SpaceV3gan wrote...
Igipopp wrote...
Schachmatt wrote...
Shame on me for linking the manifest. I didn't knew that it would turn into a witchhunt. In a time were people openly ask for creditglitching on this bord, or get it offered by respected veterans of this community, I didn't suspect people would get hostile towards the OPer.
This is no witchhunt. There is no way he earned this much credit with so little playtime. Clearly a cheater.
I am not sure how active you are, but nowadays we got Public hacked lobbies out there. OP could very well be a victim not a cheaper.
^That.
Not that I could personally confirm because I stopped playing the MP some time ago, but even those months back there where an increasing number of cheats floating around public lobbies and that number would only increase over time.
Well, I suppose it's not really something I can blame someone for if they are vocal about possible cheats. Actually I would applaud you for your sense of fairplay, though it might (note the conditional) be out of place here.
But that's how it goes with every game that just introduced MP to its playerbase, the awareness of cheats and a certain amount of what I like to call haccusation ethics is not yet refined compared to franchises/playerbases with a history of MP.
Rules for your thumbs when it comes to haccusations:
-Stats alone are not reliable, especially if they do not reflect skill:
That means unless a statistic for any player given is not directly corrolated to skill, it's useless to detect possible cheats. Abnormal amounts of credits earned for example can be a result of cheating, or having played with a cheat. Stats like accuracy and particularily headshot-to-kill ratio are more suited to sniff out possible cheats (but irrelevant to ME3 MP because we don't get such stats).
-Unusual stats must not convey a player is unusually good, it can also mean his enemies were unusually bad:
That is a significant problem for sniffing out cheaters when games just released or had a significant promotion going on (like Humble Bundles, or a recent re-release like GOTY edition or whatever). Some players adapt faster to gameplay, or are simply more seasoned with the general gameplay of a genre than complete newbies. And if such players get pitted against mostly newcomers, the stats can display a significant gap between said player and the global average.
-There are some really, really good players out there:
The classic "he is simply THAT good" option. There are players around that simply have mastered the game or certain gameplay mechanics to a degree that seems unnatural, but is entirely earned skill. Those people can actually be good enough to consistently beat most cheaters.
Those are the Big Three haccusation ethics everyone should keep in mind. I realize that with a total lack of tangible information about player skill in form of statistics like accuracy (both global and for individual kits/weapons), k/dr, hskr, most of the common rules are only effective to a low degree in ME3 MP, but the general mindset still applies.
Just for everyone's consideration.