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Do you still hate Mass effect 3?


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#176
Guest_StreetMagic_*

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dreamgazer wrote...

Galaxy would be a wasteland no matter what, due to the Reaper invasion.


None of the EC endings reflect that. Not even Destroy... it's got this whole triumphant note of "rebuilding" from Hackett. You have to go low EMS to see a wasteland. [edit - Btw, low ems is one of my favorite endings. In a sick sort of way.]

Modifié par StreetMagic, 12 février 2014 - 04:40 .


#177
dreamgazer

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StreetMagic wrote...

dreamgazer wrote...

Galaxy would be a wasteland no matter what, due to the Reaper invasion.


None of the EC endings reflect that. Not even Destroy... it's got this whole triumphant note of "rebuilding" from Hackett.


Image IPB

Meh.

You saw Earth. Imagine every planet attacked by the Reapers looking about like that.

#178
Zazzerka

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I count five asari. If they really worked at it, Thessia could be back to full strength within 15 generations.

Modifié par Zazzerka, 12 février 2014 - 04:50 .


#179
sH0tgUn jUliA

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I grew up in the 60s. I'll admit it. Now you guys are stuck with nothing but remakes of movies that we made in the 70s and 80s.

I can't say I hate the game. I can't say I hate the story. I thought it was a bit on the "light" side character-wise. I thought the characters across the board could have had more gravitas. Giving Shepard some feeling? Sure, why not. Shepard was a schizoid brick in ME1 and 2. The ending was the thing that I didn't like. Then I'm not looking for a philosophical statement either. I really don't care about that stuff.

#180
Shinobu

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I don't hate Mass Effect but I still can't bring myself to play the SP campaign.

#181
SporkFu

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If I had hated ME3 at any time I wouldn't still be playing it. I have a huge backlog of games to play, but I haven't even looked at them yet because I'm still playing ME3. Sigh.

What can I say, I like the MEU. Must add that the Citadel DLC is a big part of why I'm still playing. :-)

#182
George Costanza

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I don't hate Mass Effect 3, and I never have. I really hated some of the directions they took with it, and I still do dislike many things about it, but I think there's good ideas in there that are just explained really badly.

The entire idea of the Crucible is what annoys me most, but with a bit of jiggerypokery it's a little more believable. They could have utilized Javik more to sell the idea of the Crucible, rather than just have the entire galaxy be all, "Let's build this thing!" even though they have no idea what it does.

Other than that (and to a lesser extent, the role of Cerberus as laughable, James Bond supervillains this time round) I'm okay with it. The ending is an absolute car crash still, but the ideas behind it are fine. It's just put across really poorly. I have no problem with the motivation of the Reapers etc. I just have problems with how ludicrous the final choices are, how the AI explains the situation to Shepard, and how Shepard reacts, ignoring pertinent questions and just going along for the ride.

And I can live with that. The execution is dreadful, but the ideas are interesting.

Modifié par George Costanza, 12 février 2014 - 08:54 .


#183
von uber

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Musics good though.

#184
Ironhandjustice

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"Hate" is a wide concept.

I hate rushed things, lack of polishment, and "borrowed" ideas.

So, I hate the official endings in any way. The rest of the game is acceptable. Can be better, but acceptable.

Still hating that part?

No, as alternatives do exist...

#185
JonathonPR

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Not hate at the game. Mostly disappointed with game play and story. Combat still feels less like scifi weapons and technology, and more like modern guns with magic(including tech abilities and magic ammo mods). I know that it is a video game so it is prescripted but characters and locations feel forced rather than natural progressions of what is in the universe. I still do it sometimes myself with my table top games. I come up with an idea or location that I think is interesting and force the player group to visit that location or npc. It is a bad habit and something I do not expect from professionals.

#186
Redbelle

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At this point I'd say I've come to accept ME3 for what it is.

A narrative driven computer game that focuses more on telling it's story than making the player feel a part of it.

It's clear that BW built the game up as an action game...... If they had built it like the other two games we'd have more RPG elements that we saw in the past two installments.

Why do I think this?

It's about the game modes.......

There are three. Action, Story, RPG. And even on RPG mode it plays closer to an action mode in that all you do is walk around and shoot things.

ME1 and 2 put interactive elements in front of the player beyond gunplay.those were action RPG's.

ME3 plays like someone took all the sugarary goodness out of the game mechanics and served up MElite.

Angry? No. Just sad that the game that was released was not as good as BW's other ME games.

Next time BW need to build an RPG game out of ME4 and then cut the RPG elements when people choose the mode they want to play. Don't like cerberal games in hacks? Choose action. Like them? Go full RPG for the complete ME experience.

#187
Dubozz

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MassivelyEffective0730 wrote...

Disappointed, bitter apathy more like. It has its great moments, but by and large, its an incarnate realization of the decline of BioWare in general.



#188
Derpy

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ME3 is cool.

If you hate it go play something else and stop coming here and b****ing about it.

#189
GimmeDaGun

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daveliam wrote...

I've never hated it either. I was a bit disappointed with some of the mechanics, but I'm one of the (very small) minority that actually likes ME 3 better than ME 2. For me, it goes ME > ME 3 > ME 2, which was way too "dudebro" for my liking. I wasn't thrilled with the original ending, but the EC made it much better and the DLC's were all great. Even Citadel, which was a bit twee a times.


Tadaaaa... you're not alone, bro. B)

#190
crimzontearz

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Nope, still despise the ending and its delivery and especially Bioware's attitude. The rest if the trilogy is STILL my favorite series in history even tho I really cannot find it in me to replay it.

#191
Slayer299

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Hate 3? No, never hated it, the horrible (orignal) ending,,,yes, nauseated by Priority Earth, confused by how they gave us the EC and that was what was needed to fix things and all it did was break it more, saddened by the lost many opportunities and obvious poorly implemented shortcuts in it, disappointed that after 3 years (when I first got ME in 2009) and how they seemed to forget what made it fun in the first place.

Sadly, the only bright spot was MP and that was the last thing I was looking forward to in ME3.

edit (got the years wrong)

Modifié par Slayer299, 12 février 2014 - 03:30 .


#192
GimmeDaGun

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crimzontearz wrote...

Nope, still despise the ending and its delivery and especially Bioware's attitude. The rest if the trilogy is STILL my favorite series in history even tho I really cannot find it in me to replay it.


Bioware's attitude? I'm not such a huge fan of the company and of their earlier works as most here, but in this case I have to raise my voice in their defence. They invested resources, working power and months of work in a free dlc which aimed to improve on the ending, taking many fan "demands" into consideration. I think that's pretty cool from a company, even if they gained some money by it in the long run. You and many others not liking their vision is a completely different. story. You can not blame them for that. I'm not saying that you should blame yourself, before you go there, but I'm saying that it's nobody's fault. They wanted to tell a story, so they did. You don't like it.... well, I guess it's not for you then. Every time you buy a ticket for a movie, a football match etc. or an album from a band, a game from a developer you take risk or a leap of faith if you like. You might like it, but there's a chance that you would walk out of the door disappointed. That's life. 

Modifié par GimmeDaGun, 12 février 2014 - 03:44 .


#193
MattFini

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It's my least favorite game in the series, that's for sure.

But it's got great moments.

Things that still bother me:

-lack of even one ME2 character as a squaddie

-terrible journal system

-awful fetch quests (I hate eavesdropping to get them...that's not enough to invest me, and because of this it's hard to know what I'm looking for, and for whom)

-the bore that is Priority: Earth and then the ending

I still like the game, but it does continue to underwhelm me in these areas.

#194
CronoDragoon

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They should really just eliminate fetch quests. It would make for a much tighter game, and I don't think that it helped the feeling of "space exploration" in ME3. Considering the excellent side quests (differentiated from fetch quests) ME3 really could have been one good story mission after another, with some combat missions thrown in (N7).

#195
crimzontearz

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Bioware's attitude? I'm not such a huge fan of the company and of their earlier works as most here, but in this case I have to raise my voice in their defence. They invested resources, working power and months of work in a free dlc which aimed to improve on the ending, taking many fan "demands" into consideration. I think that's pretty cool from a company, even if they gained some money by it in the long run. You and many others not liking their vision is a completely different. story. You can not blame them for that. I'm not saying that you should blame yourself, before you go there, but I'm saying that it's nobody's fault. They wanted to tell a story, so they did. You don't like it.... well, I guess it's not for you then. Every time you buy a ticket for a movie, a football match etc. or an album from a band, a game from a developer you take risk or a leap of faith if you like. You might like it, but there's a chance that you would walk out of the door disappointed. That's life.


Oh I can. Thanks to Mac we do not have a CLEAR CUT Shepard lives + reunion scene in high EMS destroy ending which both Casey and Preston were pushing for. I can definitely blame his goddamn artist attitude for that little nugget of unnecessary ambiguity and Bioware's apparent resistance to change it. Honestly, if just that detail was changed I might still be playing the whole trilogy.

#196
GimmeDaGun

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MattFini wrote...

It's my least favorite game in the series, that's for sure.

But it's got great moments.

Things that still bother me:

-lack of even one ME2 character as a squaddie

-terrible journal system

-awful fetch quests (I hate eavesdropping to get them...that's not enough to invest me, and because of this it's hard to know what I'm looking for, and for whom)

-the bore that is Priority: Earth and then the ending

I still like the game, but it does continue to underwhelm me in these areas.


You have two ME2 squadmates: Garrus and Tali... even if they were in ME1 too. They needed place for the VS and Liara to return. 

Two of the ME2 squad: Mordin and Legion had their own story-arc. So they had no reason to return to an Alliance(!!!) military vessel.

Wrex, from ME1 was preoccupied with his role as the ruler of his homeworlds most powerful clan. 

Grunt became a full on Krogan with a purpose. Why would he return?
Miranda was never a squadmate really, but an agent of the Illiusive Man, plus she has her own story arc. 
Jacob could have returned, but fans did not like him very much.
Thane was terminally ill. 
The rest of the squad moved on with their lives too, and pursued their own goals. They joined Shepard (some of them were hired by Cerberus) to stop the Collectors. 

Plus add the fact that these guys could possibly be all dead by the time of ME3. Who would have replaced them then? 

Actually I welcomed this chagne. I prefere the more intimate elite squad of ME1. It returned in ME3. More fitting for a sci-fi. ME2 had lots of filler characters and the whole game was about their daddy issues and the heydudebro, powertrip loveboat feel. 

#197
GimmeDaGun

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crimzontearz wrote...

Bioware's attitude? I'm not such a huge fan of the company and of their earlier works as most here, but in this case I have to raise my voice in their defence. They invested resources, working power and months of work in a free dlc which aimed to improve on the ending, taking many fan "demands" into consideration. I think that's pretty cool from a company, even if they gained some money by it in the long run. You and many others not liking their vision is a completely different. story. You can not blame them for that. I'm not saying that you should blame yourself, before you go there, but I'm saying that it's nobody's fault. They wanted to tell a story, so they did. You don't like it.... well, I guess it's not for you then. Every time you buy a ticket for a movie, a football match etc. or an album from a band, a game from a developer you take risk or a leap of faith if you like. You might like it, but there's a chance that you would walk out of the door disappointed. That's life.


Oh I can. Thanks to Mac we do not have a CLEAR CUT Shepard lives + reunion scene in high EMS destroy ending which both Casey and Preston were pushing for. I can definitely blame his goddamn artist attitude for that little nugget of unnecessary ambiguity and Bioware's apparent resistance to change it. Honestly, if just that detail was changed I might still be playing the whole trilogy.



Ok, pal. I don't mean to stand in the way of your hatered. If you feel like blaming someone for daring to write something he or she pleases as a writer just because you don't like it or expected something else, then please do. 
I call this childish entitlement, but suit yourself. There's nothing else I could add to this. Only that this whole thing you discribed has nothing to do with Bioware's attitude at all. You're talking about a creative decision.

Happy blaming and hating for you.

#198
nevar00

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I never really hated the game as it isn't terrible, it's just mediocre and incredibly disappointing. Very linear and streamlined to the point where I never really felt the urge to play through a second time. None of your decisions (especially stuff like the Collector Base and rachni) not mattering didn't help things. Then the ending mission was a disappointment and of course the rest we all know. I've tried to play through twice since beating it the first time with some of the other Shepards I already had and honestly I got bored both times and quit in the middle.

The multiplayer was much better and I usually don't even care much for multiplayer.

Modifié par nevar00, 12 février 2014 - 04:19 .


#199
GimmeDaGun

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CronoDragoon wrote...

They should really just eliminate fetch quests. It would make for a much tighter game, and I don't think that it helped the feeling of "space exploration" in ME3. Considering the excellent side quests (differentiated from fetch quests) ME3 really could have been one good story mission after another, with some combat missions thrown in (N7).


I don't mind them, since they are optional and you can collect enough war assets without doing those fetch quests. It added a bit more flavor to the game, but did not take anything away from it really. The sidequests we got in ME3 were the greatest and most tied in with the story of the ME-trilogy. So I'm happy how they dealt with that. 

#200
GimmeDaGun

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nevar00 wrote...

I never really hated the game as it isn't terrible, it's just mediocre and incredibly disappointing. Very linear and streamlined to the point where I never really felt the urge to play through a second time. None of your decisions (especially stuff like the Collector Base and rachni) not mattering didn't help things. Then the ending mission was a disappointment and of course the rest we all know. I've tried to play through twice since beating it the first time with some of the other Shepards I already had and honestly I got bored both times and quit in the middle.

The multiplayer was much better and I usually don't even care much for multiplayer.


The same could be said about the other two games too... so I don't get your point really. It's really a matter of taste and expectations. 

Modifié par GimmeDaGun, 12 février 2014 - 04:27 .