What are some concerns you have for DA:I?
#1
Posté 11 février 2014 - 12:24
A major worry that i have is the amount of choices and distinction between them, DA 2 had that tendency of having card board cutout reply options and by that i mean the three choices we recieved were either Good, Sarcastic, or bad. Compare that to Origins where we had 7 choices that didnt all have a distinct personality type tied to it. This type of variety really helps distinguish characters, even if they're both Saints or A**holes. Not everyone with the same sense of morality thinks or reacts the same during conversations.
My last concern is on the scenarios we will be facing, i really want them to take advantage of you're position as the Inquisitor, i want there to be major political decisions that cant always be solved by killing, i want there to be trials where soldiers within your ranks commit crimes and you have to decide their fate, and to top it off i want your race to have an impact on these types of scenarios, for example an Orlesian noble meeting who refuses to negotiate with a non-human or certain politcal figures that have unique grudges against certain races that you may or may not choose.
Is there anything that you may be worried about seeing in DA:I?
#2
Posté 11 février 2014 - 12:26
#3
Posté 11 février 2014 - 12:28
Damn, i thought i was specialx-aizen-x wrote...
this is like the 8th "What are your concerns thread"
#4
Posté 11 février 2014 - 12:33
That we will have more than two return characters as companions. I have nothing against characters returning, but I would like some new companions.
That Inquisition won't gain enough revenue for BioWare. If the game fails, the company might go under.
Poor redesigns of old characters, and that the ones we have seen already won't look good when we play the actual game.
#5
Posté 11 février 2014 - 12:41
#6
Posté 11 février 2014 - 12:43
Is there anything that you may be worried about seeing in DA:I?
Oh. Not a thing. Not one. :innocent:
Anything they do is fine. In fact, I'm hoping for at least 50% of the Unconfirmed Rumors to be true. :innocent:
#7
Posté 11 février 2014 - 12:45
PC speaking automatically most of the time
2 Options on the dialog wheel most of the time
Multi colored ending
And a resurrected anders
#8
Posté 11 février 2014 - 12:46
I'm not too worried, though they look a tad more "human" than in DA:O and 2.
Modifié par Knight of Dane, 11 février 2014 - 12:46 .
#9
Posté 11 février 2014 - 12:46
#10
Posté 11 février 2014 - 12:51
#11
Posté 11 février 2014 - 12:51
One - how well the shift to resource-management based healing will be received. It'll be a pretty significant gameplay shift from previous DAs. We'll see how it goes....
Two - how well the game is received by the general public. There's going to be a lot of competition when it rolls out in the fall and just in the RPG space. They don't call it Broke-tober fer nothin'... And it's hard to say if lingering negative feelings towards DA2 and ME3 will have an impact.
#12
Posté 11 février 2014 - 12:57
- That the large areas will be just a lot of empty nothing with no reason the leave the main path.
- That the animations will be way over the top
- ME3 level auto dialogue
- That the inquisitor will disappear after the Inquisition
- That the Warden and/or Hawke will make an actual appearance
#13
Posté 11 février 2014 - 12:57
-autodialogue
-limited dialogue wheel that makes little difference
-decisions that make little or only a slight difference
-emphasis on multiplayer and having it affect single player
-cutscenes limit your character to one combat style or outside your class
-race having little affect on the story or being a 'special exception'
#14
Posté 11 février 2014 - 01:01
#15
Posté 11 février 2014 - 01:01
- Dialogue Wheel
- FF only NM. Babysitting players.
- Unrealistic/flashy combat
- Dragon Fail 2
- Making unsatisfactory encounters with the other main characters. Best would be to play them again in their precious DLC
- Making the game 'accessible' to new players.
Modifié par Jean-Funk Van Damme, 11 février 2014 - 01:06 .
#16
Posté 11 février 2014 - 01:07
Not the face paint, the facial structureKnight of Dane wrote...
Wow, people are really concerned about the Qunari makeup I see.
I'm not too worried, though they look a tad more "human" than in DA:O and 2.
#17
Posté 11 février 2014 - 01:07
addiction21 wrote...
It won't be given a chance and it will be held to that one BioWare game you really really really liked.
You should be very concerned then.
#18
Posté 11 février 2014 - 01:10
#19
Posté 11 février 2014 - 01:10
addiction21 wrote...
It won't be given a chance and it will be held to that one BioWare game you really really really liked.
How many people here had just one Bioware game they really really really liked. It's probably more a thing of it being like that one Bioware game they really really really disliked.
Modifié par Aaleel, 11 février 2014 - 01:11 .
#20
Posté 11 février 2014 - 01:19
If it doesn't feature a hedgehog, it's craaaap.
Ehhh whatever, I have learned to stop worrying and love the bomb.
Modifié par CybAnt1, 11 février 2014 - 01:19 .
#21
Posté 11 février 2014 - 01:25
#22
Posté 11 février 2014 - 01:29
CybAnt1 wrote...
Sonic Chronicles, man. It has ALL been downhill from there.
If it doesn't feature a hedgehog, it's craaaap.
Ehhh whatever, I have learned to stop worrying and love the bomb.
Oh God Sonic Chronicles lol. If I sat down and made a list of all Bioware games I've played that one would definitely be in the bottom two.
#23
Posté 11 février 2014 - 01:37
#24
Posté 11 février 2014 - 01:39
#25
Posté 11 février 2014 - 02:10
ME3-style endings





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