Custom Content Challenge: February 2014: Gothic
#126
Posté 17 février 2014 - 10:58
#127
Posté 17 février 2014 - 10:59
#128
Posté 17 février 2014 - 11:00
#129
Posté 17 février 2014 - 11:01
#130
Posté 17 février 2014 - 11:01
#131
Posté 17 février 2014 - 11:02
Sigh.
Modifié par rjshae, 17 février 2014 - 11:03 .
#132
Posté 17 février 2014 - 11:09
I just appologize here in public to Tizeta if i were to rude so... sorry Tizeta. The topic is like hot coals here. At least for me.
Modifié par NWN_baba yaga, 17 février 2014 - 11:26 .
#133
Posté 17 février 2014 - 11:12
Me, I'm really not willing to sue or damage anyone.
The problem here is that someone wrote to me in private making a sort of reprimand about an old package that I did'nt even rememebered it was there, telling that i damaged this forum and so on.
That made me upset. I don't even use that kind of statement anymore in the models I realease.
Also, I agree that it is time to end this discussion.
Modifié par TiZeta, 17 février 2014 - 11:14 .
#134
Posté 18 février 2014 - 12:05
TiZeta wrote...
The problem here is that someone wrote to me in private making a sort of reprimand about an old package that I did'nt even rememebered it was there, telling that i damaged this forum and so on.
That made me upset. I don't even use that kind of statement anymore in the models I realease.
Sorry for Insist,
But, this really offends me. I'm the guy who have bring those models here, by my own will. If someone consider that those are damaging this forum, or have any other critique:
SAY THAT TO ME!
pablo.from.bergidum@gmail.com
Modifié par Shemsu-Heru, 18 février 2014 - 12:43 .
#135
Posté 18 février 2014 - 02:51
I get distracted by real life for a few days and come back to find the CCC in a knot of misunderstanding and confusion. As the local herder of cats, I'll offer my take on things and y'all can get back to makin' gothic stuff.
The CCC is about bringing new stuff to NWN. New stuff that is derived from other stuff has been the meat and potatoes of NWN CC for years. That creature was posted for others to use on another website, permission has been given for it to be used, and it was modified and animated to bring it into NWN as a gothic/ravenloft creature. Works for me, though the color does seem a bit too bright for something that would live in a gothic/ravenloft swamp.
S'all good for now. Y'all have a nice night while I go catch up on other readin'.
#136
Posté 18 février 2014 - 07:32
Actually the controversy was over the noble vampires, not the Creature from the Black Lagoon model.The Amethyst Dragon wrote...
The CCC is about bringing new stuff to NWN. New stuff that is derived from other stuff has been the meat and potatoes of NWN CC for years. That creature was posted for others to use on another website, permission has been given for it to be used, and it was modified and animated to bring it into NWN as a gothic/ravenloft creature. Works for me, though the color does seem a bit too bright for something that would live in a gothic/ravenloft swamp.
#137
Posté 18 février 2014 - 02:32

Is this texture better?
#138
Posté 18 février 2014 - 03:30
Shemsu-Heru wrote...
Is this texture better?
Awesome....and for me, yes. But others may like the original, so you may want both? Not up to me though....thank you again! Just great stuff.
#139
Posté 18 février 2014 - 04:37
Excellent.Shemsu-Heru wrote...
...Is this texture better?
#140
Posté 18 février 2014 - 05:17
#141
Posté 18 février 2014 - 06:01
Tiberius_Morguhn wrote...
Awesome....and for me, yes. But others may like the original, so you may want both? Not up to me though....thank you again! Just great stuff.
No problem, because my choice have been to add the new texture as an alternative one for the original model. So anybody would be able to choose what of both, they prefer.
#142
Posté 18 février 2014 - 06:06
Shemsu-Heru wrote...
Is this texture better?
I completely concur on the awesomness of this! I know I'm wishing for the moon here, but... if he only came with swim animations...
Modifié par KlatchainCoffee, 18 février 2014 - 06:10 .
#143
Posté 18 février 2014 - 06:19
I'm afraid that make a new group of animations like that is over my skills.
However if you change it's supermodel for the flying phenotype animations, icluded in CEP.
That could be quite close to swimming.
Modifié par Shemsu-Heru, 18 février 2014 - 06:20 .
#144
Posté 18 février 2014 - 06:30
I wonder something else as well: is it possible to apply the bullywug or kuotoa animation setup (the animations for those creatures in project q) to these creatures?
#145
Posté 18 février 2014 - 06:46
Oh, well. I see. Ok, then.....Bluebomber4evr wrote...
Actually the controversy was over the noble vampires, not the Creature from the Black Lagoon model.The Amethyst Dragon wrote...
The CCC is about bringing new stuff to NWN. New stuff that is derived from other stuff has been the meat and potatoes of NWN CC for years. That creature was posted for others to use on another website, permission has been given for it to be used, and it was modified and animated to bring it into NWN as a gothic/ravenloft creature. Works for me, though the color does seem a bit too bright for something that would live in a gothic/ravenloft swamp.
The CCC is about bringing new stuff to NWN. New stuff that is derived
from other stuff has been the meat and potatoes of NWN CC for years.
That creature was posted for others to use on another website,
permission has been given for it to be used, and it was modified and
animated to bring it into NWN as a gothic/ravenloft creature. Works for
me
would live in a gothic/ravenloft swamp
:happy:
#146
Posté 18 février 2014 - 06:50
henesua wrote...
Interesting. So we could supermodel to the flying animation…. I had no idea.
I wonder something else as well: is it possible to apply the bullywug or kuotoa animation setup (the animations for those creatures in project q) to these creatures?
That depends if those creatures have the same kind, and quantity of bones, with the same names, than my creature.
I just have remembered that this creature includes the ghoul animations. I have made this in order to be compatible with some popular MODs that have changed ghoul animations.
So you would need to delete my creature animations first.
Modifié par Shemsu-Heru, 18 février 2014 - 07:07 .
#147
Posté 18 février 2014 - 07:02
openchevronslashsnarkclosechevron
But the muted green is a step in a direction I prefer. This month's topic looks to be as incredible as last months. Go all of you.
TiZeta and Shemsu-Heru; you make a great team. Thanks to you both.
#148
Posté 18 février 2014 - 07:08
FP!
Modifié par Fester Pot, 18 février 2014 - 07:09 .
#149
Posté 18 février 2014 - 07:10
Modifié par Shemsu-Heru, 18 février 2014 - 07:11 .
#150
Posté 18 février 2014 - 07:19





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