The code below is supposed to check if the player has an iron bar, and that it either has the "iron" material type, or no material type. But when I compile, I get an "ERROR: DECLARATION DOES NOT MATCH PARAMETERS" for the GetItemHasItemProperty line.
What am I doing wrong?
int StartingConditional()
{
object oPC = GetPCSpeaker(); // The PC
string sItem ="x2_it_cmat_iron"; // required item token string
itemproperty ipReqMat = ItemPropertyMaterial(9); // required item material
object oItem = GetItemPossessedBy(oPC, sItem); // The base material object, assuming it exists (returns OBJECT_INVALID if it doesn't)
// PC doesn't have the object at all, return false
//if (oItem == OBJECT_INVALID)
// return FALSE;
if(!HasItem(GetPCSpeaker(), sItem))
return FALSE;
// if the PC has the object, and the material is correct, return true
else if ( GetItemHasItemProperty(oItem, ipReqMat) )
return TRUE;
// or the PC has the object, and the material is undefined, return true
else if (GetItemHasItemProperty(oItem, ItemPropertyMaterial(0)))
return TRUE;
// otherwise, the item has the wrong material type, so return false
else
return FALSE;
}
Modifié par Iapetus303, 17 février 2014 - 09:07 .





Retour en haut






