No that's horrible. Time sensitive quests ?Racan wrote...
"Urgency has made an appearance in me2; you might not be able
to play around for an entire mission without consequence. Difficulty may very
well stop you from completing a mission because of time contstraints, instead of death being the only impediment."
This is excellent news.
I thought we were over that crap since Fallout 1's damnable waterchip quest (explored the world too long ? -Game Over)




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