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Do you still hate Mass effect 3?


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#1251
Athro

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Well I'm not as angry about it anymore, what's done is done.

 

I absolutely loved the Citadel DLC and it has me feeling positive about the prospects of the next game.

 

But replaying the trilogy now has me just laughing when I get to the end because of how the extended edition just emphasises how ludicrously bad the writing in the final sequence really is. Especially after Citadel it's just kind of surreal.

 

My flatmate and I just sit and laugh as the Catalyst babbles on about the choices and I don't even bother engaging in conversation anymore. I just hightail it to "Destroy" as I think both EDI and the Geth would prefer to cease existing than either risk being controlled by a Reaper wearing a digital Shepard skin (and the Shepard dialogue in Control does make it sound like Shepard becomes a creepy machine God) or forcing everything in the universe to be a weird comical machine human hybrid through inexplicable space magic.

 

I've found that keeping a humorous view of the ending helps me appreciate all the stuff the game does right - of which there is a lot.

 

So I wouldn't say I hate it. If the rumours of a PS4/Xbox One higher definition definitive edition of the trilogy does happen, I'll definitely buy it. But that ending will never be anything more than a laugh and a reminder of how bad writing can still make it right through to production even on a AAA title.

Conan



#1252
SlottsMachine

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**** sakes.



#1253
Staff Cdr Alenko

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**** sakes.

 

I don't even like sake (pron. sah-keh).



#1254
The_Other_M

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Yeah.....the hate is still there.

 

It's like what I tell my friends, the best way to play the ME trilogy,  play ME1, ME2, and then Saints Row IV.


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#1255
Iakus

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That's your opinion. Mine is that it was surprising.

 

Hey, I'm inclined to agree that it's surprising.

 

Just not the good kind of surprise.  Less "friends and family jump out and yell 'Happy Birthday!' and more 'Hockey mask wielding psycho jumps out and chases you with an axe'"

 

;)


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#1256
kavox

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I still hate the ending, and probably will until senility ravages my mind. There were many things i disliked about ME3 namely:

 

Fighting Cerberus for the whole game instead of ya know, the Reapers that are massacring billions. 

 

The entire Crucible plotline, which is a giant Reaper-off button.

 

The isolation of some of the best/most able characters(Samara, Grunt, Zaeed, Miranda, Kal'Reegar, Jacob etc). 

 

Diana Allers existing, as opposed to Khalisah or Emily Wong, both established characters. 

 

James Vega, not that he is a bad character, i actually like him, but i felt the whole 'introducing new players' idea was insipid, let them play the first two games like most of us did. Also, i would have preferred a Batarian squadmate, as you could still do the new player angle, but with a differing social view'upbringing. 

 

The ignoring of the Collector Base decision as a serious plot point. Seriously, lowering the EMS, that's it? 

 

The reduction of all of your decisions, over three games,down to an overly-simplistic text for the EMS and the lack of any meaningful difference these had in the 'wildly differing endings'.

 

The lack of actually taking back Earth, instead we got 15 minutes of horde mode and a sprinting session, woot!

 

Killing Kal'Reegar in a text, come on!

 

Now, let me say that i could have, and was willing to, forgive all of this IF the ending left me satisfied. I was fine with Shepard dying, i actually expected it since he is an allegory to Jesus: He dies, is resurrected by project LAZARUS(hint lol) and goes on to sacrifice himself against a great evil to save humanity/the galaxy. But, in the end we are confronted by the Reaper God who tells us to kill ourselves AND WE JUST GO ON AND DO IT!!!! No questions, no argument, we just accept what the main antagonist, who has never been seen or mentioned before until now, says and we go ahead and die. It provides no proof and no logical argument to back what it says, meanwhile we could prove it wrong by pointing out the window and saying that the Geth and Quarians are both still alive, so your (lack of)logic is flawed and your existence is flawed. But no we jump and then green space magic that also has no logical base. We were left with no choices, because all of the ending were the same, just color coded. Then there was that unbelievable message at the end: continue the story through DLC, what an insulting crock of excrement.  


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#1257
Terminus Echoes

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Mostly.

 

It's not a bad game on its own. But compared to Mass Effect 2, it's totally inferior, except for the combat and graphics.


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#1258
frostajulie

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Mostly I still hate the ending.  Citidel DLC was so much fun, Tuchanka no matter how it plays out was so emotionally satisfying, but that ending... I cannot get around it and it colors my entire perspective from the moment ME3 fires up.  I literally am unable to play ME3 without a sense of why bother.  It has never stolen the Joy of 1 and 2 from me but ME3 if it had not stolen my player agency in the last 10 minutes for a magic choice of lose would have been a great game. I started with ME1 and ME2 is still my favorite and as I think about why it comes down to 3 things

 

1. Vanguards and that rush and punch thing they do

2. Characters that win my heart without trying seriously they are all so damaged it makes me want to cradle them in the shelter of my maternal devotion and they can blow stuff up with their minds or their guns- the dichotomy is hilarious and it is awe inspiring that the writers executed the emotional draw so fluidly. Except with Jacob. He was the James Vega of ME2.

3. The suicide mission ending that was the ultimate payoff of all my choices.  When I finally understood the consequences of my actions or inactions I had already gotten a few different endings then when I did understand suddenly rpg motivations for choices my character made had long term effects and then her having to live with the consequences of those choices became ery powerful and integral to the development of my Shepards and it was Amazingly powerful- still is to the immersive RP experience.  That suicide mission was genuis and I will admit the form of emotional payout has never been equalled at the end of any other game before or since.  I was eagerly looking forward to seeing what Bioware would do at the end of ME3 having learned how to make such a satisfying ending based on all your previous choices.  Every tiny decision in my first and 2nd playthru of ME3 gave me a tiny thrill as I wondered how the consequences would play out at the end and I fantasized about the psychological results the outcomes would have on my Shepard.

 

Imagine my disappointment when despite 2 completely different character types and playthrus I received the same lackluster soulless ending.  The hate is still on but it is not as emotionally vested as it was, it is now more of a complete and utter disdain for what I consider the biggest letdown in any videogame I have ever played worthy of an eyeroll and a moving on.


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#1259
Reorte

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Now, let me say that i could have, and was willing to, forgive all of this IF the ending left me satisfied. I was fine with Shepard dying, i actually expected it since he is an allegory to Jesus: He dies, is resurrected by project LAZARUS(hint lol) and goes on to sacrifice himself against a great evil to save humanity/the galaxy.

That Jesus allegory is one of the things that pisses me off, so I wasn't fine with that either.



#1260
Ergunk

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I never hated it... just dissapointed.

Despite the endings its a great game



#1261
RZIBARA

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Yeah, web slinging is so much more enjoyable



#1262
CaIIisto

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The hate is still on but it is not as emotionally vested as it was, it is now more of a complete and utter disdain for what I consider the biggest letdown in any videogame I have ever played worthy of an eyeroll and a moving on.

 

The rest of the trilogy is too good to let the ending completely ruin it for me. Don't get me wrong, I loathe the ending, but the majority of the rest of ME3 I can more than live with. Ok, I'd change the opening as well, but besides that, and the ending, the rest was very much a net plus for me. 

 

Re the ending - I've come to learn that it's better to dispense with the pretence of choice. It helps. I can live with the Destroy ending, but realistically, that was the only one I would ever pick. Control? Nope. Synthesis? Fcuk no. Refuse? Well yes, if I didn't know that it meets with Insta-fail, maybe.....

 

It's an underwhelming conclusion, but it's one that just about works for me. Again, you can dispense with the pretence of any kind of moral choice though. There was none for me. In my first play through I'd already wiped out the Geth on Rannoch. There was EDI, but realistically, the fate of the galaxy versus Joker's sexbot? Sorry EDI, you're toast.

 

ME2 is still my highlight of the trilogy as well - the SM was fantastic. It's a shame that that set such a high bar of expectation, which was ultimately beyond the abilities of BW to exceed, or even match in ME3. I can appreciate that they didn't want to do the same thing again, but still, that's no excuse for the crayola ending.  



#1263
Mcfly616

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Mostly.
 
It's not a bad game on its own. But compared to Mass Effect 2, it's totally inferior, except for the combat and graphics.

and plot.

#1264
AlanC9

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It's an underwhelming conclusion, but it's one that just about works for me. Again, you can dispense with the pretence of any kind of moral choice though. There was none for me. In my first play through I'd already wiped out the Geth on Rannoch. There was EDI, but realistically, the fate of the galaxy versus Joker's sexbot? Sorry EDI, you're toast.


What about if you didn't wipe out the geth at Rannoch?

#1265
sH0tgUn jUliA

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Well, the plot is forced using stupid characters that leave the player to head desk through half of the game. One of the most stupid characters is the protagonist, Shepard. Another is The Illusive Man. There is a very long list of very stupid characters. They were significantly dumbed down from the previous installments for the sake of forcing the plot to go in the direction the writers wanted to go using minimal resources. Smarter characters require more resources. There is one character who isn't stupid. Her name is Aria. 

 

One thing that is still bad to this day is the ending. The original ending still exists in my mind. Once seen it cannot be unseen. It was the death of the galactic civilization. A 10,000 year dark age regardless of which ending you chose. Releasing the energy of The Crucible will destroy the mass relays. It left questions. Your first: how was anyone going to get home? Then you started thinking. You got this feeling of emptiness. Was anyone even alive? I spent all this time tweaking my play throughs with different possibilities for this? None of them even matter. 

 

At least there was multi-player. Of course if you understand German, the following will not be funny.

 



#1266
KaiserShep

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I feel thankful to have only experienced the original endings on YouTube.

#1267
Chashan

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At least there was multi-player. Of course if you understand German, the following will not be funny.

 

[...]

 

MP got old for me quite a while ago, don't bother with it any longer (doing so with edited Coalesced may be fun...that tolerated when people are warned and it's not too over the top?).

 

And yes, it is not funny at all in case you are proficient in Deutsch. Throwing random subs into footage with any not widely understood language is decidedly Un-funny.

(Fun-fact about the actor: he's Swiss. Make of that what you will.)

 

 

Agreed on the rest, however. I got a good laugh out of them rowing back on the relays imploding in the EC, at least.



#1268
von uber

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Aria seems to be the only one with her head screwed on in ME3.

#1269
CaIIisto

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What about if you didn't wipe out the geth at Rannoch?

 

Then I'd have wiped them out with Destroy.

 

It's like saying "If you do X then you can't have bacon sandwiches any more" - bacon does nothing for me, so I couldn't care less, let's go do X.



#1270
RZIBARA

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In all honesty, I can't play this game anymore, for some reason I have no more interest, it probably has to do with all the glaring problems this game has


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#1271
thehomeworld

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No I don't hate 3 belive it or not they rushed areas like missions, LIs, plot points, and you can tell, they gloss over things like LP,the end is what's the worst part for me sythesis and control both go against the entire series and some brat with 14 lines of dialouge isn't going to change that, destroy could've been done just fine save for the whole shoot the stupid tube thing and all geth die only when shep,geth, reapers, relays, and all technology model off of the reaper and geth codes also shutdown does this ending work because it wanted to get rid off all reaper influence according to the kid, It was so bad I blamed blood loss on why it was so contrived. TIM going crazy for the sake of it was ill handled maybe on paper it was better, Lang should've never made it from the cutting floor, and other issues. Yet it does have some great moments like Tuchanka the best level and the only unrushed one in the game it showed the potential the game was suppose to have, the conclusion of Garrus and Tali's LI arcs with their repected sheps, Anderson and Hackett, Meer and Hale's voice work, and many small details and moments.

 

However 3 was already handicaped rightout the gate by trying to make up for all the traction lost by ME2's horrid plot now add onto that the leaks and a rush to rewrite 90% of the game and shoehorn in new content, now compound that by approching deadlines and the creators taking the helm for what they thought would be an out of the park ending and the series basically goes like this the series itself is the road and the plot is the mako: ME: the mako is riding great on the straight road, ME2: hits a large stone and the mako falls into a deep ditch, ME3: the mako is struggling to make it out of the ditch and gets pretty far along until TIM in citidel and star brat show up and then the mako falls back into the ditch. The pontental for 3 to be really good was there but with all the issues I both did and didn't state 3 turns out to be OK at best but I will crituqe the heck out of it becasue BW needs to know what they did wrong so they don't repeat it.



#1272
Excella Gionne

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Watching Wrex flex is one of the major reasons why I don't dislike Mass Effect 3. 

 

I couldn't resist that....

10298986_559778234143812_518124785087710



#1273
AlanC9

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Then I'd have wiped them out with Destroy.
 
It's like saying "If you do X then you can't have bacon sandwiches any more" - bacon does nothing for me, so I couldn't care less, let's go do X.


Heh. Yeah, if you're a pro-organic racist the ending isn't offering much of a dilemma.

#1274
kavox

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That Jesus allegory is one of the things that pisses me off, so I wasn't fine with that either.

Yeah the whole Jesus thing has been done so many times over the centuries that it has become a trope, like the 'Echo Quote', the 'Magic Black Man' or the 'Big F Gun'. You know it's going to happen and you just have to accept it or let it gnaw at you. I accept it, since i find the idea endearing, sacrificing of one's self for so the future may have a chance. But the ending, as it stands, doesn't give anyone a chance. The ending doesn't give you the option to sacrifice, it makes you sacrifice yourself. On top of that, it makes you sacrifice yourself for a reason that is not only illogical and nonsensical, but also not your primary goal. Your goal is to stop the Reapers, not understand what and why they do what they do, as Vigil said on Ilos. So we sacrifice ourselves to end a problem that we already solved, exemplified by the Geth/Quarian war, and on top of that it was never our mission to solve this secondary problem.

 

On another note, the Reapers are meant to be beyond our comprehension, so any attempt to explain their motivation was doomed to fail and insults the very beings Bioware created. Trying to explain the Reapers motivation is as mentally and emotionally satisfying as trying to describe the taste of the color blue to someone who can't taste. To think that any one reasoning behind a galactic-level extinction cycle can be explained in a one-size-fits-all manner takes a type of hubris/naivete I thought impossible.



#1275
KaiserShep

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Describing the taste of the color blue is easy. It's the best Kool-Aid flavor.