1. Cannot remap 'T' key. This is an insanely easy fix. I can remap every other primary key on the keyboard except this one. Why? It's permanently bound to "Multiplayer Chat", a function that doesn't even exist. That's right...I can't rebind 'T' to anything even though it does nothing in in the game. Why do I care? Because I don't use WSAD in any game, I use EDSF. Maybe you think that's silly. I have my reasons, I believe they are good reasons, and there is no reason why I can rebind every other key but not 'T' (which becomes my reload key with an EDSF setup). I have to use Autohotkey to fix a problem left over from the game's development. To add insult to injury, I could rebind it in the demo.
2. Cannot move abilities in multiplayer. Why not? I can in singleplayer. I can open the menu. When I've played 20 hours on my Insanity Vanguard and my key setup is W for charge, R for nova, and G for shockwave, it makes going to multiplayer where W is charge, R is shockwave, and G is nova a massive headache. If there was some gameplay reason for it, I'd maybe forgive it...but nothing stops me from just changing the key bindings. Yet why should I change my key bindings every time I play multiplayer? Or reorganize everything for singleplayer?
This is why players were so upset with the ending. Not because they didn't like that everyone didn't live happily ever after. Because the ending was sloppy. It was easy, incomplete, and reeked of a time crunch by people that knew they had done "good enough." Fans of the first two games were going to buy it regardless. The really sad part is that the majority of ME3 is high quality.
If the game weren't so locked down because of piracy fears (look how well that's worked out) maybe a fan could create a mod and fix some of these issues. But no. No mods. No fixes. Nothing but an exploitative multiplayer to keep this game alive.
It wouldn't matter so much if the game weren't so fun.





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