Aller au contenu

Photo

Why does The Witcher get so much praise?


  • Veuillez vous connecter pour répondre
82 réponses à ce sujet

#1
Kurremurre

Kurremurre
  • Members
  • 141 messages
Finally, after hours upon hours of agonising frustration, I got through The Witcher: Enhanced Edition, and I can for the life of me not understand the praise it gets. Apologies, but I desperately need to vent my frustration.

- The graphics are obviously terrible. This game came out the same year as Mass Effect, yet it looks far worse than TES: Oblivion. In fact, I would sooner compare it to Fable. There is only a handful of character models – all horrendously ugly – and the entire game is practically devoid of colour.

- The music is almost as bad. It's equally colourless and strangely confused: the battle music is mostly decent, if unengaging, but some of the regular ambient music dramatically shrieks every so often for no reason, and is otherwise exceptionally dull.

- The story, oft-cited as the game's greatly redeeming quality, is underwhelming. It does deal with some interesting themes, and it isn't entirely bad, but it goes downhill in the Epilogue. It is certainly not strong enough to carry the entire game on its own.

- The writing ranges from stale to weird, making many a character look like a buffoon and Geralt look like a confused mess of a ”badass chick magnet”. There are one or two moments where they managed to get in some nice symbolism, only to cheapen it by having some inane character explicitly explain it.

- Speaking of characters, most of them are some combination of flat, silly and infuriating.

- The voice acting goes hand in hand with the dreadful writing and dead expressions on everyone's faces. Geralt obviously doesn't have so much as a vestige of emotion in his body, and everyone else has only just that – a vestige.

- The sidequests are laughable. Every single one would have you hunt a specified number of a specified monster – sometimes to collect a specified number of some body part, which requires that you first hunt down a book about the monster so you can proceed.

- The main quest, on the other hand, doesn't really require any action at all. Instead, it involves running back and forth between half a dozen geographical points to talk to people with nothing interesting to say before they send you off on your next errand – usually with ridiculously great distances devoid of anything meaningful between each given point.

- The cutscenes are needlessly abundant and the editing is atrociously clumsy. Very often can a cutscene end with a fade-in from black to a battle sequence, which actually begins as soon at the cutscene ends – while the screen is still momentarily black.

- The combat, as has often been pointed out, is lame. Admittedly, I played on Easy (making the playthrough only a big waste of time instead of a huge or enormous one), but I don't see how higher difficulties would be much different. Fighting is a simple matter of clicking and watching, and sometimes switching between the three battle modes. A ”challenging battle” merely involves enemies with higher defence and/or health (forcing you to add potion-chugging to the mix) or lots and lots of stunning.

Also, targeting properly becomes a great feat whenever there are multiple enemies nearby, forcing you to use Group Mode if you want to be sure to hit your designated target.

It doesn't help that it feels buggy, either. Sometimes, when you time a second attack, Geralt will simply freeze in place.

- The enemies come in very few different shapes and are mostly uninspired. In terms of gameplay, they are completely interchangeable.

- The game is rife with horrible design choices:

A great deal of quests require that you ”come back later”. To make time pass, you can meditate – but only at fireplaces, which are few and far between, or at certain NPC's, except when it is these very NPC's who tell you to ”come back later”, in which case they will refuse to speak to you until the required time has passed.

Intoxication causes severe loss of movement speed, and is at times required – or at least the most favourable option – to proceed in a quest.

The old lady in Shani's house, who will react randomly to your entrance and most often throw you out, is nothing but a nuisance.

The ridiculous ”kill contest” with White Rayla, where you must gather 20 tokens from slain enemies to proceed. The problem is that looting enemy remains is not possible while engaged by an enemy, and this takes place in a war zone with infinitely spawning enemies. The same goes for opening doors, which is what you have to do in the middle of that war zone upon winning the contest.

The terrain is often not designed with the controls in mind. Tiny ledges and elevations and barely visible objects can easily stop you dead in your tracks, as can any ingredient-yielding plant. City layouts are reminiscent of labyrinths, where roads often lead to insurmountable non-obstacles like barrels or little fences.

The quest marker often doesn't know what it's doing.

The map sometimes gets confused. Most of the time, opening the map lets you view the local map. Sometimes, however, it randomly decides that what you want is the world map.

Geralt's obnoxious habit of sheathing whatever weapon is drawn whenever any nearby enemies die or go away.



The one thing – one and only thing – that this game does well is the choice-and-consequence aspect. The choices you make do affect the remainder of the game in a noticeable and potentially meaningful way. The problem, however, is that when the things you affect are all frustrating, boring and pointless, this doesn't really affect the enjoyability of the game at all. At best, it makes the game an interesting subject of study in terms of game design.

What am I missing? Why is this game held in such high regard? I can only assume that most of the high scores this game received were due to the sex cards and other superfluous nudity.

Edit: I LOVE formatting bugs! :D

Modifié par Kurremurre, 10 février 2014 - 01:45 .


#2
Liamv2

Liamv2
  • Members
  • 19 037 messages
When people say the witcher is great they are usually talking about the witcher 2 not the first one.

#3
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

Liamv2 wrote...

When people say the witcher is great they are usually talking about the witcher 2 not the first one.


Agreed. TW2's story, branching choices, graphics and overall design is light years better than the original. They are one of the few developers who honestly took everything good about their game and enhanced it, while doing their best to enhance their weaknesses (although I'd agree that combat is still unwieldly).

If you really want to know the answer to your own question, OP, you'd need to play the sequel. 

#4
Kurremurre

Kurremurre
  • Members
  • 141 messages
I have played the sequel, and I really enjoyed it. It did still have a couple of frustrating elements, but on the whole, I couldn't agree more. The only reason I decided to power through the first game is that I want to see how importing a save file affects TW2.

The thing is that even the first Witcher game is lauded by many as a great game. It received many a high score from reviewers, and I keep seeing gamers on the web who encourage others to play it.

#5
spirosz

spirosz
  • Members
  • 16 354 messages

Fast Jimmy wrote...

Liamv2 wrote...

When people say the witcher is great they are usually talking about the witcher 2 not the first one.


Agreed. TW2's story, branching choices, graphics and overall design is light years better than the original. They are one of the few developers who honestly took everything good about their game and enhanced it, while doing their best to enhance their weaknesses (although I'd agree that combat is still unwieldly).

If you really want to know the answer to your own question, OP, you'd need to play the sequel. 


I disagree.  I found the story to be much better in TW, also I prefered the atmosphere and the music in the original.  The one thing that was lacking was the VA and the overall gameplay, which was their biggest issues - which got improved in TW2.  I much prefer the TW2, but TW1 did certain things a lot better, so I'm hoping TW3 brings the best of both worlds.  

#6
spirosz

spirosz
  • Members
  • 16 354 messages
Also, on the issue of side quests... you are a Witcher and what do they do? "Killing monsters"

#7
spirosz

spirosz
  • Members
  • 16 354 messages
[redacted]

Modifié par spirosz, 10 février 2014 - 03:09 .


#8
eroeru

eroeru
  • Members
  • 3 269 messages
Witcher one was great.

Everyday characters *are* often buffoons. Moreso in Medieval-themed lore. They're fun, and go far from the usual heroic trope. Mass Effect was an awful game for me, in comparison.

Also, the game has depth. All the elements require to delve a bit deeper, and feel natural in their many-faceted effects to gameplay.

Music was wonderful. Not the happy-go-lucky galore or symphonic simplicity players are often used to. But great. It has character to it, through interesting use of music's harmony and the ambience.

The organic or natural feeling of the interactions, the characters, the mechanics, even the graphics are great. None of that dichotomy-type gameplay of "renegade/paragon" or whatnot "deep" hype.

Modifié par eroeru, 10 février 2014 - 03:08 .


#9
spirosz

spirosz
  • Members
  • 16 354 messages
They do feel natural, but I didn't find it had depth, IMO.

#10
eroeru

eroeru
  • Members
  • 3 269 messages
Well, that kinda is depth. A more holistic complexity requires to use some certain synthesis of themes and other parameters or information you're given, and the use of one's memory to do that.

Conflicting characters also reflect depth. You don't get black and white. You get an overhaul of medieval-type story-telling.

Modifié par eroeru, 10 février 2014 - 03:13 .


#11
AshedMan

AshedMan
  • Members
  • 2 076 messages
The Witcher was so monumental because it came from a polish studio nobody had heard about with a shoestring budget and yet it rivaled the storytelling and atmosphere of BioWare games. They also shunned the DLC model and gave all new content to everyone who owned the game. They are the anti-EA.

Follow up that timeline with a few years of BioWare falling on their faces in the RPG department and CDPR's stellar release of The Witcher 2, and we now see who the real RPG makers are these days. BioWare, the king, is dead. Long live CDPR.

#12
Splinter Cell 108

Splinter Cell 108
  • Members
  • 3 254 messages

Liamv2 wrote...

When people say the witcher is great they are usually talking about the witcher 2 not the first one.


Nope, I found the first one to be better in some aspects than the second one and I found it just as great. For one, it was longer than TW2. 

#13
spirosz

spirosz
  • Members
  • 16 354 messages

Splinter Cell 108 wrote...

Liamv2 wrote...

When people say the witcher is great they are usually talking about the witcher 2 not the first one.


Nope, I found the first one to be better in some aspects than the second one and I found it just as great. For one, it was longer than TW2. 


Longer doesn't always = better, as I found the first two acts in TW1 to be dreadful, but the quality was there in the last acts.  

#14
Splinter Cell 108

Splinter Cell 108
  • Members
  • 3 254 messages

spirosz wrote...


Longer doesn't always = better, as I found the first two acts in TW1 to be dreadful, but the quality was there in the last acts.  


Maybe but I enjoyed the game, I am not of the same opinion that the first two acts are boring. Act 1 gets good at the ending at least, and act II starts getting good at the middle. I felt like wanted more out of the Witcher 2 if you ask me, it felt like there was something missing. I think they cut an act out of TW2, I wish they hadn't. 

#15
Eurypterid

Eurypterid
  • Members
  • 4 668 messages
I thought it was a great game and a ton of fun. Go figure - tastes differ.

As for the dated look of the game, they were using the Aurora engine, which was the one used to create NWN. Compare the Witcher's graphics/look to NWN.


AshedMan wrote...

The Witcher was so monumental because it came from a polish studio nobody had heard about with a shoestring budget and yet it rivaled the storytelling and atmosphere of BioWare games. They also shunned the DLC model and gave all new content to everyone who owned the game.


This.

#16
Kurremurre

Kurremurre
  • Members
  • 141 messages

spirosz wrote...

Also, on the issue of side quests... you are a Witcher and what do they do? "Killing monsters"

Sure, it makes sense, but that doesn't help the fact that it makes for terrible sidequests.


eroeru wrote...

Witcher one was great.

Everyday
characters *are* often buffoons. Moreso in Medieval-themed lore. They're
fun, and go far from the usual heroic trope. Mass Effect was an awful
game for me, in comparison.

Also, the game has depth. All the
elements require to delve a bit deeper, and feel natural in their
many-faceted effects to gameplay.

Music was wonderful. Not the
happy-go-lucky galore or symphonic simplicity players are often used to.
But great. It has character to it, through interesting use of music's
harmony and the ambience.

The organic or natural feeling of the
interactions, the characters, the mechanics, even the graphics are
great. None of that dichotomy-type gameplay of "renegade/paragon" or
whatnot "deep" hype.

Well, to each his own. Although, some points:

1: Who cares if the everyday characters are "far from the usual heroic trope"? What I'm saying is that the writing makes them come off as unnaturally stale and weird. I did not pick up on this "organic or natural feeling" you mention.

2: The gameplay was virtually non-existent. If all these different elements affect a) running around and B) watching Geralt swing his sword around like a monkey as you occasionally press the LMB, I don't see how that constitutes a plus.


AshedMan wrote...

The Witcher was so monumental because it
came from a polish studio nobody had heard about with a shoestring
budget and yet it rivaled the storytelling and atmosphere of BioWare
games. They also shunned the DLC model and gave all new content to
everyone who owned the game. They are the anti-EA.

Follow up
that timeline with a few years of BioWare falling on their faces in the
RPG department and CDPR's stellar release of The Witcher 2, and we now
see who the real RPG makers are these days. BioWare, the king, is dead.
Long live CDPR.

I got the impression such must be the case, and that speaks volumes of CD Projekt RED's skill, but that is all it does. It doesn't make The Witcher any better as a game.

#17
Ridwan

Ridwan
  • Members
  • 3 546 messages
The Witcher 1 was bad, it actually almost put me off buying the Witcher 2. The Witcher 2 however is an amazing game.

#18
Endurium

Endurium
  • Members
  • 2 147 messages
While The Witcher certainly has its faults (no looting during combat, monster corpses obstruct looting of corpses beneath, more drowners than any other creature type, etc), I greatly enjoy the game. Moreso than Witcher 2, to be honest, but that's because I agree with Shepard that "politics are the weeds of the galaxy".

Not sure why you think Witcher 1 is colorless with shrieking sound; maybe your display is low qualtity or gamma is way up? Might need better speakers too. The game looks and sounds beautiful to me; moreso after installing a hi-res texture mod the last time I played.

Also Witcher 1 was built on a heavily modified version of NWN's engine, whereas Mass Effect was built upon the Unreal 3 engine. Can't expect the same imagery/rendering from game engines created for different genres (though modern game engines are changing that).

The primary gripe I hear from people (including my brother) regarding Witcher 1 is combat, and it does take good timing to pull off (repeated) combos. I play on easy difficulty to make the most of it, and love the rest of the game. I guess I'm fairly easy to please.

Also CDPR has a good reputation of caring for their customers. Between The Witcher series and GoG website I love the guys. Gamers doing things for gamers, as it should be.

#19
Kurremurre

Kurremurre
  • Members
  • 141 messages

Endurium wrote...

Not sure why you think Witcher 1 is colorless with shrieking sound; maybe your display is low qualtity or gamma is way up? Might need better speakers too. The game looks and sounds beautiful to me; moreso after installing a hi-res texture mod the last time I played.

My gear and settings are just fine. When I say it's colourless, I'm talking about the aesthetic. Every single area is a mix of grimy brown, dead grey and wilted green.

Regarding the music, I probably overstated the "shrieks". I had the ambient music in the swamp specifically in mind when writing that.

The primary gripe I hear from people (including my brother) regarding Witcher 1 is combat, and it does take good timing to pull off (repeated) combos. I play on easy difficulty to make the most of it, and love the rest of the game. I guess I'm fairly easy to please.

I didn't find the combat nearly as bad as its reputation would suggest. It's just really boring and shallow.

#20
Master Warder Z_

Master Warder Z_
  • Members
  • 19 819 messages
I haven't played the first Witcher in Ages...I really do wish they got around to doing their remake for the 360.

#21
Addai

Addai
  • Members
  • 25 850 messages
I'm sorry, I stopped after reading that the graphics and music are bad. 401 error, cannot compute, operation shutting down.

#22
Kurremurre

Kurremurre
  • Members
  • 141 messages

Addai67 wrote...

I'm sorry, I stopped after reading that the graphics and music are bad. 401 error, cannot compute, operation shutting down.

:)

#23
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

Addai67 wrote...

I'm sorry, I stopped after reading that the graphics and music are bad. 401 error, cannot compute, operation shutting down.


I love you :wub:

#24
bmwcrazy

bmwcrazy
  • Members
  • 3 622 messages
Cuz they're actually gud?

#25
AventuroLegendary

AventuroLegendary
  • Members
  • 7 146 messages
From what I've read of the game, it seems like a High Fantasy ASoIaF with Mass Effect-ish gameplay. I don't know why I've been letting it collect dust on my virtual shelf instead of playing it.

Modifié par LegendaryAvenger, 10 février 2014 - 10:45 .