I'm working with the RWS-CODI Sigil tileset, which includes a couple of doors. However, the new doors are not showing up in the toolset and I can't figure out what appearance number I should be using. The doortypes.2da file doesn't include an appearance ID, so I'm clearly missing something. Can anybody supply a hint?
Activating doors in a hakpack?
Débuté par
rjshae
, févr. 17 2014 01:02
#1
Posté 17 février 2014 - 01:02
#2
Posté 18 février 2014 - 04:21
A problem is that most of the door openings in this Hakpack have an unusual shape; none of the other doors will fit the opening properly.
I probably just need to copy the 2da files to the override folder... RTFM, Bob.
I probably just need to copy the 2da files to the override folder... RTFM, Bob.
Modifié par rjshae, 18 février 2014 - 04:33 .
#3
Posté 19 février 2014 - 12:14
Okay its working now, but... ack! the second door doesn't even fit the opening.
Ed.: okay, the second door is for the grand opening metatile.
Ed.: okay, the second door is for the grand opening metatile.
Modifié par rjshae, 19 février 2014 - 10:58 .





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