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Bioware...i promise you


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#351
pattywagon

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R4ZOR GHO5T wrote...

It was not Shepard's death that annoyed me about the ending, it was the ending as a whole being a sloppy, rushed, incoherent Deus Ex rip off, I was pretty much expecting Shepard to die, but I would of liked it to be a bit more meaningful than what we got.


I felt the same way. The ending felt rush, the only thing that was thought out well to me was the conversation wtih the Illusive Man. Then the coversation with the kid, excuse me, intelligence/catalyst was rushed and how he ignored your actions like brining peace between the geth and quarians. Or not even talk about how the cycle has been different since game 1 when the Reapers couldn't use the Citadel to get there from dark space, to how the races united, how their own agents were destroyed including several reapers. The fact several reapers were destroyed seems like the cycle was significantly different as there are only a couple of reaper corpses from different eras. It doesn't seem lilke anyone had success of destroying several reapers when Sheppard has 3 under his belt.

#352
SwobyJ

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Not that positive about Control either, you know.

"Forced to accept it" - said in a slightly annoyed voice.

There may be tricks and semantics, but I question whether any outright lies are being told.

#353
TheMyron

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An ending like World at War would have been more than satisfactory; its a very dark, my-friends-are-all-dead kind of ending, but the protagonist gets to at least go home.

#354
TurianRebel212

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Game should have ended like Gears of War 3. Say what you will about Gears. But that ending was fantastic. Marcus finally got closure and peace. He lost his father and best friend but he survived and found solace in victory. It was very well done.

#355
Mcfly616

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Yes, and ME3's ending was bad because Shepard didn't survive to find solace in victory and raise his country's flag over Berlin. Totally.

#356
Gkonone

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Striker93175 wrote...

In the end it all boils down to this:

Image IPB

Quoted for truth.

#357
KevShep

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jetblack01 wrote...

 
I just wanted to say that i found the end of ME3 very depressing and have decided that i will not ever buy a game again where the chracter you have been fighting for, to keep him or her alive, is then sort of executed at the end of the game, no matter  your actions, because of "editorial jurisdiction". 

What i think is so weird about the fact they have to kill Shepard from the universe is that it goes against the essence of just about every RPG ever developed, or any game for that matter which is that the fundamental motive for playing is to stay alive, thats why they invented save and load. 

Funny thing is that Biowares attitude re killing the Shepard story is almost an analog of the Space child´s year zero type motivations. It´s like we must destroy the present and all history with it so the next generation can flourish.

In the case of Bioware, its we need to kill shepard so the mass effect universe can continue.

In my last playthrough ending of ME3 i really started thinking the dialogue of space child is explaining ot players why Shepard is about to dissapear, nothing to do with Reapers and all to do with commercialism at EA and Bioware. 

So my promise to any game developer is i will preorder nothing until i hear about the ending and i will not buy any more forced death endings. I dont want a depressing end of my games, there´s enough of that in real life. 



Some of us are still right there with you...I have been gaming since 89. 

I have always hated that the reapers are hell bent on destroying you and that they trash talk to you about how you are cosmic dust and will die, but then they are all happy at what you did and what you went through and they let you pick a new solution....There are four problems with this...:pinched:

1.     They are AI's, this means that they can find a new solution without outside influence(shepard/crucible).:blink:

2.        The fact that they cant think outside their programing functions is PROOF that they are advanced VI's instead becaues they are restrected by programing. AI's can think beyond their functions/programs other wise they are just VI's if they cant.:blink:

3.       In order to use indoctrination would require the reapers to understand and use of the organic mind. The reapers dont control the subject unless they use direct control(not to be confused with indoctrination, indoctrination and direct control are NOT the same thing). Indoctrination happends when the reapers get the subject to...WILLINGLY and unkowningly give into their "suggestions" as per the codex. the point is is that if they have to control the indoctrination process with suggestions then they cant be restricted by programing becaues of the intellect required which is only possible with an AI. :sick:

4.     If you suggest that the reapers who are millions of years old could not find a new solution with all that time but organics with no knowledge of other past races are able to build a solution(crucible) then that is just plan stupid. The AI's are smarter then us so how in the hell did we beat them at it unless they are just Vi's?:huh: 

Modifié par KevShep, 05 février 2014 - 02:07 .


#358
TheMyron

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Mcfly616 wrote...

Yes, and ME3's ending was bad because Shepard didn't survive to find solace in victory and raise his country's flag over Berlin. Totally.



Planting a flag (insignia of player choice) over Harbinger's dead platform would have been nice.

Afterwards, sit down on Harbinger's dead platform and light an expensive cigar.

Modifié par TheMyron, 05 février 2014 - 02:40 .


#359
TheWerdna

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jetblack01 wrote...

NeonFlux117 wrote...

Shepard lives in high ems destroy.... For a reason.

But anyways. Yeah. Ending is full scrub. BioWare really, REALLY went full retard with the ending.

Hudson said it was "high level stuff".


Yeah..... If you're mentally challenged, then maybe.

Maybe.


Problem with the high EMS he lives ending is that it feels no different than anyof the other endings. In my destroy high EMS ending i still get Liara putting my nameplate up with the dead, even though then i do the gasp of breath.

So there i am screaming at the computer...i´m still effing alive!


Look again at the scene where your love interest puts the nameplate up. In the high EMS destroy ending your love interest starts to put the nameplate up, then hesitates before lowering it again. She then looks up from the nameplate with a hopeful smile. This is the only ending where your love interest DOES NOT put the nameplate up, indicating that your love interest doesn't believe Shepard is dead. Then the breath scene shows that this is true.

#360
Guest_StreetMagic_*

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TheMyron wrote...

Mcfly616 wrote...

Yes, and ME3's ending was bad because Shepard didn't survive to find solace in victory and raise his country's flag over Berlin. Totally.



Planting a flag (insignia of player choice) over Harbinger's dead platform would have been nice.

Afterwards, sit down on Harbinger's dead platform and light an expensive cigar.


I'd prefer just relaxing and taking a dump. I don't smoke anymore.

The final insult from an organic.

Modifié par StreetMagic, 05 février 2014 - 03:58 .


#361
AtlasMickey

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Shepard is alive in the Synthesis framework.

You didn't choose Synthesis? Well that's your problem.

#362
SwobyJ

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AtlasMickey wrote...

Shepard is alive in the Synthesis framework.

You didn't choose Synthesis? Well that's your problem.


Are you a hardcore futurist by any chance?

Because by no modern conception of the term 'alive', is Shepard alive in Synthesis.

'Lives on in us'? Maybe. But he's not Alive.

Synthesis is the *dispersal* of what made Shepard, Shepard. In order to create a new conception of life.

Control is the *preservation* of Shepard and his memories, even though he himself is again dead.

Destroy is the *destruction* of others and possibly Shepard in the process. But in some chemical reactions, the Agent isn't destroyed, but survives. That's the highest EMS result.

Depends what layer of technology and existence you go for. In almost all cases, our Shepard is gone byebye, but he will NOT be forgotten.

#363
Mathias

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dragonflight288 wrote...

Bioware, I promise you.....

that I'm currently enjoying playing the trilogy again and I've been convinced to buy Dragon Age Inquisition so you can keep expecting business from me.


Subtle.

#364
mopotter

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Probably should read the whole 15 pages, but I'm not going to. If you have it on the pc get the MEHEM. It will make the game worth playing again. At least it worked for me and a number of others. No game is perfect, but the mod lets me ignore the other minor (to me) problems.

Your new to the series I assume. Original BW fangirl, and ME game player here, who pre-ordered every BW game since KOTOR including ME1, 2 and 3 and spent 5 years playing in the ME galaxy. Loved ME1, 2 and then there was 3. Future games won't be pre-ordered.

I had it on the 360 and stopped playing after the 3 or so games it took me to figure out the best I could do was see a burnt body and make up my own mind whether or not that charred body could survive until someone eventually found it, because the force was strong in a team member.

When I found out about the MEHEM I waited till the series was on sale for the PC and picked it up. Just finished and it was AMAZING and a bit sad all at the same time.

Amazing because I can continue playing whether or not Shepard lives because in some games I know it's a possibility. Sad because if BW had just done something like this for the destroy super ems score I'd still be playing all of the endings at one time or another. I finished my first game with the mod and I'm starting a new ME1 game to carry out through ME3. So my suggestion is to check it out.

So if you like the rest of the game, check out the mod.

#365
mopotter

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LDS Darth Revan wrote...

jetblack01 wrote...

Mcfly616 wrote...

Yeah, I play Mass Effect because I can be the hero that explores the final frontier, bangs whoever he wants and shoots aliens on his way to saving the entire galaxy.....you know, things I can't do in real life.


However, while I also play for "escapism", that doesn't mean I expect a character to be immortal/invincible or just downright incapable of dying. In fact, if that were the case the stakes wouldn't carry much weight at all.


Sure but i´m not asking for immortality, as in any normal game your player can die at any time and you´ll have to reload. I just dont want to be like some actor in a soap opera the producer decides is surplus to requirements.



That is immortality though. You do not want your character to die in the story. Dying and reloading is just a gameplay mechanic.


In a video game that gives me more than one ending, I don't want every character I make to die. I don't mind some of them, just not all of them.  I would have picked every option they had given me at one time or another, if they had just given me ONE true survival ending.  Now I will play with the mod and only have 2 options, live or die, but that's better than the - we will give you a body, you decide if it can survive for however long it takes the clean up crew to come by.

In a game with just one ending, then I don't want my chracter to die,  FO3 would not be in my game collection without the Broken Steel DLC.   Yes, I am very very picky about the games I buy, play and keep.:)

#366
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mopotter wrote...


In a video game that gives me more than one ending, I don't want every character I make to die. I don't mind some of them, just not all of them.  I would have picked every option they had given me at one time or another, if they had just given me ONE true survival ending.  Now I will play with the mod and only have 2 options, live or die, but that's better than the - we will give you a body, you decide if it can survive for however long it takes the clean up crew to come by.

In a game with just one ending, then I don't want my chracter to die,  FO3 would not be in my game collection without the Broken Steel DLC.   Yes, I am very very picky about the games I buy, play and keep.:)


I think there are more than one ending and Shepard doesn't die in all of them. I just don't think they're executed all that well.

That said, I do know what you mean about options. That was one of the cool things about replaying Dragon Age. I first finished doing the "ultimate sacrifice". Then I did a replay and I had Loghain do it (turned out to be my favorite version btw). Then the Dark Ritual. It was fun changing the story like that.

Modifié par StreetMagic, 05 février 2014 - 06:29 .


#367
mopotter

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dragonflight288 wrote...

Bioware, I promise you.....

that I'm currently enjoying playing the trilogy again and I've been convinced to buy Dragon Age Inquisition so you can keep expecting business from me.


I'm currently enjoying playing the trilogy again also.  With a mod that gives me an ending someone at BW didn't think was important in a game with more than one ending.

I think DA I looks really really good, but I will not be pre-ordering it, and it's the first game since KOTOR that I will not preorder.  I may purchase it later but it won't be pre-ordered and I enjoyed both DAO and DA2.

#368
AlanC9

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StreetMagic wrote...

I think there are more than one ending and Shepard doesn't die in all of them. I just don't think they're executed all that well.


Back on page 3 the OP mentions that he didn't actually watch the ending. Of course, that's another kind of failed execution.

#369
mopotter

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StreetMagic wrote...

mopotter wrote...

In a video game that gives me more than one ending, I don't want every character I make to die. I don't mind some of them, just not all of them.  I would have picked every option they had given me at one time or another, if they had just given me ONE true survival ending.  Now I will play with the mod and only have 2 options, live or die, but that's better than the - we will give you a body, you decide if it can survive for however long it takes the clean up crew to come by.

In a game with just one ending, then I don't want my chracter to die,  FO3 would not be in my game collection without the Broken Steel DLC.   Yes, I am very very picky about the games I buy, play and keep.:)


I think there are more than one ending and Shepard doesn't die in all of them. I just don't think they're executed all that well.

That said, I do know what you mean about options. That was one of the cool things about replaying Dragon Age. I first finished doing the "ultimate sacrifice". Then I did a replay and I had Loghain do it (turned out to be my favorite version btw). Then the Dark Ritual. It was fun changing the story like that.


<sigh>  I just spent 5 minuets writing this great and wonderful reply and my computer glitched.  Oh well.

I also did that with DA.  Alistair and Anora were surprisingly happy, Zev and my Warden were very happy and Loghain was off doing warden things at the end.  Also had Loghain kill the archdeamon with Alistair & Anora happily ruling together and my warden off doing warden things, and another one where my warden died and many others doing different things.  Loved it.  

Mass Effect 3 - Charred body.  The idea that someone decided showing this charred body and saying you the player - decide what happens to it - was and is unexceptable and lazy.  I'm good at making endings work for me but as far as I'm concerned, there is no way Shepards charred body would have been found in time.  The armor is already in bad shape and     "Burns kill not just by damaging tissue but by allowing this leakage of fluid and salts. If more than a fifth of the blood volume is lost to the circulation, insufficient blood returns to the heart for it to maintain blood pressure. And the loss of salts, particularly sodium and potassium salts, not only disturbs their balance in the body but changes the osmotic balance of the blood and body fluids."   

Agree, they did not execute the "good ending" well at all.  

#370
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mopotter wrote...


Mass Effect 3 - Charred body.  The idea that someone decided showing this charred body and saying you the player - decide what happens to it - was and is unexceptable and lazy.  I'm good at making endings work for me but as far as I'm concerned, there is no way Shepards charred body would have been found in time.  The armor is already in bad shape and     "Burns kill not just by damaging tissue but by allowing this leakage of fluid and salts. If more than a fifth of the blood volume is lost to the circulation, insufficient blood returns to the heart for it to maintain blood pressure. And the loss of salts, particularly sodium and potassium salts, not only disturbs their balance in the body but changes the osmotic balance of the blood and body fluids."   

Agree, they did not execute the "good ending" well at all.  


Your medical expertise may be spot on, but you got to understand, the writers probably don't take things like that into account (these are the guys who created the Lazarus project.. or decided Shepard's body could be salvaged in the first place by falling into a planet from space without burning up. Or invented something like Synthesis. They don't care about technicalities).

#371
mopotter

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AtlasMickey wrote...

Shepard is alive in the Synthesis framework.

You didn't choose Synthesis? Well that's your problem.


I did choose Synthesis in one game.  the one where Shepard left Kaidan behind in ME1 and Thane died in ME2 She didn't want Joker and Edi to be torn apart so she picked Synthesis.  She was emotionally drained and just wanted everyone to get along.  But not alive.  Not able to touch someone she cares about, never to hold a friends hand.  Not alive.

#372
mopotter

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StreetMagic wrote...

mopotter wrote...


Mass Effect 3 - Charred body.  The idea that someone decided showing this charred body and saying you the player - decide what happens to it - was and is unexceptable and lazy.  I'm good at making endings work for me but as far as I'm concerned, there is no way Shepards charred body would have been found in time.  The armor is already in bad shape and     "Burns kill not just by damaging tissue but by allowing this leakage of fluid and salts. If more than a fifth of the blood volume is lost to the circulation, insufficient blood returns to the heart for it to maintain blood pressure. And the loss of salts, particularly sodium and potassium salts, not only disturbs their balance in the body but changes the osmotic balance of the blood and body fluids."   

Agree, they did not execute the "good ending" well at all.  


Your medical expertise may be spot on, but you got to understand, the writers probably don't take things like that into account (these are the guys who created the Lazarus project.. or decided Shepard's body could be salvaged in the first place by falling into a planet from space without burning up. Or invented something like Synthesis. They don't care about technicalities).


:lol: I went half way thru nursing school back in the 70's but my medical expertise is strictly google.  I'm a bit addicted.   

I'm inclined to think they lost interest, didn't care, wanted to get the last game over with, tired of fans asking for this or that so just put the body there and laughed.

Really, I don't worry too much about technicalities, usually I don't care if it makes a lot os sense or not.  And if they had just announced it over the com, or if I saw people heading towards the body because there was a tracking devise of some kind in every uniform or even if in the EC they had shown a picture of a body in a hospital with Joker or better yet, the LI standing there, I'd have accepted anything they told me.   But I apparently hold grudges and this is one I probably won't ever forgive.  Such is life.    

#373
mopotter

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AlanC9 wrote...

StreetMagic wrote...

I think there are more than one ending and Shepard doesn't die in all of them. I just don't think they're executed all that well.


Back on page 3 the OP mentions that he didn't actually watch the ending. Of course, that's another kind of failed execution.


Agree,  I played it enough to know what the different endings were, before I got furious with them and then I googled and watched anything i could find to see if I had just missed something.  I hadn't.  

#374
txgoldrush

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So the people who don't get the ending are complaining yet again....its the Sopranos over again.



Its all in the narrative....

#375
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txgoldrush wrote...

So the people who don't get the ending are complaining yet again....its the Sopranos over again.



Its all in the narrative....


Are you just jumping into the thread with the whole "they don't get it" thing? Because the OP, I think, is a new player (I think). While everyone else is talking about various things (you know how these 15-20 page threads go).