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#76
Master Warder Z_

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LDS Darth Revan wrote...

Master Warder Z wrote...

I'd dispute the whole mindset of "needing" to care personally.

What about Mercenary Orienated or Sociopathic, or outright Psychotic PC's?

I think the supposed end of the world would draw many diffrent ideologies and mindsets of how to deal with life and its issue and i don't nessarily think "caring" is needed. Crud even the selfish, stingy and the crazy realize what a blight represents, And in DAO you see all of the Above fighting to end it.

I addressed that later.

"You said your Warden posibly wouldn't care but rather was in it for money and glory. And in order to get that, the people of Ferelden need to be alive. So your Warden cared about their wellbeing in the sense that he wanted their praise and wealth for saving them. Or for your evil Warden, he cares about saving them because if the Darkspawn win, he is robbed of his playthings. So he cares about the people of Ferelden in the sense they are tools for his amusement. ^_^"




._. Pretty much my point.

Emotion linked to human life after all isn't inherent outside of family; And such is the trait of our species.

Why would we honestly care? Save that it threatens our own life perhaps, but what is this Kingdom to us? Whom was the Mentor Figure we had for like...a week or two that was cut down, and whom is the annoying is the annoying blond with a swooping complex to us save an annoyance that is best rid of by sending it on a drinking binge in the free marches due to the sheer humor of it.

So you add in concepts like Money, The Value of people, Or the simple concept of (The dang blight is murdering folks i wanted to murder)

#77
Hanako Ikezawa

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Master Warder Z wrote...

LDS Darth Revan wrote...

Master Warder Z wrote...

I'd dispute the whole mindset of "needing" to care personally.

What about Mercenary Orienated or Sociopathic, or outright Psychotic PC's?

I think the supposed end of the world would draw many diffrent ideologies and mindsets of how to deal with life and its issue and i don't nessarily think "caring" is needed. Crud even the selfish, stingy and the crazy realize what a blight represents, And in DAO you see all of the Above fighting to end it.

I addressed that later.

"You said your Warden posibly wouldn't care but rather was in it for money and glory. And in order to get that, the people of Ferelden need to be alive. So your Warden cared about their wellbeing in the sense that he wanted their praise and wealth for saving them. Or for your evil Warden, he cares about saving them because if the Darkspawn win, he is robbed of his playthings. So he cares about the people of Ferelden in the sense they are tools for his amusement. ^_^"




._. Pretty much my point.

Emotion linked to human life after all isn't inherent outside of family; And such is the trait of our species.

Why would we honestly care? Save that it threatens our own life perhaps, but what is this Kingdom to us? Whom was the Mentor Figure we had for like...a week or two that was cut down, and whom is the annoying is the annoying blond with a swooping complex to us save an annoyance that is best rid of by sending it on a drinking binge in the free marches due to the sheer humor of it.

So you add in concepts like Money, The Value of people, Or the simple concept of (The dang blight is murdering folks i wanted to murder)

I know that weas your point. I was posting what I said earlier just to show that your point was addressed already.

#78
Master Warder Z_

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LDS Darth Revan wrote...

Master Warder Z wrote...

LDS Darth Revan wrote...

Master Warder Z wrote...

I'd dispute the whole mindset of "needing" to care personally.

What about Mercenary Orienated or Sociopathic, or outright Psychotic PC's?

I think the supposed end of the world would draw many diffrent ideologies and mindsets of how to deal with life and its issue and i don't nessarily think "caring" is needed. Crud even the selfish, stingy and the crazy realize what a blight represents, And in DAO you see all of the Above fighting to end it.

I addressed that later.

"You said your Warden posibly wouldn't care but rather was in it for money and glory. And in order to get that, the people of Ferelden need to be alive. So your Warden cared about their wellbeing in the sense that he wanted their praise and wealth for saving them. Or for your evil Warden, he cares about saving them because if the Darkspawn win, he is robbed of his playthings. So he cares about the people of Ferelden in the sense they are tools for his amusement. ^_^"




._. Pretty much my point.

Emotion linked to human life after all isn't inherent outside of family; And such is the trait of our species.

Why would we honestly care? Save that it threatens our own life perhaps, but what is this Kingdom to us? Whom was the Mentor Figure we had for like...a week or two that was cut down, and whom is the annoying is the annoying blond with a swooping complex to us save an annoyance that is best rid of by sending it on a drinking binge in the free marches due to the sheer humor of it.

So you add in concepts like Money, The Value of people, Or the simple concept of (The dang blight is murdering folks i wanted to murder)

I know that weas your point. I was posting what I said earlier just to show that your point was addressed already.


Apparently.

#79
Nightdragon8

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look honestly, if you want to seriously make your own character, go out and buy the DA tabletop RPG game find a few friends or just one who is willing to DM for you, then go and have fun.

But because of the digital RPG natrue of games you have to go down the rail tracks like everyone else.

#80
ziloe

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Nightdragon8 wrote...

look honestly, if you want to seriously make your own character, go out and buy the DA tabletop RPG game find a few friends or just one who is willing to DM for you, then go and have fun.

But because of the digital RPG natrue of games you have to go down the rail tracks like everyone else.


It doesn't mean that our wants aren't necessarily considered. It's just the question of whether it's valuable enough to give resources and/or dedicate time to.

Making games myself, though indie for the most part, I'm well aware that not everything can or will be done, even in spite of our hopes for more content. But given how often the developers are around here, it's nice to know they are willing to hear us out, even if in the end they think it's too time consuming given what little time they have left on said project.

#81
ziloe

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 Forum is moving awfully fast for one that doesn't have new info just yet, lol.

#82
Ryzaki

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leaguer of one wrote...

ziloe wrote...

Mirrman70 wrote...

in defense of Mass Effect 3 there is the threat of mass extinction of all species capable of space flight. There isn't really a lot of time to spend mourning people. they did add that scene for thane. there is also that memorial wall. mass effect 2 there aren't any super major character deaths to deal with that you can't avoid, other then in Arrival but that is kind of just meant to transition players into ME3. DA2 has scenes for the mom, for the sibling and even Aveline manages to bring up her husband multiple times. also what about the people that want to roleplay the character that is in denial? If they are going to pander to you guys I want them to pander to the people want to do the exact opposite as you guys.


ME3 isn't so much my concern as it was in ME1, where Kaiden/Ashley dies and then they're promptly forgotten. The fact that I can remember Alistair's mourning, but can't remember beyond Hawke's sitting in bed and being comforted, really says something about the lack of noticeable commentary on said losses.

They were not forgotten. They are brought up though out the entire series. In ME1 there is not so much time to morn with the end of the galexy  on hand.
And with DA2, it was way more then once Hawk had to deal with his moms death.


This.

My Shep knew Ashley for what? A month? 2? And he's acting like they were BFFs. Bah.

#83
Pateu

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In ME3 Shepard hears every squadmate that died in his dreams. I'd say that counts as grieving.

#84
ziloe

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Pateu wrote...

In ME3 Shepard hears every squadmate that died in his dreams. I'd say that counts as grieving.


Sure, but this isn't ME3 and neither is it going to be another trilogy. It is a new DA game, with a new protagonist. A protagonist that won't be the same in DA4. So why should we have to wait for another game, to mourn what is happening right now, when that won't happen at all in the first place? If we lose someone, that disappointment should reflect throughout. It doesn't have to be something entirely show-y, but an acknowledgement would be nice and not just because someone else brings it up first.

Say we don't want our love interest/important NPC going on a mission with us for whatever reason, I want to be able to say something like, "We lost ______, I don't want to lose you too," etc. So it's not necessarily some over the top thing, but at least it shows an acknowledgement for things that have already happened.

Modifié par ziloe, 18 février 2014 - 09:38 .


#85
TheKomandorShepard

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ziloe wrote...

TheKomandorShepard wrote...

ziloe wrote...



...And this is why we can't have nice things.

?


I was referring to your last statement. It seemed that for you, Bioware was either damned if they did, or damned if they don't, because regardless you'd still find issue in it.


Not rly simple i don't want enforced things onto my character like philosophy as i said if i want nice guy doesn't that mean that i have follow chantry or qunari doctrine... if i want play nice guy i will be simple nice don't add philosophy or other things to that if i want play jerk doesn't mean that i don't care if i play nice guy doesn't mean that i have cry when companion dies than simple dealing with that... so as long they don't enforce me to anything like views or reactions im fine if they add more reaction and mentioned philosophies and other stuff as optional that i can choose as dialogue but as neutral dialogue option im even better...

#86
ziloe

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TheKomandorShepard wrote...

ziloe wrote...

TheKomandorShepard wrote...

ziloe wrote...



...And this is why we can't have nice things.

?


I was referring to your last statement. It seemed that for you, Bioware was either damned if they did, or damned if they don't, because regardless you'd still find issue in it.


Not rly simple i don't want enforced things onto my character like philosophy as i said if i want nice guy doesn't that mean that i have follow chantry or qunari doctrine... if i want play nice guy i will be simple nice don't add philosophy or other things to that if i want play jerk doesn't mean that i don't care if i play nice guy doesn't mean that i have cry when companion dies than simple dealing with that... so as long they don't enforce me to anything like views or reactions im fine if they add more reaction and mentioned philosophies and other stuff as optional that i can choose as dialogue but as neutral dialogue option im even better...


Not believing or whatever, doesn't imply you're a bad person. The issue here is people meta gaming and disliking a religion pushed on them, even if it's an imaginary one where we clearly see throughout the game, spirits everywhere. And in a world like that, where magic is an everyday occurence, I personally find it silly to want to shy away from it because of real world values, etc. I mean, that's why they call it roleplaying.

Modifié par ziloe, 18 février 2014 - 10:02 .


#87
TheKomandorShepard

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ziloe wrote...



Not believing or whatever, doesn't imply you're a bad person. The issue here is people meta gaming and disliking a religion pushed on them, even if it's an imaginary one where we clearly see throughout the game, spirits everywhere. And in a world like that, where magic is an everyday occurence, I personally find it silly to want to shy away from it because of real world values, etc. I mean, that's why they call it roleplaying.


What is my point simple if i want be religious or not i should choose that and it shouldn't be
-)Maker is god of goodness he will save our souls
-)Suck my di*** bi*** i don't belive in this crap

And what that does have to magic is magic is part of the universe like in our world nature that we have rain doesn't mean that someone have to belive in something...

Simple if they enforce me to belive in something it isn't roleplaying only already writen character...

If my character is born in nice hill does he have be nice because of that no...  

Simple my point is if i act like nice guy that mean that im nice guy that all don't give here any philosophy , religion because im nice guy...

#88
ziloe

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TheKomandorShepard wrote...

ziloe wrote...



Not believing or whatever, doesn't imply you're a bad person. The issue here is people meta gaming and disliking a religion pushed on them, even if it's an imaginary one where we clearly see throughout the game, spirits everywhere. And in a world like that, where magic is an everyday occurence, I personally find it silly to want to shy away from it because of real world values, etc. I mean, that's why they call it roleplaying.


What is my point simple if i want be religious or not i should choose that and it shouldn't be
-)Maker is god of goodness he will save our souls
-)Suck my di*** bi*** i don't belive in this crap

And what that does have to magic is magic is part of the universe like in our world nature that we have rain doesn't mean that someone have to belive in something...

Simple if they enforce me to belive in something it isn't roleplaying only already writen character...

If my character is born in nice hill does he have be nice because of that no...  

Simple my point is if i act like nice guy that mean that im nice guy that all don't give here any philosophy , religion because im nice guy...


You really like to push the extremes, don't you? No where in the game does it have you be plain nasty, simply because you don't believe. You can be, but it's not your only option, and neither is being overly nice either. Most dialogues in DA:O had at least 5 different comments, and while they limited it for DA2, they have already said they are trying to improve it for DAI, and this thread is simply a suggestion of what more people might like to see.

Whether they choose to do that or not however, is up to them.

#89
TheKomandorShepard

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ziloe wrote...

You really like to push the extremes, don't you? No where in the game does it have you be plain nasty, simply because you don't believe. You can be, but it's not your only option, and neither is being overly nice either. Most dialogues in DA:O had at least 5 different comments, and while they limited it for DA2, they have already said they are trying to improve it for DAI, and this thread is simply a suggestion of what more people might like to see.

Whether they choose to do that or not however, is up to them.


What do you mean push i simple don't want put enforced views of my character either automatically or by being nice or di*** so i don't want leliana philosophy if im nice guy or morrigan philosophy if im pri*** in pack unless it choose to. I didn't had much problem with dao because it had option to choose own vies in da 2 they already put religious onto my charactr because i acted as nice guy...

#90
ziloe

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TheKomandorShepard wrote...

ziloe wrote...

You really like to push the extremes, don't you? No where in the game does it have you be plain nasty, simply because you don't believe. You can be, but it's not your only option, and neither is being overly nice either. Most dialogues in DA:O had at least 5 different comments, and while they limited it for DA2, they have already said they are trying to improve it for DAI, and this thread is simply a suggestion of what more people might like to see.

Whether they choose to do that or not however, is up to them.


What do you mean push i simple don't want put enforced views of my character either automatically or by being nice or di*** so i don't want leliana philosophy if im nice guy or morrigan philosophy if im pri*** in pack unless it choose to. I didn't had much problem with dao because it had option to choose own vies in da 2 they already put religious onto my charactr because i acted as nice guy...


You're asking a lot from a game that can only have so much. Sure I agree that dialogue shouldn't lump you into certain groups just because, but you have to realize that there is only so much they can do. Bioware is well aware of DA2s faults, and when they started development on DAI, they had a huge thing of positives and negatives to work with going into the next project, due to fan feedback.

If you're worried about dialogue imposing such things, make a thread about it.

#91
TheKomandorShepard

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ziloe wrote...

You're asking a lot from a game that can only have so much. Sure I agree that dialogue shouldn't lump you into certain groups just because, but you have to realize that there is only so much they can do. Bioware is well aware of DA2s faults, and when they started development on DAI, they had a huge thing of positives and negatives to work with going into the next project, due to fan feedback.

If you're worried about dialogue imposing such things, make a thread about it.


Im asking only for not puting onto my character traits that i don't want to many rpg games could handle this it isn't so much demand rp from rpg is like demand action from action game... 

And what would do such thread it isn't not they will change that because of 1 person ,second thing it is too late for such changes.

Devs often promise a lot but in reality when times comes...

But we will see whether will make decent rpg game or another dragon effect.

#92
ziloe

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TheKomandorShepard wrote...

ziloe wrote...

You're asking a lot from a game that can only have so much. Sure I agree that dialogue shouldn't lump you into certain groups just because, but you have to realize that there is only so much they can do. Bioware is well aware of DA2s faults, and when they started development on DAI, they had a huge thing of positives and negatives to work with going into the next project, due to fan feedback.

If you're worried about dialogue imposing such things, make a thread about it.


Im asking only for not puting onto my character traits that i don't want to many rpg games could handle this it isn't so much demand rp from rpg is like demand action from action game... 

And what would do such thread it isn't not they will change that because of 1 person ,second thing it is too late for such changes.

Devs often promise a lot but in reality when times comes...

But we will see whether will make decent rpg game or another dragon effect.


It seems more like nitpicking though. I mean, with DA2, there are 3 options, peaceful, sarcastic and intimidating. When in option one, if you say something peaceful about the maker, it doesn't necessarily mean you believe such things, it's just that you might be taking the high road. The game can only do so much and with a game so massive, sometimes they might miss something. It happens, but hopefully this time it will be better.

#93
TheKomandorShepard

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ziloe wrote...


It seems more like nitpicking though. I mean, with DA2, there are 3 options, peaceful, sarcastic and intimidating. When in option one, if you say something peaceful about the maker, it doesn't necessarily mean you believe such things, it's just that you might be taking the high road. The game can only do so much and with a game so massive, sometimes they might miss something. It happens, but hopefully this time it will be better.


Well if you say things i hope maker will bless you or may andraste guide you hardly you aren't beliver... as if i forced you to be pro-mage or pro-templar if you want play as nice guy...

#94
ziloe

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TheKomandorShepard wrote...

ziloe wrote...


It seems more like nitpicking though. I mean, with DA2, there are 3 options, peaceful, sarcastic and intimidating. When in option one, if you say something peaceful about the maker, it doesn't necessarily mean you believe such things, it's just that you might be taking the high road. The game can only do so much and with a game so massive, sometimes they might miss something. It happens, but hopefully this time it will be better.


Well if you say things i hope maker will bless you or may andraste guide you hardly you aren't beliver... as if i forced you to be pro-mage or pro-templar if you want play as nice guy...



When someone sneezes, you don't have to be a believer to say "Bless you." It's just a social nicety.

#95
Hanako Ikezawa

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ziloe wrote...

TheKomandorShepard wrote...

ziloe wrote...


It seems more like nitpicking though. I mean, with DA2, there are 3 options, peaceful, sarcastic and intimidating. When in option one, if you say something peaceful about the maker, it doesn't necessarily mean you believe such things, it's just that you might be taking the high road. The game can only do so much and with a game so massive, sometimes they might miss something. It happens, but hopefully this time it will be better.


Well if you say things i hope maker will bless you or may andraste guide you hardly you aren't beliver... as if i forced you to be pro-mage or pro-templar if you want play as nice guy...



When someone sneezes, you don't have to be a believer to say "Bless you." It's just a social nicety.

TKS doesn't think you should do social niceties either, like he shouldn't have to kneel in front of the King or Queen in Awakening.

Modifié par LDS Darth Revan, 18 février 2014 - 11:24 .


#96
ziloe

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LDS Darth Revan wrote...

ziloe wrote...

TheKomandorShepard wrote...

ziloe wrote...


It seems more like nitpicking though. I mean, with DA2, there are 3 options, peaceful, sarcastic and intimidating. When in option one, if you say something peaceful about the maker, it doesn't necessarily mean you believe such things, it's just that you might be taking the high road. The game can only do so much and with a game so massive, sometimes they might miss something. It happens, but hopefully this time it will be better.


Well if you say things i hope maker will bless you or may andraste guide you hardly you aren't beliver... as if i forced you to be pro-mage or pro-templar if you want play as nice guy...



When someone sneezes, you don't have to be a believer to say "Bless you." It's just a social nicety.

TKS doesn't think you should do social niceties either, like he shouldn't have to kneel in front of the King or Queen in Awakening.


Apparently.

#97
TheKomandorShepard

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ziloe wrote...

TheKomandorShepard wrote...

ziloe wrote...


It seems more like nitpicking though. I mean, with DA2, there are 3 options, peaceful, sarcastic and intimidating. When in option one, if you say something peaceful about the maker, it doesn't necessarily mean you believe such things, it's just that you might be taking the high road. The game can only do so much and with a game so massive, sometimes they might miss something. It happens, but hopefully this time it will be better.


Well if you say things i hope maker will bless you or may andraste guide you hardly you aren't beliver... as if i forced you to be pro-mage or pro-templar if you want play as nice guy...



When someone sneezes, you don't have to be a believer to say "Bless you." It's just a social nicety.


rly so now we compare god bless you to bless you?

LDS Darth Revan wrote...


TKS doesn't think you should
do social niceties either, like he shouldn't have to kneel in front of
the King or Queen in Awakening.



Not enforced they should present you with option knee or not nothing hard...

#98
ziloe

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TheKomandorShepard wrote...

ziloe wrote...

TheKomandorShepard wrote...

ziloe wrote...


It seems more like nitpicking though. I mean, with DA2, there are 3 options, peaceful, sarcastic and intimidating. When in option one, if you say something peaceful about the maker, it doesn't necessarily mean you believe such things, it's just that you might be taking the high road. The game can only do so much and with a game so massive, sometimes they might miss something. It happens, but hopefully this time it will be better.


Well if you say things i hope maker will bless you or may andraste guide you hardly you aren't beliver... as if i forced you to be pro-mage or pro-templar if you want play as nice guy...



When someone sneezes, you don't have to be a believer to say "Bless you." It's just a social nicety.


rly so now we compare god bless you to bless you?

LDS Darth Revan wrote...


TKS doesn't think you should
do social niceties either, like he shouldn't have to kneel in front of
the King or Queen in Awakening.



Not enforced they should present you with option knee or not nothing hard...


Bless you and god bless you are the same thing. One just omits the word god. Secondly, not saying bless you isn't as rude as not kneeing before your king or queen. You don't have to like them, but not doing it isn't going to garner you any points from the other nobles when you're trying to gain favour.

Modifié par ziloe, 18 février 2014 - 11:38 .


#99
TheKomandorShepard

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ziloe wrote...


Bless you and god bless you are the same thing. One just omits the word god. Secondly, not saying bless you isn't as rude as not kneeing before your king or queen. You don't have to like them, but not doing it isn't going to garner you any points from the other nobles when you're trying to gain favour.


Not rly if you scream ave satan isn't equal to oh my god or just **** when you are annoyed you never scream god bless us now and forever because your love is eternal...

And again now you try to force me into being nice well not even nice into following someones social standards that tevinter is practices cannibalism doesn't mean that i have to eat humans when i will visit tevinter... 

Simple because you want play as lawful character doesn't mean that i have to play lawufl character and think that alistair is my king or i have to follow wardens cheap sentences...

Modifié par TheKomandorShepard, 18 février 2014 - 11:46 .


#100
ziloe

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TheKomandorShepard wrote...

ziloe wrote...


Bless you and god bless you are the same thing. One just omits the word god. Secondly, not saying bless you isn't as rude as not kneeing before your king or queen. You don't have to like them, but not doing it isn't going to garner you any points from the other nobles when you're trying to gain favour.


Not rly if you scream ave satan isn't equal to oh my god or just **** when you are annoyed you never scream god bless us now and forever because your love is eternal...

And again now you try to force me into being nice well not even nice into following someones social standards that tevinter is practices cannibalism doesn't mean that i have to eat humans when i will visit tevinter... 

Simple because you want play as lawful character doesn't mean that i have to play lawufl character and think that alistair is my king or i have to follow wardens cheap sentences...



You're missing my point. Whether you want to play a hero or a renegade, this is not a game to play a bad guy. This is an adventure for heroes. If you don't like the idea of being an anti hero at the most, then maybe this franchise isn't for you.