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What do you think is the most poorly written scene in the ME series?


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#126
Ironhandjustice

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Serioulsy Harbinger?

I would say: "from the beggining from the Earth liberation to the end"

Second place for the "mars" crucible. In this second place, they could have used the gigantic mass effect cannon found on ME2, and this would have been awesome.

#127
Saikyo_McRyu

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Ryuji2 wrote...

A lot of responses covered what I was gonna say so I'll end up saying the Kai Leng "fight" on the Citadel when he fights Thane(if he's there). I mean really. WHO RUNS AND *JUMPS* INTO A SWORD STAB?! and you're telling me the galaxy's deadliest assassin(or so we've been told) missed every single shot from his pistol at nigh point-blank range? Doesn't matter if he had a lung disease, pretty sure that wouldn't impair his ability to shoot something right in front of him.

BioWare pls.


Totally agree.

There must not be a lot of other Thane fans out there to point this out, because, next to the Catalyst debacle, this is easily the biggest pile of garbahhge in the series.

Not to mention that galaxy-crushing bad**** Shepard is presiding over this miserable example of cutscene incompetence and doesn't even bother shooting in Leng's direction. My Shepard was a Soldier with maxed-out Adrenaline Rush. In my last playthrough I also had marksman extraordinare Garrus with me, who was just as helpful.

Made even worse if you have access to Lash, which, with its shield-defeating mod, completely pwns Leng in the other encounters.:(

#128
Guest_StreetMagic_*

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I got used to retarded cutscenes back in ME1.. when Shepard just stared at Saren flying off in Virmire.

At least he tried to fire some shots at Kai Leng in Me3...


...even though he missed in a way a player would never miss.

#129
Sundance31us

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StreetMagic wrote...

I got used to retarded cutscenes back in ME1.. when Shepard just stared at Saren flying off in Virmire.

At least he tried to fire some shots at Kai Leng in Me3...


...even though he missed in a way a player would never miss.

In ME2 my Shepard would have just pulled the Cain off his back and used it.

#130
RangerSG

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AlanC9 wrote...

RangerSG wrote...

And if the argument is the Catalyst is the AI controlling the Citadel, well there's still a host of problems. Why did it let the Protheans alter the Keepers? Why did it NEED the Keepers to send the signal, when it was there to do it iself all along?
 


The Keepers were a silly mechanism in the first place. Why have a Keeper run someplace and push a button? Can't the thing that tells the Keeper to push the button just push the button itself?


Well, not if it was a Reaper. At least not without giving its intent away and complicating matters. It's hard to imagine every race that ever walked the Citadel being so intellectually uncurious as to never study the Keepers, though.

#131
RangerSG

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Monty Hall wrote...

Ryuji2 wrote...

A lot of responses covered what I was gonna say so I'll end up saying the Kai Leng "fight" on the Citadel when he fights Thane(if he's there). I mean really. WHO RUNS AND *JUMPS* INTO A SWORD STAB?! and you're telling me the galaxy's deadliest assassin(or so we've been told) missed every single shot from his pistol at nigh point-blank range? Doesn't matter if he had a lung disease, pretty sure that wouldn't impair his ability to shoot something right in front of him.

BioWare pls.


Totally agree.

There must not be a lot of other Thane fans out there to point this out, because, next to the Catalyst debacle, this is easily the biggest pile of garbahhge in the series.

Not to mention that galaxy-crushing bad**** Shepard is presiding over this miserable example of cutscene incompetence and doesn't even bother shooting in Leng's direction. My Shepard was a Soldier with maxed-out Adrenaline Rush. In my last playthrough I also had marksman extraordinare Garrus with me, who was just as helpful.

Made even worse if you have access to Lash, which, with its shield-defeating mod, completely pwns Leng in the other encounters.:(


I had an infiltrator who sent KL scurrying to 'recharge' after every cloaked shot. But he couldn't aim a pistol, apparently. NPCs get cutscene competence. Shepard *always* gets cutscreen incompetence. :sick:

#132
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Sundance31us wrote...

StreetMagic wrote...

I got used to retarded cutscenes back in ME1.. when Shepard just stared at Saren flying off in Virmire.

At least he tried to fire some shots at Kai Leng in Me3...


...even though he missed in a way a player would never miss.

In ME2 my Shepard would have just pulled the Cain off his back and used it.


ME2 Shepard could also take out Gunships... with a sniper rifle.

We should get that guy to fight Kai Leng instead.

#133
Dean_the_Young

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StreetMagic wrote...

I'm one of the rare people who has let Garrus die. That line popped up in the ME3 dreams, after Tuchanka. Gave me chills actually..

Which line was it again? I only did a no-Garrus run once, and never bothered again for lack of impact and interest.

#134
Guest_StreetMagic_*

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Dean_the_Young wrote...

StreetMagic wrote...

I'm one of the rare people who has let Garrus die. That line popped up in the ME3 dreams, after Tuchanka. Gave me chills actually..

Which line was it again? I only did a no-Garrus run once, and never bothered again for lack of impact and interest.




Oh, the one about seeing the world in black and white and not understanding grey.

Something about the way they adjust the audio of the dream lines creeped me out at times. Even just Zaeed saying "Shepard".. it sounds like they slowed it down a bit.

#135
Dean_the_Young

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I'll make a confession here: I actually enjoyed the dream sequences. I know a lot of people hated them, with variations of 'why is my Shepard having dreams about people they never cared about', but having had (completely different) nightmares myself I'm comfortable with the idea that sometimes an exceptional stranger can stand out.

But what I really like about the dreams is how much of an open-ended experience it can be. With the exception of Shepard's expression towards the child in one of them, what the dreams mean to your Shepard is something you can easily decide for yourself. Guilt? Regret? Affirmation? Are the voices accusing you, affirming you, or simply reminding you that these people existed and are now gone?

I understand and sympathize for people who felt it didn't fit them, but even my stoic Renegade could get something out of it. Especially the point where you see the the child and a clean copy of Shepard- a notable contrast to the heavily scarred, terrifying Renegade he was at the time. That was the dream he went from not caring to being... concerned?... that he was projecting the kid as a sort of ideal version of himself that he never had the chance to be. And that self-questioning, self-doubt, hit him.

#136
themikefest

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Here is all the dialogue from the dreams for those interested

#137
MassivelyEffective0730

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There are a huge number of poorly written scenes. It's really hard to single any out to be honest.

#138
Teddie Sage

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I consider everything before Thessia's mssion to be of decent or average quality compared to ME & ME2's story telling, even though I enjoyed the missions and characters I met, etc. Though the poorest writing of this franchise to me will always be the final mission and the endings. Those were executed so badly that I have no desire to go back and play them. However, the Citadel DLC was an awesome DLC and even if it was cheesy and didn't fit with the general feel of the third game, it was a welcome change of pace and it gave me fuzzy feelings.

Modifié par Teddie Sage, 05 février 2014 - 02:05 .


#139
von uber

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Dean_the_Young wrote...


I can't find it now, but I remember once proposing an alternative opening in which Shepard was highly crippled by the Collector attack. Unable to act or move, the Council and Alliance basically just hid their hero in a Citadel medical facility and tried to forget about it as a sort of shame for cripples. Shepard is ignorred, and considered uncomfortably embarassing to the point of being under a sort of house arrest in the name of medical care.

Shepard's friends didn't abandon, per see, but they were left to go on with their lives and careers: Tali returned to the Fleet, Wrex left for Tuchanka politics, Garrus wen back to Citadel and got fed up again, and the VS and Liara are gone for long durations trying to fill Shepard's void in the Alliance and trying to find more evidence of the Reapers. Your Love Interest visits, but the distance and separatation and stress are having a toll... a hardship only increased by Shepard's growing frustration, upset, and anger at how no one is addressing the Colony Abductions that Shepard has been seeing in very obscure news. This frustration comes to bear as Shepard lashes out at the VS (or Liara, if LI) about how even they are ignorring the Reapers, a regretful outburst that just shows how bad things have gotten for the wounded veteran.


In comes the Lazarus Foundation: a not-for-profit medical charity for Alliance veterans, funded and supported by a number of leading Human corporations. With a mandate for expanding the limits of medical science to benefit all mankind, their target demographic is extrelemely wounded people who modern medical science can't handle, by using highly experimental techniques and procedures to give a chance where nothing else could. There are risks- sometimes the surgeries carry a significant risk of death, while cybernetic implants and biotic brain surgery have been known to have even more debilitating effects. All participants, test subjects for the advancement of medical science, are volunteers who sign a waver.

Or so explains Lazarus Foundation Manager Miranda Lawson, introduced to Shepard by Anderson after Anderson was introduced to the charity by other contacts. Anderson believes it's Shepard's best chance to get back to their old life. The Lazarus Foundation, besides itself being a not-for-profit charity and unconcerned with profit, both is interested in helping the First Human Spectre for its own sake and admits that the PR for success could boost their renown andstanding. But most importantly, Shepard knows they could get back on their feet.

Shepard agrees, and goes under the knife. Repeatedly, for some time.

Reclass? Extreme surgery. Level reset? Rehabilitation therapy and retraining, managed by Lazarus Foundation member and trainer Jacob Taylor. The Lazarus Project mission will naturally be recast as Shepard's rehabilitation, a point at which Shepard is back in the game.

By the point the narrative resumes from the time skip, Shepard is preparing for release and express a seeming comfort (if not friendship) with Jacob, as talking-buddies about the Colony Abductions in the Terminus and how no one is doing something. Jacob drops significant foreshadowing that there are some people trying to do something, and that getting Shepard back on his feet is part of his contribution. Shepard, visibly interested, wants to know more. Jacob promises to tell Shepard more once Shepard passes the rehabilitation exam.

Etc



I quite like that idea. 

#140
shodiswe

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congokong wrote...

StreetMagic wrote...

Dean_the_Young wrote...

In ME2, it was Al-Jilani. Few people remember that Renegades could have a completely professional, intelligent, and measured conversation with her. She asked fair questions, and could be given fair answers and end with a good note. Admiral Hackett even compliments you on your composure, and Renegades can even get her on their side.


Al-Jilani is like one my "moral compasses". Heh. I like being nice to her. She's human centric, but I think less antagnostic than she's given credit for. Whatever her schtick is in each game, I tend to side with (ME1: Don't be a Council stooge/ ME2: Not much to say there, but her agenda seems a little more open about galactic cooperation/ ME3: Don't let the Council forget about Earth).

It's funny hearing how pleasant her interview is with Anderson in the Citadel DLC.


Any Shepard I play with a short temper slugs her every time, but she only debatably deserves a fist in ME3. She becomes blatantly insensitive and insulting.


According to the war asset description of Al-Jilani she has a sizable galaxywide audience, not just humans.

If you convince her to use her journalism to support the war effort then her viewers pitch in and sends donations.

#141
AlexMBrennan

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If you convince her to use her journalism to support the war effort then her viewers pitch in and sends donations.

Which is not at all absurd - I'm sure that there are dozens of dreadnoughts in third party dry-docks ready for action, and we'd have won the war if only the Alliance had a few more crates full of dollars to pay for that stuff. After all, the USA didn't send tanks or planes to any of their allies and instead just sent convoys with suitcases stuffed with money.

#142
Newnation

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The ending of ME 3 is the worst written scene in the whole series. After finishing ME 2 and the dlc's, ME 3 was shaping up to be one of the best games I've ever played. Then the Catalyst scene happened. Along with the synthesis ending and the fanmade indoctrination theory. The EC evac scene and the new dialog between Shep and the Catalyst didn't really help matters either. The ending of a trilogy is also supposed to give closure to the characters. There was no closure.

From the start of ME through 2/3'a of ME 3, we're led to believe that the reapers are the boogiemen of the galaxy. Then all of a sudden they're misunderstood janitors that want to stop conflict between synthetics and organics.....what?

Then there was the big choice in the end. People spent two games making sure certain outcomes can happen in 3 like trying to make peace between the geth and quarians. If you want to destroy the reapers then you have to go by that idiotic logic that the Catalyst uses.

I recently bought the final hours app for my kindle and it said that they didn't have a definite ending for the trilogy until the last game was in mid production. If you're going to plan something this big in scope you should definitely have a beginning and ending already planned.

It also said that Casey Hudson doesn't want a game to take place after the Shepard trilogy. I really hope he's changed his mind since then.

#143
Ar7emis

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Much as I love the Mass Effect series, there's really quite a lot of poorly written scenes. I could be obvious and point to the ending of ME3, but I have to say that just about every scene with TIM/Kai Leng in ME3 is absolutely AWFUL. I hated the way they handled TIM's character, I hated everything about Kai Leng and the absolutely cringe-inducing dialogue that was thrown at us.

"Cerberus thanks you for all your hard work..."

Edit: Oh, and I almost totally forgot about the Sherpard/Steve romance.

Modifié par Ar7emis, 05 février 2014 - 05:23 .


#144
Oni Changas

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All of Jacob's conversations.

Dude goes from this smoother brother who makes it clear hes not here to suckup or for small talk yet has a quip here and there to some guy totally devoid of... I dunno, charisma and personality and says the stupidest things. ME2 Jacob wouldve held the fort down and ditched the Cerberus gear and hideouts.

#145
AlanC9

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RangerSG wrote...

AlanC9 wrote...

The Keepers were a silly mechanism in the first place. Why have a Keeper run someplace and push a button? Can't the thing that tells the Keeper to push the button just push the button itself?


Well, not if it was a Reaper. At least not without giving its intent away and complicating matters. It's hard to imagine every race that ever walked the Citadel being so intellectually uncurious as to never study the Keepers, though.


So Sovereign can signal the keepers but can't signal the relay itself? Why put the keepers in the middle?

Anyway, the larger point is that prothean scientists get to the Citadel, sabotage stuff, and the Relay doesn't open. I don't see how ME3 actually changes anything about this  except that some of Vigil's guesswork wasn't quite accurate.

Modifié par AlanC9, 05 février 2014 - 05:46 .


#146
Guest_StreetMagic_*

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themikefest wrote...


Here is all the dialogue from the dreams for those interested


That was cool. I forgot Wrex' lines. Those were a bit chilling too.

Surprising.. didn't hear Courtenay Taylor/Jack in all that. I never had her die either. What does she say in the dreams?

Modifié par StreetMagic, 05 février 2014 - 06:04 .


#147
AlanC9

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Playing on my PC I could hardly tell those were voices, let alone what they said. Did that sequence work on other rigs, or did Bio really screw the pooch with their audio post-processing?

Modifié par AlanC9, 05 février 2014 - 06:19 .


#148
Fixers0

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AlanC9 wrote...
Anyway, the larger point is that prothean scientists get to the Citadel, sabotage stuff, and the Relay doesn't open. I don't see how ME3 actually changes anything about this  except that some of Vigil's guesswork wasn't quite accurate.


We have a word for that. It's called retcon.

#149
AlanC9

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Newnation wrote...

From the start of ME through 2/3'a of ME 3, we're led to believe that the reapers are the boogiemen of the galaxy. Then all of a sudden they're misunderstood janitors that want to stop conflict between synthetics and organics.....what?


Did people actually not see something like this coming?

#150
BaladasDemnevanni

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Fixers0 wrote...

AlanC9 wrote...
Anyway, the larger point is that prothean scientists get to the Citadel, sabotage stuff, and the Relay doesn't open. I don't see how ME3 actually changes anything about this  except that some of Vigil's guesswork wasn't quite accurate.


We have a word for that. It's called retcon.


So characters being wrong due to lack of information = retcon ?