Modifié par Dr Boneworbler, 17 février 2014 - 04:48 .
Need a script to make henchman respawn at waypoint after death.
Débuté par
Dr Boneworbler
, févr. 16 2014 11:01
#1
Posté 16 février 2014 - 11:01
Hello, i have been making this adventure on nwn1 toolset for a year now. I am not great at scripting and have been relying on the nwn vault and lilac soul script generator for help. I cant seem to find/make a script to have my characters henchmen respawn at another spot besides their starting location after they die. They have the x0_ch_hen_death and x0_ch_hen_spawn scripts in the proper scripting sections... and have tried to modify them as well. Got them to compile but it still did not transport them to my waypoints i had set up after they died! If anyone knows of or can make a script for this...please help! Thanks.
#2
Posté 17 février 2014 - 04:36
Nevermind.... i just changed the old nw_ch_ac7 default script and it worked. :pinched:doh, shoulda did that from the start!
Modifié par Dr Boneworbler, 17 février 2014 - 04:55 .





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