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If companions are "playersexual" I hope it will be a different path for each sex.


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#126
fchopin

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phantomrachie wrote...

Each player plays DA in a slightly or extremely differet way; so we're not all playing in the same universe as different players make all sorts of choices that affect the DA universe in different ways. Even multiple playthroughs done by the same person might be different and so each is a different universe.  Player-sexual characters add more choice; in DA:O a lesbian Warden had 1 choice in DA2 a lesbian Hawke had 2 and a straight female Warden had 2 choices in DA:O and s straight female Hawke 2 choices in DA2 - so the lesibian gets 1 more romance option and the straight female keeps the 2 they had. It's a much fairer system and I think they should keep it unless they add 2 more romances



I am not trying to take away choices for people i understand that we all want more options and i am all for that but i believe making characters player sexual takes away from the story and characters.
I don’t mind if characters are bisexual but if we make all NPC’s bisexual it will make the game unrealistic.

Sorry but that is what I believe.

#127
fchopin

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ElitePinecone wrote...

Noooope. My game is not your game, and my game where Hawke romanced Anders isn't the same universe as my game where Hawke romanced Isabela, or your game where Hawke romanced Merril, or someone else's game where they romanced Fenris. They're parallel worldstates which will never meet.



Yes but you still played the game in the same universe as mine so you are still stuck in the same universe whatever your mind says.
You did not play the game in another multi universe.

#128
Tric

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fchopin wrote...
I am not trying to take away choices for people i understand that we all want more options and i am all for that but i believe making characters player sexual takes away from the story and characters.
I don’t mind if characters are bisexual but if we make all NPC’s bisexual it will make the game unrealistic.

Sorry but that is what I believe.

And yet you still haven't explained how a character not having a set sexuality/being open for all genders means that

that person can no longer be trusted, the character has become a cheap character and only exist for player’s gratification

or that they have no personal beliefs.
4 out of 8 companions (I had previously forgotten Sebastian) being bisexual/open to all genders is not unrealistic nor does it mean all NPCs are bisexual.

Sorry but that is what I believe.

It being your belief doesn't make it right nor that it's free of criticism. =]

Modifié par SomethingSome, 18 février 2014 - 04:01 .


#129
phantomrachie

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fchopin wrote...

phantomrachie wrote...

Each player plays DA in a slightly or extremely differet way; so we're not all playing in the same universe as different players make all sorts of choices that affect the DA universe in different ways. Even multiple playthroughs done by the same person might be different and so each is a different universe.  Player-sexual characters add more choice; in DA:O a lesbian Warden had 1 choice in DA2 a lesbian Hawke had 2 and a straight female Warden had 2 choices in DA:O and s straight female Hawke 2 choices in DA2 - so the lesibian gets 1 more romance option and the straight female keeps the 2 they had. It's a much fairer system and I think they should keep it unless they add 2 more romances



I am not trying to take away choices for people i understand that we all want more options and i am all for that but i believe making characters player sexual takes away from the story and characters.
I don’t mind if characters are bisexual but if we make all NPC’s bisexual it will make the game unrealistic.

Sorry but that is what I believe.


But in saying that you don't want player-sexual romances in a game; you are taking away choice from players, (unless of course Bioware shock us all by includeing 6 romances, 2 for each sexuality)

And I still don't understand how it takes away from the story and the characters; Anders is still Anders whether you romance him as male, female or at all; his personality and character arc are pretty much the same. In fact the friendship, rivalry system has much more influance on his personality than his sexuality or his romance. The same goes for all the LIs.

#130
fchopin

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phantomrachie wrote...
But in saying that you don't want player-sexual romances in a game; you are taking away choice from players, (unless of course Bioware shock us all by includeing 6 romances, 2 for each sexuality)

And I still don't understand how it takes away from the story and the characters; Anders is still Anders whether you romance him as male, female or at all; his personality and character arc are pretty much the same. In fact the friendship, rivalry system has much more influance on his personality than his sexuality or his romance. The same goes for all the LIs.



Anders is not the same Anders from Awakening, he is completely different.
Making NPC’s player sexual is taking away from me as i will not do the romances and find another game company that does them better like Mass Effect games.

#131
spirosz

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fchopin wrote...
Anders is not the same Anders from Awakening, he is completely different.


No person is the "same" throughout their life. 

#132
phantomrachie

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fchopin wrote...

phantomrachie wrote...
But in saying that you don't want player-sexual romances in a game; you are taking away choice from players, (unless of course Bioware shock us all by includeing 6 romances, 2 for each sexuality)

And I still don't understand how it takes away from the story and the characters; Anders is still Anders whether you romance him as male, female or at all; his personality and character arc are pretty much the same. In fact the friendship, rivalry system has much more influance on his personality than his sexuality or his romance. The same goes for all the LIs.



Anders is not the same Anders from Awakening, he is completely different.
Making NPC’s player sexual is taking away from me as i will not do the romances and find another game company that does them better like Mass Effect games.


How can you say that Anders personality change from Awakening to DA2 is down to his player sexuality? Alot of things have happened to Anders between the two games plus he is possessed now. His player sexuality has nothing to do with it.

And his personality in DA2 stays pretty much consistant throughout the game regardles of who romances him. And if Anders is not a good example, let's take Merrill or Fenris or Isabela. Their personalities and character arcs in DA2 remain fairly consistant if you romance them as male or female or not at all. What does change their personalities is the friendship, rivalry system  not their player sexuality.

#133
fchopin

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SomethingSome wrote...
And yet you still haven't explained how a character not having a set sexuality/being open for all genders means that



For me a characters sexuality is part of the person and cannot be separated so it should be set like the characters character.
What is it so hard to understand?

#134
spirosz

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fchopin wrote...

SomethingSome wrote...
And yet you still haven't explained how a character not having a set sexuality/being open for all genders means that



For me a characters sexuality is part of the person and cannot be separated so it should be set like the characters character.
What is it so hard to understand?


Their sexuality doesn't define them though.  They can involve themselves in the same activities as someone who prefers something different, yet both have the same motivations, goals, characteristics, etc.  

#135
Milan92

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spirosz wrote...

fchopin wrote...
Anders is not the same Anders from Awakening, he is completely different.


No person is the "same" throughout their life. 

But he went from a mage with a sense of humor and even some charm to mister I'll blow up this church raaawgh viva la revolution emo dude.. 

I agree that nobody remains the same throughout their lives, but Anders really wasn't the Anders I enjoyed from Awakening.

#136
fchopin

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spirosz wrote...

fchopin wrote...
Anders is not the same Anders from Awakening, he is completely different.


No person is the "same" throughout their life. 



Yes i know but what does that have to do with anything?

#137
fchopin

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spirosz wrote...

Their sexuality doesn't define them though.  They can involve themselves in the same activities as someone who prefers something different, yet both have the same motivations, goals, characteristics, etc.  



It does define them as that is what they like.
They don’t change like females changing hair colour.

#138
spirosz

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Milan92 wrote...

spirosz wrote...

fchopin wrote...
Anders is not the same Anders from Awakening, he is completely different.


No person is the "same" throughout their life. 

But he went from a mage with a sense of humor and even some charm to mister I'll blow up this church raaawgh viva la revolution emo dude.. 

I agree that nobody remains the same throughout their lives, but Anders really wasn't the Anders I enjoyed from Awakening.


That doesn't mean it's a bad thing though.  Events change people.    

#139
TheChris92

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fchopin wrote...

phantomrachie wrote...
But in saying that you don't want player-sexual romances in a game; you are taking away choice from players, (unless of course Bioware shock us all by includeing 6 romances, 2 for each sexuality)

And I still don't understand how it takes away from the story and the characters; Anders is still Anders whether you romance him as male, female or at all; his personality and character arc are pretty much the same. In fact the friendship, rivalry system has much more influance on his personality than his sexuality or his romance. The same goes for all the LIs.



Anders is not the same Anders from Awakening, he is completely different.
Making NPC’s player sexual is taking away from me as i will not do the romances and find another game company that does them better like Mass Effect games.

How is it taking away from you? What is it taking away from you?

#140
spirosz

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fchopin wrote...

spirosz wrote...

Their sexuality doesn't define them though.  They can involve themselves in the same activities as someone who prefers something different, yet both have the same motivations, goals, characteristics, etc.  



It does define them as that is what they like.
They don’t change like females changing hair colour.


No... it doesn't.  Sexuality is a part of a person, it does not define them.  It might motivate them to pursue certain parts of life because of how society has developed and twisted what is and what can be "normal" - but at the end of the day, someone's sexuality does not represent who the person and what their CORE is and Anders or whoever else is no different.  

#141
fchopin

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spirosz wrote...

No... it doesn't.  Sexuality is a part of a person, it does not define them.  It might motivate them to pursue certain parts of life because of how society has developed and twisted what is and what can be "normal" - but at the end of the day, someone's sexuality does not represent who the person and what their CORE is and Anders or whoever else is no different.  



Tell me what the difference is between part of a person and a defined person.
Is not the "part" part of a person?

#142
fchopin

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TheChris92 wrote...

How is it taking away from you? What is it taking away from you?



It’s taking away from me as i will not do the romances if they are player sexual as i would be playing an illusion in the game.

#143
Chashan

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iakus wrote...

JasonPogo wrote...

What I mean is I hope the romance will play out differently if you are a man or a women.  It is kinda annoying when the only difference is the personal pronoun used in conversations.  It would also greatly increase replayability and give you an incentive to play the game through as the other sex. 


Given at least part of the reason for this is to save resources, I wouldn't count on it.


While it's certainly not the same as demanding, say, entire new levels, string of events etc. for that, that is likely to be the reasoning at work there.

If things are done the same as DA2, I would not terribly mind. As was pointed out, some differences in dialogue were put in depending on whether it was a Ms or Mr Hawke.

phantomrachie wrote...

And his personality in DA2 stays pretty much consistant throughout the
game regardles of who romances him. And if Anders is not a good example,
let's take Merrill or Fenris or Isabela. Their personalities and
character arcs in DA2 remain fairly consistant if you romance them as
male or female or not at all. What does change their personalities is
the friendship, rivalry system  not their player sexuality.


Problem with Merrill is that she did appear in DA:O in some capacity and was quite dramatically different from her DA2-persona. Not much continuity there, which had less to do with her sexuality not being set but rather with her character itself being turned from somewhat adult curious to over-the-top silly naive. Of course, the rather drastic overhaul of Elvhenan in DA2 did not particularly help, either, leaving one to wonder why BW did not simply introduce an all-new character.

Same is true for Anders: time and circumstances, possession by a Fade-demon being the most prominent in his case can change a person, true. That doesn't mean that he wouldn't have benefited from having a more consistent persona with the one he has in DA:A.
As with Merrill, "hero-sexuality" is not the problem with him, especially when we consider some dialogue of his in DA:A.

Modifié par Chashan, 18 février 2014 - 04:37 .


#144
TheChris92

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fchopin wrote...

TheChris92 wrote...

How is it taking away from you? What is it taking away from you?



It’s taking away from me as i will not do the romances if they are player sexual as i would be playing an illusion in the game.

So, you believe that content that you don't want to use/won't have to experience, is taking away from you? Why? How is it more of an illusion than the other romances?

#145
fchopin

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TheChris92 wrote...

So, you believe that content that you don't want to use/won't have to experience, is taking away from you? Why? How is it more of an illusion than the other romances?



Because the other romances fit with the story so they become part of the story and i enjoy doing them.If Bioware want to do player sexual romances good luck to them.

Modifié par fchopin, 18 février 2014 - 04:32 .


#146
TheChris92

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fchopin wrote...

Because the other romances fit with the story so they become part of the story and i enjoy doing them.If Bioware want to do player sexual romances good luck to them.

How? They are all optional content. They add nothing to the story except for layers to the overall experience. I could go through the game and not experience a single one of them and it would have meant precisely as much.

Modifié par TheChris92, 18 février 2014 - 04:35 .


#147
Iakus

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fchopin wrote...

TheChris92 wrote...

How is it taking away from you? What is it taking away from you?



It’s taking away from me as i will not do the romances if they are player sexual as i would be playing an illusion in the game.


Indeed.

I mean, people complain about the terrain and skyboxes in ME1 being simple reskins, reused buildings, "That Cave" in DA2.

But reused romances?  Why does that get a pass?

#148
AresKeith

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I still prefer that they have set sexualities: 2 straight, 2 bi, and 2 gay

#149
spirosz

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fchopin wrote...

spirosz wrote...

No... it doesn't.  Sexuality is a part of a person, it does not define them.  It might motivate them to pursue certain parts of life because of how society has developed and twisted what is and what can be "normal" - but at the end of the day, someone's sexuality does not represent who the person and what their CORE is and Anders or whoever else is no different.  



Tell me what the difference is between part of a person and a defined person.
Is not the "part" part of a person?


Music is a part of me, but it doesn't define me as a whole - it doesn't choose to make me kind, emotional, view the things the way I view them.  Sexual preference does not define someone as a whole.  

#150
Chashan

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iakus wrote...

fchopin wrote...

TheChris92 wrote...

How is it taking away from you? What is it taking away from you?



It’s taking away from me as i will not do the romances if they are player sexual as i would be playing an illusion in the game.


Indeed.

I mean, people complain about the terrain and skyboxes in ME1 being simple reskins, reused buildings, "That Cave" in DA2.


But reused romances?  Why does that get a pass?


Those are actual gameplay-elements; level-design.

Seems reasonable to prioritise those. Of course, BW's approach to root out the entire concept of exploration via vehicles entirely, to stick with ME1, wasn't the way to go, far as I am concerned.