Yeah I do TC. I still can't finish a second play through to this day, I know what the Extended Cut says... but I still felt like no matter what I do I still feel like I lost and all my effort to unify and beat the Reapers was all for naught. And that doesn't cover all my other problems with the game. Shoddy Reaper chase minigame. Bland sidequests with noisy Shepard, Legion and Thane's contrived death, and ugh Kai Leng... the character sucks... If I were to rate the game by its gameplay I would give it a 7 but that is the only good thing about the game it's combat game play. Oh and the Tuchunka Arc and Rannoch Arc too... If I can just play those to segments separate from the main game I would play the campaign again.
Do you still hate Mass effect 3?
#851
Posté 04 mars 2014 - 02:48
#852
Posté 04 mars 2014 - 03:01
#853
Posté 04 mars 2014 - 03:23
@ iakus: My point was that saying that "Shepard is dead" doesn't actually accomplish anything towards communicating why you feel that way -- or more precisely, communicating why the emotional state you were left in roughly equates to the state you would have been left in if Shepard actually had died in all endings. If anything, it gets in the way.
That's why I said the more accurate description is "It feels like Shepard dies" It's an emotional response. Not an intellectual one.
But nevertheless, the point should be gotten across. If the player doesn't feel like the scene conveys what it is meant to, then there is something fundamentally wrong with the scene.
#854
Posté 04 mars 2014 - 04:19
....We already did this, didn't we?
#855
Posté 04 mars 2014 - 04:23
Sure. If you don't pound your intended meaning into the heads of your viewers, you've done something wrong.
....We already did this, didn't we?
All of this has happened before and all of this will happen again.
..such as your using the whole "pound your intended meaning" phrase...again. Which (again) misses the point and sounds quite condescending.
#856
Guest_StreetMagic_*
Posté 04 mars 2014 - 08:19
Guest_StreetMagic_*
Now that I've taken a break from this forum, I can just say I'm indifferent. Not hateful. I've sort of just given up on Mass Effect being anything I wanted it to be. It's a relief to not care anymore though. It's not worth getting pissed about.
I'm mostly this way for the same reasons I've complained about before (I think they screwed over ME2's story and characters). I can't seem to get over that.
- Nightwriter aime ceci
#857
Posté 04 mars 2014 - 11:58
You know what the worst part is?
The first time i finished Mass 3, before the EC, i wasn't even upset. I thought "ok, that was a pretty shitty ending, but that's what i've come to expect from games today". And that was it. The normandy jungle crash, the credits, the stargazer thing. The shallowness and mediocrity, the utter disregard for the choices made in the entire trilogy, did not surprise me at all.
The real passion came in this very forum, defending the Synthesis ending time and time again, but if i think about how they created something amazing and threw it all in the garbage, the dominant emotion about Mass Effect is a lingering sadness.
I still play multiplayer sometimes (pleasantly surprised to still find plenty of people), and have started a new full-trilogy playthrough i'll eventually finish, but for now Mass 4 couldn't leave me more indifferent.
#858
Posté 04 mars 2014 - 03:34
You know what the worst part is?
The first time i finished Mass 3, before the EC, i wasn't even upset. I thought "ok, that was a pretty shitty ending, but that's what i've come to expect from games today". And that was it. The normandy jungle crash, the credits, the stargazer thing. The shallowness and mediocrity, the utter disregard for the choices made in the entire trilogy, did not surprise me at all.
That's partly what's so upsetting about ME3. Bioware used to be a cut above the others. They took pride in being an rpg developer and in their rpgs. To see a favorite game developer sliding into this mediocrity is very discouraging.
#859
Posté 04 mars 2014 - 04:52
That's partly what's so upsetting about ME3. Bioware used to be a cut above the others. They took pride in being an rpg developer and in their rpgs. To see a favorite game developer sliding into this mediocrity is very discouraging.
With Mass Effect 3 original ending they have shown that they were above most of the others. I can't say the same with other bioware's games.
#860
Posté 04 mars 2014 - 05:27
To see a favorite game developer sliding into this mediocrity is very discouraging.
Good thing that isn't happening, then. ME3 is one of the best games I've played.
- SwobyJ aime ceci
#861
Posté 04 mars 2014 - 08:43
I see this from a much different perception than most of the fans on this site. I just got into Mass Effect series recently. I played 3 first and then went back and played through all 3 twice now. The main problem I see is how Bioware writes the story around a character instead of writing a character around a story. So killing off the character(kills off the story). The best example in gaming in my opinion is Chrono Trigger. The story was written to include the characters which almost all of them had equal weight in the story line. Even when the protagonist dies the story can go on as well as you can resurrect him. I think killing Shepard in both ME 2 and 3 is redundant as well. Not sure why Bioware didn't write dlc to cover all three ending, like pay 15.00 more for the ending you want. For example if Shepard lived and your love interest was Liara then you could get married etc. Or if you decided to take over the reapers you became the AI. etc. I did enjoy citadel dlc it seemed like the writers had alot of fun with it.
#862
Posté 05 mars 2014 - 01:18
Good thing that isn't happening, then. ME3 is one of the best games I've played.
Mass 3 is an outstanding game. It just has an ending so disappointing it tarnishes the entire trilogy.
- Andrew Lucas aime ceci
#863
Posté 05 mars 2014 - 01:24
Mass 3 is an outstanding game. It just has an ending so disappointing it tarnishes the entire trilogy.
I don't think it tarnishes the trilogy but as you said it is a amazing game with flaws especially the ending,but that doesn't stop me from liking it.
- Rhayak aime ceci
#864
Posté 05 mars 2014 - 01:41
I never hated Mass Effect 3. I think ME3 had the best gameplay of the series, and some of the best writing in the series.
I did hate the ending though. It's funny, I actually went through various emotional states regarding the ending. I started out thinking it was decent for about 24 hours. The more I thought about it though, the more I hated it. That continued until the Extended Cut launched. I replayed the whole thing for the Extended Cut, and to be honest, I did like some of the changes they made. However, it didn't do enough to satisfy me. So a period of reluctant acceptance followed. I found Citadel DLC to be a fantastic piece of work, but even that couldn't change my opinion of the ending. Now, over a year since I last played the game, I hate the ending as much as ever. If ME3 is indeed going to be the ending of Shepard and the other characters we know, I feel it didn't do them the justice they deserved.
Mass Effect 3 is still my favourite from the trilogy, the ending notwithstanding, and the Mass Effect trilogy may just be my favourite game series of all time. I hope they can capture that same magic in future installments.
- Andrew Lucas aime ceci
#865
Posté 05 mars 2014 - 05:00
No, he's gonna be the good guardian blah blah as obviously telegraphed in Paragon-Control ending. Really, I don't pick Control, but this "dictator!!!11" argument was always so sillyAnd you get to enforce your brutal dictatorship with collectors and indoctrination and mind control
YAY
#866
Posté 05 mars 2014 - 05:07
No, he's gonna be the good guardian blah blah as obviously telegraphed in Paragon-Control ending. Really, I don't pick Control, but this "dictator!!!11" argument was always so silly
Steelcan's referring to Xilizhra's description of how she'd rule the galaxy.
- themikefest, Steelcan et SwobyJ aiment ceci
#867
Posté 05 mars 2014 - 05:38
#868
Posté 05 mars 2014 - 05:39
Paragon Control remindeds me of the secret ending to Jade Empire
Yeah, that. ![]()
Sorta gives off Synthesis vibes, too. Sacrifice yourself to remake the galaxy in your enemy's image.
#869
Posté 05 mars 2014 - 06:08
I see this from a much different perception than most of the fans on this site. I just got into Mass Effect series recently. I played 3 first and then went back and played through all 3 twice now. The main problem I see is how Bioware writes the story around a character instead of writing a character around a story. So killing off the character(kills off the story).
This is an interesting perspective.
I think there is validity to the claim that they wrote the story around the character.
#870
Posté 05 mars 2014 - 06:21
I really don't see how such a thing is a 'problem.' I can think of plenty of stories that are very dependent on a single character.
Not sure why Bioware didn't write dlc to cover all three ending, like pay 15.00 more for the ending you want. For example if Shepard lived and your love interest was Liara then you could get married etc. Or if you decided to take over the reapers you became the AI. etc. I did enjoy citadel dlc it seemed like the writers had alot of fun with it.
First of all, because it's generally not a very smart idea to make DLC that only a fraction of players are likely to play. Even if players were interested in seeing how the endings they didn't pick panned out, I can easily imagine masses of players boycotting all but their chosen ending DLC as a demonstrating that they find the ending unacceptable and BioWare will lose them as a customer if they continue down that road.
Secondly, that's $45.00 total. A lot of money to 'fix' something many players think shouldn't have been broken in the first place. Which would inevitably have led to mass complaints of 'gauging' and accusations that the whole debacle was an elaborate ruse to sell DLC.
Thirdly, because making a DLC requires the writers to actually have a direction to go in. I imagine the writers have been struggling for the last two years to think up one satisfying direction. The likelihood of them coming up with three separate satisfying directions in a few months (all as a side project, since the central focus of the studio are upcoming games, not DLC) is pretty much nil.
- DeinonSlayer aime ceci
#871
Posté 05 mars 2014 - 06:38
#872
Posté 05 mars 2014 - 06:40
Credit where it's due. For once, I can't say I disagree with anything David wrote.
Proof that Bob isn't David in disguise?
#873
Posté 05 mars 2014 - 12:52
A story is pretty much the sum of its parts. With a terrible ending, the rest collapses. It is a real shame, since Bioware were so close to creating the best series ever made.
#874
Posté 06 mars 2014 - 03:06
I grew to like it after the rage subsided, mostly in the months following all the back lash against it. There's still a few things I don't like but I can't say I hate them or ruin the game. I don't like how most things were on the Presidium in 3, then again I never liked the aesthetics of that place going all the way back to 1 (it was just too bright and too white). The only thing I absolutely hate is the journal, God that thing was so disorganized in 3. There was too much going on in that singular page, all I want to know was did I get the artifact and who do I give it to.
#875
Posté 06 mars 2014 - 03:39





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