I liked the sense of doom and the collapse of a civilization that Mass Effect 3 conveyed. Of course it fits in a mythic structure where the protagonist is undergoing challenges and a sacrifice is made for the "good" to emerge or a resolution achieved. One of the endings show's one of Liara's libraries, an archaeological buoy left for the next cycle, that scene has a large amount of pathos. It would be a challenge to provide an emotionally satisfying ending to the players, but amongst all the endings, the various endings they provided, I quite liked the buoy scene the most.
Do you still hate Mass effect 3?
#676
Posté 25 février 2014 - 06:47
#677
Posté 25 février 2014 - 07:25
I think there are some who simply don't believe that anyone at BioWare is willing or able to un-trash the galaxy after ME3. If our friends at Montreal roll out some media showing the galaxy looking interesting, cool, and recognizably Mass Effect as the setting for a sequel, and they hint at an interesting story with cool characters, I doubt very many people will complain that the galaxy isn't the same trash heap it was the last time they saw it. Maybe I'm naive, but I think even the BSN would be basically happy to see that.
What does this have to do with whether it's an AU or not?
#678
Posté 25 février 2014 - 07:44
I wouldn't touch it. The Elder Scrolls games are dead, lifeless, and boring to me. I need characters to give a crap about, and interaction with those characters that makes me give a damn about what's going on in the game.
The world is beautifully detailed, but there's nothing in it to care about.
You know, that's pretty much exactly how I felt about Skyrim. After playing Dragon Age, the NPCs in Skyrim just felt hollow to me. Sure, Aela is voiced by Claudia Christian (Susan Ivanova in Babylon 5, one of the best sci-fi shows ever), but none of the characters have a really interesting, engaging personality that made me care about them any more or less than anyone else. There's no one I love in Skyrim, and no one I hate -- they're just kind of there.
For all their faults (and I'll be the first to admit they have them), BioWare games at least give you interesting, engaging characters to play off of, foils for your hero to test him or herself with or against.
As far as gameplay, while open-world is interesting, there is such a thing as "too much." Skyrim is a lovely game, but the world is so vast it feels overwhelming, and there's little direction in how go about getting things done. I don't consider it a good sign when I'm only a few hours into a game and find myself sitting around saying "So. . . what do I do next?" In the sense that I honestly have no clue where the next part of the story starts, not in the sense that I have several options in front of me and have to plan my "route of assault" on the story. That's probably a little confusing. What I MEAN to say is, having several options in front of me as to how to advance the story is good. Having tons of options in front of me that MAY OR MAY NOT advance the story isn't.
#679
Posté 25 février 2014 - 07:56
The "open world, what do I do next" is a big part of what I like about Skyrim. It's up to me what I do next. Whilst I agree about the characters in it it's not technically impossible to flesh them out a bit more (although it would be a lot harder to get quite the same impact with so many, and with far fewer constraints) but the big, open world in many ways makes the whole thing a lot more immersive for me than the Mass Effect or Dragon Age approach (DA is a little bit in-between, although closer to ME). Two very different approaches to games, both with their own strengths and weaknesses.
#680
Posté 25 février 2014 - 08:00
I think Mass Effect could be very well served by being more free form.
A Skyrim approach... not exactly. But at least something that encourages more exploration, order of priority to visiting locations and doing things, while maintaining a tight story throughout.
ME2 is the closest to that, but it sacrificed a tight main story in the process.
#681
Posté 25 février 2014 - 08:32
Since I moved from the original series I had on the 360, to the current series I have on the PC which included the MEHEM this PC series, I'm quite happy with the whole kit and kaboodle.
Wish that BW had done something like this, so I wouldn't have had to download the MEHEM but I'm glad MEHEM is available and has given me a new lease on my Shepards life.
Don't want any future game with Shepard in them though, Just a memory in an old computer e-mail archived in the alliance memorial.
#682
Posté 25 février 2014 - 08:37
I was hoping for a statue at least. maybe some kind of advanced commando academy named after shepard. and it's nickname is commando camp.
#683
Posté 25 février 2014 - 08:47
I was hoping for a statue at least. maybe some kind of advanced commando academy named after shepard. and it's nickname is commando camp.
Their motto will be "going commando"
Liara approves of this
#684
Posté 25 février 2014 - 08:48
What does this have to do with whether it's an AU or not?
Simply that the pessimism I described is why, I suspect, many of the AU proponents are in favor of it as an idea. If the next game un-fornicates the galaxy, I would expect calls for an alternate universe to drop significantly.
#685
Posté 25 février 2014 - 08:53
Are we supposed to want games with bad stories but good settings? Have your cake and eat it too. I hate that phrase so much. Who the hell buys cake and doesn't plan to eat it?
Star Wars.
#686
Posté 25 février 2014 - 08:59
@ darks13d
I figured their motto would be "I should go"
---edit
i hate that i can't paste text, and i hate that the quote button doesn't seem to work.
#687
Posté 25 février 2014 - 10:07
Simply that the pessimism I described is why, I suspect, many of the AU proponents are in favor of it as an idea. If the next game un-fornicates the galaxy, I would expect calls for an alternate universe to drop significantly.
OK, I think I get it. People make up bad things about the ending, and then want an AU to avoid the bad things they made up for themselves. Yeah, makes sense.
#688
Posté 25 février 2014 - 10:08
---edit
i hate that i can't paste text, and i hate that the quote button doesn't seem to work.
It works, just differently. It copies the quoted text into the editing pane at the bottom.
#689
Guest_Rubios_*
Posté 25 février 2014 - 10:29
Guest_Rubios_*
I love the ME3 ending.
#690
Posté 26 février 2014 - 01:23
@alanc9
I know that's how it's supposed to work, but it's stopped working for me, unless the quote is written in invisible text format. cause I don't see a quote in this box here.
---edit
I don't see a quote here, which is odd, cause I was trying to quote you.
#691
Posté 26 février 2014 - 02:29
OK, I think I get it. People make up bad things about the ending, and then want an AU to avoid the bad things they made up for themselves. Yeah, makes sense.
Come on, Alan.That's uncalled for, untrue, not to mention rather deliberately provacative
#692
Posté 26 février 2014 - 02:56
Come on, Alan.That's uncalled for, untrue, not to mention rather deliberately provacative
I won't deny being provocative -- even if I could get away with doing that with my record.
But what's the actual case for pessimism? Pre-EC I can see it, but post?
#693
Posté 26 février 2014 - 03:01
I love the ME3 ending.
I suspected as much.
#694
Posté 26 février 2014 - 03:41
I like this human. He understands.I won't deny being provocative -- even if I could get away with doing that with my record.
#695
Posté 26 février 2014 - 03:46
I won't deny being provocative -- even if I could get away with doing that with my record.
But what's the actual case for pessimism? Pre-EC I can see it, but post?
The case fro me is, results aside, what Shepard does with the Crucible, in all three cases is (imo) absolutely deplorable.
Bioware forced my Shepard to do something I find absolutely repulsive in order to "win". Killing him off anyway in almost every outcome is just the final kick while he's down.
Bioware can paint all the fake smiley faces on the galaxy that they want. Even if Bioware deliberately ignores all the unpleasant implications of these endings, I know what was required to get those smiles. Galactic civilization will be built on the foundation of an atrocity.
#696
Posté 26 février 2014 - 04:36
Those are fake smiles, guys. Nobody is actually happy to be alive.
But yes, ultimately Shepard triumphs at the expense of idealism. Personally I prefer to believe that the ME3 endings are just a turning point in history, not the be-all end-all. It's why I want a sequel, and why I disagree that an AU is better.
#697
Posté 26 février 2014 - 05:12
Having to deal with a crooked politician to get something done is "triumph at the expense of idealism"
What ME3 gave us is something on a whole 'nother level. Somehting with incredibly unpleasant implications
#698
Posté 26 février 2014 - 05:16
This is sort of a loaded question. I never "hated" ME3 itself; in fact I love 99% of it. It was the ending that I, like many, hated. And with the extended cut, there are still some problems but it's not worth hating anymore.
#699
Posté 26 février 2014 - 05:55
Yup still hate it, played it once and then once through the ending portion with the EC and have not touched it or any other ME game since.
ME3's ending was in fact so bad that it put me off gaming at all for about 3 months.
An absolutely loathsome, lazy, hackneyed, plaguaristic & moronic travesty of biblical proportions.
#700
Posté 26 février 2014 - 06:26
The case fro me is, results aside, what Shepard does with the Crucible, in all three cases is (imo) absolutely deplorable.
Bioware forced my Shepard to do something I find absolutely repulsive in order to "win". Killing him off anyway in almost every outcome is just the final kick while he's down.
Bioware can paint all the fake smiley faces on the galaxy that they want. Even if Bioware deliberately ignores all the unpleasant implications of these endings, I know what was required to get those smiles. Galactic civilization will be built on the foundation of an atrocity.
I don't see how this has anything at all to do with the sort of pessimism durasteel and I were talking about; durasteel's " If our friends at Montreal roll out some media showing the galaxy looking interesting, cool, and recognizably Mass Effect as the setting for a sequel, and they hint at an interesting story with cool characters" certainly wouldn't address your problem.
As for founding civilization on an atrocity; sure. Nobody will care, any more than people care that the USA or Rome were founded on genocide and slavery. Why should the ME universe be better than ours?





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