Redhand wrote...
@TheBarbarianOh I do (mainly because they are delicioussss) (Think of the children!
) (Well what do you think teeth, this size, are for?)
TR
Your wish is my command...

It is strictly prohibited to use it in stuff containing:
- Dark unhygienic places full of scary monsters
- Combat
- Kittens, chainsaws or barbeques
- Powerful beings that are anything less than benign
- Slushy girly romance
- Outlaws or anything else I don't like
P.S. This image was originally posted by someone of the same ethnicity as the child, as a parody. No offense is intended.
Modifié par Proleric1, 16 février 2014 - 07:34 .
#93
Posté 15 février 2014 - 11:04
TR
#94
Posté 15 février 2014 - 02:11

Vampiress head, for dynamic female humans
#95
Posté 15 février 2014 - 05:19
#96
Posté 15 février 2014 - 08:47
Proleric1 wrote...
@ia.Pepper - I sent you the rigged version of your broomstick - let me know if you're happy to publish it.
Yeah, sorry about the silence. Few things came up, looks fine to me! I'll get to sending it in as you said. As I stated before, alas it is the only thing I will have a hand in. Too busy to actually work on anything actively, for a challenge. Though depending on what the next month's challenge is, I may have to force myself to, heheh. I have a certain love for a few of those categories, that I couldn't miss out.
Edit: Busy, not busty! Ahaha, oh god.
Modifié par ia.Pepper, 15 février 2014 - 08:48 .
#97
Posté 15 février 2014 - 09:16
FP!
#98
Posté 15 février 2014 - 11:19
_six wrote...
Any chance of robe versions of the outfits?
I'm afraid, That I don't have experience doing robes; I suppose that it won't be too different to make a skinned creature. However at this moment, I'm interested in other kind of stuff, and in the other hand, I'm a little lazy now.
So I can't promise nothing.....
#99
Posté 15 février 2014 - 11:26
I have taken contact with the author of the models from which, I have made those creatures. And acording to her, it's suitable use them as villains in a NWN module.
#100
Posté 16 février 2014 - 12:14
Sad face. But fair enough.I'm afraid, That I don't have experience doing robes; I suppose that it won't be too different to make a skinned creature. However at this moment, I'm interested in other kind of stuff, and in the other hand, I'm a little lazy now.
Modifié par _six, 16 février 2014 - 12:15 .





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