because it's an atrocity we (or our shepards) caused.
Do you still hate Mass effect 3?
#701
Posté 26 février 2014 - 06:37
#702
Posté 26 février 2014 - 07:00
because it's an atrocity we (or our shepards) caused.
Did Shepard actually cause anything? If the situation is anyone's fault it's the Leviathans, with the Crucible designers coming in second. (Unless they're one and the same, which some folks have proposed.)
Anyway, that doesn't answer my question.
#703
Posté 26 février 2014 - 07:31
Never hated it to begin with. There are some quiblles with it but overall it was very worth my entertainment dollars. Loved the multiplayer and several of the game arcs and the story was interesting enough. So what if the ending wasn't exactly what I wanted as I am mature enough to put it in perspective. It ended the way they wanted to leave their universe state and completed the story in a way they felt confident in. they tried to give something for everyone in giving 3 options instead of two and then expanding to a fourth. People claim too much ownership over something that was never their to begin with and lose sight we play someone else's creation. People are swallowing a poison pill of their own choosing by continuing their misery over a minor thing that should have little impact on ones life. Destroy was fitting enough and whether Shepard lived or died doesn't change my feelings on the game. Would have preferred to live btw did get breath scene and think it was their intent to show that Shepard lived.
#704
Posté 26 février 2014 - 09:42
@ alan
I was answering the question you weren't asking, as I had no answer for the one you were.
on an other topic, why am I the only one having technical issues with the new forum? does it just not like me?
#705
Posté 26 février 2014 - 10:33
My feelings didn't change much until the Citadel.
I think ME3 is the weakest, overall, of the ME games.
The ending is still bad after everything, it's still a huge let-down after what has come before. A lot less bad post-patch, but still in the broad category of "games with poor-quality endings". It's not #1 or #2 on that list any more though! That's something! More like #20-something.
The combat in ME3 (outside of the MP) is still inferior to ME2 (in large part because of the way the areas are set up and how overpowered a lot of the equipment is).
Much of ME3's story is still disjointed, doesn't make sense even in an "action movie" way, and is poorly paced (it really feels like there's no flow in ME3, unlike ME1 & 2).
The MP is still amazing but is actually less of an asset now because no-one plays it any more!
The DLC was weak, pre-Citadel.
The Citadel, however, was like a beautiful warm apology and "Let's Be Friends Again!" from Mass Effect, full of awesome content, charm, wit, good humour and really everything that was present in ME1/2, but largely missing in ME3. So that did change how I felt about the game. It's the worst of the ME games, but it is a good game. A good game with a really weak ending that is best forgotten, but a good game nonetheless.
#706
Posté 26 février 2014 - 11:26
For starters I've never hated ME3. The game is very enjoyable and I had no problems understanding the ending, although lots of things were not logical at all. All I wanted is to destroy the Reapers in the game and it was delivered, although I've expected bigger battle and conventional defeat.
#707
Posté 26 février 2014 - 12:33
Still absolutely disgusted with how things turned out. It flushed most of what was great about the series down the toilet to make an artistic statement. My Shepard became Mac Walter's Shepard, who had to do something awful to the galaxy in order to "save" it.
And I grew up in the 80's too.
This post reflects my thoughts exactly (Also still pissed about the import feature being f*cked for the first 6 months after release...) ![]()
#708
Posté 26 février 2014 - 02:27
funny, I still have to spend like 10 minutes or so fixing my imports.
#709
Posté 26 février 2014 - 04:23
This post reflects my thoughts exactly (Also still pissed about the import feature being f*cked for the first 6 months after release...)
well....if you think devs were not allowed to import at work you can see how proper import was, maybe, not a high priority.....sadly
#710
Posté 26 février 2014 - 04:32
Looks like changing the forum site and structure can't shake off the heat... What's the next plan?
I, for one, don't care for it.
#711
Guest_Catch This Fade_*
Posté 26 février 2014 - 05:11
Guest_Catch This Fade_*
Alternate timeline would actually be brilliant. It would be a good way for BioWare to start over fresh with a blank slate while keeping the characters and races the fans love so much. Kinda like what Star Trek 2009 did. It was smart and I recommend BioWare to do the same with Mass Effect.
I don't know abut alternate timelines being brilliant, especially already. This IP is only 6 years old.
#712
Posté 26 février 2014 - 05:26
I don't see how this has anything at all to do with the sort of pessimism durasteel and I were talking about; durasteel's " If our friends at Montreal roll out some media showing the galaxy looking interesting, cool, and recognizably Mass Effect as the setting for a sequel, and they hint at an interesting story with cool characters" certainly wouldn't address your problem.
As for founding civilization on an atrocity; sure. Nobody will care, any more than people care that the USA or Rome were founded on genocide and slavery. Why should the ME universe be better than ours?
You're right, it wouldn't address my problem, because it would further (attempt) to legitimize the endings without actually addressing the darkness behind them.
As for atrocities, people do care (check out what gets taught in schools nowadays) and I'd say more people would care if they had a direct hand in said atrocity. Such as Shepard had
The ME universe should be better than ours because 1) This is a game and 2) we are the ones shaping it..
#713
Posté 26 février 2014 - 05:26
I don't know abut alternate timelines being brilliant, especially already. This IP is only 6 years old.
Yeah it took six whole years to get a large segment of the fans totally disgusted with it.
#714
Guest_Catch This Fade_*
Posté 26 février 2014 - 05:30
Guest_Catch This Fade_*
Yeah it took six whole years to get a large segment of the fans totally disgusted with it.
Perhaps. I wonder if it was a majority though. I assume the majority response is what game companies pay more attention to.
- SwobyJ aime ceci
#715
Posté 26 février 2014 - 06:32
Perhaps. I wonder if it was a majority though. I assume the majority response is what game companies pay more attention to.
The majority opinion to anything is inevitably going to be "indifferent." I think there were some stats which showed that a rather large proportion of copies sold never even completed the game. What you can try to do though is see if you get more praise or complaint than usual.
#716
Guest_Catch This Fade_*
Posté 26 février 2014 - 06:39
Guest_Catch This Fade_*
The majority opinion to anything is inevitably going to be "indifferent." I think there were some stats which showed that a rather large proportion of copies sold never even completed the game. What you can try to do though is see if you get more praise or complaint than usual.
Yeah that's what I was trying to get at. Not that criticism isn't worth taking under advisement, but I wonder if the difference between positive and negative feedback was leaning heavily towards positivity would they even try to address any of the actual issues that people had with the game? Beyond what you here most about. You see the ending brought up but there's a lot more to criticize ME3 for. Valid criticisms.
#717
Posté 26 février 2014 - 06:47
There are certainly other things to criticize ME3 for. And I'm not shy about mentioning them either. But the ending has also drawn the largest single amount of ire.
It is also an "actual issue"
#718
Posté 26 février 2014 - 06:51
Yeah that's what I was trying to get at. Not that criticism isn't worth taking under advisement, but I wonder if the difference between positive and negative feedback was leaning heavily towards positivity would they even try to address any of the actual issues that people had with the game? Beyond what you here most about. You see the ending brought up but there's a lot more to criticize ME3 for. Valid criticisms.
That applies to every game, though.
If anything the ending outcry lessened the pressure to correct other "flaws" ME3 had, since most of the ending outcry was usually accompanied by people lauding the game as "10/10 amazing before the ending." So in a bizarre way ME3 received both more praise and criticism than ME1 or ME2 did.
@ iakus: It's not an issue anymore because the ME3 endings are not a trend. There's no reason to believe ME4's endings will be similar, whereas concerns such as auto-dialogue or lack of exploration (whether or not I agree with them) are topics it makes sense to discuss going forward with the series.
#719
Posté 26 février 2014 - 07:20
@ iakus: It's not an issue anymore because the ME3 endings are not a trend. There's no reason to believe ME4's endings will be similar, whereas concerns such as auto-dialogue or lack of exploration (whether or not I agree with them) are topics it makes sense to discuss going forward with the series.
I maintain that until they acknowledge that the endings were a mistake, there is cause for concern. If EC had actually been something more than "let us explain this to you louder and slower" then maybe this could have been just a terrible miscalculation, but they know better now". Or even a paid Broken Steel-like DLC. But Bioware seems hellbent on alienating a big chunk of their more devoted audience. they're like the Leviathans, insisting "There was no mistake, it still serves its purpose"
So yeah, got some concern there.
As to autodialogue and exploration, the Dragon Age team, at least, seems to be hearing that loud and clear. Exploration is being emphasized in DAI, and David Gaider recently posted a bit on how dialogue works, and it sounds like it'll be no worse than DA2, and maybe better (depending on how you liked DA2's dialogue)
#720
Posté 26 février 2014 - 07:40
I maintain that until they acknowledge that the endings were a mistake, there is cause for concern. If EC had actually been something more than "let us explain this to you louder and slower" then maybe this could have been just a terrible miscalculation, but they know better now". Or even a paid Broken Steel-like DLC. But Bioware seems hellbent on alienating a big chunk of their more devoted audience. they're like the Leviathans, insisting "There was no mistake, it still serves its purpose"
So yeah, got some concern there.
They don't owe us an apology or an admittance of error, nor did they ever place the blame for confusion over the original endings on the fans.
#721
Posté 26 février 2014 - 07:45
OK, I think I get it. People make up bad things about the ending, and then want an AU to avoid the bad things they made up for themselves. Yeah, makes sense.
No one made up anything, well, except for the indoctrination theorists maybe, but lets not talk about them...
The reason why I'd like an AU is because it's a good way to reboot the series, start fresh, without the need to canonize one of the 4 endings of ME3.
Besides, I don't like what the universe of ME has become in ME3. And no, I'm not just talking about the ending, I'm talking about the entire game.
An AU also gives BioWare a lot more creative freedom, they'll be able to do things, change things, reintroduce characters, all of that, without the need to worry about consistency.
I honestly think an AU reboot is the best way to go for Mass Effect.
- Iakus aime ceci
#722
Posté 26 février 2014 - 07:46
They may not owe us that. But I need a reason why I should bother to get invested in aMass Effect story or character again.
- wanako aime ceci
#723
Posté 26 février 2014 - 07:49
No one made up anything, well, except for the indoctrination theorists maybe, but lets not talk about them...
The reason why I'd like an AU is because it's a good way to reboot the series, start fresh, without the need to canonize one of the 4 endings of ME3.
Besides, I don't like what the universe of ME has become in ME3. And no, I'm not just talking about the ending, I'm talking about the entire game.
An AU also gives BioWare a lot more creative freedom, they'll be able to do things, change things, reintroduce characters, all of that, without the need to worry about consistency.
I honestly think an AU reboot is the best way to go for Mass Effect.
All of this. This galaxy's been taken as far as it could go.
Heck even if the endings didn't suck, there's simply too much divergence to continue.
#724
Posté 26 février 2014 - 07:50
I'd rather see a new IP than an AU, not that those are interchangeable in terms of resources.
#725
Posté 26 février 2014 - 07:51
Well, there's going to be a new IP anyway, so we can have both, right? ![]()





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