What do you think is the most poorly written scene in the ME series?
#1526
Posté 07 juin 2014 - 11:50
#1527
Posté 07 juin 2014 - 11:57
This is evidently a very complex idea for you, but tutorials exist for a reason. Developers are thankfully smart enough to understand that not all players are familiar with the previous game or with third person shooters in general. In addition, it's a very delusional argument. The opening level has plenty of setpieces. Apparently you're upset with the premise of a game based on combat having combat?
David, the problem is that an important moment in the trilogy is completely fumbled and is, well, ****. There isn't any reason why the Reaper assault had to be used as a tutorial.
Go ahead and keep defending garbage content if you want to.
#1528
Posté 07 juin 2014 - 11:58
If we're going by each prologue's status as a tutorial session within the narrative, ME2's is faaaaar more awkward than ME3's.
I dunno. The tutorial wasn't so bad. The thing that stands out the most to me is Shepard immediately knowing about thermal clips, but that could've come around before the Collector attack. ME1's was definitely the most seamless of the three.
#1529
Posté 08 juin 2014 - 12:00
I dunno. The tutorial wasn't so bad. The thing that stands out the most to me is Shepard immediately knowing about thermal clips, but that could've come around before the Collector attack. ME1's was definitely the most seamless of the three.
Pretty much.
"Here, have some gas bags. Knock yourself out."
#1530
Posté 08 juin 2014 - 12:04
There are actually very good reasons. But I wouldn't expect them to be on the level on someone whose arguments depend so throughly on petulent whining and childish insults.
#1531
Posté 08 juin 2014 - 12:08
There are actually very good reasons. But I wouldn't expect them to be on the level on someone whose arguments depend so throughly on petulent whining and childish insults.
Would you care to share those reasons?
#1532
Posté 08 juin 2014 - 12:09
There are actually very good reasons. But I wouldn't expect them to be on the level on someone whose arguments depend so throughly on petulent whining and childish insults.
Instead of insulting people and their 'petulant whining', you could instead tell us your 'very good reasons'.
Let's hear it Professor David.
- DeathScepter aime ceci
#1533
Posté 08 juin 2014 - 12:10
Pretty much."Here, have some gas bags. Knock yourself out."
Thinking about it, it would've been nice to see those again when finding Javik.
- DeathScepter aime ceci
#1534
Posté 08 juin 2014 - 12:12
I'm actually starting to think that the next time David calls something "silly" or "ridiculous" without any explanation, we should actually not ask him why he thinks this. It' just never productive at all.
#1535
Posté 08 juin 2014 - 12:12
I'm curious. Do you see any issue with your gleeful support of 'sadistic' and 'ruthless' choices and characters right above your request for people to shake the hands of veterens and thank them with a kissy face?
#1536
Posté 08 juin 2014 - 12:12
- MassivelyEffective0730 aime ceci
#1537
Posté 08 juin 2014 - 12:12
There are actually very good reasons. But I wouldn't expect them to be on the level on someone whose arguments depend so throughly on petulent whining and childish insults.
That's too bad. Going by the strength of your arguments in favor of nonsense like the Lazarus Project, your efforts would have been good for a cheap laugh at least.
#1538
Posté 08 juin 2014 - 12:16
Thinking about it, it would've been nice to see those again when finding Javik.
You're assuming some would actually be left after infinite-ammo Shepard got done with the place. That's cute.
#1539
Posté 08 juin 2014 - 12:16
If we're going by each prologue's status as a tutorial session within the narrative, ME2's is faaaaar more awkward than ME3's.
I actually thought the ME2 tutorial did a pretty decent job introducing its mechanics gradually. First we're given control over only the camera and basic movement, then we're given a gun, then we're told how to use Jacob's Pull ability, etc. I won't defend any of the narrative decisions in that opening, but strictly as a means of getting you acclimated to the game's mechanics, it was serviceable enough for me.
- MassivelyEffective0730 aime ceci
#1540
Posté 08 juin 2014 - 12:17
You're assuming some would actually be left after infinite-ammo Shepard got done with the place. That's cute.
Rendering the gas bags extinct = 100 renegade points.
#1541
Posté 08 juin 2014 - 12:19
I actually thought the ME2 tutorial did a pretty decent job introducing its mechanics gradually. First we're given control over only the camera and basic movement, then we're given a gun, then we're told how to use Jacob's Pull ability, etc. I won't defend any of the narrative decisions in that opening, but strictly as a means of getting you acclimated to the game's mechanics, it was serviceable enough for me.
Its systematic nature is what makes it so rigid, but, yeah, it does cover the necessary basis.
#1542
Posté 08 juin 2014 - 12:20
I'm curious. Do you see any issue with your gleeful support of 'sadistic' and 'ruthless' choices and characters right above your request for people to shake the hands of veterens and thank them with a kissy face?
Where does it say to thank them with a kissy face? Or you just enjoy insulting people that served in the military?
- DeathScepter aime ceci
#1543
Posté 08 juin 2014 - 12:22
Well there we have it folks. Here is David's defense of design decisions in ME3...
I'm curious. Do you see any issue with your gleeful support of 'sadistic' and 'ruthless' choices and characters right above your request for people to shake the hands of veterens and thank them with a kissy face?
Brilliant.
- MassivelyEffective0730 et Ryriena aiment ceci
#1544
Posté 08 juin 2014 - 12:22
Isn't that a kissy face at the end of the message?
#1545
Posté 08 juin 2014 - 12:23
Isn't that a kissy face at the end of the message?
No its not. Its for the Samantha Traynor fan group.
- Ryriena aime ceci
#1546
Posté 08 juin 2014 - 12:23
I'm curious. Do you see any issue with your gleeful support of 'sadistic' and 'ruthless' choices and characters right above your request for people to shake the hands of veterens and thank them with a kissy face?
Wait, what does this have to do with the opening of ME3?
- MassivelyEffective0730 et Ryriena aiment ceci
#1547
Posté 08 juin 2014 - 12:25
Wait, what does this have to do with the opening of ME3?
Nothing. But I did think it a more prudent concern than explaining why a tutorial is a good idea. Which I figured was rather obvious.
#1548
Posté 08 juin 2014 - 12:27
Nothing. But I did think it a more prudent concern than explaining why a tutorial is a good idea. Which I figured was rather obvious.
Well, then it sure is a good thing that nobody here ever questioned the idea that having a tutorial is a good thing. The actual question concerned whether or not that tutorial should take place during what is narratively the most important moment in the series up to that point.
#1549
Posté 08 juin 2014 - 12:30
Hardly the most important moment.
Perhaps a better question, (in order to place the burden of proof properly), would be 'How does a tutorial being present compromise the Reaper invasion of Earth'?
#1550
Posté 08 juin 2014 - 12:33
Or, hm, maybe something literal like Bond's reentry tests in Skyfall, before shit hits the fan.





Retour en haut




