I'm a little confused. If the problem with ME2/3 combat is that it isn't unbalanced enough, why not just turn on godmode?
This isn't correct. I think SwobyJ's right a few posts back when he says that stuff that didn't actually get established a game doesn't count. There were some ideas kicking around, but the Reapers never had a nature and purpose until the Catalyst came along.
You misunderstand what I was saying, I think. Or at least meaning.
I was meaning that there was no absolute 'original idea'. That there's a lot of ways that things could go. But I'm also saying that Bioware knew of SOME of them, and GENERAL ways to go. There were natures and purposes, and then one is picked and a further story formed around that.
What Sovereign said doesn't mean nothing. What Harbinger said doesn't mean nothing. All that happened was that many ideas became fewer.





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