What "uncommon" weapon loadout is worth trying...
#26
Posté 07 février 2014 - 12:17
Every single shot sniper rifle can instantly freeze enemies with one shot, right?
#27
Posté 07 février 2014 - 12:37
known_hero wrote...
Every single shot sniper rifle can instantly freeze enemies with one shot, right?
Most have rates of fire that are around 60, so they are likely to freeze most of the time even with Cryo Ammo rank 1. Rank 2 Cryo Ammo makes it basically certain with any of the slow ROF rifles.
#28
Posté 09 février 2014 - 07:03
I'm sure that isn't optimized. But it's fun, especially with Warp Ammo as the bonus power. Liara can concentrate on being Shadow Broker.
#29
Posté 10 février 2014 - 10:05
#30
Posté 10 février 2014 - 10:10
It's ok. Doesn't have any CC effect. The lifted target bonus apparently does do bonus damage.known_hero wrote...
What's the official verdict on Warp Ammo for SP? Useless?
#31
Posté 10 février 2014 - 11:55
capn233 wrote...
It's ok. Doesn't have any CC effect. The lifted target bonus apparently does do bonus damage.known_hero wrote...
What's the official verdict on Warp Ammo for SP? Useless?
It fit as a bonus power for an Adept. I have a hard time giving powers out of line for the character class to my PC. Yeah, incindiary or disruptor would've been better. But neither fits the character. And there's already enough sloshing of the distinctions between classes in ME3.
#32
Posté 10 février 2014 - 11:59
Yeah I like pure classes better as well. I used Warp Ammo on biotics a lot in ME2.RangerSG wrote...
It fit as a bonus power for an Adept. I have a hard time giving powers out of line for the character class to my PC. Yeah, incindiary or disruptor would've been better. But neither fits the character. And there's already enough sloshing of the distinctions between classes in ME3.
For a bonus it is a fine power, the only other bonus ammo power in ME3 is AP, so it is more or less equivalent since AP doesn't get free cover penetration in SP like it does in MP.
#33
Posté 11 février 2014 - 08:04
#34
Posté 12 février 2014 - 01:56
capn233 wrote...
Geth Dreadnought with the Argus is painful.
Geth Dreadnaught can be painful in general, because Geth. And that stupid moving electricity wall hazard, whatever it is.
Modifié par RedCaesar97, 12 février 2014 - 01:57 .
#35
Posté 13 février 2014 - 05:52
Is there enough ammo in SP to make good use of the Striker? It burns through thermal clips like nothing in MP, so I never actually tried it in SP.
#36
Posté 13 février 2014 - 11:22
#37
Posté 16 février 2014 - 02:01
RedCaesar97 wrote...
capn233 wrote...
Geth Dreadnought with the Argus is painful.
Geth Dreadnaught can be painful in general, because Geth. And that stupid moving electricity wall hazard, whatever it is.
It's the blowback from the main gun, because that fight's in its chamber. Hence "Main Battery," Naval sense. Not Electrical Sense.





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