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That one companion that's recruited so late into the game you barely get to use them


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#26
KaiserShep

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MevenSelas wrote...

Wait, we're talking about dead prologue companions now?

Mhairi was the best. Why'd she have to die? :crying:

Never forget.

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She died so young. It shoulda been Oghren.

#27
Master Warder Z_

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Rachel73 wrote...

Tamlen was the best. I still wish they wouldn't have killed him off

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<_< No, No he wasn't.

In fact his death caused me to laugh actually given how full of the corn it was.

#28
Zehealingman

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I still remember recruiting Velanna as the last companion. After I finished Awakening I read her wiki page. Damn, I missed out a lot.

I know KOTOR2 isn't from Bioware, but did a companion die there aswell in the first mission? Only memory I still have is that the first group is Anton, Kreia and that druid.

Modifié par Mark Alarton, 08 février 2014 - 07:58 .


#29
Klystron

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I don't mind the idea of killing off the companion who has the same class as the PC, but in practice it always seems to be the more interesting companion that dies.

e.g. I prefer mage characters, and Bethany >>> Carver.

#30
Hanako Ikezawa

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KaiserShep wrote...

MevenSelas wrote...

Wait, we're talking about dead prologue companions now?

Mhairi was the best. Why'd she have to die? :crying:

Never forget.

Posted Image


She died so young. It shoulda been Oghren.

Or Anders. You know, considering the future.

#31
Hanako Ikezawa

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Mark Alarton wrote...

I still remember recruiting Velanna as the last companion. After I finished Awakening I read her wiki page. Damn, I missed out a lot.

I know KOTOR2 isn't from Bioware, but did a companion die there aswell in the first mission? Only memory I still have is that the first group is Anton, Kreia and that druid.

No, KOTOR 2 had no character die in the first missions. The closest it got was Kreia getting her arm cut off by Darth Sion.

#32
Zehealingman

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LDS Darth Revan wrote...

Mark Alarton wrote...

I still remember recruiting Velanna as the last companion. After I finished Awakening I read her wiki page. Damn, I missed out a lot.

I know KOTOR2 isn't from Bioware, but did a companion die there aswell in the first mission? Only memory I still have is that the first group is Anton, Kreia and that druid.

No, KOTOR 2 had no character die in the first missions. The closest it got was Kreia getting her arm cut off by Darth Sion.


Ah, I see. Thanks!

#33
Blackrising

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I tried getting Velanna as soon as possible, since she seemed like the sort of companion I'd enjoy. Therefore I thankfully got to spend enough time with her.

But the thing with Loghain was a shame. Mind you, there were story reasons for it and I forgive Bioware for that, but I really wish I'd gotten to spend more time with him. He was an insanely interesting personality and didn't get enough attention as a companion. (Plus, the conversations you could have with him if your HN decided to marry Anora were absolutely wonderful.)

That said, having companions join the protagonist very late in the game is always a problem. By that point, most players will already have a set party that they don't want to change and the companion will remain unused. Or at least that's what it's like for me. (I always do the deeproads last, for example, so I can't remember ever using Oghren as a companion. He was just decoration in my camp. Very ugly decoration.)

#34
Mikoto8472

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Oddly for me personally it was Oghren and in Awakening, Justice just because of the order I did things back then.

Usually in DAO I did Circle first, then Redcliff, then the Urn, then the Dalish then Orzammar. So in the final run up of the game I did feel I missed out. To counter that in later playthroughs I do Orzammar third then the Dalish fourth.

In Awakening I do Wending Wood first, then Kal'Hirol then Blackmarsh so it ends up Justice I spend all of four minutes with.

#35
themikefest

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Since Mhari died early in Awakening(it should've been Anders) maybe her VA will have more time in DAI

It would be nice to have all companions recruited within the first few quests so we can have as much time with them to build up a friendship.

#36
Quyk Sylvyr

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I have mixed feelings. On one hand having one companion come late to the story (if you can choose which companion) can increase replayability because you can choose a different order next time. On the other hand. . . I'll admit I got tired of not getting Zevran right away and downloaded a mod to get him as soon as I leave Lothering.

#37
Sith Grey Warden

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 I liked the way it worked in DAA as you could choose which companion to get last. That way, you could get that character earlier in a second playthrough.
That said, it could be harder to allow that in DAI since enemy levels don't scale. It would be more like DAO since the level floor for Orzammar is too high to do it early.
Also, rest in peace, Daveth. 
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Modifié par Sith Grey Warden, 09 février 2014 - 12:25 .


#38
KC_Prototype

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With Tali in ME3, she was already developed so no gripes there, but yeah to everything else.

#39
garrusfan1

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I hate how they do that. But DA games tend to not be too bad about it (except Awakening and Logain but he doesn't count too me.) In DA2 you get all the characters in the first act (except DLC character) and in DAO you get most of the game with all the characters if you play it right. But I agree how in ME2 and especially with ME3 it was done.

#40
KC_Prototype

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RIP Mhairi. You will always be remember.

#41
garrusfan1

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Sith grey warden

how was Orzammar scaled too high in the beggining? that was what I did first (until I realized how important getting the attribute bumps in the fade are).

#42
garrusfan1

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KC_Prototype wrote...

RIP Mhairi. You will always be remember.




I know I loved mhairi. (cry) WHY COULDN'T IT HAVE BEEN ANDERS! WHY!!!!!!

#43
garrusfan1

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Klystron wrote...

I don't mind the idea of killing off the companion who has the same class as the PC, but in practice it always seems to be the more interesting companion that dies.

e.g. I prefer mage characters, and Bethany >>> Carver.



Bethany>>>>>>>>>whiny Carver

#44
Dabrikishaw

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BouncyFrag wrote...

Legion is annoying since once he's on board the silent countdown to the Collector attack kicks in along with the weak plot element of the entire companion crew leaving the Normandy in a single shuttle because 'reasons'. In later playthroughs I took Legion along onTalis loyalty mission for the lulz and drama which Bioware delivered in fine fashion, but to do this you have to give up rescuing most of the crew due to the silent countdown.


You can do Legion's loyalty mission and save the entire crew. 

#45
Hainkpe

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LDS Darth Revan wrote...

KaiserShep wrote...

MevenSelas wrote...

Wait, we're talking about dead prologue companions now?

Mhairi was the best. Why'd she have to die? :crying:

Never forget.

Posted Image


She died so young. It shoulda been Oghren.

Or Anders. You know, considering the future.

I agree. Anders was just... yeah. Loved him in Awakenings, hated him in DA2. Why!? WHY!? Posted Image

#46
Il Divo

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Personally, most of my companion choices are made for story/character reasons rather than gameplay focus, so late characters interrupting my roster has never really been a problem.

I also prefer the approach of getting a slow trickle of companions over the course of the game. I think KotOR 2 especially was great about this. Aside from acquiring both Goto/Hanharr after Nar Shadda, the rest of the cast was separated pretty well in terms of acquiring characters.

#47
Bayonet Hipshot

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Yes. This is something I really hope Bioware will avoid doing because if we want to grow and develop relationships with our companions, it would be nice to get them early or mid game instead of late game.

As for killing of companions in prologue, that is okay by me. For the most part the prologue companion will be there to help you through while you learn the basics of the game , introduce the concept of a party based game & party based combat, etc. Prologue is the tutorial / setting up part of the game. If they kill one companion, its okay for me. It will be a sad gaming experience, but an okay one.

#48
Dermain

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CybAnt1 wrote...


The good news on the customize your party front is it seems the "iconic look" doctrine is out for this game, and you can buy them the same armor pieces your PC wears/uses. (I approve).


No, they still have their "iconic look", but you are able to change it to a degree. I'm assuming it's sort of like the companion customization that's in SWTOR.


BouncyFrag wrote...

I approve of the lack of See Jory tribute pics. BSN, you've made me proud.


I HATE Jory with a passion. His whining gets on my nerves more than Alistair's and that's saying something.

#49
Psykohamster

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Which companion died early in ME3? Maybe you could count Anderson since he was left behind on Earth .

#50
leaguer of one

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BouncyFrag wrote...

Legion is annoying since once he's on board the silent countdown to the Collector attack kicks in along with the weak plot element of the entire companion crew leaving the Normandy in a single shuttle because 'reasons'. In later playthroughs I took Legion along onTalis loyalty mission for the lulz and drama which Bioware delivered in fine fashion, but to do this you have to give up rescuing most of the crew due to the silent countdown.

You can have him be part of Tali's mission with out anyone dieing.