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Could Bioware Lie About ME4? Could Shepard be the main character again?


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#301
CroGamer002

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Could Bioware Lie About ME4?


Yes.

Could Shepard be the main character again?


No.

#302
Dr_Extrem

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Mcfly616 wrote...

iakus wrote...

And yet the Shepard/Reaper narrative will hang like a dark shadow over the franchise for years to come.


not quite. There are many who are fond of the trilogy and look forward to the future. 


It might remain as a bad taste in the mouths of some fans, but a dark cloud would rather signify a universal "taint" or stigma. The SW prequels and Matrix sequels come to mind. While the Mass Effect Trilogy had it's flaws, no individual part ruined it for the whole. 


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.

#303
ElitePinecone

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iakus wrote...

And yet the Shepard/Reaper narrative will hang like a dark shadow over the franchise for years to come.

I don't think so, really. 

A game that blows people away will still be popular, and you'd be surprised how easily everything and everyone will move on. If there's one thing publishers and marketing departments are good at, it's creating hype for a new game, and if MENext really is as fresh a start as they're claiming, they'll have an entire game's worth of new content that doesn't relate at all to Shepard or anything in the first trilogy. 

Some people will still be disappointed about the way the last trilogy ended - including me - but this was always only an issue for a minority of people who played the Mass Effect games. To be outraged about an ending you need to finish a game, after all, and roughly half of Mass Effect players never even do that.

If there's a shadow at all, it certainly won't do all that much damage to future games. 

#304
nallepuh86

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Dr_Extrem wrote...


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.


Me 2 had plot, there was collectors attacking human colonies and with aid of illusive man you repelled this attack. Actually out of all effects it had best plot, not just some epic monsters trying to destroy whole galaxy, collectors had motivation and purpose.

me3 only ending was bad just because it didnt have real choices. Othervice it was exellent game and i dindt see any lore breaks.

I really hope that shepard will be protagonist again in a sequel game. Loved her and they might as well continue her/his journey and also saving their money for allowing relocating them to other areas of the game development.

#305
Guest_StreetMagic_*

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ElitePinecone wrote...

iakus wrote...

And yet the Shepard/Reaper narrative will hang like a dark shadow over the franchise for years to come.

I don't think so, really. 

A game that blows people away will still be popular, and you'd be surprised how easily everything and everyone will move on. If there's one thing publishers and marketing departments are good at, it's creating hype for a new game, and if MENext really is as fresh a start as they're claiming, they'll have an entire game's worth of new content that doesn't relate at all to Shepard or anything in the first trilogy. 

Some people will still be disappointed about the way the last trilogy ended - including me - but this was always only an issue for a minority of people who played the Mass Effect games. To be outraged about an ending you need to finish a game, after all, and roughly half of Mass Effect players never even do that.

If there's a shadow at all, it certainly won't do all that much damage to future games. 


Did you really just hang the success on marketing? :lol:

Or was that a joke at how pathetic fans are?

#306
dreamgazer

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ElitePinecone wrote...

iakus wrote...

And yet the Shepard/Reaper narrative will hang like a dark shadow over the franchise for years to come.

I don't think so, really. 


I don't either.  

The universe sparked a subculture of sorts that, in all honestly, doesn't seem to give much of a damn about the Reapers themselves. 

#307
Mr.House

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nallepuh86 wrote...

Dr_Extrem wrote...


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.


Me 2 had plot, there was collectors attacking human colonies and with aid of illusive man you repelled this attack. Actually out of all effects it had best plot, not just some epic monsters trying to destroy whole galaxy, collectors had motivation and purpose.

http://images.plan403.com/main.php?g2_view=core.DownloadItem&g2_itemId=1597&g2_serialNumber=1

#308
Seboist

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nallepuh86 wrote...

Dr_Extrem wrote...


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.


Me 2 had plot, there was collectors attacking human colonies and with aid of illusive man you repelled this attack. Actually out of all effects it had best plot, not just some epic monsters trying to destroy whole galaxy, collectors had motivation and purpose.

me3 only ending was bad just because it didnt have real choices. Othervice it was exellent game and i dindt see any lore breaks.


Image IPB

#309
Guest_StreetMagic_*

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I love any sci-fi concept that aspires to be this big.. like I said somewhere earlier: The idea sells itself. But I'd prefer someone else make an attempt at it now. Anyone who wants to come into the market, I'd happily welcome it. It's starting to seem like Bioware is using their games for social commentary or something. I never got that impression before, but ME3 opened my eyes. The underlying message, the things they wish to address in a setting like this, is pretty clear. This is an Asari universe. It has nothing to do with exploring space or helping a young humanity forge their future. These are bullsh*t side issues they gave up on.

Every action sends ripples across the galaxy. Every idea must touch another mind to live. Each emotion must mark another’s spirit. We are all connected. Every living being united in a single, glorious existence. Open yourself to the universe, Commander. Embrace eternity!

Modifié par StreetMagic, 09 février 2014 - 01:35 .


#310
Tyrannosaurus Rex

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Mr.House wrote...

nallepuh86 wrote...

Dr_Extrem wrote...


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.


Me 2 had plot, there was collectors attacking human colonies and with aid of illusive man you repelled this attack. Actually out of all effects it had best plot, not just some epic monsters trying to destroy whole galaxy, collectors had motivation and purpose.

http://images.plan403.com/main.php?g2_view=core.DownloadItem&g2_itemId=1597&g2_serialNumber=1


My boy, this plot is what all true games strive for!

#311
dreamgazer

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Lizardviking wrote...

Mr.House wrote...

nallepuh86 wrote...

Dr_Extrem wrote...


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.


Me 2 had plot, there was collectors attacking human colonies and with aid of illusive man you repelled this attack. Actually out of all effects it had best plot, not just some epic monsters trying to destroy whole galaxy, collectors had motivation and purpose.

http://images.plan403.com/main.php?g2_view=core.DownloadItem&g2_itemId=1597&g2_serialNumber=1


My boy, this plot is what all true games strive for!


Well, there are an incredible amount of game narratives that do strive to solve daddy issues, so you're kinda right ...

#312
The Heretic of Time

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nallepuh86 wrote...

Dr_Extrem wrote...


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.


Me 2 had plot, there was collectors attacking human colonies and with aid of illusive man you repelled this attack. Actually out of all effects it had best plot, not just some epic monsters trying to destroy whole galaxy, collectors had motivation and purpose.

me3 only ending was bad just because it didnt have real choices. Othervice it was exellent game and i dindt see any lore breaks.


Image IPB

#313
Tyrannosaurus Rex

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dreamgazer wrote...

Lizardviking wrote...

Mr.House wrote...

nallepuh86 wrote...

Dr_Extrem wrote...


speak for yourself ...

me2 had no main plot and the devs only got lucky, because the gesamtkunstwerk was entertaining.
me3 took the established lore and bend it like a pretzel to make it fit. to the game
and dont get me (and many others) started on the endings.

your views are as subjective as mine.


we both liked the games but my views on the state of the franchise are more dark and negative than yours. maybe i get pleasently surprised ... but i highly doubt it.


Me 2 had plot, there was collectors attacking human colonies and with aid of illusive man you repelled this attack. Actually out of all effects it had best plot, not just some epic monsters trying to destroy whole galaxy, collectors had motivation and purpose.

http://images.plan403.com/main.php?g2_view=core.DownloadItem&g2_itemId=1597&g2_serialNumber=1


My boy, this plot is what all true games strive for!


Well, there are an incredible amount of game narratives that do strive to solve daddy issues, so you're kinda right ...


Of course I am right!

#314
Guest_StreetMagic_*

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You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.

#315
Tyrannosaurus Rex

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StreetMagic wrote...

You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.


Frankly, ME2 is the game Bioware seems most proud of from the trilogy TBH.

#316
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Lizardviking wrote...

StreetMagic wrote...

You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.


Frankly, ME2 is the game Bioware seems most proud of from the trilogy TBH.


Looks like they abandoned it to me. Next to nothing carries any legacy into ME3. None of the squad except Tali and Garrus, nothing worthwhile from the Collector story, no nuances about Cerberus, none of the possible stances Shepard may have against the Council or Alliance, etc.. About the only thing that matters is in a DLC: Liara's access to the Shadow Broker network and hints at Prothean attempts to defeat the Reapers. Everything else went down the ****ter.

Modifié par StreetMagic, 09 février 2014 - 01:55 .


#317
Tyrannosaurus Rex

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StreetMagic wrote...

Lizardviking wrote...

StreetMagic wrote...

You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.


Frankly, ME2 is the game Bioware seems most proud of from the trilogy TBH.


Looks like they abandoned it to me. Next to nothing carries any legacy into ME3. None of the squad except Tali and Garrus, nothing worthwhile from the Collector story, no nuances about Cerberus, none of the possible stances Shepard may have against the Council or Alliance, etc..


Didn't they in all the pre-ME3 videos and interviews where they talked about the series as a whole they always only showed clips from ME2?

#318
Guest_StreetMagic_*

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Lizardviking wrote...

StreetMagic wrote...

Lizardviking wrote...

StreetMagic wrote...

You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.


Frankly, ME2 is the game Bioware seems most proud of from the trilogy TBH.


Looks like they abandoned it to me. Next to nothing carries any legacy into ME3. None of the squad except Tali and Garrus, nothing worthwhile from the Collector story, no nuances about Cerberus, none of the possible stances Shepard may have against the Council or Alliance, etc..


Didn't they in all the pre-ME3 videos and interviews where they talked about the series as a whole they always only showed clips from ME2?


Not sure what you're referring to. Never really paid attention to prerelease stuff until now.

#319
Seboist

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StreetMagic wrote...

Lizardviking wrote...

StreetMagic wrote...

You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.


Frankly, ME2 is the game Bioware seems most proud of from the trilogy TBH.


Looks like they abandoned it to me. Next to nothing carries any legacy into ME3
. None of the squad except Tali and Garrus, nothing worthwhile from the Collector story, no nuances about Cerberus, none of the possible stances Shepard may have against the Council or Alliance, etc.. About the only thing that matters is in a DLC: Liara's access to the Shadow Broker network and hints at Prothean attempts to defeat the Reapers. Everything else went down the ****ter.


That's just a consequence of making a standalone entry consisting mainly of side quests and a villain of the week and a bunch of variables that they could never follow up upon(not that a lot of it was ever that important to begin with like Jacob's LM).

#320
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I thought Jacob's mission was OK. It's not important or anything, but a nice little commentary on treating one's crew right.

#321
The Heretic of Time

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Seboist wrote...

StreetMagic wrote...

Lizardviking wrote...

StreetMagic wrote...

You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.


Frankly, ME2 is the game Bioware seems most proud of from the trilogy TBH.


Looks like they abandoned it to me. Next to nothing carries any legacy into ME3
. None of the squad except Tali and Garrus, nothing worthwhile from the Collector story, no nuances about Cerberus, none of the possible stances Shepard may have against the Council or Alliance, etc.. About the only thing that matters is in a DLC: Liara's access to the Shadow Broker network and hints at Prothean attempts to defeat the Reapers. Everything else went down the ****ter.


That's just a consequence of making a standalone entry consisting mainly of side quests and a villain of the week and a bunch of variables that they could never follow up upon(not that a lot of it was ever that important to begin with like Jacob's LM).


Ya really. ME2 is a clear example that BioWare didn't really thought this trilogy through at all. They just made crap up on the fly and wrote the plot on the get-go. I already had a bad feeling about the Mass Effect trilogy the moment I first finished ME2.

#322
HiddenInWar

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Honestly? I'd like them to do that to see the rage on here.. The tears would solve all the thirst problems throughout the world.

#323
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They did seem to have something in mind though. I remember reading an old interview recently where Hudson talked about how some things would be revisted and that we'd see the meaning of the human reaper in ME3.

Funny how that panned out.

They had something in mind and threw it away. That's how I see it.

Modifié par StreetMagic, 09 février 2014 - 02:06 .


#324
dreamgazer

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StreetMagic wrote...

Lizardviking wrote...

StreetMagic wrote...

You guys must be the ones who made Casey Hudson cry to sleep at nights and feel bad about ME2.


Frankly, ME2 is the game Bioware seems most proud of from the trilogy TBH.


Looks like they abandoned it to me. Next to nothing carries any legacy into ME3. None of the squad except Tali and Garrus, nothing worthwhile from the Collector story, no nuances about Cerberus, none of the possible stances Shepard may have against the Council or Alliance, etc.. About the only thing that matters is in a DLC: Liara's access to the Shadow Broker network and hints at Prothean attempts to defeat the Reapers. Everything else went down the ****ter.


That was kind of the point of this distraction plot, to be honest, but more "mattered" than just that DLC leading into ME3. 

Plus, the same argument about "legacy" storytelling could be made about ME1's plot going into ME2, probably even more so. 

#325
Mr.House

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StreetMagic wrote...

They did seem to have something in mind though. I remember reading an old interview recently where Hudson talked about how some things would be revisted and that we'd see the meaning of the human reaper in ME3.

Funny how that panned out.

They had something in mind and threw it away. That's how I see it.

No, Casey simply lied, not the first time.