Mass effect 4
#1
Posté 07 février 2014 - 06:04
#2
Posté 07 février 2014 - 08:26
#3
Posté 13 février 2014 - 02:27
Modifié par Moonshadow_Dark, 13 février 2014 - 02:28 .
#4
Posté 13 février 2014 - 03:06
Moonshadow_Dark wrote...
It's already been stated (multiple times) over the course of the trilogy that Shepard is NOT coming back. Shepard's story is done. Get over it.
Actually mass effect 3 proves that Shepard WILL come back. Not sure if its next mass effect or some other but it will come back.
Stargazer child says "tell me another story about Shepard"
Stargazer says" Its getting late but okay one more story"
<3
#5
Posté 13 février 2014 - 03:08
katamuro wrote...
There would be too many things to change for different versions, there would be too much to make for different endings. For example reapers survive in two of the endings and that would mean a huge difference. Plus with reapers acting as a galactic peace force there really would not be a game. There has to be something changed there for it to make for a game. And with destroy that means no EDI and no Geth which is a massive bummer. So for all intents and purposes unless they change how it ended again then a sequel would be very hard to manage.
Geth was boring race anyway. It is just generic robot race, easily replaceable and i dont want robots anymore in mass effect world, too much fight against them already.
And even EDI was nice, it would wear down if i would have to see it again.
#6
Posté 13 février 2014 - 03:18
nallepuh86 wrote...
katamuro wrote...
There would be too many things to change for different versions, there would be too much to make for different endings. For example reapers survive in two of the endings and that would mean a huge difference. Plus with reapers acting as a galactic peace force there really would not be a game. There has to be something changed there for it to make for a game. And with destroy that means no EDI and no Geth which is a massive bummer. So for all intents and purposes unless they change how it ended again then a sequel would be very hard to manage.
Geth was boring race anyway. It is just generic robot race, easily replaceable and i dont want robots anymore in mass effect world, too much fight against them already.
And even EDI was nice, it would wear down if i would have to see it again.
Geth are not a generic robot race. But it really depends on how you play the game. But still geth were the only(apart from reapers) truly alien "race" in the game. It would have been fascinating to see what they accomplished together with quarians. And EDI considering she was one truly self-aware AI that actually cared about stuff.
Well lets just say that I disagree with you strongly on that matter.
#7
Posté 14 février 2014 - 12:51
nallepuh86 wrote...
Moonshadow_Dark wrote...
It's already been stated (multiple times) over the course of the trilogy that Shepard is NOT coming back. Shepard's story is done. Get over it.
Actually mass effect 3 proves that Shepard WILL come back. Not sure if its next mass effect or some other but it will come back.
Stargazer child says "tell me another story about Shepard"
Stargazer says" Its getting late but okay one more story"
<3
Correction-
Stargazer Child says "Gimme some DLC!"
Stargazer says "SHOW ME THE MONEY!!!!!"
Thats what that scene was for, unfortuantley not to hint at Shepards return
#8
Posté 14 février 2014 - 06:18
Moonshadow_Dark wrote...
It's already been stated (multiple times) over the course of the trilogy that Shepard is NOT coming back. Shepard's story is done. Get over it.
And many of us think that statement is a "political" one. You know, like if a politician would have said it.
The equation is:
Possibility of Sheppard return (in %) = players that want it * money *DLC money / nerdrage.
Nerdrage would be little in this case.
God save space "mathemagics"
#9
Posté 15 février 2014 - 09:19
#10
Posté 15 février 2014 - 09:41
Zakuspec089 wrote...
Stop CALLING IT MASS EFFECT 4. It not MASS EFFECT 4. It's NEXT MASS EFFECT, they said it many times until they announce the game.
It is the next mass effect game, and it will be the fourth major mass effect game. Calling it Mass Effect 4 is just a shorthand way of typing it, and everyone knows what you are talking about if you say it.
#11
Posté 15 février 2014 - 10:07
Zakuspec089 wrote...
Stop CALLING IT MASS EFFECT 4. It not MASS EFFECT 4. It's NEXT MASS EFFECT, they said it many times until they announce the game.
Why are you freaking out over this? Does it really matter? Anyway considering this is the fourth game on pc/consoles in ME universe then it is Mass Effect 4. Whatever title they have for it is irrelevant right now. Like Dragon Age Inquisition is also Dragon Age 3. Everyone knows what we are talking about because it is the third game in the series. Same goes for many other games and especially the ones that are part of some franchise.
#12
Posté 17 février 2014 - 06:28
Mass Effect is such a great sci-fi universe, and it would be such a waste to go backwards instead of forwards in my opinion. Taking the series backwards would also make it more difficult to tailor the choices in these prequels to what happens in the original Mass Effect trilogy.
#13
Posté 17 février 2014 - 06:58
After what Bioware did to Shepard at the end, I wouldn't want to play him again, nor would I want to visit the galaxy based on the chocie forced on us..
#14
Posté 17 février 2014 - 09:56
iakus wrote...
I'm hoping ME4 (or whatever you want to call it) is a complete AU/reboot of the galaxy. Honestly I don't want Shepard's stroy or any chcoies made in it to impact what comes next. Leave the trilogy as a self-contained stroy and start fresh with no import, no crossover, nothing connecting the two except basic setting.
After what Bioware did to Shepard at the end, I wouldn't want to play him again, nor would I want to visit the galaxy based on the chocie forced on us..
A reboot while would provide a fresh start would also give pretty much all the people who opposed the ME3 ending the justification to tell BioWare again that they failed with it. That they could not find their way out of the problem they created for themselves. Also if nothing is connecting the two it means creating not just a new game it means creating everything from scratch, the lore, technology, the look of it. They would might as well create a totally new franchise. A reboot with reimagined ME1 to ME3 story would also prove that they were "wrong" with the ending. Same goes for prequel. The only real way for BioWare to prove that they havent killed ME is to create a sequel that would show the galaxy after ME3.
#15
Posté 19 février 2014 - 12:26
katamuro wrote...
...
The only real way for BioWare to prove that they havent killed ME is to create a sequel that would show the galaxy after ME3.
Proving that to us would be gratifiying, but what they really need to do with the next game is to prove that to the EA shareholders. EA is gonna make more Mass Effect games because there's profit in the franchise, so its up to the Edmonton studio to prove that they should have anything at all to do with it. So far, they're still running the project even though most of the work was moved to Montreal.
Surely some of the suits at EA had a little sit-down with Casey and Mac about how no-one is allowed to crater a lucrative franchise just because they don't like the deadlines from corporate.
#16
Posté 19 février 2014 - 03:16
For me I would go with the destroy ending (synthesis is just creepy and control takes away everyone’s freewill), Shepard did not kill Wrex and stoped the genophage, saved the counsel. Shepard did survive (we saw he might have survived and I do not think you see his name on the memorial if he takes a breath) so he/she can make an appearance in the next games. By him surviving it proved that the star child was wrong that all AI’s would be destroyed, EDI was based on Reaper software so she didn’t make it (plus her name is on the memorial) but the Geth are not based on Reaper tech but just have a Reaper based software upgrade so they may have survived and only need some debugging. But whatever the fate of the Geth I would have the Quarians survive.
Modifié par Rodus Maxumus, 19 février 2014 - 03:19 .
#17
Posté 19 février 2014 - 09:34
Rodus Maxumus wrote...
I believe that to go forward cannon has to be established for the trilogy. Though some people will hate the idea because “that’s not how I played it”, but establishing cannon does not in any way diminish a person’s own play though, other games have done it and it has not hurt their franchises. Also The endings, the genophage and did Wrex live are the big things that I believe need to be established in cannon for the next ME games. They are too big to ignore, some can be ignored but not them.
For me I would go with the destroy ending (synthesis is just creepy and control takes away everyone’s freewill), Shepard did not kill Wrex and stoped the genophage, saved the counsel. Shepard did survive (we saw he might have survived and I do not think you see his name on the memorial if he takes a breath) so he/she can make an appearance in the next games. By him surviving it proved that the star child was wrong that all AI’s would be destroyed, EDI was based on Reaper software so she didn’t make it (plus her name is on the memorial) but the Geth are not based on Reaper tech but just have a Reaper based software upgrade so they may have survived and only need some debugging. But whatever the fate of the Geth I would have the Quarians survive.
That is what I would like too
#18
Posté 21 février 2014 - 06:29
#19
Posté 21 février 2014 - 07:16
#20
Posté 21 février 2014 - 07:49
And since most agree that 'destroy' is the canon ending, the geth should be extinct.
BUT I sure do hope, that there are a ****load of monuments to the race of sentient robots that sacrificed themselves completely to save the galaxy.
#21
Posté 23 février 2014 - 08:29
Now that the Reaper war is over and there is a galactic-wide alliance; the council becomes more of a committee with a councilor for each species thus creating balance between the races. I was also thinking that the three councilors from the trilogy would then act as the head of the "committee". This leads to my main point; all the races start working together as one "galactic-community", resources would be pooled from every species for research, technology, defense, etc. This cooperation between every race would allow for massive research and study of everything about the reapers. The major focus of the combined research effort is aimed at how the Reapers were able to be out in "dark space".
*NOTE*: The endings of ME3 do not affect the direction for the plot of the game; they just affect the beginning/setting of the future game. I am only focusing on two groups for the ending of ME3; Destroying the Reapers, or the Reapers survived:
The intro & opening scenes of the upcoming Mass Effect game would depend on the end choices made in ME3. The main details revolve around the reapers being alive or dead, so the smaller details can come later. The main intro & opening scenes would be:
- Reapers are dead
If the "Destroy" ending was chosen, the scientists pretty much unlimited amounts of reaper tech....hell even complete reapers to study from the war and scavenge everywhere possible and begin research & development for dark space voyages/exploration with the goal of reaching other galaxies.
-Reapers survived
If the "Control" or "Synthesis" endings were chosen; while the reconstruction of colonies/home worlds/the citadel, scientists begin to work with the Reapers to research and study the Reapers' ability to reside in dark space with a goal of exploring other galaxies.
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I didn't really think about what the plot of the game might be, but I think that it would be to explore another galaxy...or a few (if you're really ambitious), and conflict arises during the journey or after making contact with another galaxy.





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