misoretu9 wrote...
TK514 wrote...
And, frankly, if you refuse to buy a game because you think there is a lack of gender choice rather than gameplay, that's on you for missing out, not the developers, marketers, or publishers. If you see a game trailer with a male protagonist and think "that doesn't look like my kind of game", then it shouldn't look any more like your kind of game if the subject had breasts.
I think you missed the point. The issue lies in a fact that despite there being a gender choice in Bioware games you have to be a hardcore gamer who's familiar with other games from this company to know that, because otherwise, basing only on marketing, it usually looks like yet another action focused game with set bland generic white straight male protagonist.
And if we're talking about "missing great games" - ask yourself why game devs think it is so important to set all those bland generic white straight males as protagonists. If you don't know, here's the answer - because they reflect audience that is considered to be the target audience of most games. Many people project themselves into game's protagonists. You may think it is stupid (though it would be bold statement when 90% of games' protagonists are of your gender - it's very easy to not see any problem in such situation), but it affects enjoynment from the game for a lot of people.
So, because of this kind of marketing when it comes to Bioware games the company just loose money. They put a lot of work into making female gender an option for player, and then almost no one knows about it (speaking in general, since I've read somewhere that "hardcore gamers" are just a small part of game's buyers, though obviously it depends on the kind of the game).
No, I didn't miss the point at all. My point was that there are limited funds marketing has available to get the word out about their game, and they are going to focus those funds on the greatest return. Until you represent the best return on their investment, you are not going to be the focus of their marketing. And, frankly, what you quoted remains true. If you look at a trailer and think 'not my kind of game', it shouldn't matter if there are gender options or not. Or are you saying you'll buy a game you think you'll hate just because it has gender choice?
As for the company losing money, clearly it's isn't enough to outweigh the money they gain, or they would be marketing differently. Even in this thread, everyone here has bought BioWare games, in spite of not having female protag trailers. Buying later != not buying. You still gave them your money. Maybe you had to do some research on your own, but you still put your money down for the games.
If someone asked you tomorrow if they should pick up a BioWare game you enjoyed, would you tell them not to because there's not a female focused marketing campaign?