It was stated somewhere that the statues on Ilos were Innusannon.Bad King wrote...
2). Javik's (and the prothean VI) appearance was completely wrong. Protheans were thin, tentacled aliens - we see this from statues
Mass Effect 4 Prequel set during the height of the Prothean Empire, before the Reapers...
#51
Posté 19 février 2014 - 09:11
#52
Posté 19 février 2014 - 09:14
Small correction on point 1: the Protheans on their various worlds would have known what was going on even without access to the relay network, since beacons don't depend on the relay network any more than QECs do. I agree that building and deploying a Crucible with the resources of only one cluster sounds pretty close to impossible. OTOH, you'd have decades rather than the six months or so available to our cycle.
As for point 2, I think I'd probably have been unhappy with Javik looking like the ME1 design rather than a Collector. But this is not particularly relevant since I never bought him anyway.
#53
Posté 19 février 2014 - 09:38
Danimals847 wrote...
It was stated somewhere that the statues on Ilos were Innusannon.Bad King wrote...
2). Javik's (and the prothean VI) appearance was completely wrong. Protheans were thin, tentacled aliens - we see this from statues
Yes, this was an attempt by BioWare to repair the damage, but it doesn't work because the statues are too similar to the visions (and ME2's codex entry) which unambiguously depict protheans. This was the protheans' original look.
The beacons would also not have permitted a complex civil war to break out between the 'control' faction and the 'destroy' faction. The real civil war was between indoctrinated and non-indoctrinated protheans within the isolated systems (with the indoctrinated ones pretending to be refugees before selling out their hosts to the reapers). Regardless, the way Vigil presented the conflict made it sound as if the scientists on Ilos were very isolated (in terms of communication) up until they sent a message out to some other beacons: it made me think that such long distance beacon communication was very rare.AlanC9 wrote...
Small correction on point 1: the Protheans on their various worlds would have known what was going on even without access to the relay network, since beacons don't depend on the relay network any more than QECs do. I agree that building and deploying a Crucible with the resources of only one cluster sounds pretty close to impossible. OTOH, you'd have decades rather than the six months or so available to our cycle.
Modifié par Bad King, 19 février 2014 - 09:41 .
- Sailears aime ceci
#54
Posté 20 février 2014 - 03:26
Modifié par U H E, 20 février 2014 - 03:27 .
#55
Posté 23 février 2014 - 12:26
I don't think that's the case at all, for multiple reasons. Ilos was described in ME1 as having "layers" of old cities built on top of older ones, so the ruins could easily by Innusannon. Javik also points out in ME3 that any species that was brought under the thrall of the Prothean Empire was essentially stripped of its identity and called "prothean". The term "prothean" may never have even meant to refer to a species, but a member of the empire.Bad King wrote...
Danimals847 wrote...
It was stated somewhere that the statues on Ilos were Innusannon.Bad King wrote...
2). Javik's (and the prothean VI) appearance was completely wrong. Protheans were thin, tentacled aliens - we see this from statues
Yes, this was an attempt by BioWare to repair the damage, but it doesn't work because the statues are too similar to the visions (and ME2's codex entry) which unambiguously depict protheans. This was the protheans' original look.
#56
Posté 08 mars 2014 - 07:46
I don't think that's the case at all, for multiple reasons. Ilos was described in ME1 as having "layers" of old cities built on top of older ones, so the ruins could easily by Innusannon. Javik also points out in ME3 that any species that was brought under the thrall of the Prothean Empire was essentially stripped of its identity and called "prothean". The term "prothean" may never have even meant to refer to a species, but a member of the empire.
It isn't described in that way at all in ME1 - it is simply referred to as being verdant and magnificent at the height of the Prothean Empire. The problem with your post here is that you seem to be arguing two contradictory things: firstly you argue that the tentacled creatures that we see in the statues and the visions are inusannon, then you claim that they were 'a species of prothean'. Both cannot be correct.
Regarding whether they were another race of prothean - this is another ME3 retcon: Vigil unambiguously refers to the protheans as a species, not multiple species (Mac Walters also said that they were a single species on his twitter feed in the leadup to ME3. http://i.imgur.com/wpMGV.png
#57
Posté 08 mars 2014 - 07:53
Javik is cool.
#58
Posté 08 mars 2014 - 08:55
No thanks.
Nor do I wish to roleplay something that hideous.
#59
Posté 08 mars 2014 - 09:15
This would be better as a DLC or expansion. Not a main game. We know too much about them at this point thanks to Javik to make a full game interesting. However for DLC or an expansion, There are still enough mysteries about them to warrant this.
#60
Posté 08 mars 2014 - 09:21
None of those three are plotholes or retcons. I don't understand why people work so hard to find plotholes where there are none.
(1) Vigil's explanation that the citadel was taken first carries into ME3. Javik explains this himself, hence the cathartic scene of him returning to the citadel. Just because the Crucible interacts with the Citadel doesn't mean all the sudden the Citadel wasn't taken over. Complete non sequitur.
And Javik talks about different people within the empire disagreeing about destroying/controlling the reapers - that's fine. His splinter of the empire might have had that debate. I don't know where you're getting this civil war stuff, but even if the game says that, Javik's faction may have fought over it. Again, perfectly consistent.
(2) You're jumping to the conclusion that the images in ME1 were of the core prothean species. There's nothing to support that conclusion, it just happens to be what Shepard assumes when he finds the beacon. If humans made a recording about how humanity was wiped out by the reapers, and you happened to open to a random page that shows the asari being wiped out as well, then you'd likely make the same mistake. Shepard stumbled upon a part of a prothean relic that contained the Inusannon being destroyed. Again, that's completely consistent with what came before. Doubly so because Javik explains that all races within the prothean empire might be referred to as prothean.
(3) Javik was a character that was meant to place a personality on what had up until then been a mystery. ME3 decided to fill in a lot more of the details regarding protheans and their struggle against the reapers. There's nothing wrong with that, and you'd expect Bioware to fill in a bit more before the series concludes.





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