TurretSyndrome wrote...
This is one of two main reasons why I disliked Hawke's story. I know that a lot of people want humanized characters in their RPGs these days(it seems to be like what's hip now), and not some guy who is "special" than others, "blessed by god" or something, but the reason I am fine with being the "chosen one" is because those characters never make you feel pathetic. Those characters don't have the kind of failure rate you have in your real life, so it feels refreshing. Hawke on the other hand ugh...
Hawke was what every Bioware protagonist would actually be in a more IRL like situation, because being amazing at murdering things doesn't magically make everything break your way. In DA:O, the Warden succeeds at every goal by being super great at killing. In ME1-2, Shepard succeeds at everything by being amazing at killing. For most of ME3, your skill at being awesome at killing lets you jump over most challenges, until you get to the endgame and suddenly you can't solve problems with your gun (until the refuse ending, which is sort of being trolled by this whole idea of killing = problem solving).
"Chosen one" characters work because they're simple: murder the following things and be a beloved hero forever.





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