Hmm since the game finishes the same regardless of our choices (Blight ended, Archdemon dead), I prefer to play my game how I want to play it. Loghain dies for heinous crimes at the Landsmeet. It's certainly what he intends to do to the warden and Alistair if he wins. And he's spent the last year plotting out my character's death, with bounties. He sells innocent civilians into slavery to fund his army, not to fight darkspawn (which he should be doing), but to fight his fellow nobles who don't want him ruling. Those who oppose him disappear into Howe's dungeons or Ft Drakon.
People who blame Howe for these crimes are just excusing Loghain. The first thing anyone in the military learns is "Chain of Command". The guy at the top is responsible for what his subordinates do in his name. That's the price of being in charge. Anything Howe does is on Loghain's head
because he sanctions it. His denials in the Landsmeet only prove to me (if I didn't already think so) of how unfit he is to be in the position he's in.
And since my warden has been dealing with the blight all along with him not only NOT helping, but actively OPPOSING my efforts, I kill him, as my warden sees him as a dangerous liability when the country is already in a crisis of almost entirely his making. I can't blame him for the darkspawn, but I can for what happens afterward. At the very least, he certainly wasn't helping matters.
You can view it however you wish, it's your game, you paid for it, you get to interpret it your way, and you aren't wrong, but I don't agree with your assessment. As I said, there is no 'right or wrong' only interpretation.
Perhaps there should have been terrible consequences for each choice. Like using the Circle to save Connor saves the boy, but you come back to find Redcliffe decimated. Or Teagan objects to the slaying of his nephew, getting Eamon to not help you, or Eamon dies because you killed the boy (by severing the link). By the way, I don't kill Connor, I usually sacrifice Isolde to Jowan's ritual (which costs me even more approval than killing the boy, but I won't do that to a child), but doing that could mean Jowan sucks away her life and makes good his getaway with the power gained, putting you back to square one with one less option. Or allowing Alistair to walk away (or be executed) at the Landsmeet leaves you with Loghain who ends up stabbing you in the back. Or Morrigan leaves you (for any of a number of reasons) and refuses to offer the DR and both Loghain (Alistair) and Riordan die trying to fight the AD. Or placing Harrowmont in charge of Orzammar means no troop support because he can't inspire the Assembly to get off their apathetic asses. But it doesn't. For no choice in the game is there any real consequence that truly affects the game, only its aftermath, and even then Bioware keeps retconning our choices with each new game to the point where, I've decided to see end slides as "rumors of things you may have heard" or possibly just a "tie everything up in a bow for anyone not continuing the series". I guess it's just as well I don't write for Bioware, I can think up some pretty horrible no win scenarios.
As for him disagreeing with you, hell people disagree all the time. Being friends doesn't mean you have to 'yes' to everything your friends do. So he has morals that differ from yours. When you tell him "I don't want to be a warden" it means you have (at the least) little in common with him, or at the worst you **** all over his views on the matter. Remember he wanted to be a warden, it was the first choice he was allowed to make for himself, and he looks up to Duncan for caring enough about his fate to let him. He's a warden, but he was written to be as realistic as possible which means he has feelings and viewpoints that may not coincide with yours, and how you view the wardens. If you ****** all over his values, expect to get at the least a tonguelashing, just as you would any living person's. Most of my wardens see being in the wardens as a 'life saving' event, no matter the circumstances they came to be there and pretty much not a punishment. Even those who disagree with him treat him diplomatically, as he's quite obviously happy to be a warden. You can view it differently, but I think this says something about the writing/acting put into the character that he isn't just some AI you can do whatever you want to and expect nothing but 'yes' out of, but a wonderfully rich characterization.
And at least when he disapproves/disagrees with you, Alistair has the balls to tell it to your face not just have random "Alistair disapproves" with broken heart symbol.
Of course, he makes mistakes, he's been written to be human. Do I agree with the tantrum in the Landsmeet and the walkout? No, bad form on his part, but then since I never see fit to reward Loghain (see my note above about not viewing it as a punishment) for doing what he did (seriously, do you give treats to a dog who piddles on your carpet?) with being made a warden, I don't really see that scene. The only fate i think Loghain deserves is to have his head mounted outside the palace walls on a pike.
Modifié par sylvanaerie, 17 février 2014 - 05:26 .