Is the next Mass Effect definitely a sequel or is there still the chance of a prequel?
#1
Posté 12 février 2014 - 08:52
#2
Posté 12 février 2014 - 09:45
I wouldn't hold out for prequel, but we don't know for sure yet. We'll see possibly within a few more months.
#3
Posté 12 février 2014 - 10:17
It is a possibility but considering how many people actually want a sequel I wouldnt bet on having a prequel.
As to sequel that would mean either setting it far into the future from 2186 or near it. both require the canonizing of some kind of ME3 ending. The problems with that are numerous and you can probably imagine them if you have played ME3. Since this is No spoilers forum I wont write them but the problems are fundamental and without either canonizing a certain red one or rewriting it completely I just dont see how they would do a sequel.
#4
Posté 12 février 2014 - 10:26
#5
Posté 12 février 2014 - 10:39
There is a big chance that if they depart too much from the formula of what made ME great and especially far from the familiar setting then the game might fail and that together with how ME3 ended could kill the franchise.
They have already tried to fly off the broomhandle with their handling of ME3, trying to be smarter, more epic, more dramatic than it was required or wanted and look how that fared. So if they try to do the same trick twice I am inclined to believe that people wont take it well.
#6
Posté 12 février 2014 - 10:57
But when it comes to what's next, that's all we have to go on. And new species (what's their role?), and new locations (what's happening there?).
To base everything on existing, more concrete lore and story is not really how Mass Effect has ever worked.
"Bah First Contact War would suck!" Well I agree, but would it REALLY? It depends on how its treated.
Maybe we could enter holo simulations that take place during that time, and learn huge new things. That's something new.
Maybe we could not go to the FCW, but have a story that incorporates events from it (including flashbacks in some way?) into the understanding of what's happening.
Those are just two examples from the top of my head. It turns a "FCW game would suck!" into "Well, okay, let's see."
And one thing I'm more sure of with ME4 is we may see a lot of "Well, okay, let's see." from the fanbase.
#7
Posté 12 février 2014 - 11:46
#8
Posté 12 février 2014 - 11:50
ME1: "You're going to have a female form robot as a squadmate in ME3" "WTF? That's completely stupid. GTFO"
ME2: "You're going to have a female form robot as a squadmate in ME3" "Hmm.. is it EDI? Maybe it could work? Sounds silly. And I don't see why you think this. Because Legion? Nah. I don't believe you."
ME3: "What do you think about EDI" "Well the robot thing is a bit badly done, but I really like the character herself and I often bring her to missions." lol
Modifié par SwobyJ, 12 février 2014 - 11:52 .
#9
Posté 13 février 2014 - 09:50
#10
Posté 13 février 2014 - 11:33
SwobyJ wrote...
Yeah I see what you mean. I guess what I'm saying is that I believe Bioware has known what they're going to do (more or less) for the next game since 2012, and have in fact foreshadowed it since ME3 (even kinda ME2), and its DLCs (all of them, but especially Citadel actually).
But when it comes to what's next, that's all we have to go on. And new species (what's their role?), and new locations (what's happening there?).
To base everything on existing, more concrete lore and story is not really how Mass Effect has ever worked.
"Bah First Contact War would suck!" Well I agree, but would it REALLY? It depends on how its treated.
Maybe we could enter holo simulations that take place during that time, and learn huge new things. That's something new.
Maybe we could not go to the FCW, but have a story that incorporates events from it (including flashbacks in some way?) into the understanding of what's happening.
Those are just two examples from the top of my head. It turns a "FCW game would suck!" into "Well, okay, let's see."
And one thing I'm more sure of with ME4 is we may see a lot of "Well, okay, let's see." from the fanbase.
Hehe currently I'm thinking that "First Contact War" would suck... As far as I remember it basically involved one planet and at most a few systems. I'd feel that was a bit too narrow.
Right now I'm thinking that just post "First Contact War" does have the potential to be awesome.
If played from a human perspective again (I've not made up my mind whether I actually want this) it will have an, to me alluring, perspective of exploration and discovery.
"To boldly go where no man has gone before..."
Covering earths first new colonies, first introductions with a number of alien species,
The potential for great ethical dilemmas ie. how do we handle lesser advanced species (do we invent a prime directive sort of thing), how do we handle species enslaving others (do we get involved and then only if we can "win" right?), do we get into small "oil wars" (eezo here I guess) or get left behind, do we feel the need to research at any cost to catch up with other species or ...
The sky's the limit there with the amount of topics and themes as far as I can see...
PS:
If the main character of such a game was a "hired hand" for "odd jobs". He/she/it... Could be just about any of the more established races right?
Modifié par 78stonewobble, 13 février 2014 - 11:54 .
#11
Posté 13 février 2014 - 11:36
katamuro wrote...
I never really understood why people objected to robot companion or EDI having a body. Sure they did over-sexualize her but considering that her voice is Tricia Helfer who played Number 6 in BSG then it seems a rather natural progression.
Me either... Though ... I reserve the right to be somewhat critical that my experience is marred by the fact that I'm thinking .. "*lol* silly cameltoe". That part detracts from the more serious parts of the question of AI rights and potential personalities.
#12
Posté 13 février 2014 - 12:18
78stonewobble wrote...
katamuro wrote...
I never really understood why people objected to robot companion or EDI having a body. Sure they did over-sexualize her but considering that her voice is Tricia Helfer who played Number 6 in BSG then it seems a rather natural progression.
Me either... Though ... I reserve the right to be somewhat critical that my experience is marred by the fact that I'm thinking .. "*lol* silly cameltoe". That part detracts from the more serious parts of the question of AI rights and potential personalities.
Yeah that was quite an oversight. I dont understand why they actually made it, or was it another mistake on their part?
#13
Posté 13 février 2014 - 06:09
@kata: I critique the implementation of EDI. If I were to score it, I'd have to only give it a 7/10, because the flaws were just too...wtf. Cameltoe being one of them. In combat. Art? lol
#14
Posté 13 février 2014 - 06:53
#15
Posté 13 février 2014 - 06:59
#16
Posté 13 février 2014 - 08:17
#17
Posté 13 février 2014 - 08:44
If its in prequel or sidequel in reaper war, im not interested, no point making romances or care fate of the hero because you will know that they probably will die in me 3.
Sequel is only logical choice.
#18
Posté 13 février 2014 - 08:54
nallepuh86 wrote...
Yep, they would basically have to desing almost everything if it would be in the time of protheans and also everyone would know what is going to happen them so its pointless.
If its in prequel or sidequel in reaper war, im not interested, no point making romances or care fate of the hero because you will know that they probably will die in me 3.
Sequel is only logical choice.
Well they could create a midquel that would give us the ability to rewrite the ending, maybe help shepard at a crucial point? Play as a more ordinary soldier, progress from rookie to veteran and then help shepard somehow. But yeah that would be a short game and unless it rewrote the endings quite seriously it would be pointless.





Retour en haut






