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What do you think is the most poorly written scene in the ME series?


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#976
wolfhowwl

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Just ridiculous.

 

The Council certainly could have been done better. But it really should be clear that the galaxy assembling a magic super-duper fleet of dreadnoughts would be crap writing, as is sadly oft requested here.

 

What is so ridiculous, David?

 

Also what the heck does someone somewhere suggesting "assembling a magic super-duper fleet of dreadnoughts" have to do with current conversation?



#977
Ribosome

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Petrovsky should've gotten more screentime, really. He was lacking in that department. Other than that, I thought he was fine.



#978
ImaginaryMatter

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What is so ridiculous, David?

 

Also what the heck does someone somewhere suggesting "assembling a magic super-duper fleet of dreadnoughts" have to do with current conversation?

 

Well he has to keep up the scoffing or else he'll die from desmugdration.


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#979
Han Shot First

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Ever heard of Gerry Pugliese? He wrote over 400 pages on how to... "fix" Mass Effect 3.

 

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Out of curiosity I just started reading it.

 

Tell me this thing isn't seriously kicking off with shirtless Garrus?! I'm not sure whether to stop or continue...


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#980
Tyrannosaurus Rex

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Out of curiosity I just started reading it.

 

Tell me this thing isn't seriously kicking off with shirtless Garrus?! I'm not sure whether to stop or continue...

 

Continue, if only to read just how bad it is.

 

It is basically the wet dreams of a hurt paragon fanboy. Complete with idiotic punishment toward renegades (read the ending and what happens to Jacob) that makes no sense and if I recall, not bothering to change things like Sur'Kesh or the coup because he liked them.

 

And then there is the creepy **** like the romance with the punchable reporter.



#981
DeinonSlayer

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Man, Stephanie Meyer is proof of that.

This seemed the most apt:

disney.jpg


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#982
sH0tgUn jUliA

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But that pickup scene in the extended cut is such fodder for emergency pickups during role plays. You can always use it as a precedent now. There are so many other scenes that are fodder for various ass pulls.



#983
PwrdOff

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The only thing that separates 'professionals' from amateurs in many cases is a paycheck. Like an athlete, or a writer, or an astronomer, or a racing driver, or a philosopher, or, and especially this, a video game story writer.

 

When people talk about professionalism they usually don't mean it in just the purely literal sense.  There's something to be said about writers who have a sensible vision and purpose in mind, tie all of the elements together in a coherent narrative, and can convey some real emotion and depth in a scene.  



#984
MassivelyEffective0730

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When people talk about professionalism they usually don't mean it in just the purely literal sense.  There's something to be said about writers who have a sensible vision and purpose in mind, tie all of the elements together in a coherent narrative, and can convey some real emotion and depth in a scene.  

 

That said, it's all still a matter of subjectivity. I honestly believe that any person can do this; it simply varies on who else besides them likes it or gets anything from it. Now, you're adding some other things into this statement that go into a more technical realm, specifically the part about tying together the elements of a story that make a coherent narrative. I don't know about you, but I see BW failed at this. I also think they didn't have a sensible vision or purpose as the trilogy went on; They were stumbling about and came up with a broad enough theme to tie the series together in a rather weak manner. And I didn't see a lot of the depth in many of the scenes. It was there for many, but not there in all of them. Same for a lot of the emotion. Too much of it comes across as forced and hamfisted. It's not real when it's contrived, and that's how I felt about it for much of the time.

 

It's art: art does different things for different people, and people are stimulated differently from different things. Essentially, the only thing here that really does separate a professional from the amateur is the paycheck.



#985
Bob from Accounting

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I imagine that pretty much every person on this forum could probably write a decent (although certainly not brilliant) Citadel-style scene with their love interest.

 

Plots and entirely new characters are much more difficult.

 

Surprise, surprise that the 400 page essay is full of the former and none of the latter.



#986
themikefest

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I imagine that pretty much every person on this forum could probably write a decent (although certainly not brilliant) Citadel-style scene with their love interest.

 

In order for you to say that someone can write something brillant, it has to meet your expectations? Good luck with that.



#987
Bob from Accounting

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That's kind of self-evident, isn't it?

 

'Brilliant' is a high bar. There's no shame in not reaching it.



#988
themikefest

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That's kind of self-evident, isn't it?

 

'Brilliant' is a high bar. There's no shame in not reaching it.

So if 100 people call something brillant and you don't, would you say they're  wrong?


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#989
Barquiel

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The Omega DLC does have a lot of redeeming factors.

 

It's combat is refreshing and exciting, and I don't just mean the inclusion of those mech things or the Adjutants. There's the inclusion of objective based fights and constant mix up in the types of combat, ranging from hallways battles to more open areas with chaotic spawn points for enemies. Omega itself and the sky box is well done in terms of art design.

 

While the dialogue was a little too polarizing, as like the main game it was desperately missing the lack of the neutral options, the reaction of characters towards the Paragon/Renegade actions is a nice touch. There were some interesting morality decisions and an interesting antagonist in Oleg Petrovsky (especially compared to the rest of Cerberus in ME3). Plus it finally introduced a class specific interrupt.

 

Is it worth the $15.00, ehh, probably not. But Omega does show that BioWare studio whatever can make a polished and good looking product. As a side story Omega very much excels.

 

I agree, for the most part. But how is Petrovsky more interesting than the rest of cerberus in ME3? He wasn't a whole lot better than Henry Lawson, probably even worse.



#990
KaiserShep

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Petrovsky didn't have enough exposition to really be interesting, but at least he wasn't an indoctrinated rube like Illusive Man.

#991
ImaginaryMatter

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I agree, for the most part. But how is Petrovsky more interesting than the rest of cerberus in ME3? He wasn't a whole lot better than Henry Lawson, probably even worse.

 

I guess I was pumped to see some one from Cerberus who wasn't lol-Indoctrinated.

 

As for concrete reasons it probably has to do with the some of his more subtle actions that denote that he might be one of the more ideal Cerberus followers.



#992
Steelcan

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I finally caved and bought Omega last night and finished it in one go

 

Jesus there was some facepalm moments in there



#993
themikefest

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I finally caved and bought Omega last night and finished it in one go

 

Jesus there was some facepalm moments in there

I always get a laugh out of this

 

tumblr_mx1d6tCzaj1rknn2vo3_500.gif


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#994
ImaginaryMatter

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I finally caved and bought Omega last night and finished it in one go

 

Jesus there was some facepalm moments in there

 

Don't worry, I'll be here to defend the Omega DLC until the very bitter end. Not that it was perfect but it is constantly one of my favorite parts in any given ME run.



#995
SporkFu

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I always get a laugh out of this

 

tumblr_mx1d6tCzaj1rknn2vo3_500.gif

The forum hates me today. I meant to say, Aria misses the dancers in Afterlife, so she installed a revolving stage in her secret bunker.


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#996
MassivelyEffective0730

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That's kind of self-evident, isn't it?

 

'Brilliant' is a high bar. There's no shame in not reaching it.

 

It's also a different bar for everyone. Everyone has different preferences and different tastes and different ideas for what's good and bad. Yours isn't universally all encompassing. As Mike said, according to your own word, you know better than anyone else, based on your own word. The only time that's true is in a matter of your own preference. Otherwise, there's no way that everyone would be wrong calling something brilliant when you don't. And vice versa. 


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#997
MassivelyEffective0730

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Don't worry, I'll be here to defend the Omega DLC until the very bitter end. Not that it was perfect but it is constantly one of my favorite parts in any given ME run.

 

It was a good idea executed poorly. And David will be here to defend it by playing psychoanalysis and telling people why they hate the game according to his own reasoning.


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#998
CrutchCricket

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I agree, for the most part. But how is Petrovsky more interesting than the rest of cerberus in ME3? He wasn't a whole lot better than Henry Lawson, probably even worse.

 

Nothing is worse than Henry Lawson, except the holokid. Even Kai Lame at least tried to be badass and threatening.

 

Lawson appears as nothing more than a disgruntled intern. Probably the single biggest character failure in the entire series.



#999
MassivelyEffective0730

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Petrovsky didn't have enough exposition to really be interesting, but at least he wasn't an indoctrinated rube like Illusive Man.

 

That, and the game didn't give you the opportunity to really be sympathetic with him or agree with him. He's still treated as scum for being part of Cerberus.

 

I'd replace Hackett with him if I could. 


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#1000
von uber

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Petrovsky?

OAogsIX.jpg

 

Didn't find him that interesting. Found the whole chess thing a bit bleh.


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