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What's considered a decent / good / exceptional score for a Gold PUG?


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#51
Chealec

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FatherOfPearl wrote...

nokori3byo wrote...

FatherOfPearl wrote...

With three randoms?

Decent - 150k
Good - 190k
Exceptional - 260k+


260k in a Gold PUG?  That would point to some next level nose picking skills on the part of your teammates.

That's one way to put it. Sadly, it's not uncommon for me to score that high.



Whuuuu ... ? Do you get more points on XBoX or something... or milk the objective wave spawns? In one of those games there's 485k points distributed across the whole team, another game 530k...?!

I'm sure I rarely see much more than about 400k - 450k across the board in gold games - less vs Collectors (which probably average about 320k across the team).



So yeah - to cover the original topic ... it depends on the speed of the game and the enemy you're against:
So, for me, a gold game *should* be around the 20 minute mark (or less - but that's not that common when PuGin) with around 100k - 120k being a perfectly fine score, 80k - 90k if you're against Collectors.

Less than 80k and you're not really pulling your weight.

More than about 140k and somebody else isn't pulling their weight!


I like to see scoreboards where everyone is around the 100k mark :)

Modifié par Chealec, 03 février 2014 - 01:19 .


#52
Deerber

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FireRider100 wrote...

Deerber wrote...

I'd say a negative score would be quite exceptional. Never saw one myself...


If only people got negative points for not being in the hack circle ^_^


Haha that would be fun! :lol:

#53
Derpy

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Decent?

For me that is at least 10k. No more. No less or you are a ELITE 360nsc0pe l33t n0oB.

#54
FireRider100

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Chealec wrote...

I'm sure I rarely see much more than about 400k - 450k across the board in gold games - less vs Collectors (which probably average about 320k across the team).

I like to see scoreboards where everyone is around the 100k mark :)


^^ this

I'm going to add that using combo biotic/tech attacks will net you sufficiently more points per a kill and there's a great difference in the amount of points between Unknown/Unknown/Gold verus Known/Known/Gold.

Modifié par FireRider100, 03 février 2014 - 02:14 .


#55
Pearl (rip bioware)

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Chealec wrote...

FatherOfPearl wrote...

nokori3byo wrote...

FatherOfPearl wrote...

With three randoms?

Decent - 150k
Good - 190k
Exceptional - 260k+


260k in a Gold PUG?  That would point to some next level nose picking skills on the part of your teammates.

That's one way to put it. Sadly, it's not uncommon for me to score that high.



Whuuuu ... ? Do you get more points on XBoX or something... or milk the objective wave spawns? In one of those games there's 485k points distributed across the whole team, another game 530k...?!

I'm sure I rarely see much more than about 400k - 450k across the board in gold games - less vs Collectors (which probably average about 320k across the team).

Nope. I actually got those scores using missiles only on Targets, to clear out Hacks/Escorts, or to save teammates. Collectors have a significantly lower score yield.

edit: the very first image (260k DrellGod on Glacier/Reapers), I did milk objectives and generally play like a score****. The rest are legitimate.

Modifié par FatherOfPearl, 03 février 2014 - 02:30 .


#56
Derpy

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FatherOfPearl wrote...

Nope. I actually got those scores using missiles only on Targets, to clear out Hacks/Escorts, or to save teammates. Collectors have a significantly lower score yield.

edit: the very first image (260k DrellGod on Glacier/Reapers), I did milk objectives and generally play like a score****. The rest are legitimate.

Every time I play a match with you, this happens until all the PUGs die off.

#57
DragonRacer

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HoochieHamiltoe wrote...

Being a team player is much more valuable than scoring high, IMO.


^^^ This.

#58
sabreracer

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Deerber wrote...

I'd say a negative score would be quite exceptional. Never saw one myself...


This comes close 

Image IPB

#59
ClydeInTheShell

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DragonRacer wrote...

HoochieHamiltoe wrote...

Being a team player is much more valuable than scoring high, IMO.


^^^ This.


Dying on the other end of the map or not helping with objectives is unacceptable, even more so when it means you get everyone else killed due to your shenanigans.

Modifié par ClydeInTheShell, 03 février 2014 - 03:10 .


#60
FasterThanFTL

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ClydeInTheShell wrote...

DragonRacer wrote...

HoochieHamiltoe wrote...

Being a team player is much more valuable than scoring high, IMO.


^^^ This.


Dying on the other end of the map or not helping with objectives is unacceptable, even more so when it means you get everyone else killed due to your shenanigans.


The best team player is the one who protects everyone by killing everything and earning easy extractions/credits for his teammates, not the one who let them die and then wasted time by constantly reviving them. A great player needs to be able to control his emotions and make split second decisions whether going for the revive is better for the team or not. In the end the motivation for scoring high is the best way to contribute for the team, whether you like it or not that is the reality of this game.

Modifié par FasterThanFTL, 03 février 2014 - 03:16 .


#61
Jeremiah12LGeek

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FasterThanFTL wrote...
In the end the motivation for scoring high is the best way
to contribute for the team, whether you like it or not that is the
reality of this game.



Err... no... that's the way you play the game, not the reality of the game.

The "reality" of the game would be if that applied to everyone, and it does not.

#62
ClydeInTheShell

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FasterThanFTL wrote...

ClydeInTheShell wrote...

DragonRacer wrote...

HoochieHamiltoe wrote...

Being a team player is much more valuable than scoring high, IMO.


^^^ This.


Dying on the other end of the map or not helping with objectives is unacceptable, even more so when it means you get everyone else killed due to your shenanigans.


The best team player is the one who protects everyone by killing everything and earning easy extractions/credits for his teammates not the one who let them die and then wasted time by constantly reviving them. A great player needs to be able to control his emotions and make split second decisions whether going for the revive is better for the team or not. In the end the motivation for scoring high is the best way to contribute for the team, whether you like it or not that is the reality of this game.


That's not a team player. That's someone soloing with 3 people in the game with him/her. I understand where you're coming from; doing what's best for the team qualifies as being a team player, but killing everything in sight so the rest of your team doesn't die is the worst way to achieve this IMO. 

Your team doesn't benefit from playing with you in any way other than gaining credits using this method. Showing them how to be as effective as you, or fighting alongside them rather than ahead of them is a better example; something they can use when they leave your lobby. 

#63
DragonRacer

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Boy, I sure do love absolutes, don't you?

#64
Beerfish

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Scores are dependent on many things, map, opponents, class and team mates.

If I've had a game in which I've scored 80,000 points that is a very good thing because that means there are some great team mates and the chance of success is high. If I score 160,000 or more than is a bad thing because it means the mission is in sever jeopardy. If I score big and others are scoring low.....bad.

#65
Turian Master Race

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Chealec wrote...

Whuuuu ... ? Do you get more points on XBoX or something... or milk the objective wave spawns? In one of those games there's 485k points distributed across the whole team, another game 530k...?!

I'm sure I rarely see much more than about 400k - 450k across the board in gold games - less vs Collectors (which probably average about 320k across the team).



So yeah - to cover the original topic ... it depends on the speed of the game and the enemy you're against:
So, for me, a gold game *should* be around the 20 minute mark (or less - but that's not that common when PuGin) with around 100k - 120k being a perfectly fine score, 80k - 90k if you're against Collectors.

Less than 80k and you're not really pulling your weight.

More than about 140k and somebody else isn't pulling their weight!


I like to see scoreboards where everyone is around the 100k mark :)


This is the first realistic down to earth evaluation.

Basically there is a limited score pool that can be allocated to the players (even if players milking objective wavesv to the limit). If all players contribute and they do the objectives fast it is around 100k+ each as many observed. 200k+ indicates that one of the players were missing (joined late or spent the time on the floor) and as a result objectives took longer. 300k indicates that 2 or more players were missing and the focal player had to solo many (if not all) of the waves. Of course it does not question the focal players ability to solo waves but I would not call it a typical PUG game. I mostly PUG and I rarely have to solo.

Also, full BSN elite pro players here give scores from their own point of view, not from the point of view of the average PUG.

Last but not least, OP you cannot discount the things your wrote. Enemy type, set map/enemy or not, number of active team mates, and the quality of them can influence the score heavily. Medals IMO better indication esp. assists and kills. Only assist is bad, bronze/silver from both is OK, gold/silver from both is good. Gold/gold from both with  gold weapon/melee/caster kill is exceptional.

#66
FireRider100

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FasterThanFTL wrote...

The best team player is the one who protects everyone by killing everything and earning easy extractions/credits for his teammates, not the one who let them die and then wasted time by constantly reviving them. A great player needs to be able to control his emotions and make split second decisions whether going for the revive is better for the team or not. In the end the motivation for scoring high is the best way to contribute for the team, whether you like it or not that is the reality of this game.



I don’t agree with this definition of the best team player. In my view the best team player is the one that can use their skills to form a cohesive team that becomes a well-oiled killing machine. Notice your team buddy is getting outflanked, give them supporting fire. If necessary, move in closer so if they get downed you can revive them sooner and therefore get them back in the fight faster.

A team consisting of one person killing everything and three watching from the sidelines doesn’t sound like a team at all.

#67
Dr. Tim Whatley

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ClydeInTheShell wrote...

That's not a team player. That's someone soloing with 3 people in the game with him/her. I understand where you're coming from; doing what's best for the team qualifies as being a team player, but killing everything in sight so the rest of your team doesn't die is the worst way to achieve this IMO. 

Your team doesn't benefit from playing with you in any way other than gaining credits using this method. Showing them how to be as effective as you, or fighting alongside them rather than ahead of them is a better example; something they can use when they leave your lobby. 

Sometimes, it is. If the team is that bad, fighting alongside them is signing a death warrant. I'd rather play "solo" and complete the mission than be a "team player" and fail the mission. That's what's bes for the team in that situation.

#68
SoundWraith

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b00g13man wrote...

ClydeInTheShell wrote...

That's not a team player. That's someone soloing with 3 people in the game with him/her. I understand where you're coming from; doing what's best for the team qualifies as being a team player, but killing everything in sight so the rest of your team doesn't die is the worst way to achieve this IMO. 

Your team doesn't benefit from playing with you in any way other than gaining credits using this method. Showing them how to be as effective as you, or fighting alongside them rather than ahead of them is a better example; something they can use when they leave your lobby. 

Sometimes, it is. If the team is that bad, fighting alongside them is signing a death warrant. I'd rather play "solo" and complete the mission than be a "team player" and fail the mission. That's what's bes for the team in that situation.


DSL is just twisting scorewhoring into teamplay motivations instead. Fortunately Wrex has the perfect reply to this kind of statement.

#69
Miniditka77

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FatherOfPearl wrote...

With three randoms?

Decent - 150k
Good - 190k
Exceptional - 260k+

I don't know what you people are talking about.  I play almost entirely Gold PUGs, and I've only seen one person score over 200k ever, and that was a score-w**** Demolisher against Geth who just chucked Arc Grenades all over the place.  My personal high is like 190k.  Most Gold PUGs end up with 2 people scoring somewhere between 110 and 160k, a third person around 80-100k, and then some scrub who scores like 60k (or less, unfortunately).  You can add a few points to that if you do U/U.  I'm sure plenty of people here can score 200k easily, but you don't really see that in PUGs.

If you're scoring over 100k (or maybe even over 80k), you're probably doing decent - or at least well enough that you're not dragging the team down.  If you're hitting 120-140k, you're probably going to be in the top 2 on the scoreboard.  If you're hitting 150k-160, you're probably going to be #1.

Modifié par Miniditka77, 03 février 2014 - 04:38 .


#70
Pearl (rip bioware)

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^ My interpretation of the OP was that he was asking about personal scores, not anyone else's.

Modifié par FatherOfPearl, 03 février 2014 - 04:46 .


#71
Miniditka77

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FatherOfPearl wrote...

^ My interpretation of the OP was that he was asking about personal scores, not anyone else's.

Ah, OK.  I read it as asking about our expectations for other players.

#72
ClydeInTheShell

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Miniditka77 wrote...

I don't know what you people are talking about.  I play almost entirely Gold PUGs, and I've only seen one person score over 200k ever, and that was a score-w**** Demolisher against Geth who just chucked Arc Grenades all over the place.  



If you play on xbox it was probably me.Image IPB

Modifié par ClydeInTheShell, 03 février 2014 - 04:53 .


#73
Heldarion

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I play preset map and enemies on Gold exclusively, so scoring 120-150k is the norm for me. Anything more than 150k usually means that at least 1 teammate is absolutely terrible. 200k+ means everyone else in the team is absolutely terrible.

#74
Pearl (rip bioware)

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Heldarion wrote...

I play preset map and enemies

:sick:

Modifié par FatherOfPearl, 03 février 2014 - 05:09 .


#75
Shampoohorn

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Score is relative to the quality of your PUG teammates which can be highly variable despite what rumors and conventional griping suggests.

Match duration is a much more interesting measure of PUG and personal performance.

210k top score in a 29 minute match with a falcon wielding batarian sentinel is not something to be proud of. I don't think so. At least I wasn't.  In the PUG before that I only scored 90k with the same loadout but it was over in 16 minutes.

Modifié par Shampoohorn, 03 février 2014 - 05:17 .