I'm doing a Sentinel run that will probably be my last full-trilogy playthrough. In addition to just being something different from my Hacking Infiltrator and Singularity Vanguard, I chose Sentinel because it will allow me to unlock one of the only two trophys I have left: Neural Shock. (The other is Insanity, which will be the subject of another thread.)
I've just finished Therum and have used Neural Shock a handful of times thus far. I'm playing through twice so that I only need to sink 2 points into Intimidate to pass all Renegade persuade checks on the "official" playthrough I will import to ME2.
So the question...unlike some other talents, the points spent between upgrades of Neural Shock seem pretty useless. Cooldown on medi-gel? Whoopty-do. Hell, I had to force myself to use medi-gel to finally unlock the First Aid trophy. I was doing things like shooting containers at short range and immediately gelling. So do I really want to sink 6 points to get 2 more seconds of having the enemy on the ground? Seems they could be better spent on upgrading Throw or Barrier (or anything, really).
Modifié par billpickles, 06 février 2014 - 05:30 .





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