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Is it possible to get "Reave" without Kaidan?


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#1
mesiasmith

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After spending more than 300 hours on multiplayer mode. Now I m looking back to single-mode.
I really like the "Reave" power from multiplayer (Asari Justicar) and prefer to do it again in the story gameplay.
I guess that reave will work potentially for BE combo same like in multiplayer. 

I known that "reave" is bonus power and unlocked through conversations with Kaiden. 
http://masseffect.wi...3)#Bonus_Powers

But my problem is I let Kaidan die since operation on Virmire ME1 and my own 1st and 2nd ME3 story playthrough, save was import from ME1 & 2 with Ashley alive. 

How can I got reave power since begining of game? or without Kaiden is it possible? 
or start with another ME2 save file (Kaidan alive) is the only one way to get reave?
BTY, I don't want to start new game with lv1 at all :crying:


There will have another ME3 save file available? 

Thanks in advance :blush:

Modifié par mesiasmith, 11 février 2014 - 12:07 .


#2
Vigilant111

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I don't know if having Samara in your save file would grant you reave as an option, you may have a look

EDIT: I just skimmed a few wikia pages, it does not seem there is any other way. I much prefer warp via an appropriate class or squatmates

Modifié par Vigilant111, 11 février 2014 - 12:23 .


#3
cap and gown

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There is a web site with a selection of ME2 saves ready for import to ME3. Not sure where, but someone here will know. I would have said just start a brand new game in ME3, but you don't want to start at level 1. You could set the difficulty to casual, blow through the game as fast as possible (no side quests, no crew conversations) just to unlock the power, then drop the game.

Modifié par cap and gown, 11 février 2014 - 12:40 .


#4
spockjedi

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Maybe someone with Reave unlocked can share a save file with you. I think if you load a save game character with Reave as his bonus power, this will unlock the power for all your characters.

#5
spockjedi

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Here is a save file with Reave, if you want to test the hypothesis:
https://sites.google...me3/ss/Save.rar
I also added the local save. Maybe the data about whether Reave is unlocked or not is stored in there?

#6
capn233

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There are two ways to do this.

First is to just create a new character in ME3 and select Kaidan as the Virmire Survivor. This is what I did since I also did not have any saves where Kaidan was alive. You have to complete about half the game to unlock Barrier and Reave, but after that you can quit. Stick with the Priority Missions to make it go faster.

On PC there are various ways to unlock Reave with keybindings or save editing. As above though, if you just load a save that has Kaidan alive, it "should" unlock when it reads the plot ID's as set to true. If you can't find a save with Kaidan, you can edit one of your own saved with Gibbed and set the boolean plot ID to true. Open the save, go to Plot > Manual and in the Bool section enter 1276. Check "Is Set", hit the Set button, Save and I think that should work. You might have to set 22107 as well.  Barrier is 1275 (and 22106).

edit: There is also a way to do this with coalesced, although I think the PC Tweak section of the wiki mentions the wrong section of coalesced for this.  I might edit it to fix it.

Modifié par capn233, 11 février 2014 - 04:02 .


#7
mesiasmith

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Thanks for all good suggestions and at this moment I got reave !!

I download spockjedi's file and copy to my me3 folder.
Then I start new game with my 2nd playthrough save and got reave since the beginning and also level max to 60.

My Adept female Shepard now can use the combo such pull+reave like Asari Justicar in multiplayer.....Human Justicar build !!.

Singularity + Reave combo work very well. I thought this combo better than Singularity + Warp.
(Because Warp need travel time to hit target but Reave effect to target immediately).

Thanks so much once again.

Modifié par mesiasmith, 11 février 2014 - 04:56 .


#8
mesiasmith

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capn233 wrote...

There are two ways to do this.

First is to just create a new character in ME3 and select Kaidan as the Virmire Survivor. This is what I did since I also did not have any saves where Kaidan was alive. You have to complete about half the game to unlock Barrier and Reave, but after that you can quit. Stick with the Priority Missions to make it go faster.

On PC there are various ways to unlock Reave with keybindings or save editing. As above though, if you just load a save that has Kaidan alive, it "should" unlock when it reads the plot ID's as set to true. If you can't find a save with Kaidan, you can edit one of your own saved with Gibbed and set the boolean plot ID to true. Open the save, go to Plot > Manual and in the Bool section enter 1276. Check "Is Set", hit the Set button, Save and I think that should work. You might have to set 22107 as well.  Barrier is 1275 (and 22106).

edit: There is also a way to do this with coalesced, although I think the PC Tweak section of the wiki mentions the wrong section of coalesced for this.  I might edit it to fix it.


Thanks for your sharing.
This look quite complicate for me but anyways thanks again.
:happy:

#9
capn233

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mesiasmith wrote...

Thanks for your sharing.
This look quite complicate for me but anyways thanks again.
:happy:

No problem, loading the save is probably the fastest way. :)

#10
spockjedi

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Glad I could help. Have fun!

#11
X-Frame

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I need to do this, but I have a 360. So I'll be starting a new game soon and just running through it, Priority Missions only, probably on a medium difficulty, just to get Reave and Barrier.

#12
ahsari2014

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I am playing me2 with a caracterimport from me-1 . Because of the import you receive a bonuspower. Kaiden died in my me-1 play and my bonuspowerlist still contains reave.

#13
capn233

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If you are talking about ME2, you unlock Reave from helping Samara finish her loyalty mission.

#14
Excella Gionne

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I believe Reave is available if Samara's loyalty mission was completed in ME2. But yes, Kaidan needs to be alive to unlock Reave if you did not unlock Reave previously.

#15
Lulupab

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Reave is one of the best primes for explosions. It deals slightly higher damage than warp just like ME2 and while you are waiting for cooldowns to explode reave, you are provided with a damage reduction buff which is vital for fragile adepts. For the 1st time ever I have Ashley instead of Kaidan right now and I already miss Reave and Barrier :|



#16
Excella Gionne

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Actually Warp is a lot better because it primes and debuffs along with the added bonus if increasing damage and force of Biotic Explosions. Reave gives damage reduction and it stacks with each cast but it is not as good as Warp.

#17
Lulupab

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Actually Warp is a lot better because it primes and debuffs along with the added bonus if increasing damage and force of Biotic Explosions. Reave gives damage reduction and it stacks with each cast but it is not as good as Warp.

 

Problem is in ME3 if you level up Warp's debuffing and explosion, it will deal joke damage on its own, you cannot take both upgrades. Reave will deal more damage than exploded warp. This makes warp one of the best tools to explode, but a bad prime for explosion. Exploding reave with warp is just amazing beyond charts.The effect of Reave is instantaneous (similar to Overload). This makes it a very efficient power for setting up or detonating biotic explosions. much better than warp.

 

Warp will deal 375 damage instantly and can be dodged by a lot of enemies, reave will deal 92 damage each second for 9 seconds and cannot be dodged. That's almost triple. This makes up for Reave not having "Increase force, damage, and impact radius of combo detonations by 50%." upgrade which warp has, it would be too overpowered if it did. Also Reave will go through a Guardian's shield, making pull and alike spells unnecessary. Reave is just too good. Kaidan only has Reave but since the skill is too great it makes him a full time biotic. It does everything, deals high damage, protects the caster, can deal enormous damage to an area by taking the upgrade and more importantly area Reave potentially allows the player to detonate two biotic explosions in quick succession against clustered enemies. Use a different priming power, such as Warp, against one enemy, follow it up with Area Reave against the group, and then use another detonating power on one of the other enemies caught by Reave. Reave also staggers weaker enemies, making it a good crowd control too

 

If you give any class other than Adept the reave power they will laugh at Adept's face.



#18
Excella Gionne

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Reave is a hit-scan power that takes effect immediately whereas Warp is projectile ability that can be dodged. In a sense, Reave is much more effective when wanting to do BEs more often, also if spec's for radius it can affect to to three enemies. But Warp is definitely more preferable when wanting major rebuffs and strong BEs. Warp' DOT is different, because half of its damage is applied once It hits an enemy and then the other half is DOT. I don't think Reave actually hits Guardians through their riot shields. Maybe it can you hit an enemy behind then with Reave spec's for radius, but I don't think it goes through their shields. The only power I know that ignore their shields are Stasis Bubble and Dark Sphere.

#19
capn233

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To each their own.

 

For a squadmate's power, whether it is supposed to be projectile or not doesn't make much of a difference since they are almost always applied as hitscan.  So Kaidan's Reave isn't much better than Liara's Warp as far as being resistant to dodge, since enemies aren't dodging either of them.

 

The knock I have against Kaidan is that the only combo he can easily self detonate is a Cryo Explosion, and although that is ok against mooks, it doesn't do much against defenses since there are no bugged Snap Freeze combos in SP.  Of course you can attempt to go all extreme micro with Barrier -> Reave, but Liara and Javik are much easier to use in that regard.

 

Kaidan works fine overall though.  But most of the time I don't really miss him since most of the squadmates in this game work out well enough with any class Shepard anyway.



#20
Lulupab

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To each their own.

 

For a squadmate's power, whether it is supposed to be projectile or not doesn't make much of a difference since they are almost always applied as hitscan.  So Kaidan's Reave isn't much better than Liara's Warp as far as being resistant to dodge, since enemies aren't dodging either of them.

 

The knock I have against Kaidan is that the only combo he can easily self detonate is a Cryo Explosion, and although that is ok against mooks, it doesn't do much against defenses since there are no bugged Snap Freeze combos in SP.  Of course you can attempt to go all extreme micro with Barrier -> Reave, but Liara and Javik are much easier to use in that regard.

 

Kaidan works fine overall though.  But most of the time I don't really miss him since most of the squadmates in this game work out well enough with any class Shepard anyway.

 

Kaidan should be used in a squad that counts on power usage aka if shepard is an Adpet, Vanguard, Engineer or Sentinel. His passive grants very high bonuses to all power damage the whole squad deals, and kaidan is the only party member than can take down barriers. shield and armor effectively by himself, the only other character capable of this is only Sentinel shepard, no one else. He is the only squad member capable of dispatching all three easily and quickly. 

 

@ Excella Gionne, quote from wiki:

"Reave completely ignores the shields of Guardians and will deal damage over time. It may also stagger them if the biotic effect is detonated. This effectively mitigates the Guardian's one and only advantage."

 

And it does, I've played through countless ME3 playthroughs with reave.



#21
capn233

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Kaidan is the only party member than can take down barriers. shield and armor effectively by himself

 

EDI has Overload (Shields and Barriers), and Incinerate (armor).  Ash w/ Amplified CS and Disruptor Ammo (Shields, Barriers) and Inferno Grenades (armor).

 

You could make a case for Garrus on Proxi Mine alone.

 

Largely it is irrelevant if someone has a power for all defenses though.  The defenses aren't nearly as important in ME3 as in ME2 as you can use whatever gun you like against shields without consequence, and armor dr doesn't matter after you get mods.  The ability to spam combos also means that you don't really even need to use the appropriate combo against the appropriate defense, just use whichever one you can prime and detonate.

 

Reave as a bonus is nice just because it can't be dodged, area primes and gives DR.  So it is pretty good for Shepard.  It isn't really special on Kaidan.



#22
Lulupab

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EDI has Overload (Shields and Barriers), and Incinerate (armor).  Ash w/ Amplified CS and Disruptor Ammo (Shields, Barriers) and Inferno Grenades (armor).

 

You could make a case for Garrus on Proxi Mine alone.

 

Largely it is irrelevant if someone has a power for all defenses though.  The defenses aren't nearly as important in ME3 as in ME2 as you can use whatever gun you like against shields without consequence, and armor dr doesn't matter after you get mods.  The ability to spam combos also means that you don't really even need to use the appropriate combo against the appropriate defense, just use whichever one you can prime and detonate.

 

Reave as a bonus is nice just because it can't be dodged, area primes and gives DR.  So it is pretty good for Shepard.  It isn't really special on Kaidan.

 

Actually if you check it although overload is good against shields and barriers it deals half damage of Reave does while having same cooldown making Reave much more effective at bringing down barriers and armors (not shields though). On Kaidan Reave almost guarantees he survives for 9 seconds out of cover making him use assault rifle better than Ashley and Garrus because they can die quickly if they try to shoot a full ammo clip therefore they are better off with a sniper. Barrier also helps greatly.

 

Also Kaidan's passive is really what makes him very good, 3rd row upgrade grants power damage bonus to him and 6th row grants the same amount of bonus power damage to all squad mates including himself stacking with previous upgrade. This makes Kaidan deal highest possible power damage a squadmate can, only shepard can deal more power damage. This makes his overload to be on par with EDI and His Reave to deal highest possible biotic damage in comparison to sqaudmates making it best squad anti-armor and anti-barrier ability. It can deal close to 1000 damage, more than any other power squad mates have. Because of his passive bonus he is the best mate for Adepts and Engineers and Sentinels. Also the vanguard who focus on power usage more than weapons. Dealing 20% more damage with powers is invaluable.



#23
capn233

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Overload does all of the damage as impact, whereas you have to wait for the duration of Reave to get the damage.

 

As for the amount it deals, leveled for damage, neural shock, damage it is:

 

Base: 220

Rank additive bonuses: 20% rank 3, 30% rank 4, total 50% (330)

Barrier Multiplier: 8x; 3x base, 3x Neural Shock, 2x Shield Damage

 

Total barrier damage: 2640

 

That is without any other power damage bonuses.  It is also still over 2000 if you take Chain at Rank 4.



#24
Lulupab

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Overload does all of the damage as impact, whereas you have to wait for the duration of Reave to get the damage.

 

As for the amount it deals, leveled for damage, neural shock, damage it is:

 

Base: 220

Rank additive bonuses: 20% rank 3, 30% rank 4, total 50% (330)

Barrier Multiplier: 8x; 3x base, 3x Neural Shock, 2x Shield Damage

 

Total barrier damage: 2640

 

That is without any other power damage bonuses.  It is also still over 2000 if you take Chain at Rank 4.

 

Well I didn't check the rank additions. But since the base damage of Reave is much more than overload the total damage has to be more as well. The only disadvantage reave has is the fact that it deals damage per second and not instant however that is not a problem as exploding reave neither cancels the damage per second nor the damage reduction buff.

 

I'm guessing you never inflicted a single target with both dark channel and reave. Casting dark channel first to be exploded by reave. Atlas dying in matter of 5 seconds with you laughing at cover while its shooting at you.



#25
capn233

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You should do the math if you are going to tell me to look up the numbers.  Overload can get an 8x multiplier against barriers.  That is why it does more barrier damage than Reave.

 

Also you aren't killing an Insanity Atlas in 5s w/ Dark Channel and Reave DOT.  Both have a 0.5x multiplier to shields, neither have a detonate evolutions.  But for fun, let's see what the damage is from Kaidan and Javik w/ appropriate leveling:

 

Reave max damage (Duration, Either, Barrier + Armor):

 

Base DPS: 70

Power Bonuses: 0.25 Power Synergy, 0.45 Alliance Officer, 0.3 Alliance Officer; 0.1 Javik Squad Bonus, 1.1 total

Total DPS: 147

Duration: 4 base, 7 with Rank 4, 7.4 w/ Javik Squad bonus

Barrier Mult: 2x base, 2.75 w/ Rank 6 B+A

Armor Mult: 1.5x base, 2.25x w/ Rank 6 B+A

Shield Mult: 0.5x

 

Dark Channel (Duration, Either, Pierce):

 

Base DPS: 20

Power Bonus: 0.2 Rank 3, 1.4 Vengeful Ancient, 0.1 from Kaidan; total 1.7

Total DPS: 54

Base Duration: 30

Duration Bonus: 0.4 Rank 4

Total Duration: 42

Barrier Mult: 2x, 2.75x w/ Pierce

Armor Mult: 1.5x, 2.25x w/ Pierce

Shield Mult: 0.5x

 

6+6 Biotic Explosion, Insanity:

Base = 100 * (1 + (12 - 2) * 0.15) * 3.375 = 843.75

BE Shield multiplier: 1x

 

Insanity Atlas (Level 60): 16875 shields, 16875 armor

 

Apply BE:

16031.25 shields, 16875 armor

 

Reave shield damage: 147*7.4*0.5 = 543.9

 

Dark Channel shield damage: 54*42*0.5 = 1134

 

So after 42s you have an Atlas with 14353 shields left.

 

An Atlas at Level 1 only has ~11,000 shields, but if you are at level one your combo has a lower difficulty multiplier.

 

If you meant after the shields are down, which is radically different since you already dealt with half of the Atlas's total HP, then you can get damage like:

 

6+6 BE Armor: 1687.5

 

Total Reave Armor damage = 147*7.4*2.75 = 2991.45

 

Dark Channel Armor damage = 54*42*2.75 = 6237

 

Total Armor Damage: 10915.95

 

Which is still less than 11250 of a Level 1 Atlas, and takes 42s to see.


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