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What choices haven't you made yet that you want to try?


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#26
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SporkFu wrote...

NeroonWilliams wrote...
The MedBay doctor will bring up the chance to take care of them or upgrade your health at some point after the Coup.  I can't remember exactly when.  If you're making this run without a doc in the MedBay, you may be SOL.


Thanks for that... and, wow, is it possible to not have a doc in the medbay?


Yep. Remember there is no doctor unless you ask one. And if you let the crew die, then maybe you can get Dr. Michele. But you have to ask Chakwas to join you when you visit VS.

On the run I'm doing now, I am just going to blow off a bunch of loyalty missions and see what happens for kicks. I think I'll do the heavy hitters like Garrus, Grunt and Zaeed. Not doing Thane, Jack, Miranda, Jacob and Legion or Tali I think. Curious to see how it goes down with only 3 loyal. I can always gibbed to make loyal anyone who I want to live if it goes horribly wrong, but I'm really curious to see how bad it can get. Basically Garrus and Morinth are my goal to live but we'll see. I think Garrus lives if he is loyal and holds the line or if he is with you in the final battle.

#27
von uber

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Never understand how people equate renegade with mass murderer / deliberatly letting people die. it's supposed to be an end justifies the means thing, not kill everynody just for the hell of it. That's being a psycopath, not a renegade.

Anyway, I understand the posters comment about when replaying it's hard to not make the 'right' chioces.

#28
themikefest

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Let TIM kill Anderson.

#29
Prizrak232

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*double post sorry*:wizard:

Modifié par Prizrak232, 12 février 2014 - 02:21 .


#30
Prizrak232

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Beat all 3 Mass Effect Games with a Paragon Shepard, and a Renegade Shepard.

Beat all 3 Mass Effect Games with a Male Shepard, and a Female Shepard.

Romance Garrus.

Finish Mass Effect 2 and Miranda survives.

Save the council at the end of Mass Effect 1 (how I dread this choice).

Beat all the Mass Effect games on Insanity.

Get all the DLC's for all the Mass Effect games so I can fully romance Liara in 2.

#31
NeroonWilliams

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starlitegirlx wrote...

On the run I'm doing now, I am just going to blow off a bunch of loyalty missions and see what happens for kicks. I think I'll do the heavy hitters like Garrus, Grunt and Zaeed. Not doing Thane, Jack, Miranda, Jacob and Legion or Tali I think. Curious to see how it goes down with only 3 loyal. I can always gibbed to make loyal anyone who I want to live if it goes horribly wrong, but I'm really curious to see how bad it can get. Basically Garrus and Morinth are my goal to live but we'll see. I think Garrus lives if he is loyal and holds the line or if he is with you in the final battle.


Seriously, check out this thread if you end up knowing EXACTLY who you want to live.  It's so helpful:

Suicide Mission Guide

#32
Daemul

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von uber wrote...

Never understand how people equate renegade with mass murderer / deliberatly letting people die. it's supposed to be an end justifies the means thing, not kill everynody just for the hell of it. That's being a psycopath, not a renegade.

Anyway, I understand the posters comment about when replaying it's hard to not make the 'right' chioces.


Most of the choices people are noting don't have anything to do with with the morality system though. Not talking to Traynor or letting squadmates die on the suicide mission are not renegade decisions.

#33
themikefest

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Do a playthrough having all ME1 characters dead(except Hackett and Joker) and have all ME2 squadmates alive(except Legion and Thane) At the memorial wall scene I had Steve, Traynor(who put up the nameplate), Vega, Javik, and Joker. The bad part is Shepard has to die.

#34
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I just did a playthough of ME2 where I had Morinth alive and I tried to get very few loyal but it wouldn't let me go through the relay. I think I had to try sooner and do more missions after the crew was taken. That's the only way it seems unless you don't do upgrades.

My decisions were: Do all upgrades, Kill Samara and have Morinth loyal (actually was sad when Samara died, didn't realize how much I liked her.) Loyal mates were Mordin, Grunt, Garrus, Tali, Jack, Morinth, and Zaeed. I gave Legion to Cerberus.

Deaths were:
Miranda at the final battle
Mordin rocket to the face after the vents (made me sad)
Chakwas sent alone as the crew was dead and she's infinitely useless in ME3 anyway

I was hoping for a higher death count. I didn't want to blow off the upgrades because then you just have so few going in that keeping Garrus alive might become a challenge.

I want to do a run where shepard pretty much hates aliens by the end except for the turians and lets the MEU go to hell by sabotaging the cure (wrex is dead because she couldn't reason with him - was in a race against time and didn't have time to chat with him enough to save him then his actions on virmire along with all the krogan she battles show her they are a murderous violent race, much like the batarian slavers who attacked her colony). She picks up Liara last becuase she doesn't trust her as her mother is in league with Saren. So the only decent asari she ever gets to really know is the bartender who basically tells her what she has come to believe - the asari clearly don't care about what happens in the MEU or they would have listened. She doesn't trust geth because they kept trying to kill her. So legion goes to Cerberus. But she remembers what tali told her about how the quarians started the war, so she's no fans of them either.

I want to see how that run plays out with shepard having inherent distrust of all aliens except slightly more trustful of turians or at least of garrus. Should be interesting... I think ME2 would be no real time for loyalty missions but she'll help garrus because she owes him for helping her in ME1 and he's her friend now. She'll help Mordin because she thinks the genophages was the answer to how the salarians screwed up by uplifting the krogan.
I think in that run I'll help tali because of the same reason as garrus only to discover quarians are horrible. And help samara because she has a code and wants to stop a brutal killer, Zaeed because a deal is a deal, and maybe Jack because she gets what it's like to carry crap around from childhood from what happened to her colony... she actually likes destroying the alpha relay and thinks the universe is better off with less batarians turning people into slaves. So she understands where Jack is coming from.

I like doing that kind of role playing, where the character has ideas and beliefs that shape their behavior and it's all logical when you see the person's perspective.

Does anyone here every do role playing like that?

Modifié par starlitegirlx, 12 février 2014 - 06:33 .


#35
congokong

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For most of my playthroughs (paragon/paragade in major decisions) I always kept everyone alive when possible. That meant 18 (the maximum) party members in the Citadel DLC. However, that made the story kind of bland if you tried to write it out. It was all too perfect.

I was afraid to play renegade because I cannot get into the series if I loathe Shepard. Yet renegade within reason actually makes the most sense in regards to decisions and Shepard was still a good person. It also allows things to be harder for her while paragon never had that problem.

So for my reasonable renegade playthrough I did things I never had done before like intentionally killing off some characters. Miranda and Samara dying in ME3 was dramatic. And come on; Samara can die in 3 instances. It felt only right that she not survive the third situation. There are some I'd never kill (Garrus and Tali) but some who were more expendable like the VS and the Cerberus crew including Chakwas added a bit of tragedy to the series. Killing Wrex was the funnest decision. It's something almost no one ever does. You only notice the void in Wrex's absence in the Citadel DLC but otherwise instead of losing a character you gain another in Wreav who adds a nice touch of tension in ME3.

Here's the story in case you're curious:

http://social.biowar...ndex/17843939/1

I noticed that most people prefer paragons so going renegade allows players to make many choices they never have.

Modifié par congokong, 12 février 2014 - 07:58 .


#36
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congokong wrote...

Here's the story in case you're curious:

http://social.biowar...ndex/17843939/1

I noticed that most people prefer paragons so going renegade allows players to make many choices they never have.


When I first played I didn't realize there were thing I could do differently. I had never played an RPG and was a newcomer to gaming havine only played a short time when I was a kid. So a lot of people died. Wrex died A LOT. I never thought I could save him because the games I played previously were set in stone. X character dies. End of story - sort of how ME3 turned out in the end which I think was why I was disappointed with the end, because I had choices all of a sudden and if I could keep all these other people alive, why did my shepard have to die?

My first games of ME1 and ME2 had lots of people die. My first ME3 import was just Garrus and Liara, Javik, Edi and James. The Salarian counselor died. Had to shoot the VS beause neither Kirrahe nor Thane were alive to stop it. (Might go for that again this run) And they had video of me killing the counselor from Kai Leng I guess. It was truly disasterous until I learned how to avoid those outcomes. But doing in intentionally would be really fun because there's reason behind it aside from 'I didn't realize I had to upgrade the ship. I didn't know wrex and kirrahe could live.' A lot of people when ME3 came out still didn't know Kirrahe could live.

I've played all three games so much (plus a thousand hours of MP) that now I love doing things differently. And after taking off almost a year from the game, I don't have the same attachment to certain things or outcomes. I don't feel like I can't make those decisions. Actually, I find they are much more fun.

#37
SwobyJ

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I'm going to love if the next game gets people wanting to be Renegade like ME1-ME3 got people wanting to be Paragon.

Let's have Paragon/Blue choices involve brainwashing! Do it Bioware! Make us worry about the morality!! The morality!

Brainwashing!!!

#38
congokong

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starlitegirlx wrote...

congokong wrote...

Here's the story in case you're curious:

http://social.biowar...ndex/17843939/1

I noticed that most people prefer paragons so going renegade allows players to make many choices they never have.


When I first played I didn't realize there were thing I could do differently. I had never played an RPG and was a newcomer to gaming havine only played a short time when I was a kid. So a lot of people died. Wrex died A LOT. I never thought I could save him because the games I played previously were set in stone. X character dies. End of story - sort of how ME3 turned out in the end which I think was why I was disappointed with the end, because I had choices all of a sudden and if I could keep all these other people alive, why did my shepard have to die?

My first games of ME1 and ME2 had lots of people die. My first ME3 import was just Garrus and Liara, Javik, Edi and James. The Salarian counselor died. Had to shoot the VS beause neither Kirrahe nor Thane were alive to stop it. (Might go for that again this run) And they had video of me killing the counselor from Kai Leng I guess. It was truly disasterous until I learned how to avoid those outcomes. But doing in intentionally would be really fun because there's reason behind it aside from 'I didn't realize I had to upgrade the ship. I didn't know wrex and kirrahe could live.' A lot of people when ME3 came out still didn't know Kirrahe could live.

I've played all three games so much (plus a thousand hours of MP) that now I love doing things differently. And after taking off almost a year from the game, I don't have the same attachment to certain things or outcomes. I don't feel like I can't make those decisions. Actually, I find they are much more fun.


My first playthrough was a mess. I didn't realize Karrahe could live either. Worse, I had no clue about things like ship upgrades and planet scanning so I lost 3 crew members just going through the Omega 4 relay. I was unfamiliar with the classes so I picked soldier because it was straightforward and hated it. I didn't know what Shepard would say in the dialogue wheel until I clicked it nor did I know how to upgrade anything; armor, power points, weapons, etc. In my first two playthroughs of ME1 I was using a pistol when I was upgrading assault rifles because I thought I was switching weapons when I wasn't.

Once I knew how things worked in the ME universe the secret to still making mistakes was to put your ME crystal ball away and put yourself in Shepard's mind. If you were Shepard, what would you do here? That's how I played it and that's why things went wrong. I killed Wrex because there was no way my Shepard would lower her gun on an angry krogan in an armed stand-off when negotiations were going sour. I sacrificed the council because how could I know Sovereign could be taken down without those vital reinforcements? I lost the Cerberus crew because there's no reason I'd put off the reaper IFF quest until after all loyalty missions were done unless I was using my ME crystal ball. I held off rescuing the crew because my squad wasn't ready as Miranda made clear. I didn't save Chakwas because would you compromise the entire mission to send an escort for 1 crewman? I killed Ashley ...just because I wanted to. It felt fitting for the story.

#39
NeroonWilliams

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starlitegirlx wrote...

I like doing that kind of role playing, where the character has ideas and beliefs that shape their behavior and it's all logical when you see the person's perspective.

Does anyone here every do role playing like that?


That is pretty much the ONLY kind of role playing I do.  It has meant that every one of my Shepards has been unique in their decision making, even if they made the exact same decisions at all the major turns.

For me, it even affects how some of them go about combat at times.

It's fun to use someone else's brain for a few hours.

#40
congokong

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NeroonWilliams wrote...

starlitegirlx wrote...

I like doing that kind of role playing, where the character has ideas and beliefs that shape their behavior and it's all logical when you see the person's perspective.

Does anyone here every do role playing like that?


That is pretty much the ONLY kind of role playing I do.  It has meant that every one of my Shepards has been unique in their decision making, even if they made the exact same decisions at all the major turns.

For me, it even affects how some of them go about combat at times.

It's fun to use someone else's brain for a few hours.


It's the only way I can get really into the character. When I played paragon I was a super idealist. When I played renegade I was practical and focused on getting the job done for the greater good. Sometimes my character's actions surprised me. You influence Shepard and Shepard influences you. Before I started a Shepard I planned their mentality and that was influenced somewhat by their background. This would effect every line of dialogue and every choice.

Modifié par congokong, 13 février 2014 - 12:16 .


#41
RangerSG

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NeroonWilliams wrote...

starlitegirlx wrote...

I like doing that kind of role playing, where the character has ideas and beliefs that shape their behavior and it's all logical when you see the person's perspective.

Does anyone here every do role playing like that?


That is pretty much the ONLY kind of role playing I do.  It has meant that every one of my Shepards has been unique in their decision making, even if they made the exact same decisions at all the major turns.

For me, it even affects how some of them go about combat at times.

It's fun to use someone else's brain for a few hours.


Yep, this is how I play my Shepards. I set up their character from their backstories, and then see if the game changes their convictions at all. My first renegade was a character who would have thought the 1st message Thane told Kolyat, "Be loyal to your friends, and dangerous to your enemies." dead on. If you were an ally, he was there for you, all the way to the wall, if need be. If you weren't, at best your were expendable cannon-fodder. At worst, you were meat. He didn't help Liara become Shadow Broker because she bailed on him, and they were never 'friends' as such in ME1. He romanced Ash in ME1, but their confrontation on Horizon made him feel like she betrayed him. So when she came back in ME3, he gave her the cold shoulder, hard. When Ash turned on Udina, they reconciled, to a degree. But he never trusted her. 

So yeah, I don't play Paragon just to be Paragon, or Renegade just to be red. It's more an extension of their personality and how I see them as people. 

#42
congokong

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RangerSG wrote...

NeroonWilliams wrote...

starlitegirlx wrote...

I like doing that kind of role playing, where the character has ideas and beliefs that shape their behavior and it's all logical when you see the person's perspective.

Does anyone here every do role playing like that?


That is pretty much the ONLY kind of role playing I do.  It has meant that every one of my Shepards has been unique in their decision making, even if they made the exact same decisions at all the major turns.

For me, it even affects how some of them go about combat at times.

It's fun to use someone else's brain for a few hours.


Yep, this is how I play my Shepards. I set up their character from their backstories, and then see if the game changes their convictions at all. My first renegade was a character who would have thought the 1st message Thane told Kolyat, "Be loyal to your friends, and dangerous to your enemies." dead on. If you were an ally, he was there for you, all the way to the wall, if need be. If you weren't, at best your were expendable cannon-fodder. At worst, you were meat. He didn't help Liara become Shadow Broker because she bailed on him, and they were never 'friends' as such in ME1. He romanced Ash in ME1, but their confrontation on Horizon made him feel like she betrayed him. So when she came back in ME3, he gave her the cold shoulder, hard. When Ash turned on Udina, they reconciled, to a degree. But he never trusted her. 

So yeah, I don't play Paragon just to be Paragon, or Renegade just to be red. It's more an extension of their personality and how I see them as people. 


I couldn't forgive Ashley for how she treats Shepard. Her friendship to Shepard was put to the test and she failed horribly. No gratitude for saving Horizon; nothing but scolding for working with Cerberus; refusal to even consider joining the crew if you bother asking; no visit on earth in the 6 months of detention; and then a prerquisite of hospital visits, gifts, and paragon responses just to start trusting you again. **** her.

Shepard's other friends gave Shepard a chance. Tali, Garrus, Chakwas, and Joker all trusted Shepard unless Shepard gave them real reason otherwise. Liara also did but considering her involvement in Lazarus she felt she owed Shepard the benefit of the doubt. Wrex... seemed oblivious to everything.

What do you mean "Liara bailed" on Shepard? You are aware of how she put her life on the line to save Shepard's body from the Collectors. That kind of makes up for skipping the suicide mission, and Shepard didn't push her very hard to join (because of LotSB).

I don't agree with her obsession over hunting the Shadow Broker, but I can understand it. In a way, she couldn't join Shepard because she had to avenge Shepard. Strange I know. And then after LotSB she can't join because it isn't where she'd be most useful. Garrus, Joker, etc. wouldn't join Shepard either if they had something on Liara's scale holding them back either I'm sure. Tali was the only one who did and she doesn't join the crew until after her mission is done.

Modifié par congokong, 13 février 2014 - 12:48 .


#43
Melbella

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congokong wrote...
What do you mean "Liara bailed" on Shepard? You are aware of how she put her life on the line to save Shepard's body from the Collectors. That kind of makes up for skipping the suicide mission, and Shepard didn't push her very hard to join (because of LotSB).


Some of my Shepards are grateful to Liara for what she did; others hate her for it. For the latter, Liara's actions are what caused the VS, the Alliance, and the Council to consider Shepard a traitor and untrustworthy, and just can't be forgiven. Not that you can really roleplay that aspect, but you kind of can if you never talk to her. It ends up being more head-canon than anything else.

#44
congokong

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Melbella wrote...

congokong wrote...
What do you mean "Liara bailed" on Shepard? You are aware of how she put her life on the line to save Shepard's body from the Collectors. That kind of makes up for skipping the suicide mission, and Shepard didn't push her very hard to join (because of LotSB).


Some of my Shepards are grateful to Liara for what she did; others hate her for it. For the latter, Liara's actions are what caused the VS, the Alliance, and the Council to consider Shepard a traitor and untrustworthy, and just can't be forgiven. Not that you can really roleplay that aspect, but you kind of can if you never talk to her. It ends up being more head-canon than anything else.



Yeah, you can headcanon some things. I did that for example when Shepard lies to the crew by displaying confidence she doesn't have. Ex: When Miranda asks if Shepard is ready right before the suicide mission starts. My Shepard only reveals her doubts about the mission to Liara, and only Liara, during the Normandy tour in LotSB because Liara is the only one Shepard can truly let her guard down around.

It's hard to hate Liara for giving Shepard to Cerberus, but it's hard to hate anyone for being put into a difficult gray situation with no black/white resolution. It's not right that Liara made that decision but she had to. She couldn't ask Shepard's opinion. Shepard was dead. If I was Liara I'd feel guilty giving Shepard to Cerberus until seeing how it played out but I'd feel more guilty and for the rest of my life if I did something like burn Shepard's body instead. I would've done the same thing she did. Lesser evil and all that. If Cerberus just wanted Shepard as a Cerberus slave they could've just cloned him/her (which they did; lol). Why else would they want the body unless they really wanted Shepard back? And considering what Shepard is and has done it's not surprising.

Liara could've made Shepard's return easier by informing the crew of what she did. It would have made things easier although I understand why she didn't. Yes, Shepard's friends and the Alliance don't trust Shepard. But isn't that better than being dead? Hell, blame Joker too while you're at it for getting Shepard killed by ignoring the evac.

Modifié par congokong, 13 février 2014 - 01:45 .


#45
themikefest

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congokong wrote...
Liara could've made Shepard's return easier by informing the crew of what she did. It would have made things easier although I understand why she didn't.

I don't understand why she didn't tell anyone especially to Shepard's mother(for those that play a spacer). What gives her the right not to tell anyone?

#46
congokong

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themikefest wrote...

congokong wrote...
Liara could've made Shepard's return easier by informing the crew of what she did. It would have made things easier although I understand why she didn't.

I don't understand why she didn't tell anyone especially to Shepard's mother(for those that play a spacer). What gives her the right not to tell anyone?


Screw the spacer background. Shepard needs a history of hardship from the colonist/earthborn background. lol But I never played spacer and never will so I didn't give it much thought.

It's a very difficult thing to confess. Liara felt horrible doing it. I'm not saying she was right to not tell anyone but I understand it. She probably thought it was unlikely they'd ever be able to bring Shepard back anyway so why give the crew false hope and/or possible hostility towards Liara? That's my reasoning.

#47
themikefest

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congokong wrote...

themikefest wrote...

congokong wrote...
Liara could've made Shepard's return easier by informing the crew of what she did. It would have made things easier although I understand why she didn't.

I don't understand why she didn't tell anyone especially to Shepard's mother(for those that play a spacer). What gives her the right not to tell anyone?


Screw the spacer background. Shepard needs a history of hardship from the colonist/earthborn background. lol But I never played spacer and never will so I didn't give it much thought.

It's a very difficult thing to confess. Liara felt horrible doing it. I'm not saying she was right to not tell anyone but I understand it. She probably thought it was unlikely they'd ever be able to bring Shepard back anyway so why give the crew false hope and/or possible hostility towards Liara? That's my reasoning.



Really. Ignoring one backgroung makes it ok?  If she was a true friend she would've told someone.. I know my mother, with the shotgun I bought her, would just outright kill her. It wouldn't matter the excuse.

#48
ImaginaryMatter

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I've always wanted to talk Mordin out of curing the Genophage, unfortunately I can't bring myself to kill Wrex... Shepard... Wrex...

#49
DeinonSlayer

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themikefest wrote...

congokong wrote...

themikefest wrote...

congokong wrote...
Liara could've made Shepard's return easier by informing the crew of what she did. It would have made things easier although I understand why she didn't.

I don't understand why she didn't tell anyone especially to Shepard's mother(for those that play a spacer). What gives her the right not to tell anyone?


Screw the spacer background. Shepard needs a history of hardship from the colonist/earthborn background. lol But I never played spacer and never will so I didn't give it much thought.

It's a very difficult thing to confess. Liara felt horrible doing it. I'm not saying she was right to not tell anyone but I understand it. She probably thought it was unlikely they'd ever be able to bring Shepard back anyway so why give the crew false hope and/or possible hostility towards Liara? That's my reasoning.



Really. Ignoring one backgroung makes it ok?  If she was a true friend she would've told someone.. I know my mother, with the shotgun I bought her, would just outright kill her. It wouldn't matter the excuse.

I just got this mental image of Liara curled up in her Illium apartment, curled up in bed next to a non-romanced Shepard's semi-molten salvaged armor and talking to it like Gollum with the ring...

#50
ImaginaryMatter

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DeinonSlayer wrote...

I just got this mental image of Liara curled up in her Illium apartment, curled up in bed next to a non-romanced Shepard's semi-molten salvaged armor and talking to it like Gollum with the ring...


I repeatedly tell my Shepard not to tap that because blueberry be crazy.