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#51
The One True Crash

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NuclearTech76 wrote...

CrashUrStox wrote...

NuclearTech76 wrote...

Valkyrie which is ridiculously good.
kalence.drupalgardens.com/me3-builder#49!3406535!!13X53364!BFEC5

Vanilla
kalence.drupalgardens.com/me3-builder#13!3A02535!!24N53364!8FB75 

AJA
kalence.drupalgardens.com/me3-builder#15!2307585!!24N52373!GED55


Would you elaborate why you find the rank 5 evo of TA necessary on your valk? This is what I run. Raider valkyrie is ridonkulous.

I don't guess it's necessary but the warp/incendiary cheese seems to be slightly more delicious with it. I guess you could go into weapon's passives instead of course for moar Raider killing power. 


Oh wow, I didn't even notice that you were cheesing. She's one of the few warp kits I don't cheese, that warp ammo bonus with all the debuff is just god damned ridiculous.

Edit: If I'm not mistaken, power damage does little to nothing for cheese once it actually gets going. I think it just helps on the ramp up, but I could be wrong.

Modifié par CrashUrStox, 04 février 2014 - 04:22 .


#52
HoochieHamiltoe

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CrashUrStox wrote...

NuclearTech76 wrote...

CrashUrStox wrote...

NuclearTech76 wrote...

Valkyrie which is ridiculously good.
kalence.drupalgardens.com/me3-builder#49!3406535!!13X53364!BFEC5

Vanilla
kalence.drupalgardens.com/me3-builder#13!3A02535!!24N53364!8FB75 

AJA
kalence.drupalgardens.com/me3-builder#15!2307585!!24N52373!GED55


Would you elaborate why you find the rank 5 evo of TA necessary on your valk? This is what I run. Raider valkyrie is ridonkulous.

I don't guess it's necessary but the warp/incendiary cheese seems to be slightly more delicious with it. I guess you could go into weapon's passives instead of course for moar Raider killing power. 


Oh wow, I didn't even notice that you were cheesing. She's one of the few warp kits I don't cheese, that warp ammo bonus with all the debuff is just god damned ridiculous.


Warp cheesing is cheating, almost as bad as reload cancelling. 

Reported and Blocked!:bandit:

#53
LemurFromTheId

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NuclearTech76 wrote...

Aedolon wrote...

alfonsedode wrote...

Aedolon wrote...

This is my best build for her.


Those .3 sec gain on recharge time are making more difference than a free BE or warp pierce 6a ?


I'm not sure what you mean by free BE, could you elaborate?

I'm not after fast cooldowns per se, but taking both Warp 6B and passive 4B matches Warp's cooldown perfectly with Wraith's reload cycle. This means than I can Warp, shoot twice, reload-cancel with Throw, rinse and repeat. 6A offers very little value, because I don't use Warp for its direct damage and I don't need that extra armor DR mitigation with Warp Ammo IV and shotgun HVB.

I think he is refering to bonus power vs recharge on stasis which is an occassional extra Stasis or BE. I find that to be more useful but I have no issue with the recharge option either. 


Ah yes, that's it of course.

Frankly, I just don't find Stasis Bonus Power evo all that beneficial. I plan my moves ahead and I want powers that I can count on, not something that gives benefits if I'm lucky. Maybe some other people are better at planning ahead with several options in mind, but I prefer consistency.

Also, if I used the Bonus Power evo, I usually wouldn't use that for free BEs anyway. When I put something in Stasis, I very often let them be there until I've dealt with the immediate threats. Unless the target is a Phantom, in which case a BE wouldn't kill it anyway, but a Wraith shot to the head does the job.

Modifié par Aedolon, 04 février 2014 - 04:28 .


#54
NuclearTech76

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HoochieHamiltoe wrote...

CrashUrStox wrote...

NuclearTech76 wrote...

CrashUrStox wrote...

NuclearTech76 wrote...

Valkyrie which is ridiculously good.
kalence.drupalgardens.com/me3-builder#49!3406535!!13X53364!BFEC5

Vanilla
kalence.drupalgardens.com/me3-builder#13!3A02535!!24N53364!8FB75 

AJA
kalence.drupalgardens.com/me3-builder#15!2307585!!24N52373!GED55


Would you elaborate why you find the rank 5 evo of TA necessary on your valk? This is what I run. Raider valkyrie is ridonkulous.

I don't guess it's necessary but the warp/incendiary cheese seems to be slightly more delicious with it. I guess you could go into weapon's passives instead of course for moar Raider killing power. 


Oh wow, I didn't even notice that you were cheesing. She's one of the few warp kits I don't cheese, that warp ammo bonus with all the debuff is just god damned ridiculous.


Warp cheesing is cheating, almost as bad as reload cancelling. 

Reported and Blocked!:bandit:

Don't even look at the Huntress build then. Brutes are dead in warp plus a couple of shots while DC eats other things and hell you can even melee unshielded stuff if it blows your hair back. :D

#55
NuclearTech76

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Aedolon wrote...

NuclearTech76 wrote...

Aedolon wrote...

alfonsedode wrote...

Aedolon wrote...

This is my best build for her.


Those .3 sec gain on recharge time are making more difference than a free BE or warp pierce 6a ?


I'm not sure what you mean by free BE, could you elaborate?

I'm not after fast cooldowns per se, but taking both Warp 6B and passive 4B matches Warp's cooldown perfectly with Wraith's reload cycle. This means than I can Warp, shoot twice, reload-cancel with Throw, rinse and repeat. 6A offers very little value, because I don't use Warp for its direct damage and I don't need that extra armor DR mitigation with Warp Ammo IV and shotgun HVB.

I think he is refering to bonus power vs recharge on stasis which is an occassional extra Stasis or BE. I find that to be more useful but I have no issue with the recharge option either. 


Ah yes, that's it of course.

Frankly, I just don't find Stasis Bonus Power evo all that beneficial. I plan my moves ahead and I want powers that I can count on, not something that gives benefits if I'm lucky. Maybe some other people are better at planning ahead with several options in mind, but I prefer consistency.

Also, if I used the Bonus Power evo, I usually wouldn't use that for free BEs anyway. When I put something in Stasis, I very often let them be there until I've dealt with the immediate threats. Unless the target is a Phantom, in which case a BE wouldn't kill it anyway, but a Wraith shot to the head does the job.

I used to prefer recharge because it was a definite which suited my rythymn/playstyle better. I like bonus power better now because very occasionally it saves my bacon when I need an instant recharge. 

#56
MaxCrushmore

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Try this Valkryie build (when you unlock)

http://kalence.drupa...!13N54384!DFE.G

This is my standard - crush Gold kit .. for Platinum I replace the Adrenaline with a Cyclonic.

Power efficiency module actually works well on Gold also

#57
K_O_513

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Assari*

#58
Miniditka77

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NuclearTech76 wrote...

I used to prefer recharge because it was a definite which suited my rythymn/playstyle better. I like bonus power better now because very occasionally it saves my bacon when I need an instant recharge. 

For me, it depends on what my cooldown bonus is.  When I'm using the Talon or Arc Pistol, the Recharge option saves very little cooldown time, so I take Bonus Power.  If I was using a heavier loadout, Recharge becomes more valuable.  I'd say the cutoff for where I would begin thinking about taking Recharge is around 100% cooldown bonus.

#59
Kirrahe Airlines CEO

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As far as the justicar goes, I play the bubble as a mix of both defense and offensive. I have three in pull because I don't use it often enough to go full. If I'm in the mood, I'll give her a venom and go to town. 

For the vanilla AA, I have her as the classic stasis-sniping build. I don't typically play her as often as the other Asari characters.

Valkyrie, I run no passives on her and I slap a Talon on and rush in for the most part. Here's my build :Clicky.

Huntress, I went with a 6/6/6/5/3 build on her. Her dark channel will eat through anything with barriers and armor. Got Banshee troubles? Slap a cloaked DC on her and she'll either be dead or damn near dead by the time it expires. And if you want to use her as a BE sponge, a cloaked warp will do the trick. Just be warned though, her cloak doesn't affect her weapon damage.

The Asguard, I used to spec her as a stasis sniper with grenades (used to have a ton of fun with her and the Kishock) but I respeced as a grenade nuker. It's freaking powerful. Charge>throw two or three nades>Killstreak! Just really wish lift grenades actually lifted targets and more than just one.

#60
36812180234

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The Krauser wrote...

The Asguard, I used to spec her as a stasis sniper with grenades (used to have a ton of fun with her and the Kishock) but I respeced as a grenade nuker. It's freaking powerful. Charge>throw two or three nades>Killstreak! Just really wish lift grenades actually lifted targets and more than just one.


A good idea - a lot of flying corpses sounds fun Image IPB

#61
bondiboy

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Assguard. 3 points in Stasis because it is so handy v Phantoms and annoying mooks. I took a bit of convincing on the BC bonus power but now feels boring if I dont have that .
Talon with HB and AP mod with incendiary ammo or HB and power mod with AP ammo

#62
mesiasmith

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Prizrak232 wrote...

IoeShepard wrote...

You can join the Asari Guardians if you like

Regards

Ioe


 
What are these Asari Guardians you speak of? I'm intrigued.


check this
http://social.bioware.com/group/8119/

:lol:

#63
IoeShepard

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mesiasmith wrote...

Prizrak232 wrote...

IoeShepard wrote...

You can join the Asari Guardians if you like

Regards

Ioe


 
What are these Asari Guardians you speak of? I'm intrigued.


check this
http://social.bioware.com/group/8119/

:lol:


Good point.

#64
weaselshep

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Take your Justicar, and pair her up with a Geth Juggernaut. When said juggernaut gets into a melee engagement with a brute/banshee/scion/Praetorian, toss the bubble up over him with the warp damage then step back and lay into the enemy.