What should be the Me4 genesis choices?
#26
Posté 11 février 2014 - 08:30
My personal hope is the game starts at the end of the war, and your escaping, then you don't see it but shep makes his choice, then u have to survive the consequences
#27
Posté 11 février 2014 - 09:56
#28
Posté 12 février 2014 - 08:32
Surely there's been a best ending poll?
Modifié par knaus86, 12 février 2014 - 08:32 .
#29
Posté 12 février 2014 - 09:01
knaus86 wrote...
Destroy - genophage not cured - quarians and geth peace - surely this is the most popular?
Surely there's been a best ending poll?
There was a very extensive poll about that. And yes, destroy was preferred over a 60% if I remember well, followed by control, sinthesys and refuse.
#30
Posté 12 février 2014 - 05:52
Destroy (4 outcome types; fits more with the Shepard core story and some players auto-Renegade into it) - large lead
Control (2 outcome types, or 4 with EC if alignment counts; many players auto-Paragon into it) - significant presence but not a lead
Synthesis (1 outcome type, but is portrayed by overt story as the ideal winning path for galaxy) - is chosen sometimes but distinct minority
Refuse - barely anyone
Makes me think that if they do a sequel of any sort (that incorporates the Crucible choice in *any* way), if they make Control and Synthesis fit an overall result (just with different details/aspects), then both could mean something.
And if they make Control the default story that new players would go for, then Synth+Control will even out compared to Destroy.
Modifié par SwobyJ, 12 février 2014 - 05:55 .
#31
Posté 12 février 2014 - 06:33
#32
Posté 12 février 2014 - 07:04
#33
Posté 12 février 2014 - 10:14
Agreed. Best to set a new game afterwards, keep the main races etc. that could be lost, have no old characters, and only very casually allude to the events of the current games (without giving anything much away about what the choice is - have some details that are inconsistent with any of them being fact).Fixers0 wrote...
They should keep the connenction between the new game and the trilogy as small as possible, a genesis-like comic would indicate that they failed to do so.
#34
Posté 14 février 2014 - 06:00
You can't let people pick the end of the trilogy, there is no way to accommodate all three colors. If that choice isn't going to be captured, then there is no point in trying to capture the others. The MEU should be set to a canon state that returns as much of it as possible to recognizable conditions. The Citadel and relays should be working and back where they're supposed to be, the geth and quarians should both still exist, meaning they almost certainly will be sharing Rannoch. That has the additional benefit of assuring that the Citadel races will still treat the Quarians with suspicion or animosity because of their association with an AI race.
The genophage should be cured. That story has been told, and whatever issues arise from the Krogan should be a new story going forward.
Shepard "beat the reapers" and now they're gone and so is (s)he. Scars from the war remain, but the galaxy has mostly rebuilt, even where that doesn't make a lot of sense, because we're moving on. If we need a reaper to still be alive and hidden in the void for some future story line, it is. If we need a member of Shepard's crew to be alive for a future story, he or she is. Otherwise, we move on with new characters and stories.
Modifié par durasteel, 14 février 2014 - 06:01 .
#35
Posté 14 février 2014 - 10:54
durasteel wrote...
No choices.
You can't let people pick the end of the trilogy, there is no way to accommodate all three colors. If that choice isn't going to be captured, then there is no point in trying to capture the others. The MEU should be set to a canon state that returns as much of it as possible to recognizable conditions. The Citadel and relays should be working and back where they're supposed to be, the geth and quarians should both still exist, meaning they almost certainly will be sharing Rannoch. That has the additional benefit of assuring that the Citadel races will still treat the Quarians with suspicion or animosity because of their association with an AI race.
The genophage should be cured. That story has been told, and whatever issues arise from the Krogan should be a new story going forward.
Shepard "beat the reapers" and now they're gone and so is (s)he. Scars from the war remain, but the galaxy has mostly rebuilt, even where that doesn't make a lot of sense, because we're moving on. If we need a reaper to still be alive and hidden in the void for some future story line, it is. If we need a member of Shepard's crew to be alive for a future story, he or she is. Otherwise, we move on with new characters and stories.
I agree with you there. The ending should be canonized as high EMS destroy with paragon choices. There might be some things like for example geth in the bodies were all destroyed but geth uploaded to quarian suits should be left. Maybe even those quarians that uploaded the geth to their suits are merged partially through their cybernetic implants. We could have also a number of "permissable" losses. People dying heroic deaths like Zaeed, maybe Vega.
New Krogan empire allowed to settle dozens of worlds in the "dangerous" parts of the galaxy where pirates and slavers roam.
But also rebuilding should not be finished, it should be ongoing effort with still quite visible scars. One possible thing could be exploration of inactive relays opening up more of the galaxy.
But generally there has to be some kind of canon ending and I really hope they do the high EMS destroy, paragon with some changes to geth/EDI situation.
#36
Posté 14 février 2014 - 11:00
If the next game is to be a sequel, Bioware Montreal will need to make some decisions about what happened so that they can spend resources on telling a new story instead of dealing with ME3 variables.
Modifié par wolfhowwl, 14 février 2014 - 11:22 .
#37
Posté 14 février 2014 - 11:19
No Crucible, no genophage, no Rannoch.
No Shepard.
Start completely over with a fresh story.





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