SoZ Holiday Expansion Project and Kaedrin's PRC Pack
#1
Posté 18 février 2014 - 09:23
#2
Posté 19 février 2014 - 12:53
#3
Posté 19 février 2014 - 01:26
#4
Posté 19 février 2014 - 01:58
But i just checked SoZ module properties, and then HEP module properties, and they seem to be using the exact same script set ( k_mod_* ). The HEP .hak doesn't appear to override the kPrC \\Override files either.
EXCEPT, for Spells.2da ... which is a file common to both mods. Problem: the HEP comes with a Kaedrin_Compatible Spells.2da etc. Yet it says put them into \\Override.
shouldn't work like that methinks. Override doesn't override .haks. You'd have to first remove the stock HEP Spells.2da out of the HEP .hak, and put the kPrC-compatible Spells.2da in \\Override, as instructed (it's an older version but hey )
/afternote : It's probably best to replace Spells.2da in the .hak with the kPrC-compatible Spells.2da. This way the original kPrC Spells.2da can be left to just sit as-is in \\override, without conflicting w/ a potential duplicate .2da
Modifié par kevL, 19 février 2014 - 06:49 .
#5
Posté 19 février 2014 - 11:02
#6
Posté 19 février 2014 - 12:02
Row#1504 SPELLABILITY_GIANT_BOULDER_THROW
copy that row to kPrC Spells.2da without letting row numbers go out of sync*, and place your new Spells.2da in a position of priority. ( either replace the one in the .hak, or remove the one in the .hak and replace Kaedrin's, or remove the one and rename the other and place yours in Override, or ... )
* text editors work for .2das
#7
Posté 20 février 2014 - 02:10
#8
Posté 20 février 2014 - 04:56
*by far* the easier is to put the single extra HEP row and put it into Kaedrin's .2da ( i doubt there's a conflict on that row, btw )Random Chance wrote...
So, are you suggesting that I take whatever is in Kaedrin's file that is not in the HEP file and replace it, or the other way around, HEP to Kaedrin?
sounds like you understand the ideaAnd by replace, I simply mean copy one entry and replace the same entry, assuming there is nothing in the replacement entry in the first place. It seems like the easiest way to verify what is where would be to make note of the spell name and line position.
first and foremost, the *primary* problem is get the HEP's Spells.2da out of its .hak file. Because, ironically or not, that takes priority over any Override files. suggest: use Tani's Packer from the Vault.
Here's the way i'd do it:
nb. Just ignore the HEP's PrC compatible Spells.2da ( use the one from its .hakfile )
1. rename Kaedrin's Spells.2da to "Spells_kPrC.2da"
2. copy it to a temp folder somewhere (not in your Override).
3. extract the HEP's Spells.2da to that temp folder also
4. copy & replace row# 1504, the boulder throw, from the HEP .2da into Kaedrin's
4.b careful with the row #'s -- don't confuse the editor's row-numbering scheme with the .2da's internal row numbers, which appear side-by-side on the left, of many text editors
4.c Don't use wordwrap!
5. Delete "Spells.2da" from the temp folder and rename "Spells_kPrC.2da" to "Spells.2da"
6. Open the HEP .hak-file again. Remove "Spells.2da" and replace it with your new "Spells.2da" from the temp folder. Save it,
now your HEP hak-file should be compatible with the version of kPrC you're currently using.
7. Cleanup. Rename "Spells_kPrC.2da" back to "Spells.2da", so that other modules still use it. The Spells.2da in .hak ought enable the kPrC for the HEP only.
7.b Delete the temp folder.
well that's subjectiveWish there was an easier way to read these files. This seems like it could take a lot of time.
Modifié par kevL, 20 février 2014 - 05:25 .
#9
Posté 21 février 2014 - 11:14
So, what next? Or am I facing a dragon with a rusty dagger?
#10
Posté 21 février 2014 - 12:15
no. ( fine point: it doesn't matter since they both should have the boulder throw )Random Chance wrote...
If the HEP files have a spells.2da in the Kaedrin Compatible files, is that the one I am copying from?
Have you installed Tani's packer and had a look inside the HEP .hakfile yet? In there you'll find the Spells.2da you want,
The point here is to use the Packer to get that .2da out of the .hakfile, and replace it.
#11
Posté 22 février 2014 - 03:13
#12
Posté 22 février 2014 - 03:29
you da man, cLink*
Modifié par kevL, 22 février 2014 - 03:30 .





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