Human Engineer is OP.
#76
Posté 12 février 2014 - 02:01
No need for a reprime with overload?
If true, I need to do a quick post in that confessions thread
#77
Posté 12 février 2014 - 02:03
Lol. This is what makes the HE great. You can chain combos all day long, as long as your cooldowns aren't over 3 seconds.FuriousFelicia wrote...
Wit wut:blink: Incinerate+overload=FE...+incinerate= TB?
No need for a reprime with overload?
If true, I need to do a quick post in that confessions thread
#78
Posté 12 février 2014 - 02:11
#79
Posté 12 février 2014 - 02:18
#80
Posté 12 février 2014 - 02:23
FuriousFelicia wrote...
Well thanks for that info, I can't believe I've neger noticed this and there was a time when I only played HE.
probably because your loadout was heavy and somebody else was detonating FE for you? Or may be TB are weird and sometime don't show up in your kill feed ( so I heard). FE used to do monstrous damage before when the enemy has to be killed in order to get it. But when they changed the rule, they nerfed FE, CE damage.
I don't plan too much about TB. But when the bosses spawn, I always overload first and then incinerate. TB is underrated. It has biggest radius and decent damage. Moreover, many enemies dodge incinerate, making FE little more difficult than TB.
But it like he said, plan or don't plan, if your cooldown is fast enough, you will get both. Very few Kit need no repriming.
#81
Posté 12 février 2014 - 02:26
#82
Posté 12 février 2014 - 02:28
#83
Posté 12 février 2014 - 02:32
FuriousFelicia wrote...
TBs ARE underrated. And as for the ancient FEs, they are just as powerfull now as they were back then. It's just you don't often see a 6/6 FE, or any tech combo for that matter because everyone is using ammo shortcuts.
i didn't play ME back when primes target needed o die to get the FE and CE. But were they not stronger back then?
#84
Posté 12 février 2014 - 02:41
Dovakiin-TheSlayer wrote...
FuriousFelicia wrote...
TBs ARE underrated. And as for the ancient FEs, they are just as powerfull now as they were back then. It's just you don't often see a 6/6 FE, or any tech combo for that matter because everyone is using ammo shortcuts.
i didn't play ME back when primes target needed o die to get the FE and CE. But were they not stronger back then?
I never was much of a number guy when this game's mechanics are the case. My knowledge comes from expirience playing and IIRC they were just as powerfull as today's 6/6 FEs.
The difference is back then you couldn't prime with ammo and the target needed to be cloae to death for it to happen. That said, it didn't mean you can just strip shields from an atlas and finish him with a FE. You had to know aprox at how much bars left you should detonate.
I think FEs then had the same damage as 6/6 FEs now. Awaiting a possible correction...
#85
Posté 12 février 2014 - 02:44
Haven't used the fire shield, so I'm not so sure. I think it would though, as long as the target had shields left to drain. You can however chain explosions with snap freeze, incinerate and energy drain.FuriousFelicia wrote...
Well then would this also be possible: Paladin - fire shield bash - incinerate = FE - ED = TB?
#86
Posté 12 février 2014 - 02:46
#87
Posté 12 février 2014 - 03:03
FuriousFelicia wrote...
Well then would this also be possible: Paladin - fire shield bash - incinerate = FE - ED = TB?
Shield bashing paladin is damn fun. But while it's possible, it's not often to get chain of FE and TBs. because when you smash someone with shield it flies, if it survived fire shields and you incinerate, FE would. Also most often that enemy would fly off the group, making Tech explosions pretty pointless.
with HE I spec in double chain overload and area incinerate and therefore get constant explosions. Paladin is fantastic close quarters. HE is my 'Coward' kit causing permanent stagger(overload and tech explosions) and mass murder from the cover.
#88
Posté 12 février 2014 - 03:53
FasterThanFTL wrote...
Every kit is OP in the right hands.
/thread
#89
Posté 12 février 2014 - 06:32
lol this conversation... anyway like i said I know how TB are done. but thanks for completely making another post about it in your confusion. The OP claimed to cause TB on purpose for shields. I asked WHY? when you can just FE them. That group of enemies will likely all just die from 1 FE if you soften them up with a lil weapons fire.... therefore skipping the weaker TB in most cases..... you keep goin on about doin it on accident and i was from the start talking about him causing them on purpose... He made it sound like thats was the first thing he would go for when he saw shields. Not everyone throws overload out everytime they see shields... I don't. Pretty much always start with Incinerate... starting the DOT first is the best way to go no matter how small the DOT is in my opinion.... so please calm down you really don't need backup from other bsners.... just sayin:whistle:b00g13man wrote...
See, Token gets it.Tokenusername wrote...
No, you must wait until the prime duration of overload passes before using incinerate because tech bursts are worthless.b00g13man wrote...
Ok Einstein, I'll walk you through this since you seem a little slow...DeadeyeCYclops78 wrote...
b00g13man wrote...
Erm, might have a little something to do with alternating incinerate and overload....DeadeyeCYclops78 wrote...
why even bother with TB? when you can FE EVERYTHING?
I'm pretty sure i know how it's done, but thanks for the useless tip.
You come across a large group, and hit em with incinerate. You follow that up with overload for the FE you love so much. Some of the enemies survive that, and you want to create another FE (you do love those don't you). In order to do so, you have to prime with incinerate once again, resulting in, you guessed it, a TB.
Simple right? You don't have to bother with the TB because they'll happen regardless.
Modifié par DeadeyeCYclops78, 12 février 2014 - 07:21 .
#90
Posté 12 février 2014 - 06:37
#91
Posté 12 février 2014 - 06:51
FuriousFelicia wrote...
Well then would this also be possible: Paladin - fire shield bash - incinerate = FE - ED = TB?
This doesn't make any sense to me... Care to elaborate? Then I can tell you if it's possible or not.
#92
Posté 12 février 2014 - 06:53
Deerber wrote...
FuriousFelicia wrote...
Well then would this also be possible: Paladin - fire shield bash - incinerate = FE - ED = TB?
This doesn't make any sense to me... Care to elaborate? Then I can tell you if it's possible or not.
Fire shield primes for FE, proceed with incinerate to detonate. Now if HE can chain his combo after that with overload, couldn't the Paladin do the same with ED?
#93
Posté 12 février 2014 - 06:55
#94
Posté 12 février 2014 - 06:58
Cassandra Saturn wrote...
aww Deerber needs some tips
Oh Cass dear, It's me who needs tips. The good mr. Drell only offered help if I provide some more info.
#95
Posté 12 février 2014 - 07:20
Are you high on something? You're responding to posts that predate your last response to me. Admit your mistake and move along. Everyone's wrong every once in a while.DeadeyeCYclops78 wrote...
lol this conversation... anyway like i said I know how TB are done. but thanks for completely making another post about it in your confusion. The OP claimed to cause TB on purpose for shields. I asked WHY? when you can just FE them. That group of enemies will likely all just die from 1 FE if you soften them up with a lil weapons fire.... therefore skipping the weaker TB in most cases..... you keep goin on about doin it on accident and i was from the start talking about him causing them on purpose... so please calm down you really don't need backup from other bsners.... just sayin:whistle:
#96
Posté 12 février 2014 - 07:22
Evil Mastered wrote...
Do you think it would it be worth replacing this:silentstep79 wrote...
on a drone build?Evil Mastered wrote...
I'm currently undecided on which is of less use to him on gold , fitness or the drone...
fitness.
kalence.drupalgardens.com/me3-builder#31!5804535!4305545!33U55313!.9GEG
With this:
kalence.drupalgardens.com/me3-builder#31!5804535!4305545!33U55313!B9GE3
I lack the quad for zero fitness on everything, one lag-spike and I'm down.
No chain overload? You should at least put rank 4 into chain and leave rank 6 as is... Falcon with SMG works great. You should be able to find a combo with those guns to allow for the 3 sec rule. I think it's more fun than efficient but that just IMO
#97
Posté 12 février 2014 - 07:46
b00g13man wrote...
Are you high on something? You're responding to posts that predate your last response to me. Admit your mistake and move along. Everyone's wrong every once in a while.DeadeyeCYclops78 wrote...
lol this conversation... anyway like i said I know how TB are done. but thanks for completely making another post about it in your confusion. The OP claimed to cause TB on purpose for shields. I asked WHY? when you can just FE them. That group of enemies will likely all just die from 1 FE if you soften them up with a lil weapons fire.... therefore skipping the weaker TB in most cases..... you keep goin on about doin it on accident and i was from the start talking about him causing them on purpose... so please calm down you really don't need backup from other bsners.... just sayin:whistle:
innit? I made post about deliberately Overlaoding first when I see shields , much later. Even then I mentioned I don't plan it much. Is pretty obivious to me to aim for TB when I see a big fat shielded Atlas in spawn. Even if u incinerate first, your second incinerate would give you TB if you precede it with overlaid. You can't avoid that.
Modifié par Dovakiin-TheSlayer, 12 février 2014 - 07:49 .
#98
Posté 12 février 2014 - 07:52
#99
Posté 12 février 2014 - 07:52
aww okayFuriousFelicia wrote...
Cassandra Saturn wrote...
aww Deerber needs some tips
Oh Cass dear, It's me who needs tips. The good mr. Drell only offered help if I provide some more info.
#100
Posté 12 février 2014 - 07:53
Now there are some chain explosions with detonators that have AOE priming on other targets but as far as I'm aware off the top of my head only BS meets explosion then an immediate reprime.
IE Paladin would have flame shield bash+SF=FE+ incenerate on any other primed/chilled targets=CE. I don't think you can string together those on a single target though but on mobs yeah.
Edit: Opps I lied warp will create a FE and immediate reprime for BE. So there's another.
Modifié par NuclearTech76, 12 février 2014 - 07:54 .





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