Seems like the things some people would like for bioware to learn from the fable games are things that would not necessarily improve the game experience for everyone.
Where do you draw the line with a scarring system? Does my character get a small scar over his eye for jumping in the way of a sword about to strike a companion or does he get his nose chopped off? Some will argue the first option is not good enough a consequence while other will say the 2nd is to huge a consequence and then you will have those who want no scars at all.
Some people want the weapon morphing from fable and while some will say that sounds awesome other wont like the idea of there weapon morphing. What if I don't like the end result or what if i like what it looked like at the half way morphing point and did not want it to change again?
Some people want their characters appearance to change based on play style and choices made by their character. This also sounds like an awesome idea but once again this is something that a lot of people will hate. I remember playing fable 2 and trying to make all the good choices with my character. I came to a mission where I believe a girl was about to be sacrificed and when I made the decision to save her my character eyes were turned red and his face was changed. I hated looking at him so much that I restarted that mission and sacrificed the girl.
Does anyone have anything that would just make the experience better for everyone or at least that the majority of people would like?
Modifié par banditxchief, 18 février 2014 - 03:37 .