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What's considered a decent / good / exceptional score for a Gold PUG?


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#76
Losing You to You

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DragonRacer wrote...

HoochieHamiltoe wrote...

Being a team player is much more valuable than scoring high, IMO.


^^^ This.



#77
LanceCucumber

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I think being a good teammate has just as much to do with communication as well. Having a mic helps, and I do my best to ensure we all extract. A lot of pug matches where you end up with a massive score are due to inexperienced players more than score whoring IMO. Personally match time > score. I dont look at the scoreboard until the match ends. Hell those of us on PS3 are lucky to see the scoreboard every time...WFOP is so damn common, I have no idea how about 15% of my matches end.

FasterThanFTL and B00g13man both made valid points. Often times it does come down to kill or be killed. I will usually stop ressing someone who cant seem to stay up for more than 15 seconds after wave 7 or 8 if it is going to get me killed.

#78
Heldarion

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FatherOfPearl wrote...

Heldarion wrote...

I play preset map and enemies

:sick:


I'm sorry, there are certain enemies (the Geth) and maps (Condor, Dagger Hazard, Rio, Vancouver, Hydra if I'm using a CQC class) that just give me cancer.

#79
Deerber

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Heldarion wrote...

FatherOfPearl wrote...

Heldarion wrote...

I play preset map and enemies

:sick:


I'm sorry, there are certain enemies (the Geth) and maps (Condor, Dagger Hazard, Rio, Vancouver, Hydra if I'm using a CQC class) that just give me cancer.


Same here. **** U/U.

#80
Dabal Hayat

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Decent: close to 100k
Good: close to 130k
Exceptional: Over 160k

The rest is team sinergy, medals and the occasional killstreaks.

Ooor.... for more "competitive" standards (with extraction, ofc):
Decent: 50k points less than first place
Good: Top score
Exceptional: top score and more than the 3rd and 4th place points combined

#81
LemurFromTheId

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Personally I prefer U/U. I like to build my kits with the idea in mind that I can handle any situation against any enemy on any map. Using specific kits against specific enemies in specific maps with a specific loadout just feels a bit... cheesy, for lack of a better word. Maybe that's just my own shortcoming. :)

#82
Beerfish

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I prefer U/U as well most of the time. If the chosen enemy fits well with my chosen class then I will stay but I hate pre chosen maps most of the time.

#83
EXTRACT10NP01NT

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FasterThanFTL wrote...

For me:

Decent = 200K+

Good = 250K+

Exceptional = 300K+


Actually just had my first 200+ on a UUG XBox,  Back in the lobby a mic came on and said I was too agressive.  Then came the red X's.  I just laughed and the third X came up...  It was my lobby/host...

Modifié par Kujo0166, 03 février 2014 - 08:37 .


#84
K_O_513

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Doesn't really matter. As long as the time is quick.

#85
MaxCrushmore

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There are too many variables to say what a good score is ...

I have played matches where I was on my game, but the group composition was not one where I would score high.

Example, recently in a match I was using a GE while the other 3 were using snap cheese spamming Paladins. I pretty much spent the entire time detonating CE's .. finished 3rd on the scorecard of a really fast Gold match.

I have also played matches where I wasn't playing my best, but a UUG match that becomes Glacier/Reapers while I'm using a GT ends up being an absurd roflstomp. 200K is very realistic on that setting ...

Are you hosting? Because there is a significant difference in scoring for hosts vs non-hosts.

And so many more variables .. Say you join a match in progress on wave 2 with that same GT from above, except now it is on a pre-set Condor/Geth (masochism at its finest). Your score will be half of what it was on that UUG that was Glacier/Reapers .. even playing at the same skill level ..

#86
Simba501

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Heldarion wrote...

I'm sorry, there are certain enemies (the Geth) and maps (Condor, Dagger Hazard, Rio, Vancouver, Hydra if I'm using a CQC class) that just give me cancer.


Those are the most fun.

#87
Derpy

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I really don't give a crap if you think your carrying me because I score less than 9/10 of the community.

#88
Deerber

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Simba501 wrote...

Heldarion wrote...

I'm sorry, there are certain enemies (the Geth) and maps (Condor, Dagger Hazard, Rio, Vancouver, Hydra if I'm using a CQC class) that just give me cancer.


Those are the most fun.


To masochists, yeah. I'm no masochist.

#89
Jaded4Chaos

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Rad_Rage wrote...

Doesn't really matter. As long as the time is quick.


This.  It's all that matters to me.  Good time means smooth game.  20 minutes or below and I had a blast.

#90
lightswitch

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I've seen players who score incredibly high by dumping aggro on the randoms in the match and going after the easy kills. For instance if they get the attention of a Banshee they'll foist her off on the nearest PUG who doesn't realize the best solution is to just run far away (especially in lieu of his level 4 rare assault rifle without any armor piercing). PUG gets stuck walking backwards for the rest of the round while the score**** kills everything and collects most of the points.

Scoring in general isn't a zero sum thing, and it's sort of proportional to the length of the match. It's worth noting that back when I was doing no rocket gold speed duos neither me nor Pain would normally score more than 150k (for example http://farm6.staticf..._c1dbbc2dd7.jpg). Of course that's with a set map/enemy but still.

Competence isn't hard to reach in this game, and anyone who tries for long enough will eventually be a useful teammate. Generally though someone scoring less than 60k is mostly a deadweight, and someone scoring over 150k is an experienced player with a broad level of knowledge about the game.

Modifié par lightswitch, 03 février 2014 - 07:59 .


#91
IoeShepard

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Jaded4Chaos wrote...

Rad_Rage wrote...

Doesn't really matter. As long as the time is quick.


This.  It's all that matters to me.  Good time means smooth game.  20 minutes or below and I had a blast.


True enough.
Fast games usually mean 4 capable players run the map.
Total score is interesting when " THE  Team " scores 600k/20min in gold this is/was a good game.
Nobody going down during a match ? This is a friend request.

#92
Fortack

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Wouldn't it be easier to measure the relative score in percentages? Just a thought.

It's more fun to play with friends, but when they are unavailable pugs have to do. Usually they are nothing more than decoys yet - assuming they don't suffer dieeveryseconditis - are worth keeping alive. I help them when I can, but I play the game first and foremost to enjoy myself. So sometimes pugs can go **** themselves when I'm having quality Claymore time at the other side of the map.

#93
IoeShepard

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lightswitch wrote...

... someone scoring less than 60k is mostly a deadweight

Would lower this to 40k to be polite to the poor pugz - however a destroyer with typhoon scoring 60k IS a deadweight
Edit: gold and above

lightswitch wrote...
... someone scoring over 150k is an experienced player with a broad level of knowledge about the game.[/quote]

You can`t seriously reveal all the secrets on bsn ...:lol:

Modifié par IoeShepard, 03 février 2014 - 08:31 .


#94
Silvershroud

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 This, this is a good PUG

Image IPB

#95
cronshaw

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I don't know what decent is
But acceptable is anything less than me
Pugs that outscore me get nasty messages about bad things happening to their pets

#96
R0gueSp3ctre18

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I've had a few 200K+ which boils down to a solo with three spectators. With friends usually around 100K ish. 150k is about average for a pug for me, and on occasion I can pull off 150k with my level 1 FQI. :wizard:

Modifié par blackproject18, 03 février 2014 - 08:59 .


#97
LemurFromTheId

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lightswitch wrote...

I've seen players who score incredibly high by dumping aggro on the randoms in the match and going after the easy kills. For instance if they get the attention of a Banshee they'll foist her off on the nearest PUG who doesn't realize the best solution is to just run far away (especially in lieu of his level 4 rare assault rifle without any armor piercing). PUG gets stuck walking backwards for the rest of the round while the score**** kills everything and collects most of the points.

Scoring in general isn't a zero sum thing, and it's sort of proportional to the length of the match. It's worth noting that back when I was doing no rocket gold speed duos neither me nor Pain would normally score more than 150k (for example http://farm6.staticf..._c1dbbc2dd7.jpg). Of course that's with a set map/enemy but still.

Competence isn't hard to reach in this game, and anyone who tries for long enough will eventually be a useful teammate. Generally though someone scoring less than 60k is mostly a deadweight, and someone scoring over 150k is an experienced player with a broad level of knowledge about the game.


Some wise words there. I agree with every sentence. :)

#98
R0gueSp3ctre18

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Aedolon wrote...

lightswitch wrote...

I've seen players who score incredibly high by dumping aggro on the randoms in the match and going after the easy kills. For instance if they get the attention of a Banshee they'll foist her off on the nearest PUG who doesn't realize the best solution is to just run far away (especially in lieu of his level 4 rare assault rifle without any armor piercing). PUG gets stuck walking backwards for the rest of the round while the score**** kills everything and collects most of the points.

Scoring in general isn't a zero sum thing, and it's sort of proportional to the length of the match. It's worth noting that back when I was doing no rocket gold speed duos neither me nor Pain would normally score more than 150k (for example http://farm6.staticf..._c1dbbc2dd7.jpg). Of course that's with a set map/enemy but still.

Competence isn't hard to reach in this game, and anyone who tries for long enough will eventually be a useful teammate. Generally though someone scoring less than 60k is mostly a deadweight, and someone scoring over 150k is an experienced player with a broad level of knowledge about the game.


Some wise words there. I agree with every sentence. :)


I also agree, lightswitch. For me, it is more about how smooth the match goes than over all score.

Sure, I kill lower level targets first because it depletes the budget faster; however, I don't hesitate to help other players that are in trouble with more difficult enemies if I can. Take dragoons for example. Most pugs seem to struggle with them. It just so happens that they have a spawn cap on most of the waves in which they spawn. Easy targets for experienced players, but a death sentence for inexperienced players. One shot to the torso, they combat roll, then easy headshot. Kill them first and then move on to other targets. ;)

Modifié par blackproject18, 03 février 2014 - 09:35 .


#99
mrs_anomaly

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Jeremiah12LGeek wrote...

I'm happy if I score 100K with three PuGs, and lucky if I score 100K with three friends.



I agree completely! Too bad I've been so unhappy in Pug's lately <_< 

#100
Miniditka77

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Heldarion wrote...

FatherOfPearl wrote...

Heldarion wrote...

I play preset map and enemies

:sick:


I'm sorry, there are certain enemies (the Geth) and maps (Condor, Dagger Hazard, Rio, Vancouver, Hydra if I'm using a CQC class) that just give me cancer.

Not me.  I just looooove using my Piranha Valkyrie and getting Hydra or Condor, or using a sniper Infiltrator and getting Glacier.