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The Appeal of the Psychopath Character


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#51
dreamgazer

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Veruin wrote...

Br3ad wrote...

Heard it here first folks. If you don't want to kill your own mother or watch her die, you're a hero and you don't exist.


So David was a figment of our imaginiations?  Are we all crazy?


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Probably. 

I miss the days of alignments in role-playing. :(

#52
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dreamgazer wrote...

I miss the days of alignments in role-playing. :(

Chaotic Neutral was my favorite

#53
RedArmyShogun

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Davids not real? Thank god.

#54
Br3admax

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TheKomandorShepard wrote...

Br3ad wrote...


What I'm thinking is that I don't understand half of what you're saying, and that the other half is complete, nonsensical, cynical flibbertigibbet. 


That would explain a lot... if you can't understand half of that what im saying how do you know what im saying? Like it or not but humans proved that when they aren't restrained (laws or other consequences) true nature comes out to have fun...:whistle:

Nope I understood that and disagreed. Your examples of how you know how I think is what I don't understand. Tell me more about myself, oh wise one.

As i said there will be peoples who will deny that and won't accept truth and point wasn't about killing only about cruelty but eventually without restrains you would reach that point...

And there will be people who don't act the way you are describing, because guess what? That's right, everyone doesn't act, think, or behave the same. Isn't that amazing? Like can you believe there are some legitimedly unpsychotic people outthere? 

Modifié par Br3ad, 12 février 2014 - 07:33 .


#55
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Veruin wrote...

dreamgazer wrote...

wat


TKS is too lazy to learn english and google translates everything.  Sums up why his grammar is generally trash.

wat

#56
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Ghost Lightning wrote...

Idk you tell me
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Yuno right?

Doesn't matter had sex.

#57
Lazy Jer

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My best guess its that it's because the option is there. If you pay good money, or someone pays good money on your behalf, for a video game then why not get as much replayability out of it as possible. It's the same reason that I, myself, have played Saints Row 3 several times just to listed to the different voices the game allows you.

#58
ames4u

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I think you may be mistaking ruthless behavior with psychotic behavior. Psychotic is blowing up the world just 'cuz, whereas ruthless is doing everything in the PC's power to get things done regardless of the consequences or casualties incurred. To my knowledge, Bioware has never really given the option to be full on psychopath-even the murder knife options were well within context and had good reasons for using it.

#59
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RedArmyShogun wrote...

Son, have you never heard of Prisons and mass murders? Most people are too cowardly to kill. So were you born stupid, or did you work at it?


Maybe its just me, but I think you have some issues and inner demons ro workout, it is you that wants to kill. Go, build a bomb my son, teach this world that the strong control the weak and rain glorious salvation of death upon them, you have the blessing of he who watches us all.


I finally figured out who you are...


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#60
Hanako Ikezawa

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simfamSP wrote...

RedArmyShogun wrote...

Son, have you never heard of Prisons and mass murders? Most people are too cowardly to kill. So were you born stupid, or did you work at it?


Maybe its just me, but I think you have some issues and inner demons ro workout, it is you that wants to kill. Go, build a bomb my son, teach this world that the strong control the weak and rain glorious salvation of death upon them, you have the blessing of he who watches us all.


I finally figured out who you are...


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Darn it, simfamSP! I wanted to be the one to bring Code Geass into this! ^_^

#61
TheKomandorShepard

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Br3ad wrote...


And there will be people who don't act the way you are describing, because guess what? That's right, everyone doesn't act, think, or behave the same. Isn't that amazing? Like can you believe there are some legitimedly unpsychotic people outthere? 


It is not how do you think i know i know how human function and it isn't even something complicated simple when something hits you you say "ouch" (take your pick) every human have certain desires and in some ways we are are the same even if characters are different every play own role in society and society have standards that you have to follow or you will be in some way punished.As i said there is very good reason behind laws is to make peoples fear consequences...

Like it or not as i said without restrictions peoples show their true nature...

#62
Lorien19

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I'd play a psychopath just to try new options/dialogues etc... But never for my main playthrough/head canon character...

#63
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MUAHAHAHAHAHAHAHAHA

#64
Br3admax

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TheKomandorShepard wrote...

Br3ad wrote...


And there will be people who don't act the way you are describing, because guess what? That's right, everyone doesn't act, think, or behave the same. Isn't that amazing? Like can you believe there are some legitimedly unpsychotic people outthere? 


It is not how do you think i know i know how human function and it isn't even something complicated simple when something hits you you say "ouch" (take your pick) every human have certain desires and in some ways we are are the same even if characters are different every play own role in society and society have standards that you have to follow or you will be in some way punished.As i said there is very good reason behind laws is to make peoples fear consequences...

Like it or not as i said without restrictions peoples show their true nature...

You obviously don't know enough about humans. Children are raised to follow certain guidelines from irth. If given the chance, few would stray from these. You've only shown that you really know nothing of people or their true nature. People don't live in the vacuum you've imagined them in. 

#65
Hanako Ikezawa

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simfamSP wrote...

MUAHAHAHAHAHAHAHAHA

I guess I can try to find a character to represent TKS, but nobody even in Code Geass was that extreme.

It's not Code Geass, but TKS' philosophy does seem close to this guy.
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#66
TheKomandorShepard

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Br3ad wrote...


You obviously don't know enough about humans. Children are raised to follow certain guidelines from irth. If given the chance, few would stray from these. You've only shown that you really know nothing of people or their true nature. People don't live in the vacuum you've imagined them in. 


:lol:

Yeah peoples by raising them teach them to follow role even if role is inconvenient why peoples just don't steal now because it have consequences but remove consequences and peoples will steal... best example is internet do i have even say why? if you think otherwise well i can't deny you being a lets say little naive in that matter... 

#67
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How you even read his stuff I don't know xD I can barley go through it without laughing to tears. Sorry TKS, English might not be your native language and all, but damn you are funny!

#68
TheKomandorShepard

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Lol oh irony light yagami was nice guy before he got note :lol:
what is my point
me and kira nah he was in twisted way idealist and wanted change world but as i said that was first desire after he got power he went into "i will kill peoples that are obstacles on my way..."

Would i use death note yep i can't denay that (everyone would) but i wouldn't even bother with excuses like light most would just start (for greater good like light)... 

Modifié par TheKomandorShepard, 12 février 2014 - 08:06 .


#69
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What's happening to this thread?


Here I poured my heart in for what I hope was a good answer now the Grammar Fascists are invading. Why, oh why?

#70
Grieving Natashina

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Neofelis Nebulosa wrote...

It's the consequence of freedom of choice.

If I have the ability to be the good samaritan and help everyone for a paragon playthrough, it's only natural that I want to experience the opposite too. It has nothing to do with being a good guy, or being a psychopath, it has to do with enjoying the game's facets.

I play games with choices like that usually threefold at least: The initial playthrough where I do what I'd do based on my morals, then a playthrough where I am strictly adhering to the "good" morals (and forcing myself to play with those consequences for being good) and finally a playthough where I am strictly adhering to the "bad/ruthless" morals.


It's roleplaying, nothing more, nothing less.



I would in fact question people why they don't do it? For example there's a heap of players in the Mass Effect franchise who always, ALWAYS play paragon. As in never played a renegade Shepard. That of course means they miss on quite a sizeable portion of the game's content for limiting themselves to one perspective.


I prefer to see ALL perspectives and if that means I have to play like a homocidal psychopath, I'll do so. Nevermind that being simply evil for evul's sake can be quite enjoyable, being able to just doom everything for no reason other than you can is quite a riveting experience for me personally, mostly because evil characters tend to be a bit more spectacular than good characters, or simply because the polar opposite to what they pose compared to an everyday man's morals feel so unique because it is quite real a completely new experience for people who aren't evil beings. It's a thrill ride.


That's exactly what I was thinking about this topic.  Plus, it's cathartic and it can be a stress reliever. I usually don't play evil in my RPGs (Chaotic Good is my typical alignment) yet I can see the appeal in it.  When I used to play ToR, it was great fun to fire up my crazy Sith Inquisitor and go shock some folks.  Most of the time, I play more good aligned characters, but I have played a couple of bat guano insane Wardens.  

I'm not a psychopath or sociopath in real life, but pretending to be one for a couple of hours on occasion is not bad for me. :innocent:

As for the nature of good and evil, I'm staying well out of that debate.  It's pretty far off topic and a philosophical debate that's been going since long before any of us were born.

@Neo Just ignore them.  They'll be at that for awhile.

Modifié par Starsyn, 12 février 2014 - 08:03 .


#71
Mirrman70

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I sometimes play that Tiny Tim song while playing GTA on mute as I go around blowing stuff up with a reckless abandon.......

#72
Hanako Ikezawa

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TheKomandorShepard wrote...

Lol oh irony light yagami was nice guy before he got note :lol:
what is my point
me and kira nah he was in twisted way idealist and wanted change world but as i said that was first desire after geting power afeter some time he went i will kill peoples that are obstacles on my way...

Would i use death note yep i can't denay that (everyone would) but i wouldn't even bother with excuses like light most would just start (for greater good like light)... 


Hence why I said your philosophy, not you personally, were represeted by Light Yagami. Saying you are similar to Light is an insult to Light.

Modifié par LDS Darth Revan, 12 février 2014 - 08:06 .


#73
TheKomandorShepard

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LDS Darth Revan wrote...
Hence why I said your philosophy, not you personally, were represeted by Light Yagami. Saying you are similar to Light is an insult to Light.


Not rly i have totally different guy was "im doing right thing" i never was concerned with morality or justifications he was but only at the beginning he was following his philosophy "i will kill criminals" then he started remove every obstacle with note on his way but he still claimed that he is right... but guy had some good point but mostly was self-righteous.

As i said im not smiliar to light and good that you admit it because otherwise it would be insulting me...

If you would want compare me to someone from death note i would follow yotsuba philosophy rather than light...


#74
AutumnWitch

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durasteel wrote...

 I’ve noticed in many threads that many of you sometimes, often, or routinely play your characters (Warden, Hawke) as psychopaths. I’m not saying that to be pejorative or judgmental, I mean it literally—you take the character’s behavior as far to that extreme as possible, seeking to kill as many companions and NPCs as the game will allow, to sow as much virtual discord and misery in the game world as the code permits.

I don’t get it. That’s not to say that “you’re wrong” or to judge your play-style, I mean in all honesty that I just cannot relate to that desire. I fall near the opposite end of the spectrum. I’ll replay the game until everyone (that I like) survives, peace is achieved between nations, families are reunited, and unicorns munch the clover under a rainbow sky. My motivation, I think, is pretty simple—I can’t fix everything in the real world. My clients often have to settle for less than what they think is fair, my friends and family often get less than what they deserve, and life is, generally speaking, life. An RPG provides a set of problems, all of which have a “best answer” and a resolution which, even if not perfect, is as good as the game is programmed to allow. There is a certainty in an RPG that the real world never offers, with no need to second guess yourself. If you discover that a better outcome is possible, you can always replay the game until you get it “just right” at the end.

So… that’s my RPG motivation, the itch that a good RPG helps me to scratch. My honest question is: what is the motivation and appeal for role-playing a psychopath?



That is perhaps the best post I have seen on BSN since I have been here. Thank you so much for bringing a level of maturity and sensitivity that is not always present.

I agree with you 100%. I have known these types of gamers since "gaming" began and it has been a continual mystery to me why people seek such boorish and sophomoric philosophies in their role playing.

I can only assume that somewhere in their lives they are experiencing a sense of either powerlessness and/or frustration and the only way they can address these feelings is to symbolically hurt and destroy things in their fantasy world and imagination.

Thanks again for such a good post.

#75
ObserverStatus

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durasteel wrote...
 I’ve noticed in many threads that many of you sometimes, often, or routinely play your characters (Warden, Hawke) as psychopaths. I’m not saying that to be pejorative or judgmental, I mean it literally—you take the character’s behavior as far to that extreme as possible, seeking to kill as many companions and NPCs as the game will allow, to sow as much virtual discord and misery in the game world as the code permits.
So… that’s my RPG motivation, the itch that a good RPG helps me to scratch. My honest question is: what is the motivation and appeal for role-playing a psychopath?

I usually just play as psychopaths in video games for the laughs, but I just figured out what makes them so amusing. It's the way the way the whole world stretches to accomodate you. Whenever the murder knife comes out in Dragon Age, more than half the amusment comes from the half hearted scoldings you get from your companions. It's like at some level they know that your character is a complete monster and can't stand to be around them, but at the same time they know that you're the main character and that they need to put up with your antics to advance the story. What makes it so fun to kill as many people as you can in an RPG is watching plot critical characters straining to tolerate you.

When it comes down to it, I think that what motivates people to roleplay as a psychopath could just be curiosity. Just a s a game might throw their character at every surface in a game to test for weakpoint in the map and fall through the skybox, and look at the game's level design from a new and unique perspective, by murdering a whole bunch of people and forcing the rest to put up with your nonsense, you can look at the game's story from a new perspective. You lay bare the invisible connections that drive the plot.

Modifié par bobobo878, 12 février 2014 - 08:27 .