Another spot on. So true about the skipping dialogue part via icons. But these people are so few in numbers, they should not be included in the equation. The only thing that comes to mind, whether someone actually uses icons is when they replay the game, and say to themself "this time i will be charmer", or in this conversation i will try to be rude and straightforward, not caring about the actual line.
But those people who play mainly FPS and do not care about RPG's should not be priority. Hope Bioware understand this simple thing. Even if they buy the game out of curiosity, you wont provoke their interest by trying to spoon feed them. If they dont enjoy RPG's in general, no number of icons or dumb and straightforward writing will change that. I myself am COD veteran and pro player but i am in love with a good RPG's. Guess if i want Dragon age to be as dumb and as straightforward, as cod....of course not.
Defending the DAII fashion of doing things is stupid, because despite being sequel to the one of the most critically and fan adored game, it sold almost twice less. Imagine if the bitter people, who were dissapointed with the sequel, to come back and check the new game and see the same wheel, the same dumbed down dialogue, lack of choices, lack of angle in the dialogues, lack of creativeness. My mind simply can not process this: How did you decide to the similar conversation pattern to DA2, when people complain about it (i dont judge them) all the time. There are thousand memes mocking the writing.
The wheel in DA2 is the second most laughed at thing(close second to "the cave") Do the wheel, i dont mind, just dont suit it to halo players, cause they are not your customers. They might buy one game from the 3, might buy even 2, but more likely they wont even care or know about this game. The people who will buy this game are in this community and when they are not happy, many will spread bad word and criticism. Just look at the ME3 ending thing...I liked everything about this game, but my voice is overwhelmed by the negative reaction. Same is with someone who enjoyed DA2, because majority is pissed.
EDIT: Just to be clear ! I write these things because i enjoyed most of the things you have shown. I almost lose faith in the franchaise, and the direction it was heading, but now i expect this game with a lot of impatience. This is for the singular reason that you listened to some of the feedback. Imagine if more people return, who were playing simply for the lore, story and the conversations. These huge audience will be back simply by showing them that dialogue will be on a whole different level than DAII and have nothing to do with it, except for the protagonist being voiced.
Modifié par LoyalFan, 19 février 2014 - 04:26 .