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Mass Effect 4 - New Universe?


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#26
SwobyJ

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ME1 was gradual organic indoctrination, resisted awesomely outright.
ME2 was virtual existence, resisted any indoc within this realm, as the real Shep 2.0 does terrible things.
ME3 was gradual virtual indoctrination, resisted? (...), as the real Shep 2.0 did terrible things and lead the galaxy to its possible doom.
We can leave Shepard's body in rubble as we ascend into or outright inspire and improve a new Reaper, or come back down to Earth and see what awaits us as we wake from our purgatory/dream/nightmare (also with our own Reaper included).

Go ahead and laugh. I mean really, do it. It sounds silly even as I type it out.

But if you find out that 'our Shepard' was an entirely different thing than the physical real one, you read it here.

Because it would mean that ME1-3 (especially ME2-3) was a contained, yet empowering experience, and now with a new game engine and a lore basis, we can see things as they really are. Bye bye linearity.

Modifié par SwobyJ, 03 février 2014 - 07:08 .


#27
Guest_StreetMagic_*

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I don't know if this could work. It isn't D&D, with it's multiple realms and settings. Isn't one galaxy enough to tell a story in? lol. While it has space magic, it's not one of the outlandish sci-fi settings either. It's humble and lowkey, in some ways.

Modifié par StreetMagic, 03 février 2014 - 07:14 .


#28
SwobyJ

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StreetMagic wrote...

I don't know if this could work. It isn't D&D, with it's multiple realms and settings. Isn't one galaxy enough to tell a story in? lol. While it has space magic, it's not one of the outlandish sci-fi settings either. It's more militaristic and humble, in some ways.


'Realm' is just an easy way to put it. It's the same galaxy. Different perspectives.

The series makes a point to say that virtual presences think in a very very different way than organic ones.

The military story is an illusion. There is no war, there is only the harvest.

HOWEVER, we can turn things around and make it a true (though always difficult) war, in at least some more physical sense.
And that's what I think the ME3 ending is about. Finding that anomaly flaw in the Reaper system and exploiting it gradually and unknowingly (the red pill, really). Blue isn't the (narrative-)losing choice either - you still win, but you've lost Shepard. The good part is that it has more stable EMS requirements for players and may lead to a very interesting story path as well. And so what. If the ME3 Shepard was ultimately a virtual being (at the point of the Crucible at least), then it won't sting as much as it seems right now.

Modifié par SwobyJ, 03 février 2014 - 07:19 .


#29
SwobyJ

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The green lines in Synthesis is because it is literally space magic. You've left your friends to live in a peaceful galaxy, preserved for eternity(?). ("New FRAMEWORK. A new DNA.")

The problem may be with facing the real (or rather 'evil clone', as put in Citadel DLC Party possible hints) selves of your 'allies'.

Do you enforce the 'virtual lie' on them? Or keep them as they are? Or really, what may be the deal with them?

We don't have to leave the Mass universe in order to have interesting stories told. And we can even leave the ME1-3 characters behind...

What I do expect is an 'overal' new 'protagonist', a new or almost entirely new crew, but I would not be surprised at all to see other new 'versions' of characters we've known and loved.

Modifié par SwobyJ, 03 février 2014 - 07:18 .


#30
SwobyJ

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Destroy is, thematically, a gamble. Silver Coast. Red. It's only really worth it (in terms of gaming and not just personal morality) if you win the jackpot (the 'breath'). Otherwise, it only fits the story thematically (the goal to defeat the Reapers and not succumb to their manipulations).

Control is, thematically, a gaming of the system and perfecting your involvement in simulations. Castle Arcade. Blue. It's probably good to okayish in either forms of Control, but it doesn't give the same winnings as the gamble.

Synthesis is, thematically, a rest and relaxation from the struggle/fight. Here, you can just float around the 'apartment'/galaxy and make sure everyone is okay and attended to. From this, your virtual community is empowered more than it ever otherwise would be. Tiberius Towers. Green. You're not going to 'lose out' at all with Synthesis, but you'll still be keeping Shepard from the 'real world'. It's neither a gamble or a game, but at least symbolically a social sim, where you've made your virtual world as awesome as its potential was. At the cost of the physical. Yet through this sacrifice of the physical, you have really made new life. AKA a new form of Reaper.

Destroy is bad (Min EMS) to best (Breath, unless you love virtual EDI/Geth), Control is okay (Low EMS) to good (High EMS), Synthesis is good (overall). We all win. Just some of us win weapons mods, and some of us win apartment tracks, and some of us just win some credits. :)

~~~

The whole time, we're fighting and struggling for a goal and against the enemy :D. Armax Arena. Yellow. Oh look, Collectors!

There is a conspiracy of the external Cyan CAT6, CloneShep, and Leviathan!?

And maybe a certain Purplish color will sneak up on us.... :ph34r:

Modifié par SwobyJ, 03 février 2014 - 07:57 .


#31
AllegedVixEo

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This thread derailed quickly!

#32
SwobyJ

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AllegedVixEo wrote...

This thread derailed quickly!


I know :(
I may delete all this.

Main point is - feeling new doesn't necessarily mean totally new.

#33
Derpy

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Inb4lock

ME next will be a reboot of ME1 and will be terrabel in every wat possible

#34
Daennikus

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Been wondering about ME4 today and whatever I read now I take with a grain of salt, with the state of the economy, etc.

I'm just wishing for another ME4, hopefully done by a team who isn't trying to please any crowd, nor pretending to be working on another game.

#35
Invisible Man

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I don't think i'll believe anything, unless it's stated clearly by a dev, and then I'd still take that with a grain of salt (ok, more like a truck load of salt, but still).
as for the "new" universe... that might have just referred to the fact that even though it's still in the meu we might not recognize it, as the universe has gone into a state of change since we've last seen it. though not having bothered to read the article myself I actually have no idea.

#36
SwobyJ

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"Everything will change, but on our terms."

#37
katamuro

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It would be a grave mistake to make a new universe or make it so that the previous 3 games are not involved at all. That would just stomp on all of the history and everything that has been done so far. They should just buck up and make the sequel, something like a few months or years after ME3. Unless of course they make some kind of mid-quel which might not be too bad but would be still weird. Maybe they will make something like a sequel but 100 or so into the future.

Or crazy idea here, they might make a sequel but rewrite the ending of ME3. Sure they said its final but all kind of things can happen.

#38
SwobyJ

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"They should just buck up"

Uh, you know that they're already deep into development and clearly know by now what they're making?

We're no longer in the "Please listen to us devs!" mode as much as we are in the "I wonder what the devs decided to do?" mode.

#39
katamuro

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I meant it in a way that they should be prepared for whatever comes next if their choice misses the mark especially if its not a sequel.( or maybe especially if it is a sequel)

#40
SwobyJ

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That wasn't communicated at all with your sentence. Alright then, anyway.

Every Bioware game has missed the mark in peoples' eyes anyway. But guess what - ME3 likely made more money than the other two games, regardless of the ending.

If they screw up the next game (in peoples' eyes) but people still buy it, then again they still only have to deal with 'fan' backlash.

https://twitter.com/...829086093488128

#41
spinachdiaper

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that would be a reboot in sheep's clothing and a bad idea

#42
Daennikus

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katamuro wrote...

It would be a grave mistake to make a new universe or make it so that the previous 3 games are not involved at all. That would just stomp on all of the history and everything that has been done so far. They should just buck up and make the sequel, something like a few months or years after ME3. Unless of course they make some kind of mid-quel which might not be too bad but would be still weird. Maybe they will make something like a sequel but 100 or so into the future.


There will be something to do with the previous 3 games, perhaps not the crew of the Normandy but some high ranking characters and secondary ones that make Mass Effect feel like Mass Effect...

I didn't read the article either but keeping the story tied to the original setting makes sense, market-wise. You don't produce a title without staying true to the franchise, adding a couple of fan-pleasers, but not too many.

Modifié par Daennikus, 05 février 2014 - 03:34 .


#43
Grizzly46

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I don't see the need to put another game in the same universe as Mass Effect. That triology was a self-contained Shepard's story, and it should stay that way, especially since so much changes after the end, so I think it's positive that Bioware makes something new and not related to Mass Effect (even if it might borrow some influences from ME). That is fine really. I like that.

What I don't understand is why (if) it has to be another sci-fi space game? There are millions of settings that can be used, and frankly space is getting tired and cliché - you have your rubber forehead aliens with their specific hats, you have a city planet, an ice planet, a lava planet, a jungle planet - everything becomes so predictable that if you start a drinking game, you'd die from alcohol poisoning.

Let's see something that hasn't been done to death already.

#44
SwobyJ

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Generic sci-fi has been done to death.

Most recent sci-fi hasn't touched the genius/madness topics of older content.

#45
katamuro

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Considering that generally all the stories have been done by now, either in book form or in film or in game all we really want is a good interpretation of the same thing. ME universe is a very good example of traditional scifi made good. All it really needs to be done well is to stay within the lore and present us with something at least as good as the previous games and hopefully better.

Considering the Frostbite engine used for both DA3 and ME4 and the shift to open world in DA3 I presume that ME4 will provide bigger and more beautiful environments for us to actually play in. Plus if it features a good story all the better.

#46
Edrick1976

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If its NOT the same universe then its not a Mass Effect game. If its a prequel then their is no point in bothering playing the game when we already know the outcome.

#47
ItsFreakinJesus

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Edington wrote...

If its NOT the same universe then its not a Mass Effect game. If its a prequel then their is no point in bothering playing the game when we already know the outcome.

That statement makes no sense whatsoever. 

So what you're saying is, because the continuity is different, it's not Mass Effect even though it uses the same lore?  By that logic, the Avengers movie isn't a movie about the Avengers because it doesn't take place in the same universe as the Avengers comics do and doesn't follow the same continuity.


Either way, the only logical solution is to skip 50-200 years into the future where infrastructure (Mass Relay's, major buildings) has largely been rebuilt or made functional once again so you can get away from having to carry on with plot points regarding to characters and whatnot while still having some sort of tie to the past, be it lingering war damage or by having someone long lived (Wrex, Grunt, or Liara) making cameo appearances.  Yeah, this will require them to make certain things canon, but that's a given if they plan on continuing the narrative.

Or they could just do an alternate universe tale where the Reapers either didn't exist or were eliminated prior to the current cycle so they can avoid being bogged down with a galactic menace.

#48
Hrungr

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I'm beginning to wonder if they might pull a SG:U and discover a hidden relay that would take them to a... distant galaxy maybe? Put a team of various races together on an exploratory ship and whoosh... they're away.

That way the mission could begin sometime before ME3 and you won't have to deal with any of the repercussions of that series. You could have some familiar races aboard your ship and discover new ones in the new galaxy/universe/whatever.

#49
Heimdall

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I always took "new universe" to indicate that it would be substantially different from when Shepard saw it, indicating a sequel, probably far future.

#50
Heimdall

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Hrungr wrote...

I'm beginning to wonder if they might pull a SG:U and discover a hidden relay that would take them to a... distant galaxy maybe? Put a team of various races together on an exploratory ship and whoosh... they're away.

That way the mission could begin sometime before ME3 and you won't have to deal with any of the repercussions of that series. You could have some familiar races aboard your ship and discover new ones in the new galaxy/universe/whatever.

I could totally get onboard with that.  Loved that show.