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Salarian Infiltrator On Platinum


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#126
capn233

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You don't have to take Geth Scanner. Take SR Damage or Operative.

#127
lightswitch

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Deerber wrote...

ProviderOfPain99 wrote...

Kislitsin wrote...

The frog is:
1. Ugly
2. Noob-friendly
3. Salarian
What can be worse?

Lol at "sniping" with SI, lol at comparisons with GI.



LOL at people not realizing SI is 99% as effective as GI with a Javelin on gold.  5% multiplicitive damage is overkill.  TTK, at least against Cerberus, is identical.  Still 5 headshots and 6 bodyshots and when double and triple hits are thrown into the equation 3-4 shots to take down an Atlas.


I'm sorry, but you're lolling at people being right while you are wrong.

For once that "little" 10% (because it's *ten* percent, not five) multiplicative "overkill" allows a GI to OHK a Gold Phantom with a Javelin bodyshot, while the SI needs a headshot. That, alone, would justify the GI being in a completely other league that the SI cannot even dream of engaging. And don't give me the ED crap, if you are landing a bodyshot it's because you don't have the time to aim for the head, and that means you don't have time to ED either. It's also what allows a GI to OHK a Dragoon with a Javelin bodyshot: something the SI, again, cannot do.

Then there are all the other bonuses which sum up one over the other: superior wallhack, higher RoF, which translates in less effective wait between a kill and another, ability to equip a gear without losing wallhack capabilities, which usually translates in +15% additive weapon damage, which again, is *not* overkill in lots of situations, and finally... The thing which really sets the two kits apart:

Speed. You see, there are two kinds of kits in this game: kits with a speed bonus, and kits without a speed bonus. The GI is in the former, while the SI in the latter. There's nothing more to add, really.


who goes for bodyshots anyways? tbh I never realized the GI could one-shot bodyshot gold phantoms because I just don't ever aim for the body...no reason to.

edit: oh also. Half the point of sniper rifles is you don't need speed. Normally I'd agree with you, but if you're talking about sniper rifles than the speed difference between the SI and GI is basically inconsequential...or in other words, the speed of the GI is a minor advantage but not nearly as imporant as if you were using, for instance, a Talon.

Modifié par lightswitch, 18 février 2014 - 09:20 .


#128
cronshaw

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GI

#129
ProviderOfPain99

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Deerber wrote...

ProviderOfPain99 wrote...

Kislitsin wrote...

The frog is:
1. Ugly
2. Noob-friendly
3. Salarian
What can be worse?

Lol at "sniping" with SI, lol at comparisons with GI.



LOL at people not realizing SI is 99% as effective as GI with a Javelin on gold.  5% multiplicitive damage is overkill.  TTK, at least against Cerberus, is identical.  Still 5 headshots and 6 bodyshots and when double and triple hits are thrown into the equation 3-4 shots to take down an Atlas.


I'm sorry, but you're lolling at people being right while you are wrong.

For once that "little" 10% (because it's *ten* percent, not five) multiplicative "overkill" allows a GI to OHK a Gold Phantom with a Javelin bodyshot, while the SI needs a headshot. That, alone, would justify the GI being in a completely other league that the SI cannot even dream of engaging. And don't give me the ED crap, if you are landing a bodyshot it's because you don't have the time to aim for the head, and that means you don't have time to ED either. It's also what allows a GI to OHK a Dragoon with a Javelin bodyshot: something the SI, again, cannot do.

Then there are all the other bonuses which sum up one over the other: superior wallhack, higher RoF, which translates in less effective wait between a kill and another, ability to equip a gear without losing wallhack capabilities, which usually translates in +15% additive weapon damage, which again, is *not* overkill in lots of situations, and finally... The thing which really sets the two kits apart:

Speed. You see, there are two kinds of kits in this game: kits with a speed bonus, and kits without a speed bonus. The GI is in the former, while the SI in the latter. There's nothing more to add, really.


I stand corrected on the damage bonus being 10% instead of 5%.   Still takes me 3-4 shots to take down an Atlas with either kit how I have them speced which is why I say it is "overkill".  I run the SI with Adrenelen mod 3 and full fitness.  So, you know, the one thing that really sets the kits apart, speed, really isnt' an issue.  When I run GI I run him with a cyclonic like most people when soloing due to hunter mode eating up shileds.  I don't even spec into energy drain.  Don't assume I am the type of player who needs to energy drain things to make shots.  As far as being able to body shot a Phantom that is correct in therory but when hosting more times than not a body shot does not take them down unless they are sitting in cover.  Also, I OHK dragoon with SI all the time after a proxy  mine.  Dragoons either get taken out with a headshot from distace, proxy mine body shot up close, or simple headshot up close based of the whip annimation.  Same as with the GI!  I never claimed SI was better than GI only close as a sniper and with the Widow or Javelin. 

#130
capn233

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Since you guys decided to argue about it, a GI can actually one-shot a Gold Phantom without even getting a head or body shot. You just have to hit the bubble.

#131
lightswitch

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capn233 wrote...

Since you guys decided to argue about it, a GI can actually one-shot a Gold Phantom without even getting a head or body shot. You just have to hit the bubble.


video or it never happened

#132
TheNightSlasher

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SI v GI? 
But the DI is the best infiltrator...:whistle:

Modifié par bgsam1990, 18 février 2014 - 09:33 .


#133
capn233

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lightswitch wrote...

capn233 wrote...

Since you guys decided to argue about it, a GI can actually one-shot a Gold Phantom without even getting a head or body shot. You just have to hit the bubble.


video or it never happened

Are you serious?

Phantom Bubble Oddities.

#134
Deerber

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lightswitch wrote...

who goes for bodyshots anyways? tbh I never realized the GI could one-shot bodyshot gold phantoms because I just don't ever aim for the body...no reason to.

edit: oh also. Half the point of sniper rifles is you don't need speed. Normally I'd agree with you, but if you're talking about sniper rifles than the speed difference between the SI and GI is basically inconsequential...or in other words, the speed of the GI is a minor advantage but not nearly as imporant as if you were using, for instance, a Talon.


No matter how good you are, if you're trying to shoot as fast as possible there are times you simply don't have the time to go for the precise headshot, and have to quickscope real quick. The GI is able to aim for the center of mass and therefore be capable of OHKs reliably in those situations, while a SI can't. And that happens more than you'd imagine.

And yes, speed is not nearly as important as if you're using a Talon. So it goes from being the single most important bonus in the game to being still extermely important. Don't tell me you really stand still the whole game while using a sniper... There are places not even a Javelin can go.

ProviderOfPain99 wrote...

I stand corrected on the damage bonus being 10% instead of 5%.   Still takes me 3-4 shots to take down an Atlas with either kit how I have them speced which is why I say it is "overkill".  I run the SI with Adrenelen mod 3 and full fitness.  So, you know, the one thing that really sets the kits apart, speed, really isnt' an issue.  When I run GI I run him with a cyclonic like most people when soloing due to hunter mode eating up shileds.  I don't even spec into energy drain.  Don't assume I am the type of player who needs to energy drain things to make shots.  As far as being able to body shot a Phantom that is correct in therory but when hosting more times than not a body shot does not take them down unless they are sitting in cover.  Also, I OHK dragoon with SI all the time after a proxy  mine.  Dragoons either get taken out with a headshot from distace, proxy mine body shot up close, or simple headshot up close based of the whip annimation.  Same as with the GI!  I never claimed SI was better than GI only close as a sniper and with the Widow or Javelin.  


... Wat.

Logic, this stranger, uh?

You claim the speed bonus is not an issue because you use adrenalines on the SI and cyclonic on the GI, and that's already a completely illogical statement. But going on, it would be (almost) understandable if you took on the table the more survivability granted by ED*, but then you say you don't spec into ED, so... What the...?

*and the argument would still lead to the SI being more survivable and therefore user friendly than the GI, with the GI still being far better because a skilled player can easily take adrenalines on a GI.

#135
lightswitch

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Deerber wrote...

lightswitch wrote...

who goes for bodyshots anyways? tbh I never realized the GI could one-shot bodyshot gold phantoms because I just don't ever aim for the body...no reason to.

edit: oh also. Half the point of sniper rifles is you don't need speed. Normally I'd agree with you, but if you're talking about sniper rifles than the speed difference between the SI and GI is basically inconsequential...or in other words, the speed of the GI is a minor advantage but not nearly as imporant as if you were using, for instance, a Talon.


No matter how good you are, if you're trying to shoot as fast as possible there are times you simply don't have the time to go for the precise headshot, and have to quickscope real quick. The GI is able to aim for the center of mass and therefore be capable of OHKs reliably in those situations, while a SI can't. And that happens more than you'd imagine.


Center of mass on a phantom isn't really a thing - her body is barely wider than her head. If she's facing you in her normal crouched attack position (like if she's in between flips or running towards you, the head is just slightly above the center of mass anyways. Up close even more so, so if you're aiming center mass at a phantom in tight quarters without time you'll still pretty much need to aim for the head. So most of the time the Phantoms head is going to be pretty center mass anyways. That's what I meant when I said there's no reason not to aim for the head.

Frankly dude, Pain holds the record for fastest Giant/Gold solo right now and he did it with a GI Javelin. So if he feels like the GI-Jav and SI-Jav aren't seperated by leaps and bounds on Gold/Cerb, I'm inclined to believe him.

Modifié par lightswitch, 18 février 2014 - 09:53 .


#136
chcknwng

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A on host GI, without rank 6 TC (46664) could one shot Phantom with distruptor rounds.

#137
Jeremiah12LGeek

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EDIT:

Never mind... reread. I haven't actually done that, but I have definitely killed a Phantom just by shooting her bubble, without ever hitting the body or head.

Modifié par Jeremiah12LGeek, 18 février 2014 - 10:25 .


#138
FuriousFelicia

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The bubble? That's when even a bb gun can seriously damage her.

Back to Saly...

Just like TGI, the SI is I would say a starter/biginer kit especially for new people who want to get in to sniping without much butthurt. ED is not only a good stagger tool, but it will also make you very hard to kill. Plus it has combo capabillities.
This just may be the best sniping kit for gold to platinum transition.

For that purpose, he is my advice for newcommers and for people new to snipers who want to learn the easy way. Of course you can always thake a Javelin GI with no fitness and go for the top, but that's more likely to kill your sniping enthusiasm before you even realize how fun it can be.

Modifié par FuriousFelicia, 18 février 2014 - 10:39 .


#139
FuriousFelicia

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Jeremiah12LGeek wrote...

EDIT:

Never mind... reread. I haven't actually done that, but I have definitely killed a Phantom just by shooting her bubble, without ever hitting the body or head.


wth? I seriously thought this was CK:huh: So much that I never bothered to convince myself through the resource library

#140
ProviderOfPain99

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Deerber wrote...

lightswitch wrote...

who goes for bodyshots anyways? tbh I never realized the GI could one-shot bodyshot gold phantoms because I just don't ever aim for the body...no reason to.

edit: oh also. Half the point of sniper rifles is you don't need speed. Normally I'd agree with you, but if you're talking about sniper rifles than the speed difference between the SI and GI is basically inconsequential...or in other words, the speed of the GI is a minor advantage but not nearly as imporant as if you were using, for instance, a Talon.


No matter how good you are, if you're trying to shoot as fast as possible there are times you simply don't have the time to go for the precise headshot, and have to quickscope real quick. The GI is able to aim for the center of mass and therefore be capable of OHKs reliably in those situations, while a SI can't. And that happens more than you'd imagine.

And yes, speed is not nearly as important as if you're using a Talon. So it goes from being the single most important bonus in the game to being still extermely important. Don't tell me you really stand still the whole game while using a sniper... There are places not even a Javelin can go.

ProviderOfPain99 wrote...

I stand corrected on the damage bonus being 10% instead of 5%.   Still takes me 3-4 shots to take down an Atlas with either kit how I have them speced which is why I say it is "overkill".  I run the SI with Adrenelen mod 3 and full fitness.  So, you know, the one thing that really sets the kits apart, speed, really isnt' an issue.  When I run GI I run him with a cyclonic like most people when soloing due to hunter mode eating up shileds.  I don't even spec into energy drain.  Don't assume I am the type of player who needs to energy drain things to make shots.  As far as being able to body shot a Phantom that is correct in therory but when hosting more times than not a body shot does not take them down unless they are sitting in cover.  Also, I OHK dragoon with SI all the time after a proxy  mine.  Dragoons either get taken out with a headshot from distace, proxy mine body shot up close, or simple headshot up close based of the whip annimation.  Same as with the GI!  I never claimed SI was better than GI only close as a sniper and with the Widow or Javelin.  


... Wat.

Logic, this stranger, uh?

You claim the speed bonus is not an issue because you use adrenalines on the SI and cyclonic on the GI, and that's already a completely illogical statement. But going on, it would be (almost) understandable if you took on the table the more survivability granted by ED*, but then you say you don't spec into ED, so... What the...?

*and the argument would still lead to the SI being more survivable and therefore user friendly than the GI, with the GI still being far better because a skilled player can easily take adrenalines on a GI.


OK.. here is my logic.  I thought some of this stuff might be self explanitory.  I can forgo the cyclonic on the SI because he does not lose shileds due to hunter mode

Here are the sniper builds I see as optimal for both kits.

SI

http://kalence.drupa...!13N55373!ED.AG

GI

http://kalence.drupa...24F55373!EB0A35

The Salarians default health and shilds befrore a cyclonic are double the GI's health and shilds with 3 ranks in fitness.  GI only gets 3 ranks in fitness because the rest is just too good to pass up.   SI can take full fitness because energy drain is not necessary.   This is the reason in my opinion, in a solo setting, which is how I play most of the time these days, that unless I am trying to gimp myself cyclonic is necessary on the GI.  Being able to take a certain amount of damage before going down is invaluable and SI has that by default.  This opens an equipment slot to give him the speed GI gets with hunter mode, adrenelen ||| actually feels a little faster than GI with Hunter Mode but I do not know the exact numbers.  The logic here is the same logic I use to select geth scanner with the gear slot.  I find wall hacks a necessity for an optimal build the same as I find a certain level of combined health and shields essential.  SI gets the shields by default and GI gets the speed and wall hacks.  Make sense??? 

As far as energy drain making me less survivable I totally disagree with that again.  As I stated earlier in the thread I find stunlocking everything in 4.5 meter radius, debuffing it, and dealing out around 1000 pionts of damage to be better to my survival than gaining whatever shields and DR energy drain gives.  I find proxy mine under tactical cloak to be the most OP thing in this game other than maybe recon mine.   I can't be killed if everything near me is stunned or dead and if I am casting energy drain I am not casting proxy mine which is a waste of a cloak cycle. 

#141
FuriousFelicia

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I figured she loses all of her DR in the bubble but is imune to powers. Ha?

#142
Moby

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Can't make a salarian Infiltrator thread without it turning into an SI vs GI nerd argument any more.

#143
megabeast37215

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MofuggerX wrote...

Can't make a salarian Infiltrator thread without it turning into an SI vs GI nerd argument any more.


I don't get why people can't just say 'one has more survivability, one does more damage.' Its pretty simple stuff.

#144
Moby

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BECAUSE ONE MUST BE BETTAR

AT ALL TIMES

ERRY DAY

#145
Argent Xero

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Why are we talking about who's better with the Javelin and/or Black Widow.

It all comes down to who's better with the Arc Pistol.

#146
The One True Crash

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ArgentN7 wrote...

Why are we talking about who's better with the Javelin and/or Black Widow.

It all comes down to who's better with the Arc Pistol.


:sick:

#147
Zyzimorph

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CrashUrStox wrote...

ArgentN7 wrote...

Why are we talking about who's better with the Javelin and/or Black Widow.

It all comes down to who's better with the Arc Pistol.


:sick:


shut up crash

#148
TheTechnoTurian

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bgsam1990 wrote...

SI v GI? 
But the DI is the best infiltrator...:whistle:


No, because (insert argument about video games here) 

#149
TheNightSlasher

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ReaperRed wrote...

bgsam1990 wrote...

SI v GI? 
But the DI is the best infiltrator...:whistle:


No, because (insert argument about video games here) 


lol....Fabulous™

#150
Argent Xero

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CrashUrStox wrote...

ArgentN7 wrote...

Why are we talking about who's better with the Javelin and/or Black Widow.

It all comes down to who's better with the Arc Pistol.


Drell infiltrator


I agree.