Revised Character Creation for ME4
#1
Posté 03 février 2014 - 05:23
"Why don't you use mods?" I hear you ask. Well, becomes I'm as technologically inept as a safari chimpanzee throwing its faeces. Also, I typically play on consoles. But I feel like I shouldn't need to have to use mods to get an apperance that doesn't perturb me (Uncanny Valley), let alone one that I'm content with.
A lot of the times when using the character customisation, I'd be moving a particular bar back and forth not being able to see what it is I'm changing; if I do, it's only when I load the game that I realise that I look like I've been stung by a wasp on the bridge of my nose. Basically I'd like to have a larger spectrum on how I can change things, and more control over them. Sometimes if I wanted a particular shape of a specific feature, I have to load a set-face of which I'm restricted from other features that the previous had.
Would BSN like to see more freedom in character creation, or would you happy to choose from a selection of face-scans?
#2
Posté 03 février 2014 - 09:30
I got lucky with my Shep, wouldn't change him for anything but I hope they don't botch the character creation to favor something else on the balance.
#3
Posté 04 février 2014 - 01:55
It helps if the character is only ever going to be used as a forum avatar whereas Shepard has to be rendered in game.EVE Online
#4
Posté 04 février 2014 - 02:21
#5
Posté 04 février 2014 - 02:39
Ultim Asari wrote...
I'm more interested in multiple races options
That's pointless.
I guarantee that no less than 80% of all players would choose an exclusively human protagonist.
#6
Posté 04 février 2014 - 02:44
#7
Posté 05 février 2014 - 07:38
Bacusan wrote...
Maybe, but replayability should see a rise
Nah. Besides that, I guess:
- 1st - Human
- 2nd - Asari
- 3rd - Turian
- 4th - Human
- 5th - Human
- ...
In the long run, human characters may win. Especially in case you get restricted to certain LIs - all I can say, BW still greatly underestimates the impact of those romance story arcs to the point they don't understand why people are upset if certain romances got dropped mid-series.
#8
Posté 05 février 2014 - 07:50
MassivelyEffective0730 wrote...
Ultim Asari wrote...
I'm more interested in multiple races options
That's pointless.
I guarantee that no less than 80% of all players would choose an exclusively human protagonist.
80%? Not so sure. Like, at all.
Over half, ohhh yeah. But it wouldn't be exclusively.
But then there's the number of people who would make more than one character. A minority, but a significant enough one in RPGs like this.
And tie achievements to it, and achievement hunters would go for other species (even speed) runs.
There's ways to socially engineer enough of the players to play more than just humans, even if humans would be the baseline visual/main story basis/voice acting setup/ etc.
Anyway, I'm not sure about there being other species in SP.
#9
Posté 05 février 2014 - 07:51
A human playthrough would happen, but I'd be interested in trying Turian, Asari, Drell maybe more. Not so much Salarian or Krogan...
#10
Posté 05 février 2014 - 08:03
I´ve had some Shepards looking unique without weird angles, but that has taken A LOT of patience.
#11
Posté 05 février 2014 - 08:21
#12
Posté 05 février 2014 - 09:42
I'm not so sure about that, Mass Effect has some really cool looking aliens, and the rule of cool plays a factor a lot of the time in what people use to personify themsevles in video games. I think a lot of newer players would stick to humans, but at this point in the IP's life cycle a lot of people have certain species they prefer over others. For example, I would choose to be a Drell in a heartbeat because I like their fashion sense and I think the way they look is cool.MassivelyEffective0730 wrote...
Ultim Asari wrote...
I'm more interested in multiple races options
That's pointless.
I guarantee that no less than 80% of all players would choose an exclusively human protagonist.
Obviously logistically speaking it's very unlikely we'll get to pick what species we want any time soon, but I don't think it's pointless to have an interest in it or want it.
#13
Posté 05 février 2014 - 10:00
As for the creator itself then yeah its kinda hard to create a unique character that actually looks like a passable human so I generally stayed within certain boundaries. The easiest look to do is a white male with the other options a bit harder. Plus the haircuts look weird.
#14
Posté 06 février 2014 - 01:06
Attributes, skills, feats.
#15
Posté 06 février 2014 - 01:38
What about the idea to remove classes entirely and allow players to tailor their own Shepard? Only difference should be "Biotic" or "Non-Biotic" for character creation.
Just asking, because I think "classes" are pretty much outdated. It's not too hard to give a player the opportunity, to create his/her own "class". In my case, I'll always end with a classic infiltrator since it's a darn useful class ...
#16
Posté 06 février 2014 - 05:41
I like this idea. There might be some balancing issues involved when it comes to stacking skills, but I can't really fault this line of thinking and it's pretty much how I play the games anyway. I pick a base class and toss on extra powers.CptData wrote...
Was playing Skyrim today.
What about the idea to remove classes entirely and allow players to tailor their own Shepard? Only difference should be "Biotic" or "Non-Biotic" for character creation.
Just asking, because I think "classes" are pretty much outdated. It's not too hard to give a player the opportunity, to create his/her own "class". In my case, I'll always end with a classic infiltrator since it's a darn useful class ...
#17
Posté 06 février 2014 - 09:55
I think there should be two skill sets/lines, one that is utterly combat like armour, weapon skills and proficiencies and the other one something like a profession which can give you stuff like Tech abilities or biotics. If you couple that to what I hope ME4 will be then you get more variety. I hope its more like RPG in its premise but still has the combat(updated of course) from ME3.
#18
Posté 06 février 2014 - 01:24
Let's face it, it was pretty absurd when the best Spectre candidate was some special forces soldier who can't even fire an assault rifle.
#19
Posté 06 février 2014 - 01:51
Right, Poster Original?
#20
Posté 06 février 2014 - 03:02
I'd probably do multiple runs as different races just to see how the story goes.
And about LIs being race-locked, I don't see this happening but we could probably see gender-locked LIs.
The only problem with having multiple races with the LIs would be making sure there are one for each race which wouldn't be hard but seeing BWs laziness with the ending, this could affect the quality of the game.
#21
Posté 06 février 2014 - 04:29
Ironhandjustice wrote...
We all want to be Geth.
Right, Poster Original?
We are building a consensus.
#22
Posté 06 février 2014 - 04:43
I would be Geth but the HM gives me bad headaches.DrunkShepardFTW wrote...
Ironhandjustice wrote...
We all want to be Geth.
Right, Poster Original?
We are building a consensus.





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